Ruby Reborn | 100 Cap | CH | Revolutionary | Huge Competition | No Limits | GO 20.1
Discussion on Ruby Reborn | 100 Cap | CH | Revolutionary | Huge Competition | No Limits | GO 20.1 within the SRO PServer Advertising forum part of the SRO Private Server category.
There are 4 GS on the game, those who are inside can see the population, don't prove that you have no idea of how it works please. You only see one GS there.
You guys forgot to fake the gateway packet counter as well.
btw no offense taken here xDD
Dont try bro thats just one gs of ruby and it has more than you will ever have if you dont change this attitude, players who are inside know that the counter is real. So instead of posting random posts here you can focus more on your project and set some better dates for it, thanks.
There are 4 GS on the game, those who are inside can see the population, don't prove that you have no idea of how it works please. You only see one GS there.
Any idea why we got that error problem? and cant start client?
There are 4 GS on the game, those who are inside can see the population, don't prove that you have no idea of how it works please. You only see one GS there.
hmm aren't you missing something?
that "1 gs" you mentioned is when you try to use the command /worldstatus ingame.
the server status tool uses the gateway to get the TOTAL amount of online players (thus displaying the server status (Easy,Populated,Crowded))
judging but what you just said that wouldn't change the server status to populated and or crowded
i might be wrong but this is how it is
and i have a server running with 3 gs it makes 0 difference unless you're actually ingame and using the command /worldstatus (which displays the amount of online players on the same gameserver)
EDIT: i think posting a picture of your SMC would shut everyone up (best)
good luck with the server
You guys forgot to fake the gateway packet counter as well as the website one.
btw no offense taken here xDD
U very jelly ain't you? the people who thanked the post are very jealous as well.
Yesterday goofie (ask him urself) took down gameserver #1 twice which caused SMC counter to reset (try doing this with 4x agent/gameserver if you don't believe me ) and I couldn't take down the server cause other players were plvling considering 92% of them were in the other gameservers so I re-opened it which caused some problems (sync) such as if you have a party in the other gameservers and go to any region from gameserver 1, it'll get removed and players can confirm that .
And surely this will be fixed after the next update so I get the chance to restart gameservers fully.
SMC Screenshot:
REAL PlayerCount(FILTER):
So yes, there are currently roughly 3,5k players. You jelly people, get smth better to do.