Recent history:
2nd July - EpicRoad 90 cap server opens, and gets quite popular
Approx. 10 hours after EpicRoad opened, it starts getting DDOSed
4th July - EpicRoad reaches 250 online players, and 400 players a few days later
Today - EpicRoad has less than 200 players online, PlaySRO announces that they update Apollo (80 cap server) to 90 cap
of course not only epic road got ddosed in the past weeks, but after they noticed that epicroad is a successfull server, they started ddosing it and now they are upgrading their server to 9D...
Oh, don't forget about the proof we posted recently:
If that proof is not enough for you, you are either a ****** or a playsro asslicker.
Please tell me one valid reason why should the admin of playsro connect to epicroad's gateway server(which means he started the launcher) and to the website while the server is under DDOS? and that happened multiple times. obviously he was checking that the server is online or not (in other words, he was checking that the DDOS was effective or not.)
Oh and just saying, PlaySRO doesn't have 2k players online. Someone made a tool called "GatewayServerVirtualPlayers" which adds "virtual players" to the gateway server, so it shows more online players on their website and on error-soft.com, etc. Of course you don't have to believe me, obviously im lying (HURR-DURR).