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CSREmu

Discussion on CSREmu within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old 03/05/2010, 01:29   #1186
 
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after revision 16 gameserver always crash i dunno why i deleted everything and started from the begining but it is still the same. i already have local lang english and everything regards that problem in haze guide. it is just weird that it was working b4 update

btw is the size of game server 97KB?

EDIT: the last sentence b4 crash is executed the queries
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Old 03/05/2010, 03:50   #1187
 
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Well i got boored so i found some Blue codes
Here you go guys:

Csremu BLUES
1 : Durability reduce (RED)
2 : Durability reduce (RED)
3 : Durability reduce (RED)

4 : ???

5 : INT Increase (BLUE)
6 : INT Increase (BLUE)
7 : INT Increase (BLUE)
8 : INT Increase (BLUE)
9 : INT Increase (BLUE)
10 : INT Increase (BLUE)

11 : STR Increase (BLUE)
12 : STR Increase (BLUE)
13 : STR Increase (BLUE)
14 : STR Increase (BLUE)
15 : STR Increase (BLUE)
16 : STR Increase (BLUE)

17 : Freezing - frostbiteHour reduce (BLUE)
18 : Freezing - frostbiteHour reduce (BLUE)
19 : Freezing - frostbiteHour reduce (BLUE)
20 : Freezing - frostbiteHour reduce (BLUE)
21 : Freezing - frostbiteHour reduce (BLUE)
22 : Freezing - frostbiteHour reduce (BLUE)

23 : Electric shockHour reduce (BLUE)
24 : Electric shockHour reduce (BLUE)
25 : Electric shockHour reduce (BLUE)
26 : Electric shockHour reduce (BLUE)
27 : Electric shockHour reduce (BLUE)
28 : Electric shockHour reduce (BLUE)

29 : BurnHour reduce (BLUE)
30 : BurnHour reduce (BLUE)
31 : BurnHour reduce (BLUE)
32 : BurnHour reduce (BLUE)
33 : BurnHour reduce (BLUE)
34 : BurnHour reduce (BLUE)

35 : PoisoningHour reduce (BLUE)
36 : PoisoningHour reduce (BLUE)
37 : PoisoningHour reduce (BLUE)
38 : PoisoningHour reduce (BLUE)
39 : PoisoningHour reduce (BLUE)
40 : PoisoningHour reduce (BLUE)

41 : ZombieHour reduce (BLUE)
42 : ZombieHour reduce (BLUE)
43 : ZombieHour reduce (BLUE)
44 : ZombieHour reduce (BLUE)
45 : ZombieHour reduce (BLUE)
46 : ZombieHour reduce (BLUE)

47 : Immortal (BLUE)
48 : Immortal (BLUE)
49 : Immortal (BLUE)
50 : Immortal (BLUE)
51 : Immortal (BLUE)
52 : Immortal (BLUE)

53 : Steady (BLUE)
54 : Steady (BLUE)
55 : Steady (BLUE)
56 : Steady (BLUE)
57 : Steady (BLUE)
58 : Steady (BLUE)

59 : Lucky (BLUE)
60 : Lucky (BLUE)
61 : Lucky (BLUE)
62 : Lucky (BLUE)
63 : Lucky (BLUE)
64 : Lucky (BLUE)

65 : Durability invalid (maximum durability 400% Increase) (RED)
66 : Durability invalid (maximum durability 400% Increase) (RED)
67 : Durability invalid (maximum durability 400% Increase) (RED)
68 : Durability invalid (maximum durability 400% Increase) (RED)
69 : Durability invalid (maximum durability 400% Increase) (RED)
70 : Durability invalid (maximum durability 400% Increase) (RED)

Example:



Figure out how to add blues by Yourself, its not hard at all...

Simplier:
1 : Durability reduce (RED)

5 : INT Increase (BLUE)

11 : STR Increase (BLUE)

17 : Freezing - frostbiteHour reduce (BLUE)

23 : Electric shockHour reduce (BLUE)

29 : BurnHour reduce (BLUE)

35 : PoisoningHour reduce (BLUE)

41 : ZombieHour reduce (BLUE)

47 : Immortal (BLUE)

53 : Steady (BLUE)

59 : Lucky (BLUE)

65 : Durability invalid (maximum durability 400% Increase) (RED)


Edit:
Another example
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Old 03/05/2010, 04:06   #1188
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Quote:
Originally Posted by HaGsTeR View Post
Well i got boored so i found some Blue codes
Here you go guys:

Csremu BLUES
1 : Durability reduce (RED)
2 : Durability reduce (RED)
3 : Durability reduce (RED)

4 : ???

5 : INT Increase (BLUE)
6 : INT Increase (BLUE)
7 : INT Increase (BLUE)
8 : INT Increase (BLUE)
9 : INT Increase (BLUE)
10 : INT Increase (BLUE)

11 : STR Increase (BLUE)
12 : STR Increase (BLUE)
13 : STR Increase (BLUE)
14 : STR Increase (BLUE)
15 : STR Increase (BLUE)
16 : STR Increase (BLUE)

17 : Freezing - frostbiteHour reduce (BLUE)
18 : Freezing - frostbiteHour reduce (BLUE)
19 : Freezing - frostbiteHour reduce (BLUE)
20 : Freezing - frostbiteHour reduce (BLUE)
21 : Freezing - frostbiteHour reduce (BLUE)
22 : Freezing - frostbiteHour reduce (BLUE)

23 : Electric shockHour reduce (BLUE)
24 : Electric shockHour reduce (BLUE)
25 : Electric shockHour reduce (BLUE)
26 : Electric shockHour reduce (BLUE)
27 : Electric shockHour reduce (BLUE)
28 : Electric shockHour reduce (BLUE)

29 : BurnHour reduce (BLUE)
30 : BurnHour reduce (BLUE)
31 : BurnHour reduce (BLUE)
32 : BurnHour reduce (BLUE)
33 : BurnHour reduce (BLUE)
34 : BurnHour reduce (BLUE)

35 : PoisoningHour reduce (BLUE)
36 : PoisoningHour reduce (BLUE)
37 : PoisoningHour reduce (BLUE)
38 : PoisoningHour reduce (BLUE)
39 : PoisoningHour reduce (BLUE)
40 : PoisoningHour reduce (BLUE)

41 : ZombieHour reduce (BLUE)
42 : ZombieHour reduce (BLUE)
43 : ZombieHour reduce (BLUE)
44 : ZombieHour reduce (BLUE)
45 : ZombieHour reduce (BLUE)
46 : ZombieHour reduce (BLUE)

47 : Immortal (BLUE)
48 : Immortal (BLUE)
49 : Immortal (BLUE)
50 : Immortal (BLUE)
51 : Immortal (BLUE)
52 : Immortal (BLUE)

53 : Steady (BLUE)
54 : Steady (BLUE)
55 : Steady (BLUE)
56 : Steady (BLUE)
57 : Steady (BLUE)
58 : Steady (BLUE)

59 : Lucky (BLUE)
60 : Lucky (BLUE)
61 : Lucky (BLUE)
62 : Lucky (BLUE)
63 : Lucky (BLUE)
64 : Lucky (BLUE)

65 : Durability invalid (maximum durability 400% Increase) (RED)
66 : Durability invalid (maximum durability 400% Increase) (RED)
67 : Durability invalid (maximum durability 400% Increase) (RED)
68 : Durability invalid (maximum durability 400% Increase) (RED)
69 : Durability invalid (maximum durability 400% Increase) (RED)
70 : Durability invalid (maximum durability 400% Increase) (RED)

Example:



Figure out how to add blues by Yourself, its not hard at all...
cool, this helps, but the plus bug still beats me, try this

1) create an item with plus 10(or whatever XD)
2) create another without pluses
3) Switch them
4) log of, reopen gameserver
5)log on, and and check the items


if you did it right(not pretty hard), items will have their plus value exchanged, im trying to figure how to fix it, but im giving priority to mob movement, exp and damage formula, and to make the gameserver to load dynamically the databases
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Old 03/05/2010, 04:08   #1189
 
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Quote:
Originally Posted by darkhole1123 View Post
cool, this helps, but the plus bug still beats me, try this

1) create an item with plus 10(or whatever XD)
2) create another without pluses
3) Switch them
4) log of, reopen gameserver
5)log on, and and check the items


if you did it right(not pretty hard), items will have their plus value exchanged, im trying to figure how to fix it, but im giving priority to mob movement, exp and damage formula, and to make the gameserver to load dynamically the databases
Yeah well sometimes my items just go to Pluss 0 if i put it on and relog O.o
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Old 03/05/2010, 04:17   #1190
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hehe, just found a bug where, you level up, and no stat points are distributed like iSRO(1 str and 1 int) and already fixed

Edit: ill be uploading source here, cuz dont know how to create patches, and tortoise hates me, i cant install it, it throws a invlid key character on install directory
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Old 03/05/2010, 04:31   #1191
 
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xD

Love it
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Old 03/05/2010, 04:36   #1192
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Quote:
Originally Posted by HaGsTeR View Post
xD

Love it
wow, cool

ill call that, Gods dreams
XD

Edit: to avoid double post, is there a way to fix mobs speed, cuz, i spawned one, attack it, and run, then moob started to "trace" me at super incredible and stuff slow speed, also the attack seems to be bugged, since the mob makes like a little punch jab to attack(you know what i mean)
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Old 03/05/2010, 05:57   #1193
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for now, this what i got,

this source(i dont know how to make a patch and tortoise hates me XD)

fixed:
lvl, stats save
stats distributed

to do:
mob speed fix
pluses and blues switching on inventory(maybe adding a column to item database)
trying to make the gameserver to manage database in a dynamic way
Attached Files
File Type: rar Source040310.rar (768.9 KB, 299 views)
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Old 03/05/2010, 13:30   #1194
 
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Quote:
Originally Posted by darkhole1123 View Post
for now, this what i got,

this source(i dont know how to make a patch and tortoise hates me XD)

fixed:
lvl, stats save
stats distributed

to do:
mob speed fix
pluses and blues switching on inventory(maybe adding a column to item database)
trying to make the gameserver to manage database in a dynamic way
Wanna compile it?
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Old 03/05/2010, 13:38   #1195
 
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darkhole1123
Ty. i think you and shadow could work together
HaGsTeR
Attached Files
File Type: rar Silkroad GameServer OS.rar (30.3 KB, 112 views)
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Old 03/05/2010, 14:11   #1196
 
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but dam... no1 helped me... i have always same error... i have all 120pages and no solution... my problem:
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Old 03/05/2010, 14:19   #1197
 
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@HaGsTeR nice blue codes thx
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Old 03/05/2010, 14:20   #1198
 
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extract the data noobish ^_^
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Old 03/05/2010, 14:24   #1199
 
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Quote:
Originally Posted by -[>Lucy_Nyu<]- View Post
extract the data noobish ^_^
data is extracted....
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Old 03/05/2010, 14:25   #1200
 
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Quote:
Originally Posted by adomaitis View Post
data is extracted....
Your pc is a noob
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Closed Thread


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