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How to add new skills (media side)?
Discussion on How to add new skills (media side)? within the SRO Private Server forum part of the Silkroad Online category.
09/07/2013, 19:00
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#1
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Join Date: Feb 2010
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How to add new skills (media side)?
Hello guys ~
I have a problem. I want to add a new skill to my server. The DB side works fine. But somehow I don't get the skill to show up in the client. It looks like this:
Can somebody please tell me how to edit the media.pk2 correctly for the skill to show up instead of the black box?
Thank you very much!
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09/08/2013, 17:51
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#2
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DDJ Image ?
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09/09/2013, 14:34
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#3
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Something is wrong in Skilldata%enc.txt (_RefSkill @DB)
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09/09/2013, 16:08
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#4
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-Make sure you are editing skilldataENC_xxxx and not skilldata_xxxx
-Make sure you placed the skill in the right skill tree, row, and column.
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09/09/2013, 23:28
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#5
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Thank you very much, I got it to work now. Seems the script I used for encrypting was broken. I got another tool and now it works.
But I have another problem: can someone tell me how I can get rid of the "used weapon" text? I want the skill not to need any weapon. I deleted both weapons, but where can I diable the text "Used weapon: ,"?
Thanks for your help!
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09/09/2013, 23:34
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#6
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elite*gold: 100
Join Date: Jun 2013
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Quote:
Originally Posted by Evil_Warlock
Thank you very much, I got it to work now. Seems the script I used for encrypting was broken. I got another tool and now it works.
But I have another problem: can someone tell me how I can get rid of the "used weapon" text? I want the skill not to need any weapon. I deleted both weapons, but where can I diable the text "Used weapon: ,"?
Thanks for your help!
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Deleting the id of the weapon is not the only thing, you need to edit the param of the effect aswell which seemingly u did not, the param is usually the number before the weapon id, for example lets say param 5555 makes a skill usable for a certain weapon, it would be 5555 and spear id (lets say 6) so 5555 6. Make sure you edit 5555 to 0 aswell and not just the 6
I hope i am clear enough
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09/15/2013, 01:21
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#7
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elite*gold: 0
Join Date: Feb 2010
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Received Thanks: 6
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We fixed it, thank you.
The solution was: We set a "0" for required weapon where it was supposed to be a "255". Thank you everyone!
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