Hello I have this problem, with some unique, and with some Pet. the location of the names is not correct, where should I modify, please someone help me.
Change MOB_CH_YEOHA to your monster codename and put it below MOB_CH_YEOHA (2.1 is the height of the name)
I tested with a normal mob and indeed it is about modifying in skilleffect.txt, I don't know if the lines are wrong for some attack Pet, because no matter how much I modify in the same way as with the mob I tested, nothing is changed when I return to load. I am sorry for my bad translation from Spanish to English. I thank everyone for their responses.
I tested with a normal mob and indeed it is about modifying in skilleffect.txt, I don't know if the lines are wrong for some attack Pet, because no matter how much I modify in the same way as with the mob I tested, nothing is changed when I return to load. I am sorry for my bad translation from Spanish to English. I thank everyone for their responses.
Replace COS_P_FELLOW_JAGUAR with your pet name, you can also change 001~140 to something else to control the height of each level just incase you have different scale (size) for the pet at specific level.
Replace COS_P_FELLOW_JAGUAR with your pet name, you can also change 001~140 to something else to control the height of each level just incase you have different scale (size) for the pet at specific level.
I did this exactly and have tried changing a few things, but nothing that works.
here is the file for you to see.
The attack Pet is the DRAGON, there are several pet that have the same problem but solving one I solve the others.
thanks for your reply
On the other hand, to finish checking that if it is modified, change the height of the CIRCUSBEAR grab pet and indeed if the change is reflected