Hello folks out there! Our team has created a Level Cap40 and Item Degree5 server.
We thought its a great idea to come up with something else than another 80Cap or 100Cap server.
We have just launched! At June 14th 2020
Our most requested subject recently was if our server will come with a progressive server Cap expansion, so we have decided to increase the Level Cap every Year!
We do very much appreciate any sort of bug, glitch or exploit report. Every single handsome report will be rewarded. For reports u can contact us on discord @ Ntrey (Owner) and @ Zelda (Game Master)
We do recommend you to join us on discord anway for various game updates, bot implementations from ingame events and general information about our server!
The game server itself is running from an extreme high performance database center and lags are not an issue.
Furthermore we want to mention that we plan on making the server a long term project for all players. Any rates are set to a low value so it will take some time to level up or even gear up your character.
As explained, Cap expansion is planned for every year.
Our most requested subject recently was if our server will come with a progressive server Cap expansion, so we have decided to increase the Level Cap every Year!
We do very much appreciate any sort of bug, glitch or exploit report. Every single handsome report will be rewarded. For reports u can contact us on discord @ Ntrey (Owner) and @ Zelda (Game Master)
We do recommend you to join us on discord anway for various game updates, bot implementations from ingame events and general information about our server!
The game server itself is running from an extreme high performance database center and lags are not an issue.
Furthermore we want to mention that we plan on making the server a long term project for all players. Any rates are set to a low value so it will take some time to level up or even gear up your character.
As explained, Cap expansion is planned for every year.
So here is our concept:
Our server is live since 14.06.2020!
Area | Availability |
---|---|
Consta | Yes |
Samarkand | Yes |
Hotan | No |
Donwhang | No |
Jangan | No |
Alexandria | No |
Donwhang Cave | No |
Jangan Cave | No |
Drop | Rates |
---|---|
Item drop rate | 1.5x |
SoX drop rate | 1x |
Elixir drop rate | 1x |
Magic stone drop rate | 1x |
Gold | 2x |
Seal of Star can be opptained from magic pop
Seal of Moon can be opptained from regular monsters
Seal of Sun is disabled due to balancing issues.
Never struggle with Inventory space ever again!
- Rates are displayed as raw rates (without lucky powder and luck stone)
- Rates will dramatically increase with lucky powder and luck stone
Enhancement level | Success rates |
---|---|
+1 | 50% |
+2 | 30% |
+3 | 20% |
+4 | 15% |
+5 | 10% |
+6 | 5% |
+7 | 2% |
+8 | 1% |
+9 | 1% |
+10 | 1% |
+11 disabled.
Adv Elixirs are not available and disabled
We have created Custom spawns on the entire map.
- Monsters respawn is 3 seconds
- Monsters spawn is set to x2
- Chin Monsters are added the the mob pool
We highly recommend to grind in a party for the best loot.
We have added Tiger Girl and Uruchi to the EU map side
After each unique kill, the unique has a chance to drop 0-4 magic pop cards additional to the regular loot table.
With magic Pop cards you can try your luck at the Magic pop card NPC to receive rare items.
Magic pop rewards are displayed further below in the thread.
Respawn rate of Uniques is set to 2 hour after kill.
More changes we have made to the unique system:
- Uniques deal x2 damage
- Uniques have x2 HP
- Uniques spawn no trash mobs
- Uruchi very hard to killl and drops special items!
As mentioned earlier, magic pop cards can be opptained from uniques.
Magic | Pop |
---|---|
Dg 1-3 | Seal of Star, Seal of Moon, Seal of Sun |
Dg 4-5 | Seal of Star |
Avatars | White angel dress, Black angel dress |
Magic stones | Steady and Luck |
Magic pop | success rate |
---|---|
Success rates overall | 5% (1/50) |
We have integrated the old item mall, because it is an overall better design compared to the new one
Various new NPC's can be found in Samarkand and Constantinople!
- The Daily Quest NPC
- The Coin Exchanger NPC
- The Premium Item NPC
- The Scroll NPC
- The Avatar NPC
Each Custom NPC has its own custom items.
Here you can exchange your Coins into rare items or Silks into VIP collectables.
What kind of items our new NPC's will provide, you will find out once you are ingame.
We have obviously implemented a Vote4Silk system! You can now vote on 2 websites each day (IP limited) and receive 20 Silks on your account! Thank you very much for your support!
The Reset for your vote is after 12 Hours!
You can Vote on:
- TOP G
- Top 100 arena
Our trading System is designed for group play.
You are no longer able to run 5 Star trades without any Hunters. Trading on 5 Star is now way more profitable then ever before!
- Thiefs now spawn at a much higher rate
- You are no longer able to use horse transports
- Indian Camel now has 100.000 HP (25.000 before)
- Traders and Hunter now get way more profit from each 5 Star trade
You can trade from:
Samarkand -> Constantinople
Constantinople -> Samarkand
Trade Difficulty:
-Thief spawn rate x2
-All transports movespeed is 3.6m
5* is impossible without Hunters
Trade reward rates:
1* ~500.000
2* ~900.000
3*~1.400.000
4*~2.000.000
5*~7.000.000
Hunter and Thiefs will receive about 1.500.000 from a 5* Trade
1* ~500.000
2* ~900.000
3*~1.400.000
4*~2.000.000
5*~7.000.000
Hunter and Thiefs will receive about 1.500.000 from a 5* Trade
We are aware of the Chinese weakness early on into the game. Chinese chars not only have way less damage at the beginnning, they also lack on party support and crowd control effects on their skills. Thats why we have redesigned a few skills for each specific Mastery.
The Chinese Masteries now have more damage on their skills but also crowed control effects. (Inspired by level 80Cap, edited for level 40Cap)
We are still working on the pvp balancing and will make adjustements in the future, if needed. We are also working on endgame skills and better party support for Chinese chars.
The crowd control effects and damage buffs are only displayed and added on each skill right before its capped within level 40. It is not available before this spicific skill level.
Pacheon
- Knock-Back probability 40% succession 2 Shots & 3 Shots, on max level
- Stun 40% (5.0 Seconds)
- Attack Rate 21 Increase
Heuksal
- Knock back 50%
- Stun 50% Stun
- Dull Level 4
Bicheon
- Blood Chain (first skill) Impotent Level 4, Decay level 4.
- Billow Chain (second skill) Dull level 4, Divison level 4
- Knock down 50%
Bicheon/Heuksa/Pacheon
- Chinese Pain 25% damage disperse
Cold/Lightning/Fire
- Attack rate customized
- Attack rate customized
- Attack rate customized
Force is currently untouched and wasnt changed. We will probably make a complete remap for the Chinese Force mastery to make it a viable option in the future!
EURO SKILLS
Last but not least you can do repeatable killing quests each day! All daily qeusts are repeatable after the Server standard time reset.
For completing daily quests, you will receive Copper coins. You can than exchange your copper coins at the coin exchanger NPC for various items.
And more rare items aswell as more quests will be added in the future!
Thank you for playing on our Server and the Syndicate team wishes you a good time with Syndicate Online!
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