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Maskroad | Cap 90 | Europe and China | Sox drop system | Oldschool times became real

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Old   #226
 
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when open this server?



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Old   #227
 
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According to the rule #18, it's forbidden to sell silk or gold....
I expect to see this *** banned.


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Old   #228
 
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Quote:
Originally Posted by Prlx View Post

- Increased Max stack of all (JOB) Goods to 140 units. <--- Only for 24 hours.
Instead of giving the gold any value you increase the trades gold
good job!
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Old   #229
 
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server down? what's the prob


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Old   #230
 
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Quote:
Originally Posted by redxxxshadow View Post
Instead of giving the gold any value you increase the trades gold
good job!
tbh i made 7.5billion gold in about 1week by selling fgw books or 9d sos only and im only lvl86 atm
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Old   #231
 
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Quote:
Originally Posted by megaman4999 View Post
tbh i made 7.5billion gold in about 1week by selling fgw books or 9d sos only and im only lvl86 atm
Is this a good thing ?
its alright to have alot of gold, but what are you going to spend it on?
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server online?
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Old   #233

 
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Update 12 February 2018

Time: 20:00 - 22:00 (GMT+1)
Expected time: 2 hours

Changelog:

- Fixed some issues with Limitation system,
- Decreased max stack of all (JOB) Goods to 60 units,
- Added remove Abyss Collection scroll [Potion merchant- every town],
- Added remove Service scroll [Potion merchant - every town],

When you finish Advance Quests you will get title:
# Baronet / General (depend on the race)

- Added Holy Water Temple Instance:
# Advance - obtaindable Arena coins.

[Advance] Holy Water Temple Uniques:
Each Unique will drop from 3 to 6 units of Arena coins.

Holy Water temple Quests


Holy water Temple (Instance location)

Enjoy the game.
MaskRoad Team
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Old   #234
 
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Can you tell me what's your gain from leaving the server Euro dominated ???

I would appreciate if you answer me, you should respect others if you want to be respected..
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Old   #235

 
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Quote:
Originally Posted by redxxxshadow View Post
Can you tell me what's your gain from leaving the server Euro dominated ???

I would appreciate if you answer me, you should respect others if you want to be respected..
Quote:
Originally Posted by Prlx View Post
We already tested all builds with TOP GEAR (end game set).
Thats how you able to check if its balanaced or not.
As we experienced on (STR) China (builds) they looks strong enough.
We are thinking only about increasing Magic Damage for (INT) China (builds). In near future we will share Vote poll with some of skills modifications.
I writed it 02/07/2018, 23:21.
Next we will prepare some patch with skill edits.
Of course its takes time.
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Old   #236
 
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Quote:
Originally Posted by redxxxshadow View Post
10% Increase in Damage is what you call balance ??????
you kidding me ?????
10% is USELESS !!
FTW everyone is euro! just use bless then they are unkillable!
they got holy spell! black ress !!! warrior buffs !!!!

then what chinese got ?? cant buff what so ever...if you are int then you dont have ress..
and your little damage is negligible when they got bless (and they got it most of the time)

so is your 10% damage is considered balance ?? NOPE !!

Chinese "Rarely" compares to euro if ever in 1v1
and in group battles?? its useless..!!
so why bother having chinese in the server !! just make the server all euro !!

even SRO itself balanced the game by adding 20% damage and 4 mastery to chinese

and made the bless and all cleric buffs go if you switch the cleric!

and you call 10% damage balance !?!

Unless you make the passive 20%
give 4 mastery and change the useless fire shield stats to be the same as holy spell, you will have no right to say its "balanced" !!
did you read this ?


Quote:
Originally Posted by Prlx View Post
I writed it 02/07/2018, 23:21.
Next we will prepare some patch with skill edits.
Of course its takes time.
I dont think the edit you will do is enough
str is strong? i dont think so
if chin is even half decent i would NOT see alot of the strong chinese guys trading their set for l.a !
my guild wouldnt ask me to make Eu
I wouldnt feel so useless in ftw
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Old   #237

 
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Quote:
Originally Posted by redxxxshadow View Post
did you read this ?




I dont think the edit you will do is enough
str is strong? i dont think so
if chin is even half decent i would NOT see alot of the strong chinese guys trading their set for l.a !
my guild wouldnt ask me to make Eu
I wouldnt feel so useless in ftw

Fixes / Update 14 February 2018

Duration: 5 - 25 minutes


Changelog:

- fixed teleports into Holy water Temple (all instances),

China:
- added into Heuksal Masterys passive
# 5 % of Phy damage,
- Increased Fire passive (China Power) to Phy 15 % / Mag 15%,
- Increased Lightining Buff from 18 % to 20 % mag.

Europe:
- Decreased Black Res (Reverse Immolation) maximum HP after
revive from 25 % to 15 % and Phy / Mag damage
from 30 % to 15 % Absorption,
- Changed Healing Division cooldown from 3 seconds to 9 seconds,
- Changed Healing Cycle cooldown from 7 seconds to 9 seconds,
- Changed Bless Spell configurations now when you use
Bless Spell and switch weapon to and other
ex. "Sword" Bless Spell will disappear. Skill working sticky with
Cleric staff and Two handed staff.

Have Fun
Maskroad Team
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Old   #238
 
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Quote:
Originally Posted by Prlx View Post
Fixes / Update 14 February 2018

Duration: 5 - 10 minutes


Changelog:

- fixed teleports into Holy water Temple (all instances),

China:
- added new passive in Heuksal Masterys (Heuksal Power)
increase 5 % of Phy damage requirements: (130 STR, 50 level of mastery),
- Increased Fire passive (China Power) to Phy 15 % / Mag 15%,
- Increased Lightining Buff from 18 % to 20 % mag.

Europe:
- Decreased Black Res (Reverse Immolation) maximum HP after
revive from 25 % to 15 % and Phy / Mag damage
from 30 % to 15 % Absorption,
- Changed Healing Division cooldown from 3 seconds to 9 seconds,
- Changed Healing Cycle cooldown from 7 seconds to 9 seconds,
- Changed Bless Spell configurations now when you use
Bless Spell and switch weapon to and other
ex. "Staff" Bless Spell will disappear. Skill working sticky with
Cleric staff.

Have Fun
Maskroad Team
5% damage increase and 2% magic for light ???
these buffs wont help the chin

still will be useless in group fighting and meh in 1v1
4 mastery is still needed..so we can have variety in skills..

and maybe get force to have ress to somehow compare to eu in ftw..

most eu are using cleric..one can save all..its really difficult to kill everyone to stop them from reviving..

so if chin got 4 mastery he can have force without losing some core mastery of his build to help is group fights

Im glad about the black ress and bless spell changes..

but the warrior buffs ?

you know that some servers disables all buffs in ftw ?

I am not saying you should disable them too...but I mean however you nerf eu as long as they can buff they will still rule
one cleric for healing and bless...one warr for buff...rest attackers that can switch to buffing any moment to ress the dead..
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Old   #239
 
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disbling the buffs for fortress war only would be great
and by the way, you did a Limit for forgotten world, too ?
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Old   #240
 
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press start and nothing happend hhhhh


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