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Help silkroad?

Discussion on Help silkroad? within the SRO Private Server forum part of the Silkroad Online category.

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Old   #1
 
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Help silkroad?

Hey duuh? how do you do?

I was thinking , How can i help silkroad? Is it worth to wasting time to help
this game?
I would really really help silkroad
maybe I am not good at setup servers/sql/db and etc..
maybe I am not good at coding,design,websites and etc..

but as a sro player , playing since 2010 , i think sro needs new kind
of wars/events , the original are boring , ctf/ba/job etc..
if you need your server success , make new kind of wars/events

remake/model/code the whole shit !

don't think your server would work/stable if you made it chn only
or dg8/9/10 etc.. , it's idiotic

people nowadays focus on low degrees and chn only race

it's not like this guys , not because 1 or 2 servers dg8/9/10 chn only
worked good , the whole dg8/9/10 chn only would work so!

let me give you a true example

i know someone "without names* , after elamidas pretty much dead
he told me i 'll make dg10 chn only server , he thought his server
would do like elamidas , because it's dg10 chn only. how pathetic?

however , i was saying please guys change the whole thing
change the motherfuckin routine , take a risk and try new stuffs

if you want your server work/stable for pretty long time
you should not copy ideas from others , take your own shit
and make it true in your server.

And here is some war ideas i got from my mind :-

1-first idea is simply , let's name this idea
[Collect&Fight] event

all we need is area,coins and players

how this event work?

more coins you collect , more chance to win
but here is the thing that will make the event become like a MADNESS
if you got killed from someone , 1coin will drop from you
there is no teams , everyone is able to kill anyone , NO TEAMS!
so you have to collect , and kill anyone around you and take the coin
that will drop from him

also if the highest collector dead , he will lose 50% from the coins he got
for example , if he collected 20 coins and someone killed him
he will lose 50% of coins , = 10 coins drop.

Also if we can make a list on the right of the screen for top 5 collectors
would be funny.

2- Second idea is about fortresswar.

Fortresswar is fucking awesome thing , the guy who code/design it
should take a watermelon.

but players fucked it up , players waiting till last 10mins , then they start
to fuck each other , the ftw time is 1.30h , the fun start/end in 10mins!
a motherfuckin 1.30h and only 10mins fun!

so here is the thing that will make players fuck each others whole time

How?

To make it rounds , Yes! , rounds , let me explain

3 Rounds , each round 20mins *FOR EXAMPLE*

each round had it's reward , but the reward gets higher round by round

1round reward :- 1B *FOR EXAMPLE*
2round reward :- 2B *FOR EXAMPLE*
3round reward :- 3B *FOR EXAMPLE*

Let me explain more :-

Boom FTW STARTED , Guild 'TEST1' joined , guild 'TEST2' joined

'TEST1' guild and 'TEST2' guild preparing to fight..
bom-tak-bom-tak-bra-rbubuauh *TOO MANY KILLS*

NOTICE : Congratuilation 'TEST1' Guild has occupied the round 1 , please go
take the reward from tax in 3mins'

*AFTER 3MINS*

NOTICE : Round2 Start in 10mins

ETC-ETC-ETC

NOTICE : Guild 'TEST2' occupied the round 2 , please go take the reward
from tax in 3mins'

*AFTER 3MINS*

NOTICE : Round3 Start in 10mins

ETC-ETC ..

that would really help the fortresswar players issue , and gives more fun


~Thanks

Alaa.
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Old 06/02/2015, 13:57   #2
 
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Everyone is copying others features because they succeed in a way and that's why many people are using them with different rewards and slightly changes. And about being a successful server everyone must use they're own unique features and to make the right decisions because the community is coming with so many ideas and changes but you must decide because one single move will ruin your server. And events it's not all about having a successful silkroad server, the gameplay must be made in such a way where people can't get bored or anxious about alchemy or donations.
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Old 06/02/2015, 16:58   #3
 
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You're right , but for me , i don't care much about alchemy , i don't care if i have
+3 set or +5 set and others have +7-9-10 , I was playing with +7 bow in elamidas
and i was online 24h having fun in the trade job etc..

Also i got some idea about alchemy , let's remove the alchemy system and change it
to quests , + for quests , for example

to get +5 weapon , you should kill 100mobs - and do some stuffs
then you get your +5 weapon , no elix's , no alchemy window
so people can't fail their weapons

if you want high plus , make more quests , not fail it like idiot and leave.
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Old 06/02/2015, 18:42   #4
 
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Quote:
Originally Posted by fckinshit8 View Post
You're right , but for me , i don't care much about alchemy , i don't care if i have
+3 set or +5 set and others have +7-9-10 , I was playing with +7 bow in elamidas
and i was online 24h having fun in the trade job etc..

Also i got some idea about alchemy , let's remove the alchemy system and change it
to quests , + for quests , for example

to get +5 weapon , you should kill 100mobs - and do some stuffs
then you get your +5 weapon , no elix's , no alchemy window
so people can't fail their weapons

if you want high plus , make more quests , not fail it like idiot and leave.
Sure, you can enjoy your stay with +0 or +5 weapons, not caring about it, but you will get onto a point where you have to and must care about this aspect. Doesn't matter if PvE or PvP related.
blapanda is offline  
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