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Project Pearl | 100 Cap | CH | New Core System | Gold Based Economy | GO 17.8

Discussion on Project Pearl | 100 Cap | CH | New Core System | Gold Based Economy | GO 17.8 within the SRO PServer Advertising forum part of the SRO Private Server category.

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Project Pearl | 100 Cap | CH | New Core System | Gold Based Economy | GO 17.8

The creators of present...



The first server ever where all players will enjoy a fair competition, the first ever server where busy players can stay on track. Pearl has arrived, a new ERA has arrived.

Time for something different!
Trying to bring something completely new, trying to change the circle our beloved game has fell for the last few years where all servers have become extremely pay2win and lasting at best for 1 month. Yes doing such changes is way too risky, yes plenty of support was lost due to this. There is only one way this can be worth it, changing psro completely forever and this can only happen with your help. You are about to understand what I mean after you've read the entire topic. Try to read carefully and understand every small detail as this can be pretty complicated!


About Pearl.
After having an insanely successful server with huge competition, we really want to come back with something even greater. Even if Ruby was insanely competitive breaking all player records some stuff were still unchanged resulting on it doing the common circle we all know, people got their sets pimped really fast and the balance between donators and casual players was getting bigger and bigger. With Pearl we want to keep the high level competition and smooth features Ruby had but also offer the most fair server ever created. Changes we are making will also increase Pearl's life a lot! We really want to change the current system as the way it works is just wrong. We want to provide a longterm server which is giving chances to all kind of players to compete equally.

Insanely Fair.
Silkroad was built to be a pay2win game. However, that doesn't mean it can't get better. Most items available on item mall are making no sense, giving a crazy advantage to donators. The current system which all servers are following is proven to be hopeless. A player can be the best sitting in a town with item mall open. The best player is the richest player. How is game even competitive? What is the point of playing? Sadly psro have become a battle between credit cards and not real players. We are willing to change this forever. Yes it is risky for us as having a completely pay2win item mall ensures server owners will be paid well. However, I believe that offering a different gameplay focused on being more fair among all players, balancing item mall, introducing new item mall items and working on some great visuals which will be way more expensive than usual can solve this problem. You will find more information on how we achieved this as you keep reading the topic.


Smooth Experience.
Playing Pearl will be an incredible experience for you in terms of stability and quality of gameplay. After having a couple of very successful projects we have proven that each project we are bringing is something different, it is something big and not something recycled. Ace is making sure all features & systems created are always 100% smooth and bug-free providing a really smooth gameplay. On our last server Ruby Reborn we reached 7.000 players online showing our setup can handle this amount of players with no problems at all! There is no other option but to satisfy your Silkroad addiction by enjoying Pearl at the summer break!

Helping Busy Players.
So let's assume we managed to make Pearl really play2win so there is no possible way a donator can get any kind of advantage over other players. Problem is there is a great percentage of players who don't really have the time to grind and are used on donating in order to stay competitive. We want to satisfy all kind of players so we've created this new system in a way where they will still have fair chances on competing.There are new items and methods giving busy-donators some great boosts. It is important for these players to be able to play the game at the same level others can. I believe most of donators will love this system more than the previous ones as it makes their life easier and at the same time the gameplay is not being ruined. Silkroad is an old game we all grew up so the time most of players can invest on this game is getting less and less. We really want everyone to enjoy the craziness of Pearl!

Real Competition.
Silkroad was created to be pay2win, but that doesn't mean it can't be improved. Creating an incredibly balanced item mall and thinking every single section very carefully we believe Pearl will be the most balanced and competitive server ever created. Those who played Ruby Reborn experienced an insanely competitive server with many game features created just to achieve this. However, even on Ruby Reborn not balancing item mall made a big part of this competition be based on how much someone would donate. We want to change this. Combining our item mall changes with an awesome economy and extremely competitive features Pearl is about to be an astonishing experience!


Gameplay.
Doing all these changes mentioned above can ensure you about 1 thing, Pearl gameplay is about to be intense. All activities on the server won't be conquered from a small group of donators, instead you will enjoy a fair competition on all of them with crazy fights. Why? Simply because silk cannot help you with your itemization. This means all players will be really close on itemization, you won't be fighting donators with full Seal of Star +8 sets while you still wear your normal set. It is time for some real Silkroad gameplay where your skills will matter more than how much you spend on the game! It is a huge opportunity for all players & guilds to prove their power.

Purpose of Pearl.
The real reason we are creating Pearl is not really to get big numbers. Pearl is a server based completely on it's new and extremely innovative concept. It is a big experiment which can lead to a big change on the core system of private servers. We took a huge risk creating such server at such time, but nothing will ever change on this scene if someone don't take the risk. Pearl concept is brilliant, it is up to you to make it trend!

Teaser - wiNt.

Lucky Comment Event Video - Server.

1st Trailer - wiNt.

2nd Trailer - Server

[13.8.2018] Public Beta.
Our beta will start at Monday 13th of August, it will be pretty small in duration as most systems & features are working smoothly since we started from a perfect and very well tested db. There are not many stuff which need to be tested. We will guide you every day on the beta phase about every single part of the game which needs testing. There is no reason to have a longer beta unless something goes really wrong!

[17.8.2018] Grand Opening.
Pearl will be officially launched at Friday 17th of August, specific time is not decided yet but we will make sure to let you know 2 days before. We really feel proud of being able to set such a close date and not annoying you with 1 month or more of waiting time. Keep in mind that the only reason for the date to be delayed is if something goes wrong and the server is not 100% ready to launch but this is unlikely to happen.



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The biggest and most interesting part of Pearl is not its features but the concept it has. Believe me YOU HAVE TO READ IT!

1. Item Mall.
For a big majority of players Item Mall is the place they spend their most time at. Truth is Item Mall is really important for a server to survive as it is the only way owners can have an income, making it possible for them to have a real salary and cover server costs. It is very well known that the way Item Mall is built on all servers causes huge damage to the gameplay and none ever took the risk of trying to balance it since most owners are afraid about their income getting low which is reasonable. However, with Pearl we really want to change the way Item Mall works.

What is different on Pearl Item Mall?
  • Silk Scrolls are not available.
  • Every single item purchased from the Item Mall cannot be traded.
  • All pay2win Silkroad items (Premium, Devil, Immortal Stones, Scrolls) are completely removed from the Item Mall.
  • New time saving items to help busy players are introduced.
  • Really based on great visuals marketing (Avatars, Model Switchers, Dyes, Wings, Titles).
What we achieve with these changes?
  • Item Mall won't ruin the server by making it progress really fast:
    1. Donators won't be able to conquer alchemy and reach high plus values that easy as immortal stones won't be available on the item mall.
    2. Donators won't be able to buy every single good item on the game as there are no silk scrolls and all item mall items cannot be traded.
  • Players itemization will completely depend on how smart, skilled and active he is.
  • All items removed from item mall will boost in-game activity by an insane amount as in order to get them you will have to use your hands not your credit card.
  • All players will be close on itemization resulting on a very entertaining and competitive server.
Those are the changes made to balance the Item Mall and make the server completely play2win. However, we should not forget that there are players who really need the Item Mall as this is their way to actually be able to compete since they have no time to play due to being busy IRL. Our Item Mall will include new items focused on helping those players compete like never before. There will be no advantage given to them, it will just help them play at the same level with other players who are active all day. Those items will give to these players what they are losing by not being able to play the game. Nothing more, no advantage.

All new items we will sell on our new Item Mall are listed below:
  1. Visual Improvements.
  2. Pets.
  3. Time Saving Items.
  4. Skill Reset, Stat Reset & Name Changer scrolls.
You will read detailed information about all items at Pearl Donators section.

2. Economy.
Economy on Pearl will be a completely new experience to every single Silkroad player as such economy has not be tested before and will be really interesting to see it evolving. By making all Item Mall items untradeable and removing silk scrolls, in-game economy/market will be something really new and different as donators won't be able to purchase or make any deals using their silks. Pearl will be the first ever server where gold will be the one and only tradeable currency on the game giving it extremely high value. Additionally the main way to buy Immortal Stones is gold! We all know how a great Pearl economy can be if it's based on gold. You are about to experience a really fair economy where it will be impossible to conquer it using silks and all players will have chances chances over everything.

3. Competition.
Another big part of Pearl concept is the level of competition we want to offer. All those who played Ruby Reborn experienced an incredibly competitive server where action would never stop and players had so many features/systems to compete. So while having all those smooth and well made features exploding the competition, the power Item Mall gives to donators would still ruin it like it does on all servers. With Pearl we can finally achieve the best mix which is a very high tier competitive gameplay and an amazingly balanced Item Mall ensuring competition will completely depend on how skilled & smart a player is and not how "big" his credit card is. Want some good points proving this?
  1. Players won't be able to get ahead easily by using their silks resulting on the majority being very close in terms of itemization.
  2. Donators won't conquer all activities, instead all activities will enjoy a really fair competition, your skills will finally count.
  3. We can finally give real rewards to players being the best on every aspect of the game as this won't mean we are making strong players stronger. All players will be responsible for their itemization there is no excuse of donators getting better items faster.
  4. It is a big opportunity for all players & guilds to finally prove their skills on a fair playground.
4. Catching Up.
It is pretty hard for almost everyone to not miss few days. It is more than reasonable that most players will not be able to play every single day since the grand opening. We don't want this to result on them staying behind. We want all players to be able to catch up whenever they want. All our game systems are creating in a smart way allowing our players to skip some days without losing anything at all! You will understand what I am talking about as you read the topic.

5. Changing PSRO.
Of course this might seem as a really good and different concept and obviously Pearl is not "another" server. But what can happen if Pearl success? So let's say Pearl is having a big success using these ideas. What will happen is players will love this concept and will decline to play any server with a different gameplay, less play2win than this. So other owners will have to follow this concept at least partially. What players will win from this is having more play2win servers to play. In few words, the whole psro will completely change in an insanely good direction for the players! Of course this will only happen if you really like the concept and support it.


Degree.
Pearl's last degree of items you can equip on your character will be 10th.

Cap.
Our cap is set at 100 as we think it is one of the most balanced caps fitting perfectly on the competitive environment we want to create.

Mastery.
Mastery limit will be 330 to give more options & variety offering a more interesting server with more builds.

Races.
Of course only Chinese as it used to be, Europeans maybe make the game look more interesting but on the end it is a total chaos in term of balance between classes.

Rates.
Not very easy but not very hard as well. The proper numbers which will make the majority of the players happy.

Experience: 30x
Party Experience: 35x

Starting on Pearl.
Even though we want your leveling experience to really feel Silkroadish, making it extremely hard would discourage a big amount of players. Therefore along with decent rates you will also find some decent starting items and an auto equipment system making sure you won't struggle that much leveling!

1. Starting Items.
You will start with 750.000 Skill Points, 10 Reverse return scrolls, 1.000 HP Potions, 1.000 MP Potions, 100% moving speed buff for 3 days , 1 Grab pet for 3 days & 1 Premium PLUS (the best available) for 3 days!

2. Auto Equipment.
Our auto equipment system will give you normal +6 set/weapons on every single item level which you reach. All you need to do is teleport, then your equipment will automatically be updated. Make sure to wear your main weapon once you do this or our system won't be able to update it for you.

Advanced Permanent Buffs.
A very useful feature that we all got used to and can't imagine playing a server without it. We made sure all skills are permanent and not just the last ones so you will have an enjoyable leveling experience. Keep in mind that the system we are using is the best one created yet and you won't have any troubles with it!

Main City.
On our last big server Ruby Reborn we tried setting a new town as the main town and I can say it worked pretty awesome. Those who played it know very well that I am talking about Alexandria South. A very beautiful town with enough space to avoid lag/crash issues when populated and give enough space for all players who would like to have a stall.

Grinding Areas.
We've created many different grinding spots ensuring every single player will be able to farm at his own spot without having other stealing his monsters. Keep in mind that once the game progress it is possible that all these grinding areas will spawn 100 level mobs.
  • Constantinople | 95 ~ 99 level monsters.
  • Alexandria | 100 level monsters.
  • Samarkand | 85 ~ 95 level monsters.
  • Phantom Desert | 100 level monsters.
Pearl NPCs.
Some custom NPCs created in order to offer an easier and more organized gameplay to you. All of them are located in Alexandria South. It will be easy to recognize them as we have added an effect to them to make it easier for you.
  • Gold Miner Tu Wang.
    You can buy a big variety of very useful items from this NPC. All, of course, being sold for gold only!
  • Diamond Dealer Ling.
    An NPC which focuses completely on selling items for Diamond Tokens. This currency can be gained only from job temple. You can find many silk items there being sold for Diamond Tokens.
  • Moon Dealer Chang.
    This NPC will be based only on Seal of Moon items. Whenever a new Seal of Moon item becomes available you will find it there being sold for Pearl Tokens ,Pearl Jewels & Gold.
  • Pearl Mall Ling.
    The most important NPC on Pearl. This NPC sells silk items and all other customs Pearl items for Pearl Points which is is one of the most important currencies of the game, you will realize it as you keep reading the topic!
Character Lock System.
A brand new system protecting fully your account when you are not on it (Logged off or AFK). This system is our answer to all the wannabe hackers using leaked databases from other private Silkroad servers. It is a very useful system that we strongly suggest you use so you won't get hacked. I know most of you think it is really hard to get hacked since none know your password but trust me with all these leaked databases everyone knows your login information so if you are not willing to use new information on every private server simply use this system to be 100% safe!

To lock your character all you have to do is write in all chat: !lock Pin-Code [Note: Pin-Code must be 4 digits]. And the same goes for unlocking you simply write !lock Pin-Code again.

While your character is locked you:
  • Can not buy or sell.
  • Cannot drop item or gold.
  • Cannot plus items or use stones (alchemy)
  • Cannot accept, request, approve the exchange.
  • Cannot open stall.
  • Cannot add avatar blue.
  • Cannot use global.
  • Cannot use guild storage.
When you log-in your character will be automatically locked, in order to unlock it you will need to send in all chat: !lock yourpincode

To completely remove this system from your character after using it simply send /removelock pincode to [BOT]System for example: (TO)[BOT]System: /removelock 1411

Balance Changes.
It is pretty hard setting up the perfect balance but having Ruby Reborn gave us enough experience and we have reached almost the perfect balance. We didn't take the time to focus on this section as we preferred to improve other stuff instead. However, we are willing to hear your feedback and really make some changes in case it is needed!

Cold.
  • Snow shields Novice & Adept / Now require 270 INT.
  • Snow shields Freeze, Intensify & Freeze / Now require 338 INT.
  • Firewall & Icewall have a shared cool-down of 13 seconds.
Force.
  • Vital Spot - Body / Debuff probability reduced to 45% / Cool-down increased to 30 seconds.
  • Vital Spot - Mind / Debuff probability reduced to 45% / Cool-down increased to 30 seconds.
  • Vital Spot - Brain / Debuff probability reduced to 40% / Cool-down increased to 30 seconds.
  • Vital Spot - Zero / Debuff probability reduced to 30% / Cool-down increased to 30 seconds.
  • Force - Cure / Added cool-down of 18 seconds.
  • Cure Therapy / Added cool-down of 18 seconds.
  • Self Heal Series / Added cool-down of 8 seconds.
  • Heal Series / Added cool-down of 9 seconds.
  • Rebirth Art Series / Added cool-down of 13 seconds.
Bicheon.
  • Thousand Army Chain / Debuff probability increased to 25%.
  • Lightning Chain / Debuff probability increased to 25%.
  • Celestial Ground Bicheon Force / Def.pwr of shield reduce reduced to 60 & increased phy.atk.pwr increase to 160. It is now worth to use!
  • Blade Force / Knock-down probability reduced to 45%.
Pacheon.
  • Mind Concentration / Added critical 3% increase & Attack Rate increased to 50.
Note that all imbues (cold, light, fire) now have the same damage.



Guild & Union Limits.
For Pearl to be way more competitive we will be having a guild limit of 24player per guild and a union limit of 3 guilds per union. Based on the server population this may change later on. We strongly believe those are the best values for this matter.

Guild & Union Modifications.
There have been certain modifications on guilds & unions to provide a better gameplay.

Guild Start Level.
Your guild will now start from level 5 instantly to help all of your group faster and have all guild functions available sooner.

Union Chat.
It is more than annoying to be a guild master having to decide which of your members will have union and which not. To make it easier for all of you union chat will be available for all guild members!

Automatic Grant Name.
One of the features we have developed for our last servers and worked incredibly good. You can assign your grant name alone without the need of your guild master. Keep in mind that in order for this system to work guild master has to be online.

How it works?
PM your guild master with: /grantname HERE
Replace 'HERE' with your grant name and done.

How to turn this system on or off(Guild masters only)?
Send the following commands to all chat.
  • !granton - to turn it on.
  • !grantoff - to turn it off.


STR & INT Uniques.
Uniques are a big part of the game. It is not fair having the same unique being attacked by both STR & INT characters as INT characters deal way more damage Therefore, there will be 2 versions of uniques one for STR and one for INT players to hunt. This will make sure all players will have same chances of killing uniques.

Classic Uniques.
Tigerl Girl.
Spawn:
Drops: 15 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Cerberus.
Spawn:
Drops: 15 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Captain Ivy.
Spawn:
Drops: 18 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Uruchi.
Spawn:
Drops: 20 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Isyaturu.
Spawn:
Drops: 22 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Lord Yarkan.
Spawn:
Drops: 25 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Demon Shaitan.
Spawn:
Drops: 30 Pearl Points, 2x Global Chatting, 2 Reverse Return Scrolls & 1~3 Immortal Stones.

Job Uniques.
All job uniques (Selket,Neith,Anubis,Isis,Haroeis) have the following Drops: 3x Global Chatting, 3x Reverse Return Scrolls, 8x [10] Pearl Points scrolls, 3~6 Immortal Stones & 5% chance to drop a random Seal of Star item.

Kidemonas, Venefica & Giant Overlord.
Drops: 5x Global Chatting, 5x Reverse Return Scrolls, 8x [10] Pearl Points scrolls, 3~6 Immortal Stones & 8% chance to drop a random Seal of Star item.


Roc & Medusa.
Roc & Medusa will be the strongest and most rewarding uniques on the game. Both will come in 2 different versions (STR & INT). They will spawn on random locations all over the map!

Drops:
8x Global Chatting, 8x Reverse Return Scrolls, 8x [10] Pearl Points scrolls, 4~8 Immortal Stones & 20% chance to drop a random Seal of Star item.



New Daily Limit.
So we all know why limits are important on currencies given through in-game activities. Without them, the game would completely lose it's balance as some players would be able to get way ahead by playing all day while other players would not be able to invest that amount of time resulting on them staying behind. Everything would be happening so fast, server would be full SoX in a matter of days, killing its vibe. However, there is 1 big problem in all limits system all other server provide. They are not poorly thought, you miss 1 day? You are behind forever, you have to be inactive 1 week? You will always be behind 1 week. There is no flexibility on it! Players are paying other players to play on their characters so they can reach their limits. This makes no sense! It is impossible for the majority of players to keep completing their weekly limits forever, they may miss some due to many different reasons. Our new limits system is solving all those problems in a very brilliant way!

How it works?
So let's take Pearl Tokens limits for example. Those tokens will have a daily limit of 100, everyday 100 will be added to the previous limit. So for example if it is the first day of the server limits will be 0/100, second day 0/200, 1 week later 0/700, 2 weeks later 0/1400. So basically +100 will keep adding every day to the current limit.

What we achieve with this limit system?
By implementing this brilliant system, all players can finally enjoy a more relaxed and less pressuring gameplay. Everyone can cover his limit loses anytime, none stays behind. Additionally one of the biggest aspects of this is that new players can catch up anytime. If you join 1 or 2 or 3 weeks later even a month, it doesn't matter. Every single daily limit you lost is added to your current limit giving you the opportunity to catch up fully! This will keep the competition on a very high level for a long amount of time.

The limited currencies are Pearl Tokens and Pearl Points.

[Untradeable & Limited]Pearl Tokens.
This currency will be given only through jobbing, it is one of the main currencies required for Seal of Moon equipment.

How to gain.
  • Trading: 10 Pearl Tokens.
  • Thieving: 8 Pearl Tokens.
Keep in mind that you will gain Pearl Tokens only from 5* trades.

Limit.
+100 Daily Limit.

[Untradeable & Limited]Pearl Points.
By far the strongest untradeable currency which will partially replace Silks.

How to gain.
  • Trading/Thieving.
    Each successful trade of 5* will give you an amount of Pearl Points from 8 to 10. Each successful robbery will give you an amount of Pearl Points from 6 to 8.
  • Job Kills.
    Each job kill will give you 1 Pearl Point Keep in mind that you won't gain points from killing the same players again in less than 2 hours.
  • Automatic Events.
    All Automatic Events will now reward you with Pearl Points instead of Silk as it is by far a stronger currency on Pearl.
  • Forgotten World.
    Forgotten World monsters & uniques have chance to drop Pearl Point scrolls.
  • Pearl Mall.
  • Uniques.
    1. Tiger Girl will give 15 pearl points as reward.
    2. Cerberus will give 15 pearl points as reward.
    3. Captain Ivy will give 18 pearl points as reward.
    4. Uruchi will give 20 pearl points as reward.
    5. Isyaturu will give 22 pearl points as reward
    6. Lord Yarkan will give 25 pearl points as reward.
    7. Demon Shaitan will give 30 pearl points as reward.
    8. Roc will give 80 pearl points as reward.
    9. Medusa will give 80 pearl points as reward.
    10. Job Temple Uniques will give 80 pearl points as reward.
    11. Arabia Uniques will give 80 pearl points as reward.
    12. FGW Uniques will drop Pearl Point scrolls.
    13. HWT Uniques will drop Pearl Point scrolls.
    14. Dungeon Uniques will drop Pearl Point scrolls.
Limit.
+150 Daily Limit.

[Tradeable]Pearl Jewels.
This currency is given only through Capture the Flag & Battle Arena.

How to gain.
  • Battle Arena win: 20
  • Battle Arena defeat: 9
  • Capture the Flag kill: 1
  • Capture the Flag win: 5
[Tradeable]Gold.
The one and only classic Silkroad currency, gold. Sadly over the last years it's value has gone incredibly down as the strongest currency is Silks. This is having a huge influence to the gameplay by becoming insanely pay2win. Not in Pearl! We finally created the first game where the only and most powerful tradeable currency is Gold! Can you even imagine how awesome this can be? Wealth distribution will be really equal, players will enjoy an incredible economy they will all be able to bid over an item, they will all compete for an item, donators won't just buy everything. Pearl is about to change everything. Another thing ensuring gold will be the strongest currency on the game is that it will be the main way to get Immortal Stones!

Earn.
  • Jobbing.
  • Events.
  • Dungeons.
  • HWT.
  • FGW.
Spend.
You can visit the Gold Miner NPC to access all the following items.
  • Immortal Stones.
  • Trans Pet.
  • Fellow Pet.
  • Ability Pet.
  • Vehicle.
[Tradeable]Diamond Tokens.
This is the currency of the Job Temple. Pretty much everything you do there will reward you with Diamond Tokens. It will be a pretty strong currency as Diamond Weapons which will come later on will be based on it.

How to gain.
  1. Job Temple Events.
    All job temple event will reward you with Diamond Tokens!

    Automatic Lucky Box Event: Each box will reward you with 12 Diamond Tokens.
  2. Job Temple Monsters.
    Monsters inside the job temple have a great chance of dropping Diamond Tokens except the increased elixir,stone & sos drop rates.
  3. Job Temple Uniques.
    All job uniques will drop a random amount of Diamond Tokens from 20 to 40.
  4. Job Temple Quest.
    An automatic quest which you don't need to pick from anywhere, just get inside job temple and start killing. All you need to do in order to complete it is killing 30 players. You will then be granted 30 Diamond Tokens.
Where to use.
You can use this currency at the Diamond Dealer NPC to buy the following items:
  • 10% Damage Absorb: 11 = 20 Diamond Token.
  • 10% Damage Increase: 11 = 20 Diamond Token.
  • Dragon Flag (2 STR & INT Increase): 500 Diamond Tokens
  • Diamond Weapons (Coming 4th week of the server):
  • Diamond Set Parts (Coming 5th week of the server):
  • Diamond Accessories (Coming 5th week of the server):


No Astrals.
An item created just to help Joymax earn more money from the Item Mall. There is completely no reason to have this item available. The only players who could may use it are big donators as normal donators would never spend their silks for such item. You didn't see them on Ruby Reborn and you won't see them on Pearl as well.

Immortal Stones.
One of the most useful items if not the most useful one, Immortal Stones are a huge part of the game. However, the way they were given all these years on all big servers makes completely no sense. Having them available on the Item Mall would give a huge advantage to those who have more silk. Immortal Stones are way too good to be sold for silk. Having unlimited access to them through Item Mall would easily make you the best player on the server while not even playing it. Not in Pearl! We removed them from Item Mall and created new fair ways for all players to have the same access to them.

How to get Immortal Stones?
  1. Gold.
    Yes you saw it right, Immortal Stones will be sold for gold at the Gold Miner NPC. Gold being the only tradeable currency on the game would make it pretty strong. However, why would someone even need to sell something for gold if there is nothing he can do with it. We all know the item which can explode gold worth is Immortal Stones, they were the item to make silk so important on all other servers. So we are talking about a huge change!

    Price: 200M Gold on Gold Miner NPC.
  2. Uniques.
    You can get Immortal Stones from unique drops, exact information about how many Immortals a unique can drop can be found on the photo below.

  3. Premium Membership.
    Another good way to get some Immortal Stones is from the rewards Premium Membership gives. You can get a total of 13 Immortal Stones as level rewards for the new job levels you unlock. Keep in mind that those Immortal Stones will be untradeable.
Elixirs & Stones.
We all know how important Elixirs & Stones are for all players. The most common way to obtain them is killing monsters. This back on when Silkroad used to be great would be fine. However, nowadays that every single server progress so fast this actually means that the more PCs you got, the more characters you can bring online, the bigger your advantage is on grinding these items. We still want this to be a way to get them. Tho having more characters online botting should not favore you. To fix this injustice we have really focused on creating many different ways which would balance this.

Elixirs.
Remember Immortal Stones will be harder to get and we all know having a shitload of elixirs while no Immortal Stones to pimp is useless. So we really believe each player won't need to bot for them as he will gain enough compared to his Immortal Stones count by playing on his main character.

Stones.
While stones are also important they are considered less important than elixirs. Except giving stones with other ways than botting which you will read about below. We also created some new items which will make the job easier for you helping you a lot with your blues & stats.

New ways to get Elixirs & Stones.
  1. Dungeons.
  2. Holy Water Temple.
  3. Forgotten World.
  4. Job Temple.
Slow Progressing Alchemy.
One of the main reasons every single server dies so fast is that everything is happening so fast to a point where nothing remains to motivate you to keep grinding. Players are reaching high pluses insanely fast since alchemy resources are given way too easy. Especially unlimited access on Immortal Stones through Item Mall makes big donators conquer the game in a very short amount of time making all other players lose their interest on competing. Want some good news? This is 100% solved in Pearl! No Immortal Stones on Item Mall means reaching a high plus will take a lot longer as you will have to grind for your own Immortal Stones or buy them from other players. We will be having a really balanced and slow progressing alchemy. The real oldschool alchemy feeling will finally return where having +7 would make you feel special, who knows at this concept even +6 will have great worth. We will discover this together at 17th of August!



New Item Mall Items.
We are introducing many new item mall items allowing busy players and donators to get some help so they can play at the same level with all players who invest a lot more time than them on the game. Our system is created in a way where it allows a donator to completely catch up with all active players but never overcome them. This is achieved from the great combination of our new flexible limits system and by selling limited currencies on Item Mall. The new items can be found below.

1. Visual Improvements.
A big part of our new Item Mall will be focused on offering great visuals. We will sell only a few of visuals per time. Every 3 days the current visuals will be removed and new ones will be added. Reason for this is to give some kind of exclusivity to visuals increasing their value and motivating players to buy them more. Also offering all visuals on the item mall would mean that every player could choose for his favorite ones and never buy anything again which would be bad for our income as there are no pay2win items on the Item Mall. New better visuals coming on the Item Mall will still make someone buy them in case he likes them more than the ones he already owns. Also we will be splitting those in 3 different rarities Epic, Legendary & Mythic based on how good/rare they are. The better the category is the more this item will cost on the Item Mall. Those items will be untradeable and there are no in-game ways to get them so if you want to look good and special you will have to donate. Keep in mind that we will sell visuals bit more expensive than we used to be as they are our only source of income.

2. Pets.
We will keep grab pets only on the item mall and will follow the same strategy with them as with visuals. A grab pet will be available on the start items which will last for 3 days. After it ends in case you don't want to donate to get one you can get a clock to rescue it using Pearl Points or Gold.

3. Time Saving Items.
Except visuals we also focused on offering many "smart" time saving items to help those who will lose all their chances with this new balanced Item Mall as they used to get competitive using their money since they couldn't invest their time on the game for different reasons. We still want those players to feel more than welcome and I am pretty sure most of them will love the new items we will offer them!
  • Currency Tickets / Buying in-game currencies!
    There is a great percentage of players who can't reach the limits making them stay behind and unable to compete with other players. Some of them would even pay other players so they would play on their main accounts and get the limits filled. We want to solve this, we want to make it way easier for these players to stay on track than risking their account safety. So what we did is create some tickets which you buy from the Item Mall and will give you the currency you wish.
    1. [100]Pearl Tokens Ticket.
    2. [+50%]Pearl Tokens Ticket (1 Hour).
    3. [+100%]Pearl Tokens Ticket (1 Hour).
    4. [100]Pearl Points Ticket.
    5. [+50%]Pearl Points Ticket (1 Hour).
    6. [+100%]Pearl Points Ticket (1 Hour).
    7. [+50%]Gold Gain Ticket (1 Hour).
    8. [+100%]Gold Ticket (1 Hour).
      Since gold is not limited we had to set a limit on using this scroll. You can only use it up to 1 time daily. This scroll will help busy donators who can't play as much as other players collect enough gold.
    Why this is more than fair and far from being pay2win?
    You can use these tickets until you reach to the current limit which means you will get 0 advantage over other players. You lose nothing if these busy players use these items as you can have the same amount with them for no cost at all simply by enjoying the game. Keep in mind that these items will have a pretty high cost so only those who really need them will buy them and jobbing will remain insanely active.
  • Premium Membership.
    A brand new item never used before on any other server. After using this item you will be granted the Premium Membership unlocking 13 new job levels. Reaching any of those new job levels will give you a specific reward. Premum Membership will last for 2 weeks, then it will be gone and a new one with completely new rewards will come. Keep in mind that its duration will start once the server starts and not once you activate it. This means that even if you activate it 1 day before 14 days since the server has started are completed, duration of it will be 1 day not 14 days!

    Premium Membership rewards are as following:
    1. 11x Damage Increase Scrolls.
    2. 3x Immortal Stones.
    3. 11x Absorb Increase Scrolls.
    4. 1x Mythic rarity avatar attachment.
    5. 4x Immortal Stones.
    6. 11x Damage Increase Scrolls.
    7. 1x Mythic rarity avatar hat.
    8. 6x Immortal Stones.
    9. 11x Absorb Increase Scrolls.
    10. 1x Custom mythic rarity title.
    11. 11x Damage Increase Scrolls.
    12. 1x Legendary rarity character effect.
    13. 1x Mythic rarity avatar dress


    Bonus Reward - Job Suits.
    Reaching higher job levels allow you to use some custom awesome looking job suits. Not that once new Premium Membership comes Premium Membership job levels will be reset so if you managed to reach the max level (20) you will be dropped back to the normal job level cap (7) and lose access to these job suits until you level again using the new Premium Membership.

    How to get job levels to unlock the rewards?
    In order to get one Premium Membership job level you need to collect 20 points, you collect these points with the following way:
    • 1 Job Kill = 1 Point.
    • 1 Job Death = -0.5 Point

    Why Premium Membership is really important?
    It is the item replacing Premium's job. Premium was created so Joymax would have a stable income every month as you would have to renew it once per 28 days. However, Premium won't be available on the Item Mall so we need an item to replace it as we are really building an incredibly longterm server and it would be a pity for it to die due to insufficient income. This item is actually really worth it for all players to purchase as for a great price you unlock 13 new job levels = 13 different rewards including exclusive visual items and other very useful items. All rewards earned from our Premium Membership cannot be traded.
  • Dungeon Loot Crates.
    So we have 2 new dungeons each offering a quest for completing it (killing the last unique). Completing the quest gives you an item called Dungeon Loot. Opening this item will give you the main core of the dungeon rewards. You can complete each dungeon once per day means a player who will be able to complete them will be able to get both Dungeon Loot boxes. But what about players who don't have the time to complete both dungeons daily? We have a very good & fair solution for them! They can buy each Dungeon Loot box from the Item Mall. However, they can only use once per day (the same other players will use by completing the dungeons). This doesn't favor donators or get them ahead it just allow them to not miss some important stuff if they don't have the time to play everyday.
4. Skill Reset, Stat Reset & Name Changer scrolls.
There is no reason at all to remove those items from the Item Mall. Those items do not influence the gameplay and all players need them on the Item Mall as they are very important. You will also be able to find these items with in-game ways as well!



Devil Dungeon.
Devil Dungeon, you can join there twice per day with a party of total of 4 members. As you know Devil Spirits & items related to them are not available on the Item Mall. This dungeon will be one of the ways to get them!

Monsters.
High elixir, stone & gold rates. At the same time have great chances to drop Seal of Star equipment.

Unique.
Drops a big amount of elixirs & stones and have great chances to drop Seal of Star equipment. Additionally gives 4x [10] Pearl Point Scrolls, 4x 50M Gold Scrolls, 10% Chance to give Devil S, 25% Chance to give the normal Devil Spirit & Star Crates.[/LIST]Paradise Dungeon.
This dungeon was designed as the dungeon that would offer the most efficient way to farm elixirs, stones & gold! Same format with Devil Dungeon you can go there with up to 4 friends once per day. On this dungeon you will find a big amount of monsters & 1 unique drops are as following.

Monsters.
Extremely high elixir, stone & gold rates. At the same time have really great chances to drop Seal of Star equipment.

Arabic Uniques.
Drops a big amount of elixirs & stones and have great chances to drop Seal of Star equipment. Additionally gives 4x [10] Pearl Point Scrolls, 4x 50M Gold Scrolls, 10% Chance to give Devil S, 25% Chance to give the normal Devil Spirit & Star Crates.

How to join?
To join Paradise Dungeon you need a key named Paradise Key. There are 2 ways to buy this key. Keep in mind that only the party master need to have the key.
  1. 50M Gold from Gold Miner NPC.
  2. 100 Silk on Item Mall.


Improvement.
We want jobbing to be a very big part of Pearl. However, at the same time we want players who don't like jobbing or don't have time to job casually to have other ways helping them stay equal with hardcore jobbers. We want jobbing to be really rewarding as with Pearl concept it will be way more fun than before knowing all players will be very close in terms of itemization. Job fights will be intense! Jobbing will also be one of the main ways to get Immortal Stones making it one of the hottest activities in game.

New Items.
As you've read above we have created a bunch of new items which will help busy players reach their limits faster & easier ensuring. You will be able to cover your Pearl Tokens limit by either playing or donating or even a mix of this!

Job Suits.
There is only one free job suit for all players and this is the oldschool one. You can unlock custom job suits by purchasing a new item called Premium Membership from the Item Mall. This item basically unlocks 13 new job levels for the player who purchase it, all job levels give a certain rewards upon reaching them, some of them are some awesome job suits!

Job Levels.
You can level up to 7 level the normal Silkroad way. Then you can continue to up to 20 level buying the Premium Membership.

Normal Job Levels: 1-7 Level.

Pearl Membership Job Levels: 13-20 Level.

Security.
Jobbing HWID Limit.
Players won't be able to use more than 1 character on the same PC while job suit is on.

Anti-Bot Questions.
During jobbing our filter will ask you some easy questions like how much 1+1 equals. If you don't answer the question you won't be able to teleport. We used this on Ruby Reborn it completely fucked all bot traders.

Scrolls Cool-down.
It is one of the most annoying parts of jobbing when you are about to kill someone and before he dies he uses reverse to escape. How to solve this big issue? Simply by adding a big cool-down on reverse (30 minutes) & disabling any kind of instant return scrolls. You can now enjoy jobbing for real without getting pissed.

Trade Routes.
We will be using 2 custom trade routes. While we still want to offer more it would cost some fun as players would split more and less big jobbing fights would happen. The routes we are gonna use are the following:
  • Togui Route
  • Alexandria Route.
Rewards.
Jobbing will give 2 different currencies except gold. One will be used for Seal of Moon and the other one will allow you to buy many silk items! The currencies you will earn from jobbing are:
  • Pearl Tokens (used for Seal of Moon).
  • Pearl Points (used on Pearl Mall to buy a big variety of items).
Job Temple.
A feature that is really needed on a job-based server and we definitely have to add. However, simply adding a job cave won't be enough since it usually results in just having one more dead cave. We added a new currency named Diamond Tokens to be gained only inside Job Temple (Monsters, Events, Quests or Uniques) this currency will be really useful as it will give some very powerful items.



Titles Changing System.
A brand new title system allowing you to see all titles you own and choose the one you like most without losing all the other titles you have unlocked! It is a really smooth system. To see your available titles simply type /titles on all chat then a widnow will pop up. To set title you want simply press aply to the title you desire!

Colored Character Names.
Used only so players can recognize and trust our official crew members hired to maintain a better and more fair gameplay.

Supporter Position(4).
You will recognize them from their Cyan character name. The common Supporter position. PM them for your questions & problems regarding Pearl they will be able to contact crew members instantly and provide some high-level support to you.

Special tag before character name: [?]

Game Experts(2).
You will recognize them from their Orange character name. This is a brand new position created so players who can't understand the big changes on the game can contact Game Experts and express all their questions. It is a very important role as Pearl has a pretty different gameplay to what people is used all these years.

Special tag before character name: [#]

Pearl Police(4).
You will recognize them from their blue character name. This a new position never seen before. Even if we strongly believe cheaters/abusers are not welcome on Pearl due to the power of our systems it is more than possible to see some of them especially on jobbing. Pearl Police will be responsible to ban them and kick them out of the game. PM them anytime you find any kind of cheating or abuse going on and they will take care!

Special tag before character name: [!]

Economist(2).
You will recognize him from his orchid character name. Another new position which will be given to only 2 players. It is very important for every server to keep looking how it's economy is going. We really want to be careful with our economy keeping it balanced and fair for all kind of players. You can PM him anytime you want express your concerns about the current state of the economy and giving him your suggestions regarding it.

Special tag before character name: [$]

Organized & Professional Noticing.
Most servers nowadays use the common red notice for every single notice they want to make. We believe this doesn't look professional at all! So we have focused on this section unlocking the green & blue notice as well which we will be using on much different stuff as following:

Red Notice.
Will be used for manual notices used by our crew to inform our players of stuff like upcoming updates and stuff like this.

Blue Notice.
Will be used mostly for announcing killing sprees on fortress war, on wanted mode, and on survival arena event. There will be blue notices which will be visible only to you and blue notices which will appear to all players.

Green Notice.
This color of notices has always been used to announce events so we will keep this use of it and make all our automatic events work with this notice so there won't be any confusion at all!



Sales Strategy.
It is really important for you to understand that we won't be offering every single visual item letting you pick the one you like. Every visual will come to the shop for a certain duration of time and then it will be removed for new ones to follow. The same way it used to happen when Silkroad started. Additionally all visual items will be split on 4 different rarities (Common, Epic, Legendary & Mythic) the higher rarity the higher the price. Rarity will be based on how good & rare the visuals are. The reason we are doing all this is to maintain a stable income from the Item Mall allowing Pearl to keep going. Servers who would have immortal stones on the Item Mall would never have to worry about their donations becoming dead as people will always need them. So with this concept we need ways to keep the Item Mall active. Hopefully these ideas will be more than enough!

All visuals will be way more expensive than they used to be on our old servers as they are will be really special and they are one of our very few sources of income.

How to recognize each visual item rarity?
It is written on description and you can also recognize them from the color of their fame as following:

Epic Item Frame.


Legendary Item Frame.


Mythic Item Frame.


Titles.
On Pearl we are really based on visuals for our income. We will be adding a new title every 2-3 days on the Item Mall. All players will be given a free title [Pearl Member] with same zerk power as all paid titles so no advantage will be given to those who purchase paid titles. The one and only way to change this title is to purchase one from the Item Mall. Keep in mind that Item Mall titles will have rarities based on their color as following:
  • Yellow Titles - Common Rarity.
  • Blue Titles - Epic Rarity.
  • Purple Titles - Legendary Rarity.
  • Red Titles - Mythic Rarity.
Keep in mind that each titles price will be determined from its rarity.

Avatars.
We all know how important avatars are for every player not only because they upgrade your character visually but also because of the stats they offer. However, on Pearl we wanted to make this, way more fair, therefore all magic options have been removed from all Avatars. They will now be used only as costumes to make your character look better, no stats will be given. The one and only way to get an Avatar is from the Item Mall as it is one of the very few sources of our income. You can finally wear the Black Wing Avatar without worrying of losing magic options!

Note that we will also be bringing some Avatars on the Pearl Mall giving you the opportunity to purchase them with Pearl Points but of course not the best looking ones.

Other Visuals.
We are bringing every visual improvement we can to ensure we can really manage this incredibly fair concept. You will find all the available visual improvements below.

Model Switchers.
Using them you can change the shape of your weapon or shield to another degree or even a completely custom one.

Glow Switchers - Dyes.
Using them you can change the glow of your weapon or shield to another color. Keep in mind that only the color changes not the effect so if you use it

Premium Membership.
It is good to inform you that by purchasing the Premium Membership you also give your character a special effect warning your enemies with who they are messing with!



Live Counter Window.
We introduced this feature to the community back on Ruby Reborn and it was really accepted from the community. Actually, this window can be used anywhere. At the moment we are gonna use it to offer a live count of the top killers on survival arena and fortress war. This is more than useful as you can check anytime who is on top and how far you're from the top in kills players. This system can also be used on much other stuff. An example could be a live counter of the top levels for the first days of the server so every server will know which players are on top. In general, it is a very very useful system which we can find many uses for it!

The window will auto-open once you join Survival Arena and any Fortress and will auto-close once you leave these areas.


SoX & Balance.
There is literally no reason to overflow the game with many SoX types causing confusion to our players. We were always funs of more simple SoX systems.
  • Seal of Star: Normal last tier +3
  • Seal of Diamond: Normal last tier +4
  • Seal of Moon: Normal last tier +5.5
Compared to balances on other servers you will easily notice that our SoX items are pretty stronger than you're used to. Reason for this is that on Pearl concept we can finally give some real value to SoX as they won't be gather from donators, instead they will be equally split among all players!

Getting your [Seal of Star] Equipment!
Of course, Seal of Star should be the easiest to SoX to get since it is the first one and of course all Seal of Star equipment will be obtainable from monsters drops. However, we also wanted to create other ways to get them except botting which will also be a bit easier. Encouraging botting would be a mistake. Keep in mind that there will be an additional way for weapons in comparison with set & accessories and that's from Magic PoP which as we have already explained will be completely play2win since cards won't be sold for silk!

Getting Seal of Star (RNG Ways).
  1. From monsters with a very hard drop rate.
  2. From job cave monsters with a hard drop rate.
  3. From job uniques with a hard drop rate.
  4. From Star Crate A with a medium rate.
  5. From Star Crate B with a hard rate.
  6. From Star Crate C with a very hard rate.
  7. From Holy Water Temple with a hard drop rate.
  8. From all dungeons with a hard drop rate.
  9. From SoX Lottery.
Getting Seal of Star (Stable Way).
At this new concept there is no chance we would let Seal of Star be completely based on RNG activities as one player could be really unlucky and not having the option to just donate and use his silk to buy Seal of Star items from other players would completely kill his chances of competing. On Pearl we had to also introduce a stable way where all players will be able to pick Seal of Star equipment not having to depend on their luck.

SoX Dealer NPC.
  • Weapon: 1650 Pearl Points & 2B Gold.
  • Set Parts: 800 & 1B Gold.
  • Accessories: 900 & 1B Gold.
Getting your [Seal of Diamond] Weapon!
A middle currency between Seal of Star and Seal of Moon is more than needed to offer some variety to the game and help the economy. However, we want to start with weapons only and keep adding the rest as the game progress.

Diamond Items will start getting added at the 4th week of the game this is just to let you know about how they will be obtained so you can be ready collecting Diamond Tokens for example.

Getting Seal of Diamond (RNG Way).
  1. From all 10d mobs (only set parts & after 5th week).
  2. From Diamond Crates.
  3. From SoX Lottery.
Getting Seal of Diamond (Stable Way).
SoX Dealer NPC.
  • Weapon: 1000 Diamond Tokens, 850 Pearl Points & 2B Gold.
  • Set Parts: 600 Diamond Tokens, 400 Pearl Points & 1B Gold.
  • Accessories: 650 Diamond Tokens, 420 Pearl Points & 1B Gold.
Getting your [Seal of Moon] Weapon!
We all know that this is one of the most important stages of the game, the stage where players have finally collected all currencies required to pink a Seal of Moon weapon and start owning. However, at the same time it is the stage that starts killing the server vibes as players start feel like there is nothing to play for anymore. While we want end-game to be reached at some point we want to delay it as much as possible. Vital time will be given to the game by slowing down the alchemy as we already did and by slowing down Seal of Moon equipment.

Requirements.
  1. [3500]Pearl Tokens.
  2. The main currency required to get your Seal of Moon weapon is Pearl Tokens, you obtain this currency only from jobbing. Remember that there is a new +100 Daily System for Pearl Tokens this means you will need 35 days to get to this amount. However, don't forget this system allows you to always cover possible lost limit as the total limit gets +100 bigger every day reaching up to 3500 the last day. You can catch up either by playing or purchasing Pearl Tokens from the Item Mall.
  3. [350]Pearl Jewels.
  4. You obtain Pearl Jewels from Capture the Flag and Battle Arena.
  5. [700]Pearl Points.
  6. You obtan Pearl Points from every single activity on the game that requires using your hands!
  7. [2B]Gold.
  8. You can obtain gold from jobbing as well as many other activities that you've read about at Pearl Currencies section.

Getting your [Seal of Moon] Shield!
Almost every single player really need to have a good shield for his build so we had to think of a different way for people to get their Seal of Moon shield as the current weapon way is pretty hard and doesn't give any space for shields. So our idea is to really make Forgotten World something useful. So in order to get your shield, you will need to complete all talismans collection.

Available at 5th week.
While you will be able to gather all talismans before 5th week arrives we won't open up the collection before it. Reason for this is to slow down the game and to let more people get their time to collect all talismans so they won't have to be pressured and grind more than their free time allows them.

That's how you get can each talisman.
  • Silver pendant: Forgotten World & Roc/Medusa (Tradeable).
  • Cobalt emerald: Forgotten World & Roc/Medusa (Tradeable).
  • Logbook: Forgotten World & Roc/Medusa (Tradeable).
  • Love letter: Forgotten World & Roc/Medusa (Tradeable).
  • Portrait of a woman: Forgotten World (Tradeable).
  • Jewelry box: Forgotten World (Tradeable).
  • Diamond watch: Forgotten World (Untradeable - Higher chance to drop ).
  • Mermaid's tears: Forgotten World (Untradeable - Higher chance to drop ).
Forgotten World Portals.
  • 1* 5 Pearl Points
  • 2* 10 Pearl Points
  • 3* 15 Pearl Points
  • 4* 20 Pearl Points
Find them at Pearl Mall NPC.

Getting your [Seal of Moon] Set & Accessories!
Set parts & accessories won't be available with the launch of the game. They will be added once Seal of Moon weapons are out by the 5th week. They will follow a pretty simillar format with weapons giving players their next goal on both jobbing & forgotten world.

Seal of Moon set parts - Requirements.
  1. [600]Pearl Tokens.
  2. [80]Pearl Jewels.
  3. [200]Pearl Points.
  4. [1B]Gold.

Seal of Moon accessories - Forgotten World.
A completely new collection and forgotten world instance will be created on the 5th week of the server. Completing the collection will allow you to choose 1 Seal of Moon accessory. Keep in mind that those talismans will drop with a lot easier rates as you need 4 accessories.


Lotteries
We love lotteries and I am pretty sure you realized it on Ruby Reborn. However, the game was becoming pretty much RNG and we really don't want this. While we want players to play with their luck we don't want the server to be completely based on this. So on Pearl while we kept a big part of it we balanced it so the rewards won't be as good.

1. [Daily]Gold Lottery.
Since donators - busy players will have less chances on gathering the same amount of gold other players will gather by playing the game more than them we are introducing new ways for them to get some more gold. You can participate to this lottery by buying the Gold Lottery Ticket from the Gold Miner using gold or Item Mall using silk. Keep in mind that the maximum tickets you can use to participate is 2.

Ticket Prices:
  1. Silver Ticket - 50 Silk on the Item Mall or 50M Gold at Gold Miner.
  2. Silver Ticket - 75 Silk on the Item Mall or 75M Gold at Gold Miner.
  3. Gold Ticket - 100 Silk on the Item Mall or 100M Gold at Gold Miner.
Lottery Winners.
  1. 2 Billion Gold.
  2. 1 Billion Gold .
  3. 750 Million Gold.
  4. 500 Million Gold.
  5. 500 Million Gold.
  6. 250 Million Gold.
  7. 250 Million Gold.
  8. 100 Million Gold.
  9. 100 Million Gold.
  10. 100 Million Gold.
2. [Weekly]SoX Weapon Lottery.
A lottery we invented on Ruby Reborn and was more than great. This one on this concept it is not really much needed. However, we are still gonna use it but this time its role won't be so important. It will start with giving Seal of Star weapons and later one it will also give Diamond weapons.

All you need to do to participate is buy Weekly Roll Tickets. The more Weapon Roll Tickets you buy the higher chances you will have on the weekly roll! Once you purchase the ticket it automatically gives you a participation in the weekly roll event there is no other action you need to make in order to activate it.

A full roll week starts from Friday 20:00 and ends next Friday at 16:00.

Ticket Price: 25 Pearl Points on Pearl Mall.

This event will roll for the first time at the 3rd week of the server. In general, the schedule with rewards will be as following:

Roll Weeks.
  1. First week tickets will count for the 3rd week there is no roll on the first week.
  2. Second week tickets will count for the 3rd week there is no roll on the second week.
  3. Third week winners: 2 Seal of Star Weapons.
  4. Fourth week winners: 3 Seal of Star Weapons.
  5. Fifth week winners: 3 Seal of Star Weapons & 2 Diamond Weapons.
  6. Sixth week winners: 3 Seal of Star Weapons & 2 Diamond Weapons.
All following weeks will follow the last format.

System Protection.
Few stuff we did in order to make this lottery bit more fair.
  • If you win once you can't win again (HWID & IP based).
  • Each HWID & IP can only win one weekly prize.
3. [Weekly]Contribution Lottery.
A real play2win lottery which we wanted to create in order to encourage activity. So actually to participate in this lottery you need to have a job contribution. The higher your contribution is the more chances you will have on the weekly contribution lottery. You don't need to buy anything at all, just play and your chances of the lottery will go higher!

Winners.
  1. 1x Star Crate A, 2x Star Crate B, 5x Star Crate C & 20 Magic PoP Cards.
  2. 1x Star Crate A, 1x Star Crate B, 3x Star Crate C & 15 Magic PoP Cards.
  3. 2x Star Crate B, 3x Star Crate C & 10 Magic PoP Cards.
  4. 1x Star Crate B, 3x Star Crate C & 5 Magic PoP Cards.
  5. 3x Star Crate C & 5 Magic PoP Cards.
Crates.
Pearl Points Crates.
Having crates in a game is always great fun. Being able to try your luck anytime by opening some crates can always feel good! Here you will find listed all crates that you can purchase with Pearl Points

Pearl Crate.
  1. 1 Extension Gear.
  2. 1~6 Sabakun Jewels.
  3. 1 Pearl Premium.
  4. 1 Devil S.
  5. 1 Pet Clock.
  6. Nothing!
Cost: 125 Pearl Points

Star Crate C.
  • Low chances to give a random Seal of Star equipment.
  • Nothing!
Cost: 75 Pearl Points

Star Crate B.
  • Medium chances to give a random Seal of Star equipment.
  • 1~3 Reverse Return Scrolls.
  • 1~3 Global Chatting.
  • Nothing!
Cost: 100 Pearl Points

Star Crate A.
  • High chances to give a random Seal of Star equipment.
  • 1 Sabakun Jewel.
  • 1 Extension Gear.
  • Nothing!
Cost: 150 Pearl Points

Magic POP.
Magic POP is a really nice features Silkroad offers, we took the chance of using it big time on Ruby Reborn however adding SoX on it would make it more RNG that it should be. This time we will be using Magic POP again but with some different rewards.

How to get cards.
  1. From all unique drops (Except Devil Dungeon unique).
  2. With Pearl Jewels from Pearl Mall NPC.
  3. With Gold from the Gold Miner.
What I can win from Magic POP?
To prove you how good we are we have added some visuals including avatars on Magic POP so even players who can't donate will have a chance on getting some good ones. Those visuals will be exclusive from Magic POP, there is no other way to get them!



Those rewards will change after few weeks.



Pearl Ranked Mode - ELO.
First introduced on Ruby Reborn, this system worked perfectly! It brought huge competition to the game as players would fight hard over these ranks which would only give you the power to show off your ranking with an icon on the top of your character. However, this time based on our new concept we are allowed to also reward the top ranked players as the game is 100% fair there is literally no way to boost your itemization using your money, top players are the best players. So ranks on Pearl will also give you some nice rewards except the awesome icons!

Kills.
  • PvP Matching: +6 Elo Points.
  • Fortress War Kills: +2 Elo Points.
  • Capture the Flag Kills: +2 Elo Points.
  • Battle Arena Kills: +2 Elo Points.
  • Survival Arena Kills: +4 Elo Point.
  • Last Man Standing: +4 Elo Point.
  • Job Kills: +1 Elo Point.
Deaths.
  • PvP Matching: -3 Elo Points.
  • Last Man Standing: -2 Elo Point.
  • Survival Arena Deaths: -2 Elo Point.
  • Job Deaths: -1 Elo Point.
  • Fortress War Deaths: -1 Elo Point.
  • Capture the Flag Kills: -1 Elo Point.
  • Battle Arena Kills: -1 Elo Point.
How is this system fair?
You may think this system is not fair as INT characters will be getting a lot more kills than you means a lot more points than you. Well, that's obvious but did you think that INT chars will also die a lot more often than you means they will be losing points a lot more often than you? The system is completely fair for both INT and STR characters!

Ranking System.
  • Top 10 players [1-10] will get in Pearl Rank and unlock the Pearl Rank icon.
  • Top 40 players [11-40] will get in Amethyst Rank and unlock the Amethyst Rank icon.
  • Top 70 players [41-70] will get in Topaz Rank and unlock the Topaz Division icon.
  • Top 100 players [71-100] will get in Emerald Rank and unlock the Emerald Rank icon.
Rewards.
Using Pearl concept we finally have a game where rewarding the best players won't cause imbalance to the gameplay as all players are responsible for their own sets, they all have the same resources. No player is stronger unless he deserves it.
  • Top 10 players [1-10] will get 10 Immortal Stones & 300 Pearl Points at the reset.
  • Top 40 players [11-40] will get 7 Immortal Stones & 200 Pearl Points at the reset.
  • Top 70 players [41-70] will get 5 Immortal Stones & 100 Pearl Points at the reset.
  • Top 100 players [71-100] will get 3 Immortal Stones & 50 Pearl Points at the reset.
Rank 1 player will receive an exclusive colored title at the reset!

Announcer.
Such systems always need a well-made announcer to make it more fun playing with them. Everyone wants to see his name appearing on a notice so here is your chance!
  1. Global Blue notice will appear whenever a player reaches a new rank. Example: [Foberious] has reached Pearl Rank, kicking [Ace] back to Amethyst Rank!
  2. Personal Blue notice will appear whenever you pass one player on your Rank ranking, other players won't see this notice. Only you and the player to loss his ranking position will be informed.
Rankings will reset every 2 weeks giving new players fair chances!

PVP Matching System.
Having this awesome Ranked system gives us many options which could make Pearl way more competitive than it already is and also bring huge fun to the game. Having this incredibly fair concept, all players will be really close on itemization making features like this one insanely competitive. On Pearl we really made PvP matching a lot more important than it used to be on Ruby Reborn!

What do I win from playing PVP Matching?
Well of course this system will have a huge influence on player's ranking but except this, it will also give silk rewards.
  • Win: +6 Elo Points, 15 Pearl Points & Notice on all game about your win!
  • Defeat: -3 Elo Points.
System Protection.
Protection is more than important for systems like that so what we did is the following:
  • You can only play 5 matches per day.
  • You can't play more than 1 time with the same player.
  • You can only register for the PVP Matching if you're level 100.
  • You can't use zerk, devil or damage/absorb increase scrolls.
Activities Competition.

1. Top Jobbers.
Top Jobbers Effect.
As always it is really important to give players more reasons to be top on their job union. Trust me this time it will be more than worth it as top 3 jobbers of every job union will be receiving a new awesome effect above their character name letting their enemies know that they shouldn't mess with them! Also you will receive a special title based on your job union.

Thieves:
  • 1st: Vanquisher
  • 2nd: The Death Stalker
  • 3rd: Loremaster
Hunters:
  • 1st: Guardian
  • 2nd: Warlord
  • 3rd: Gladiator
Traders:
  • 1st: Peacekeeper
  • 2nd: Traveler
  • 3rd: Explorer
2. Top Survivors.
The top 3 Survival killers will receive the following buffs:
  • 1st: Attack & Parry Rate 6% Increase.
  • 2nd: Attack & Parry Rate 4% Increase.
  • 3rd: Attack & Parry Rate 2% Increase.
3. Richest Player.
The richest player on the game will receive an awesome golden character glowing effect showing everyone he is the KING of Pearl.

4. Top Alchemy.
Best players on alchemy will be rewarded, remember alchemy on Pearl doesn't require you paying for Immortals. All players got the same resources! For each item you successfully reach a plus value over +5 you will be granted points as listed below.
  • +5 will grant you 1 point.
  • +6 will grant you 2 points.
  • +7 will grant you 4 points.
  • +8 will grant you 7 points.
  • +9 will grant you 10 points.
  • +10 will grant you 15 points.
  • +11 will grant you 20 points.
  • +12 will grant you 30 points.
Rewards:
  • 1st: 3% Lucky.
  • 2nd: 2% Lucky.
  • 3rd: 1% Lucky.
5. Top Dungeon Players.
The top 3 players on cleaning dungeons will receive a special effect & buff on their character. You get higher on dungeon ranking by killing dungeon monsters & uniques.
  • 1st: 3 INT & STR
  • 2nd: 2 INT & STR
  • 3rd: 1 INT & STR
6. Top Unique Killers.
Killing uniques grants you points based on the unique you've killed. Players with most points will receive the following buffs:
  • 1st: 10% Movement Increase.
  • 2nd: 7% Movement Increase.
  • 3rd: 4% Movement Increase.
Note that all those reset every 1 week.

Honor System.
Honor system is a very important system which really needs to be well-made in order to be fair for all players. On Ruby Reborn our honor system had a big problem as player could easily abuse it. This time we are taking this matter a lot more serious making sure this system will reward players who really deserve it.

Activities to earn Honor Points from:
  1. Each Job kill equals 2 Honor Points. [Max 40 Daily & Won't be given for killing the same player in less than 2 hours]
  2. Each Survival Kill equals 4 Honor Points.
  3. Each PvP Matching kill equals 5 Honor Points.
  4. Each Trade will give you 1 Honor Point (Only for traders since they cannot gain from kills as thieves and hunters while trading). [Max 10 Daily]
  5. Each Unique kill will give you Honor Points depending on the unique you have killed.
Getting Honor buffs.
  1. The top 5 will get all 4 honor buffs.
  2. Top 5 to top 10 will receive all except the crown.
  3. Top 10 to top 25 will receive the silver and the copper buff.
  4. Top 25 to top 40 will receive the copper buff.
.
You can check your place on our honor point system on our official website.

Job Wanted System.
A system which players loved by the years and we have no other option than adding it even more improved than before.

Bounties.
For each wanted level you will have a certain bounty. This means that the player who will end your wanted-killing spree will get an amount of gold! No no don't worry not from your own gold.

Wanted buffs.
For (20 & 40 Kills) killing sprees the wanted buff will give the following buffs:
  • 2% Physical & Magical damage increase.
  • 2% Physical & Magical defense increase.
  • 2 STR & INT.
  • 2% Movement speed increase.
For (60 Kills & Above) killing sprees the wanted buff will give the following:
  • 4% Physical & Magical damage increase.
  • 4% Physical & Magical defense increase.
  • 4 STR & INT.
  • 4% Movement speed increase.
Killing Spree Announcer.
To make it even more interesting we have added a killing spree announcer to work as a blue notice. We thought that globals are not the proper place of this as it is causing some kind of spam on a place where the spam is already big. Our announcer is updated with some sexy killing sprees as following:
  1. 20 Kills: [JobName] is on a killing spree, he is seeking for blood!
  2. 40 Kills: [JobName] is on a rampage, what a maniac killer!
  3. 60 Kills: [JobName] is dominating, get out of his way!
  4. 80 Kills: [JobName] is unstoppable, who will stop him?
  5. 100 Kills: [JobName] is godlike, not even gods can stop him!
  6. 120 Kills: [JobName] is LEGENDARY, what a power show off!
Competition Based Lotteries.

[Weekly]Contribution Lottery.
A real play2win lottery which we wanted to create in order to encourage activity. So actually to participate in this lottery you need to have a job contribution. The higher your contribution is the more chances you will have on the weekly contribution lottery. You don't need to buy anything at all, just play and your chances of the lottery will go higher!

Winners.
  1. 1x Star Crate A, 2x Star Crate B, 5x Star Crate C & 20 Magic PoP Cards.
  2. 1x Star Crate A, 1x Star Crate B, 3x Star Crate C & 15 Magic PoP Cards.
  3. 2x Star Crate B, 3x Star Crate C & 10 Magic PoP Cards.
  4. 1x Star Crate B, 3x Star Crate C & 5 Magic PoP Cards.
  5. 3x Star Crate C & 5 Magic PoP Cards.
Anti-Cheating.
It is really important to protect all these systems to avoid any possible abuse. Back on Ruby Reborn some of those systems were getting abused resulting on cheaters taking advantage of them. Not this time!
  • You won't be rewarded for killing the same player more than 2 times on a Survival Match.
  • You won't be rewarded for killing the same player more than 1 time in less than 2 hours while jobbing.
  • You won't be rewarded for killing the same player more than 2 times during the Fortress War.
  • You won't be rewarded for killing the same player more than 10 times in a week while jobbing.
  • You won't be rewarded for killing a player with the same HWID or IP with you.
  • Killing the same player won't count on your survival or jobbing killing spree.


General System.
On Ruby Reborn we tried to use a really innovative Fortess War system taking advantage of hammers and combining them with the kill contest. Even though this system was good as an idea it caused huge confusion to the players taking a long amount of time until a guild could understand the system and be able to take the Fortress. This time we will return back to the original Silkroad Fortress War system. Innovation on this section seemed to not be welcome!

Available Fortresses.
There will be only 2 fortresses available to ensure competition on both will be extremely high. The fortresses which will be available for guilds to attend will be Constantinople and Hotan. We don't really want to choose a "main" fortress that's up to guilds to decide.
  • Constantinople Tax: Alexandria & Constantinople.
  • Hotan Tax: Hotan, Jangan, Samarkand & Donwhang.
For security measures, pvp will be disabled inside FW regions.

Guild Kills Counter.
We brought windows to psro and after us almost every big server did the same. We brought this Guild Kill Counter as well and the truth is this is an awesome feature! It gives another meaning to the fortress war so people don't have to focus simply on heart and avoid fighting. This actually makes fighting really worth it. Fortress war is now a lot more intense in terms of fighting. We want fortress war to be a true fight not a trace battle!



Rewards.
Top 3 guilds will have its members receiving an amount of gold as a reward.
  • Rank 1: 200M Gold & Special Title per member.
  • Rank 2: 100M Gold per member.
  • Rank 3: 50M Gold per member.
There will also be global informing all players about the guilds which took the first ranks on the kill contest on all Fortress Wars.



Filter Restrictions.
As always we are using Ace filter, proved to be one of the best filters on the scene. The good thing about being able to develop and use our own filter is that we can change or fix anything that we need instantly without needing to wait for someone else to do this for us ensuring a better and more efficient server management.
  1. You can't trace characters without job suit while you are wearing job suit.
  2. Battle Arena AFK Detector (Disconnects a player after warning him if detected that he is AFK).
  3. You can only join 1 character per HWID on CTF or Battle Arena.
  4. You cannot use any res skills while on CTF or Battle Arena.
  5. Accademy creation disabled.
  6. You cannot ride fellow pet during zerk (to avoid speed bug).
  7. You cannot terminate pet in town.
  8. Exit / Exchange / Stall cool-down.
  9. Reverse have 30 minutes cool-down while job suit is on.
  10. You cannot use instant return scroll or any kind of instant return scroll items while job suit is on.
  11. You cannot spawn fellow pet while job suit is on.
  12. You can only have 1 character per HWID wearing job suit at a time.
  13. PK disabled.
  14. Maximum plus value [+12].
HWID & IP Limits.
Created to provide a fair gameplay since one single player should not be able to have more than 2 characters online at the same time on the game. Yes, some players may have more than one PC but there is no possible way to restrict them from accessing the game with their 2nd PC. In general, it is all about building the proper gameplay with the proper systems, where having lots of characters won't favor you that much, we really focused on this direction on Pearl.
  • Normal HWID limit [2].
  • Jobbing HWID limit [1] & IP Limit [2].
  • Fortress HWID limit [1].
  • Capture the flag / Battle Arena HWID limit [1] & IP Limit [2].
[BOT]System Commands.
  • /job - Will show the reward you will get after restarting. It shows what you've got from the trades you've made without restarting. So now you don't have to restart after every trade to receive your reward, you can simply check it with this chat command and then restart in the end to get all in one.
  • /fgw - Determines whether you're under FGW cooldown or not (it's 5 hours)
  • /jobkills - Current Job Kills (each 100 kill equals 1 job level)
  • /removehelper - This will remove EXP Helpers
All-Chat Commands.
  • !lock pincode - Activates lock system on your character.
  • !removelock pincode - Removes the lock system from your account.
  • !granton - Enables automatic grant name granting (for guild masters).
  • !grantoff - Disabled automatic grant name granting (for guild masters).
  • !elo - Displays your current ELO points
  • !titles - Pops up the window with all your available titles.
Features Gallery (More photos will be added)


Automatic Trivia Event.
A very famous event that we couldn't ignore. We have added it with lots of new questions to take place every 30 minutes. Keep in mind that same HWID can't win more than once per day.

Reward.
  • Winning 1 round will reward you with 50M Gold & 25 Pearl Points.
Automatic Kill The GM Event.
A very fun to participate event, all you need to do is go to Jangan South Gate and when it starts simply start attacking the [BOT]KTG. The player to last hit it will count as the winner. There will be 3 different rounds, same HWID can't win.

Reward.
  • Winning 1 round will reward you with 100M Gold & 45 Pearl Points.
Automatic Hide & Seek Event.
One of the oldest events on Silkroad. When the notice appears informing you that the event has started all you need to do is start searching for our BOT on the location asked. Don't forget that you also need to exchange the BOT after finding it!

Reward.
  • Winning a round will reward you with 100M Gold & 50 Pearl Points.
Automatic Lucky Party Number Event.
To win this event all you need to do is to form the number of the party asked. After forming it you will be announced as the winner and get the reward. A good tip is to form and remove and keep adding parties until the party number asked is formed!

Reward.
  • 50M Gold & 25 Pearl Points.
Automatic Search & Destroy Event.
Uniques will spawn all over the map, our notices will inform you when the event will start and where each unique will be spawned. All you need to do is find the uniques and kill them.

Reward.
  • Killing 1 unique will reward you with 60M Gold & 35 Pearl Points.
Automatic Survival Arena Event.
One of our best events. It will take place four times per day, after the notice appears all you need to do is move to survival arena (you can teleport there from Donwhang's town portal). Then you simply wear your PvP cape and start killing enemy players! All kills inside there count and for every one you will receive 1 Pearl Point. The top 3 players in kills will be announced and the top one will also receive a bonus silk reward. Keep in mind that there are rankings for this event and top players receive a special buff!

Reward.
  • Each Kill will give 1 Pearl Point.
  • 1st Player on kills will get 125M Gold.
  • 2nd Player on kills will get 100M Gold.
  • 3rd Player on kills will get 75M Gold.
Automatic Last Man Standing Event.
Having a Survival event where everything is about the kills is not fair for STR players, we wanted to bring the LMS event on Pearl to ensure STR characters will also have an event where they will have big advantages making it completely fair as both now have an event where they will have an advantage. There will be 5 winners on this event those who stay alive last, each one of them will receive a silk prize. If you die you will be ported out of the event area and you won't be able to join again.

Rewards.
  • 1st Player (Last to survive) / 125M Gold & 40 Pearl Points.
  • 2nd Player / 100M Gold & 35 Pearl Points.
  • 3rd Player / 75M Gold & 30 Pearl Points.
  • 4th Player / 50M Gold & 25 Pearl Points.
  • 5th Player / 50M Gold & 20 Pearl Points.
Automatic Jobbing Event.
Jobbing is always fun especially when lots of players are participating. What if we could force a big amount of players to job certain times per day by giving them increased rewards? Well it would be awesome! So from 19:00 until 21:00 server time jobbing event will start with a notice. All successful trades during this time will be given increased rewards (+50% gain). Prepare for huge job wars at peak times!

Automatic Lucky Box Event.
A new and very very entertaining event where you don't need to be strong to win giving fair chances among all players. So after the notice lots of boxes will spawn inside job temple on many random spots, all you need to do is to search for them. Event will end after all boxes have been destroyed.

Reward.
  • Finding a lucky box will reward you with 20 Diamond Tokens & 50M Gold.
Only 6 out of all boxes are full rest are empty!

Automatic Unique Event.
Developed back on Ruby Reborn and worked more than perfectly this event would give a special ending every day. Every single unique of the server will spawn on this event classic uniques, job uniques, arabia uniques, every single one! However, we will turn this event on after the second week has pass to avoid overflowing the server so early with a shitload of items as all these uniques got some great drops!

Automatic Zerk FFA Event.
A brand new event never used before, once the notice appears all you have to do is teleport to FFA area from the teleporter at Alexandria South. There you will find a big area filled from level 1 monsters, killing them will give you zerk. All you have to do is kill other players.

Rewards.
  • Each Kill will give 1 Pearl Point.
  • 1st Player on kills will get 125M Gold.
  • 2nd Player on kills will get 100M Gold.
  • 3rd Player on kills will get 75M Gold.




Facebook Page Events.
Participate on our facebook events and claim your free chances on winning some completely free silk to boost you up on the grand opening. You are also supporting the server a lot by spreading it this way!






Elitepvpers Signature Event.
Using our official signature on elitepvpers will grant you 50 Pearl Points (first signature event with no silk as reward, such innovation :O) for free on Pearl grand opening.



Copy the code below to your elitepvpers signature and you're ready to go!
PHP Code:
[CENTER][IMG=expandable0]http://i.epvpimg.com/ulLGbab.png[/IMG]
[B]Grand Opening17th of August[/B]
[
URL="https://www.facebook.com/projectpearlsro/"]Facebook Page[/URL]
[
URL="https://discord.gg/6EywXAe"]Discord Server[/URL][/CENTER

Turkish translation of the topic can be found at Maxigame topic

Arabic translation of the topic can be downloaded from


Foberious is offline  
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Old 08/10/2018, 23:22   #2
 
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This server is about to ******* lit.Join up boys and girls.Foberious knows his **** and makes good ******* servers
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Old 08/10/2018, 23:22   #3
 
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GOOOOOOOOOOOOOOOOOOOOOOD LUCK
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Old 08/10/2018, 23:23   #4
 
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GOOD LUCKKKK!!!
THIS **** IS REALLY GOOD!!
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Old 08/10/2018, 23:26   #5

 
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I'm ready :P
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Old 08/10/2018, 23:34   #6
 
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KRALL SYSTEM INNNNN AM INN 50000%
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Old 08/10/2018, 23:40   #7
 
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Overall thread looks player-friendly at first look.
To me, certain stuff are exploitable if not taken care of well. I wish you guys good luck with this server.
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Old 08/10/2018, 23:42   #8
 
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Im in looks epic :O
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Old 08/10/2018, 23:54   #9
 
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another milk2play server
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Old 08/10/2018, 23:57   #10
 
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Quote:
Originally Posted by megaman4999 View Post
another milk2play server
Cmon read it first
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Old 08/11/2018, 00:09   #11
 
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great job Foberious for this awe thread and good luck!
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Old 08/11/2018, 00:23   #12
 
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Yay, finally something good to play. GL buddy ; )
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Old 08/11/2018, 00:30   #13
 
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Phobia will be here.
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Old 08/11/2018, 00:36   #14
 
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HYPE is real GL Fob <3
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Old 08/11/2018, 01:03   #15
 
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Cool... awesome thread btw.
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