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[RELEASE] Ollydbg offsets and patches

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Old 11/28/2014, 15:22   #16
CheeseBurger !!


 
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Am I the only one here who feels so sorry about Synx7?
He created a useful thread to help this f***** up community, and you guys fighting at his own thread.. With such a silly argument
Is that how we thank him?
so just asking gently would you guys stop this war/argument, or even it would be so much appreciated if you guys could remove these posts, otherwise a Moderator would ''Doubt''.



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Old 11/28/2014, 16:46   #17
 
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Quote:
Originally Posted by spidyftw View Post
Am I the only one here who feels so sorry about Synx7?
He created a useful thread to help this f***** up community, and you guys fighting at his own thread.. With such a silly argument
Is that how we thank him?
so just asking gently would you guys stop this war/argument, or even it would be so much appreciated if you guys could remove these posts, otherwise a Moderator would ''Doubt''.
This has been like this all the time so I dont care that much, epvp's SRO section has always been a shithole full of racists and unbehaved kids, and admins have never even tried to solve this situation, I guess thats the downside of managing a very large forum.


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Old 11/28/2014, 17:47   #18
 
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Here are some more. This comes from srSquirrelMod, Vietnam v188 GS.
Add to first post or u ain't pony.

Code:
#ifndef H_OFFSETS
#define H_OFFSETS
//-----------------------------------------------------
#define GS_LEVEL_CAP_1 (0x004D641B + 3)
#define GS_LEVEL_CAP_2 (0x004E52C7 + 2)
#define GS_LEVEL_CAP_3 (0x004E5471 + 4)
//-----------------------------------------------------
#define GS_CH_MASTERY_1 (0x0059C5E6 + 1)
#define GS_EU_MASTERY_1 (0x0059C56E)
//-----------------------------------------------------
#define GS_PET_MAX_LEVEL (0x004D641B + 3)

//-----------------------------------------------------
#define GS_RATE_1 (0x0042714C + 2)
#define GS_RATE_2 (0x004271F5 + 2)
#define GS_RATE_3 (0x004272A0 + 2)
#define GS_RATE_4 (0x00427349 + 2)
//-----------------------------------------------------
#define GS_GREEN_BOOK_1 (0x004142E2)
#define GS_GREEN_BOOK_2 (0x0041474D)
//-----------------------------------------------------
#define GS_PRINT_MSG (0x00936640)
//-----------------------------------------------------
#define GS_BSOBJ_MSGBOX (0x00963930)
//-----------------------------------------------------
#define GS_LOG_CHAR_DB (0x0043A350)
#define GS_LOG_FORT_DB (0x0043A470)
#define GS_LOG_ITEM_DB (0x0043A590)
#define GS_LOG_EVENT_DB (0x0043A6D0)
#define GS_LOG_SCHEDULE_DB (0x0043A7F0)
//-----------------------------------------------------
#define GS_DUMP_CREATION_1 (0x00964060)
#define GS_DUMP_CREATION_2 (0x0095C4E0)
//-----------------------------------------------------
#define GS_SP_MULTIPLIER_JUMPBACK (0x004EA805)
#define GS_SP_MULTIPLIER_OFFSET (0x004EA7FB)
//-----------------------------------------------------
#define GS_JOB_EXP_RATE_OFFSET (0x004E2862)
#define GS_JOB_EXP_RATE_JUMPBACK (0x004E286B)
#define GS_JOB_EXP_RATE_INLINE_ADDR (0x009FBB40l)
//-----------------------------------------------------
#define GS_STATPOINT_OFFSET (0x004E4DAF)
#define GS_STATPOINT_JUMPBACK (0x004E4DB7)
//-----------------------------------------------------
#define GS_GUILD_JOB_WIN_COUNT (0x00669158 + 4)
#define GS_RANDOM_PARTY_WIN_COUNT (0x0066915F + 4)
#define GS_GUILD_JOB_LOSE_COUNT (0x00669173 + 4)
#define GS_RANDOM_PARTY_LOSE_COUNT (0x0066917A + 4)
//-----------------------------------------------------
#define GS_JOB_MAXLVL (0x0060DE69 + 3)
//-----------------------------------------------------
#define GS_JOB_THIEF_GOLD_MULTIPLIER (0x004C81E5)
#define GS_JOB_THIEF_GOLD_MULTIPLIER_JUMPBACK (0x004C81EA)
//-----------------------------------------------------
#define GS_JOB_TRADER_GOLD_MULTIPLIER (0x004C8DBC)
#define GS_JOB_TRADER_GOLD_MULTIPLIER_JUMPBACK (0x004C8DC1)
#define GS_JOB_TRADER_GOLD_MULTIPLIER_ORIGCALL (0x00486390)
//-----------------------------------------------------
#define GS_JOB_HUNTER_GOLD_MULTIPLIER (0x005BD44F)
#define GS_JOB_HUNTER_GOLD_MULTIPLIER_JUMPBACK (0x005BD45A)
#define GS_JOB_HUNTER_GOLD_MULTIPLIER_CALL (0x009FBB76)
//-----------------------------------------------------
#define GS_NORMALMSG_ADDR_STEP1 (0x004B17AE)
#define GS_NORMALMSG_JUMPBACK_STEP1 (0x004B17B4)
#define GS_NORMALMSG_ADDR_STEP2 (0x004B18B2)
#define GS_NORMALMSG_JUMPBACK_STEP2 (0x004B18B7)
//-----------------------------------------------------
#define GS_ADD_BLACKSMITH_1 (0x004C65DF)
//-----------------------------------------------------
#define GS_GLOBAL_MSG (0x0049C1CE)
#define GS_GLOBAL_MSG_ORIG_CALL (0x00426040)
#define GS_GLOBAL_MSG_JUMPBACK (0x0049C1D3)

#define GS_UNIQUE_KILL_MSG (0x00414BA9)
#define GS_UNIQUE_KILL_MSG_ORIG_CALL (0x00936640)
#define GS_UNIQUE_KILL_MSG_JUMPBACK (0x00414BAE)

#define GS_DISABLE_PK_PANALTY_FUNC_RETN4 (0x004E6980)
#define GS_DISABLE_PK_PANALTY_FUNC_RETN0C (0x004E1F60)
//-----------------------------------------------------

//jump to codecave
#define GS_GP_DONATE_OVERFLOW (0x005C4179)
#define GS_GP_DONATE_JUMPBACK (0x005C417F)
#define GS_GUILD_GP_OVERFLOW (0x005C4138)
#define GS_GUILD_GP_OVERFLOW_JUMPBACK (0x005C413D)

#endif
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Old 11/29/2014, 14:34   #19
 
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Quote:
Originally Posted by Z3r0n1337 View Post
Here are some more. This comes from srSquirrelMod, Vietnam v188 GS.
Add to first post or u ain't pony.

Code:
#ifndef H_OFFSETS
#define H_OFFSETS
//-----------------------------------------------------
#define GS_LEVEL_CAP_1 (0x004D641B + 3)
#define GS_LEVEL_CAP_2 (0x004E52C7 + 2)
#define GS_LEVEL_CAP_3 (0x004E5471 + 4)
//-----------------------------------------------------
#define GS_CH_MASTERY_1 (0x0059C5E6 + 1)
#define GS_EU_MASTERY_1 (0x0059C56E)
//-----------------------------------------------------
#define GS_PET_MAX_LEVEL (0x004D641B + 3)

//-----------------------------------------------------
#define GS_RATE_1 (0x0042714C + 2)
#define GS_RATE_2 (0x004271F5 + 2)
#define GS_RATE_3 (0x004272A0 + 2)
#define GS_RATE_4 (0x00427349 + 2)
//-----------------------------------------------------
#define GS_GREEN_BOOK_1 (0x004142E2)
#define GS_GREEN_BOOK_2 (0x0041474D)
//-----------------------------------------------------
#define GS_PRINT_MSG (0x00936640)
//-----------------------------------------------------
#define GS_BSOBJ_MSGBOX (0x00963930)
//-----------------------------------------------------
#define GS_LOG_CHAR_DB (0x0043A350)
#define GS_LOG_FORT_DB (0x0043A470)
#define GS_LOG_ITEM_DB (0x0043A590)
#define GS_LOG_EVENT_DB (0x0043A6D0)
#define GS_LOG_SCHEDULE_DB (0x0043A7F0)
//-----------------------------------------------------
#define GS_DUMP_CREATION_1 (0x00964060)
#define GS_DUMP_CREATION_2 (0x0095C4E0)
//-----------------------------------------------------
#define GS_SP_MULTIPLIER_JUMPBACK (0x004EA805)
#define GS_SP_MULTIPLIER_OFFSET (0x004EA7FB)
//-----------------------------------------------------
#define GS_JOB_EXP_RATE_OFFSET (0x004E2862)
#define GS_JOB_EXP_RATE_JUMPBACK (0x004E286B)
#define GS_JOB_EXP_RATE_INLINE_ADDR (0x009FBB40l)
//-----------------------------------------------------
#define GS_STATPOINT_OFFSET (0x004E4DAF)
#define GS_STATPOINT_JUMPBACK (0x004E4DB7)
//-----------------------------------------------------
#define GS_GUILD_JOB_WIN_COUNT (0x00669158 + 4)
#define GS_RANDOM_PARTY_WIN_COUNT (0x0066915F + 4)
#define GS_GUILD_JOB_LOSE_COUNT (0x00669173 + 4)
#define GS_RANDOM_PARTY_LOSE_COUNT (0x0066917A + 4)
//-----------------------------------------------------
#define GS_JOB_MAXLVL (0x0060DE69 + 3)
//-----------------------------------------------------
#define GS_JOB_THIEF_GOLD_MULTIPLIER (0x004C81E5)
#define GS_JOB_THIEF_GOLD_MULTIPLIER_JUMPBACK (0x004C81EA)
//-----------------------------------------------------
#define GS_JOB_TRADER_GOLD_MULTIPLIER (0x004C8DBC)
#define GS_JOB_TRADER_GOLD_MULTIPLIER_JUMPBACK (0x004C8DC1)
#define GS_JOB_TRADER_GOLD_MULTIPLIER_ORIGCALL (0x00486390)
//-----------------------------------------------------
#define GS_JOB_HUNTER_GOLD_MULTIPLIER (0x005BD44F)
#define GS_JOB_HUNTER_GOLD_MULTIPLIER_JUMPBACK (0x005BD45A)
#define GS_JOB_HUNTER_GOLD_MULTIPLIER_CALL (0x009FBB76)
//-----------------------------------------------------
#define GS_NORMALMSG_ADDR_STEP1 (0x004B17AE)
#define GS_NORMALMSG_JUMPBACK_STEP1 (0x004B17B4)
#define GS_NORMALMSG_ADDR_STEP2 (0x004B18B2)
#define GS_NORMALMSG_JUMPBACK_STEP2 (0x004B18B7)
//-----------------------------------------------------
#define GS_ADD_BLACKSMITH_1 (0x004C65DF)
//-----------------------------------------------------
#define GS_GLOBAL_MSG (0x0049C1CE)
#define GS_GLOBAL_MSG_ORIG_CALL (0x00426040)
#define GS_GLOBAL_MSG_JUMPBACK (0x0049C1D3)

#define GS_UNIQUE_KILL_MSG (0x00414BA9)
#define GS_UNIQUE_KILL_MSG_ORIG_CALL (0x00936640)
#define GS_UNIQUE_KILL_MSG_JUMPBACK (0x00414BAE)

#define GS_DISABLE_PK_PANALTY_FUNC_RETN4 (0x004E6980)
#define GS_DISABLE_PK_PANALTY_FUNC_RETN0C (0x004E1F60)
//-----------------------------------------------------

//jump to codecave
#define GS_GP_DONATE_OVERFLOW (0x005C4179)
#define GS_GP_DONATE_JUMPBACK (0x005C417F)
#define GS_GUILD_GP_OVERFLOW (0x005C4138)
#define GS_GUILD_GP_OVERFLOW_JUMPBACK (0x005C413D)

#endif

Welcome back Chernobyl or should i say Squirrel ?


x*Manu*x is offline  
Old 12/02/2014, 03:34   #20
 
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idk why job lvl won`t go to lvl 8



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Old 12/02/2014, 06:00   #21


 
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Post

Quote:
Originally Posted by hamzafigo View Post
idk why job lvl won`t go to lvl 8



oh my ***
of course you forgot to edit _RefLevel in db
and leveldata in media
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Old 12/02/2014, 13:30   #22
 
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Quote:
Originally Posted by Alexiuns* View Post
oh my god
of course you forgot to edit _RefLevel in db
and leveldata in media
No i didn`t. I made it already lvl 80 with the same last int value to avoid errors

Code:
1	118	1	0	0	24	70875	70875	70875
2	470	1	0	0	47	2388750	2388750	2388750
3	1058	1	0	0	71	8793750	8793750	8793750
4	1880	2	0	0	94	38745000	38745000	38745000
5	2938	2	0	0	118	91665000	91665000	91665000
6	5640	4	0	0	141	240187500	240187500	240187500
7	9048	5	0	0	165	2147483647	2147483647	2147483647
8	13160	6	0	0	188	2147483647	2147483647	2147483647
9	17978	7	0	0	212	2147483647	2147483647	2147483647
10	23500	9	0	0	235	2147483647	2147483647	2147483647
11	34898	12	0	0	259	2147483647	2147483647	2147483647
12	47940	15	0	0	282	2147483647	2147483647	2147483647
13	62628	18	0	0	306	2147483647	2147483647	2147483647
14	78960	21	0	0	329	2147483647	2147483647	2147483647
15	96938	24	0	0	353	2147483647	2147483647	2147483647
16	127840	30	0	0	376	2147483647	2147483647	2147483647
17	161798	35	0	0	400	2147483647	2147483647	2147483647
18	198810	41	0	0	423	2147483647	2147483647	2147483647
19	238878	47	0	0	447	2147483647	2147483647	2147483647
20	282000	53	0	0	470	2147483647	2147483647	2147483647
21	351231	62	0	0	498	2147483647	2147483647	2147483647
22	427755	71	0	0	528	2147483647	2147483647	2147483647
23	512196	80	0	0	560	2147483647	2147483647	2147483647
24	605232	89	0	0	593	2147483647	2147483647	2147483647
25	707587	98	0	0	629	2147483647	2147483647	2147483647
26	820046	108	0	0	667	2147483647	2147483647	2147483647
27	943453	117	0	0	707	2147483647	2147483647	2147483647
28	1078717	126	0	0	749	2147483647	2147483647	2147483647
29	1226815	135	0	0	794	2147483647	2147483647	2147483647
30	1388803	144	0	0	842	2147483647	2147483647	2147483647
31	1595229	158	0	0	884	2147483647	2147483647	2147483647
32	1818827	172	0	0	928	2147483647	2147483647	2147483647
33	2060796	185	0	0	974	2147483647	2147483647	2147483647
34	2322414	199	0	0	1023	2147483647	2147483647	2147483647
35	2605043	212	0	0	1074	2147483647	2147483647	2147483647
36	2910129	226	0	0	1128	2147483647	2147483647	2147483647
37	3239210	239	0	0	1184	2147483647	2147483647	2147483647
38	3593924	253	0	0	1244	2147483647	2147483647	2147483647
39	3976012	266	0	0	1306	2147483647	2147483647	2147483647
40	4387323	280	0	0	1371	2147483647	2147483647	2147483647
41	4869381	299	0	0	1426	2147483647	2147483647	2147483647
42	5382982	318	0	0	1483	2147483647	2147483647	2147483647
43	5929882	336	0	0	1542	2147483647	2147483647	2147483647
44	6511920	355	0	0	1604	2147483647	2147483647	2147483647
45	7131034	374	0	0	1668	2147483647	2147483647	2147483647
46	7789258	393	0	0	1735	2147483647	2147483647	2147483647
47	8488730	412	0	0	1804	2147483647	2147483647	2147483647
48	9231697	431	0	0	1876	2147483647	2147483647	2147483647
49	10020519	449	0	0	1951	2147483647	2147483647	2147483647
50	10857676	468	0	0	2029	2147483647	2147483647	2147483647
51	11857343	494	0	0	2101	2147483647	2147483647	2147483647
52	12913686	520	0	0	2174	2147483647	2147483647	2147483647
53	14029449	546	0	0	2250	2147483647	2147483647	2147483647
54	15207495	571	0	0	2329	2147483647	2147483647	2147483647
55	16450818	597	0	0	2410	2147483647	2147483647	2147483647
56	17762545	623	0	0	2495	2147483647	2147483647	2147483647
57	19145941	649	0	0	2582	2147483647	2147483647	2147483647
58	20604414	675	0	0	2672	2147483647	2147483647	2147483647
59	22141527	700	0	0	2766	2147483647	2147483647	2147483647
60	23760997	726	0	0	2863	2147483647	2147483647	2147483647
61	25933410	770	0	0	2949	2147483647	2147483647	2147483647
62	28214785	813	0	0	3037	2147483647	2147483647	2147483647
63	30609702	856	0	0	3128	2147483647	2147483647	2147483647
64	39747505	1079	0	0	3222	2147483647	2147483647	2147483647
65	51493509	1358	0	0	3319	2147483647	2147483647	2147483647
66	55474876	1420	0	0	3418	2147483647	2147483647	2147483647
67	59648780	1482	0	0	3521	2147483647	2147483647	2147483647
68	64023195	1545	0	0	3626	2147483647	2147483647	2147483647
69	68606389	1607	0	0	3735	2147483647	2147483647	2147483647
70	73406955	1670	0	0	3847	2147483647	2147483647	2147483647
71	79345238	1752	0	0	3963	2147483647	2147483647	2147483647
72	85573753	1834	0	0	4082	2147483647	2147483647	2147483647
73	92104572	1917	0	0	4204	2147483647	2147483647	2147483647
74	98950215	1999	0	0	4330	2147483647	2147483647	2147483647
75	106123703	2082	0	0	4460	2147483647	2147483647	2147483647
76	113638552	2164	0	0	4594	2147483647	2147483647	2147483647
77	121508783	2247	0	0	4732	2147483647	2147483647	2147483647
78	129748946	2329	0	0	4874	2147483647	2147483647	2147483647
79	138374168	2412	0	0	5020	2147483647	2147483647	2147483647
80	147400127	2494	0	0	5170	2147483647	2147483647	2147483647
and the same at db.
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Old 12/04/2014, 02:09   #23
 
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yes same error
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Old 12/04/2014, 11:18   #24
 
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I will test the job/guild penalty again in few hours. Going to see how it goes.
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Old 12/05/2014, 22:38   #25
 
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No on test it yet ?
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Old 12/06/2014, 01:01   #26
 
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Quote:
Originally Posted by hamzafigo View Post
No on test it yet ?
Totally forgot.... I have tested both again changed all the values on gs from the current ones to 1 second and it didn't work.
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Old 12/26/2014, 03:40   #27
 
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its not working with me too
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Old 05/26/2017, 09:08   #28
 
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HELP PLEASE

Hi.
Give me a guide how to apply the offset?
please?
I need to multiply the gold thief

Quote:
Originally Posted by Kape7 View Post
Hello. Just wanted to drop some offsets and patches Ive been creating and collecting during this years. Not many but I think some are kinda useful.

There u go:

Code:
//by Synx ([email protected])
//Guild Union Chat Limit
//SR_GameServer
005E81D2       837C24 30 0C      CMP DWORD PTR SS:[ESP+30],0C --193
005C4B42   837C24 30 0C     CMP DWORD PTR SS:[ESP+30],0C --188

//SRO_Client
005AA0F8       3C 0C             CMP AL,0C --193
005AC538    3C 0C                CMP AL,0C --188

//Cap level (SR_Gameserver)
004E52C7   80F9 7D                 CMP CL,7D --188


//120 Mastery limit (SRO_Client)
006B5BF8     3C 8C               CMP AL,78 --193
0069C7C8   3C 78                CMP AL,78 --188


//120 level up limit (SRO_Client)
008C1162     80FB 8C             CMP BL,78 --193
008A99A2   80FB 6E              CMP BL,6E --188

//Max Mastery Limit (SRO_Client)
006C3A73   BE 68010000      MOV ESI,168 --193
006A51BC   BF 77010000          MOV EDI,177 --188

//240 EU Mastery Limit (SRO_Client)
--193
006C3A48     3D FA000000         CMP EAX,0F0
006C3A53     BE FA000000         MOV ESI,0F0
006BE747     3D FA000000         CMP EAX,0F0
006BE752     BF FA000000         MOV EDI,0F0
--188
006A5197   3D F0000000          CMP EAX,0F0
006A51A2   BF F0000000          MOV EDI,0F0
006AA498   3D F0000000          CMP EAX,0F0
006AA4A3   BE F0000000          MOV ESI,0F0

//240 EU Mastery Limit (SR_Gameserver) - Codecave
--193
005C0569   - E9 15FDE3FF         JMP SR_GameS.00400283
00400283     E8 18251C00         CALL SR_GameS.005C27A0
00400288     8BC8                MOV ECX,EAX
0040028A     0FB645 0C           MOVZX EAX,BYTE PTR SS:[EBP+C]
0040028E     03C8                ADD ECX,EAX
00400290     894C24 0C           MOV DWORD PTR SS:[ESP+C],ECX
00400294     DB4424 0C           FILD DWORD PTR SS:[ESP+C]
00400298     DC1D 78A7BC00       FCOMP QWORD PTR DS:[BCA778]
0040029E     DFE0                FSTSW AX
004002A0     81F9 FA000000       CMP ECX,0FA ;mastery limit offset
004002A6   - 0F8F 20031C00       JG SR_GameS.005C05CC
004002AC   - E9 DA021C00         JMP SR_GameS.005C058B
--188
http://i.imgur.com/X9oIib5.png (less code)

//Growth pet level cap (SR_Gameserver)
004E27FB     807E 58 78          CMP BYTE PTR DS:[ESI+58],78 --193
004D641B   807E 58 6E       CMP BYTE PTR DS:[ESI+58],6E --188

//Party matching cap (SRO_Client)
--188
0073940E 6A 6E PUSH 6E (automatch)
00739453 6A 6E PUSH 6E (automatch)
0073AFAE 6A 6E PUSH 6E (party match search min level write-able)
0073B013 6A 6E PUSH 6E (party match search max level write-able)
0073B030 6A 6E PUSH 6E (party match search default max level)
0073FA4C 6A 6E PUSH 6E (form party min level write-able)
0073FAAF 6A 6E PUSH 6E (form party max level write-able) 
0073FACC 6A 6E PUSH 6E (form party default max level)

//Levelup bugfix (SR_Gameserver)
004F19F2   7C 24            JL SHORT SR_GameS.004F1A18 --193
004E5471   817C24 20 E00100>|CMP DWORD PTR SS:[ESP+20],1E0 --188
--Note: 004F19F5 (10e = 120/4)

//Max characters per account (SRO_Client)
0085DE67   80BE 2C010000 08     CMP BYTE PTR DS:[ESI+12C],4 --188

//Max characters per account (SR_ShardManager)
--193
0040F5AC       83F8 1E           CMP EAX,1E
0042AAA3       83F8 1E           CMP EAX,1E
--188
0040F47C   83F8 04          CMP EAX,4
00429B83   83F8 04          CMP EAX,4

//Quest level cap (fix crash, SRO_Client)
00955134   8078 20 7D       CMP BYTE PTR DS:[EAX+20],6E --188

//Job level cap v188 files (SR_GameServer, thanks to Drew Benton (pushedx))
0060DE69 -> Job Cap Check (default 7)

//Job leaving penalty (default 7 days in seconds, SR_GameServer)
004E816C   68 803A0900      PUSH 93A80

//Guild leaving penalty (default 3 days in seconds, SR_GameServer)
005C3F94   68 80F40300      PUSH 3F480
009DF194   3D 80F40300      CMP EAX,3F480
005C8B3D   68 80F40300      PUSH 3F480
I cant remeber if the last 2 patches worked (the penalty times), so let me know if they do or not.


More offsets from the srSquirrelMod (thanks to Z3r0n1337):

Code:
#ifndef H_OFFSETS
#define H_OFFSETS
//-----------------------------------------------------
#define GS_LEVEL_CAP_1 (0x004D641B + 3)
#define GS_LEVEL_CAP_2 (0x004E52C7 + 2)
#define GS_LEVEL_CAP_3 (0x004E5471 + 4)
//-----------------------------------------------------
#define GS_CH_MASTERY_1 (0x0059C5E6 + 1)
#define GS_EU_MASTERY_1 (0x0059C56E)
//-----------------------------------------------------
#define GS_PET_MAX_LEVEL (0x004D641B + 3)

//-----------------------------------------------------
#define GS_RATE_1 (0x0042714C + 2)
#define GS_RATE_2 (0x004271F5 + 2)
#define GS_RATE_3 (0x004272A0 + 2)
#define GS_RATE_4 (0x00427349 + 2)
//-----------------------------------------------------
#define GS_GREEN_BOOK_1 (0x004142E2)
#define GS_GREEN_BOOK_2 (0x0041474D)
//-----------------------------------------------------
#define GS_PRINT_MSG (0x00936640)
//-----------------------------------------------------
#define GS_BSOBJ_MSGBOX (0x00963930)
//-----------------------------------------------------
#define GS_LOG_CHAR_DB (0x0043A350)
#define GS_LOG_FORT_DB (0x0043A470)
#define GS_LOG_ITEM_DB (0x0043A590)
#define GS_LOG_EVENT_DB (0x0043A6D0)
#define GS_LOG_SCHEDULE_DB (0x0043A7F0)
//-----------------------------------------------------
#define GS_DUMP_CREATION_1 (0x00964060)
#define GS_DUMP_CREATION_2 (0x0095C4E0)
//-----------------------------------------------------
#define GS_SP_MULTIPLIER_JUMPBACK (0x004EA805)
#define GS_SP_MULTIPLIER_OFFSET (0x004EA7FB)
//-----------------------------------------------------
#define GS_JOB_EXP_RATE_OFFSET (0x004E2862)
#define GS_JOB_EXP_RATE_JUMPBACK (0x004E286B)
#define GS_JOB_EXP_RATE_INLINE_ADDR (0x009FBB40l)
//-----------------------------------------------------
#define GS_STATPOINT_OFFSET (0x004E4DAF)
#define GS_STATPOINT_JUMPBACK (0x004E4DB7)
//-----------------------------------------------------
#define GS_GUILD_JOB_WIN_COUNT (0x00669158 + 4)
#define GS_RANDOM_PARTY_WIN_COUNT (0x0066915F + 4)
#define GS_GUILD_JOB_LOSE_COUNT (0x00669173 + 4)
#define GS_RANDOM_PARTY_LOSE_COUNT (0x0066917A + 4)
//-----------------------------------------------------
#define GS_JOB_MAXLVL (0x0060DE69 + 3)
//-----------------------------------------------------
#define GS_JOB_THIEF_GOLD_MULTIPLIER (0x004C81E5)
#define GS_JOB_THIEF_GOLD_MULTIPLIER_JUMPBACK (0x004C81EA)
//-----------------------------------------------------
#define GS_JOB_TRADER_GOLD_MULTIPLIER (0x004C8DBC)
#define GS_JOB_TRADER_GOLD_MULTIPLIER_JUMPBACK (0x004C8DC1)
#define GS_JOB_TRADER_GOLD_MULTIPLIER_ORIGCALL (0x00486390)
//-----------------------------------------------------
#define GS_JOB_HUNTER_GOLD_MULTIPLIER (0x005BD44F)
#define GS_JOB_HUNTER_GOLD_MULTIPLIER_JUMPBACK (0x005BD45A)
#define GS_JOB_HUNTER_GOLD_MULTIPLIER_CALL (0x009FBB76)
//-----------------------------------------------------
#define GS_NORMALMSG_ADDR_STEP1 (0x004B17AE)
#define GS_NORMALMSG_JUMPBACK_STEP1 (0x004B17B4)
#define GS_NORMALMSG_ADDR_STEP2 (0x004B18B2)
#define GS_NORMALMSG_JUMPBACK_STEP2 (0x004B18B7)
//-----------------------------------------------------
#define GS_ADD_BLACKSMITH_1 (0x004C65DF)
//-----------------------------------------------------
#define GS_GLOBAL_MSG (0x0049C1CE)
#define GS_GLOBAL_MSG_ORIG_CALL (0x00426040)
#define GS_GLOBAL_MSG_JUMPBACK (0x0049C1D3)

#define GS_UNIQUE_KILL_MSG (0x00414BA9)
#define GS_UNIQUE_KILL_MSG_ORIG_CALL (0x00936640)
#define GS_UNIQUE_KILL_MSG_JUMPBACK (0x00414BAE)

#define GS_DISABLE_PK_PANALTY_FUNC_RETN4 (0x004E6980)
#define GS_DISABLE_PK_PANALTY_FUNC_RETN0C (0x004E1F60)
//-----------------------------------------------------

//jump to codecave
#define GS_GP_DONATE_OVERFLOW (0x005C4179)
#define GS_GP_DONATE_JUMPBACK (0x005C417F)
#define GS_GUILD_GP_OVERFLOW (0x005C4138)
#define GS_GUILD_GP_OVERFLOW_JUMPBACK (0x005C413D)

#endif
Cheers
Hi.
Give me a guide how to apply the offset?
please?
I need to multiply the gold thief
GMCreative is offline  
Old 05/26/2017, 11:59   #29
 
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@Spidy. this was helpful wondering why it's not pinned.
Snow* is offline  
Thanks
1 User
Old 06/04/2017, 23:18   #30
 
elite*gold: 62
Join Date: Mar 2011
Posts: 595
Received Thanks: 2,939
Please, change srSquirrelMod offset credits to my current nickname, since I dont even use that old z3r0n1337 nickname anymore. Thank you.


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