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europe server zszc water
Discussion on europe server zszc water within the SRO Private Server forum part of the Silkroad Online category.
08/01/2010, 15:07
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#1
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europe server zszc water
are in europe monsters donwhang cave monster? because in donwhang cave are the qin shi tomb monsters.where are the monsters from donwhang cave?
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08/01/2010, 15:17
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#2
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They were deleted because the server has a limited amount of monsters it can have on the server, so they were removed to make room for the 92-99 mobs.
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08/01/2010, 15:40
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#3
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Quote:
Originally Posted by Epic_Rage
They were deleted because the server has a limited amount of monsters it can have on the server, so they were removed to make room for the 92-99 mobs.
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amm u`re wrong here why ?? cause they will add new monsters on the incoming update so if there were rlly monsters limit they won`t add (if zszc gm`s thought right they would return back dw cave monsters into the cave and put 92-99 monsters on Samar. and 100-105 monsters on Consta.)
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08/01/2010, 15:44
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#4
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Quote:
Originally Posted by LastThief
amm u`re wrong here why ?? cause they will add new monsters on the incoming update so if there were rlly monsters limit they won`t add (if zszc gm`s thought right they would return back dw cave monsters into the cave and put 92-99 monsters on Samar. and 100-105 monsters on Consta.)
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There IS a limit to the amount of monsters you can have.. Why else does the server crash sometimes when an event is made and alot of uniques spawn their 'spawns'? Because the mob limit was reached and it crashes, requiring a restart to fix it. Get your facts straight first, this isn't an emu where you can add as many random mobs as you want, these are real server files.
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08/01/2010, 16:11
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#5
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Quote:
Originally Posted by Epic_Rage
There IS a limit to the amount of monsters you can have.. Why else does the server crash sometimes when an event is made and alot of uniques spawn their 'spawns'? Because the mob limit was reached and it crashes, requiring a restart to fix it. Get your facts straight first, this isn't an emu where you can add as many random mobs as you want, these are real server files.
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mob limit? lol.
It crashes cause it runs out of memory >_>
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08/01/2010, 16:14
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#6
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Chat Killer In Duty
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Quote:
Originally Posted by Windrius
mob limit? lol.
It crashes cause it runs out of memory >_>
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that shows how crappy most servers are
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08/01/2010, 18:50
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#7
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Quote:
Originally Posted by Epic_Rage
There IS a limit to the amount of monsters you can have.. Why else does the server crash sometimes when an event is made and alot of uniques spawn their 'spawns'? Because the mob limit was reached and it crashes, requiring a restart to fix it. Get your facts straight first, this isn't an emu where you can add as many random mobs as you want, these are real server files.
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mob limits? lol, epic words.
So..how ECSRO had all mobs? i mean, the 90+ lvls and the normal dw cave mobs? doh
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08/01/2010, 18:51
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#8
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#Moved to "Ask the Experts".
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08/01/2010, 18:53
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#9
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Quote:
Originally Posted by moldi
mob limits? lol, epic words.
So..how ECSRO had all mobs? i mean, the 90+ lvls and the normal dw cave mobs? doh
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Yes , and ECSRO=ZSZC so where is that mobs
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