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Dymer Online | 80 Cap | CH Only | Activity Based | Where legends are made!

Discussion on Dymer Online | 80 Cap | CH Only | Activity Based | Where legends are made! within the SRO PServer Advertising forum part of the SRO Private Server category.

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Old 11/24/2017, 20:50   #166
 
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Quote:
Originally Posted by xZadis View Post
Changes needed:

  • Remove all models except original 8d -> True oldschool feeling.
  • Return to ISRO glows -> True oldschool feeling.
  • Return to Arial font that is usually used -> The one used now is just ugly.
  • Honor buffs -> Redo them as they were in original state.
  • Keep stones dropping -> Tablets are a waste of time.
  • Fix Imbue/Speed glitches (if u delete fellow pets it's fine) -> Bugs are funny but u should do smth about it.
  • No luck increase on wanted buff -> Prevent abuse thru to bot spawnkill at gates.
  • Delete the swear filter -> Everyone not able to control himself/herself has to take the consequences.
  • Think about deleting/voting for deletion of blue berserker -> Keep it as original as possible.
  • Maybe add titles via quests (Top Unique, Top Alchemy, Top Job etc) -> Harder to achieve and more rare.
  • Take GDF out of magic pop, put it in npc for a high amount gold -> Make gold worth more.
  • Take sun weapons out of magic pop -> Equality and there is auto equipment anyway.
  • Lower max plus to 9 or max 10 -> New players shouldn't be overran by multiglowing high plus weapons when they decide to join the server a little later.
  • If you are looking for a longterm server the drops of uniques are too high and too many atm -> People will lose interest very fast and new players will not be able to catch up to old players because they will be getting wrecked at any unique.
  • Guild limit 24 -> Keep the server competetive, no need for all the "strong" players to unite in 1guild/union (rather 5 different unions than 2 unions with the strong players and the rest of the server are "outsiders").
  • Buffs aren't permanent atm -> Fix that please.
  • No lvl requirement for jobbing -> Low lvl action, we want to see low lvl caravans as early as possible.
  • Delete lvl requirement of CTF/BA -> Low lvl action, sooner start of using gameplay features (grinding at ctf mobs for exp).

That's it for now further changes needed may follow during the beta tests, greets

Don't quote that post if your IQ is potato, ty.
True
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Old 11/24/2017, 21:42   #167
 
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Quote:
Originally Posted by xZadis View Post
Changes needed:

  • Remove all models except original 8d -> True oldschool feeling.
  • Return to ISRO glows -> True oldschool feeling.
  • Return to Arial font that is usually used -> The one used now is just ugly.
  • Honor buffs -> Redo them as they were in original state.
  • Keep stones dropping -> Tablets are a waste of time.
  • Fix Imbue/Speed glitches (if u delete fellow pets it's fine) -> Bugs are funny but u should do smth about it.
  • No luck increase on wanted buff -> Prevent abuse thru to bot spawnkill at gates.
  • Delete the swear filter -> Everyone not able to control himself/herself has to take the consequences.
  • Think about deleting/voting for deletion of blue berserker -> Keep it as original as possible.
  • Maybe add titles via quests (Top Unique, Top Alchemy, Top Job etc) -> Harder to achieve and more rare.
  • Take GDF out of magic pop, put it in npc for a high amount gold -> Make gold worth more.
  • Take sun weapons out of magic pop -> Equality and there is auto equipment anyway.
  • Lower max plus to 9 or max 10 -> New players shouldn't be overran by multiglowing high plus weapons when they decide to join the server a little later.
  • If you are looking for a longterm server the drops of uniques are too high and too many atm -> People will lose interest very fast and new players will not be able to catch up to old players because they will be getting wrecked at any unique.
  • Guild limit 24 -> Keep the server competetive, no need for all the "strong" players to unite in 1guild/union (rather 5 different unions than 2 unions with the strong players and the rest of the server are "outsiders").
  • Buffs aren't permanent atm -> Fix that please.
  • No lvl requirement for jobbing -> Low lvl action, we want to see low lvl caravans as early as possible.
  • Delete lvl requirement of CTF/BA -> Low lvl action, sooner start of using gameplay features (grinding at ctf mobs for exp).

That's it for now further changes needed may follow during the beta tests, greets

Don't quote that post if your IQ is potato, ty.
THIS!

Is not so hard...
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Old 11/24/2017, 23:22   #168
 
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good Luck
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Old 11/24/2017, 23:27   #169
 
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Quote:
Originally Posted by xZadis View Post
Changes needed:

  • Remove all models except original 8d -> True oldschool feeling.
  • Return to ISRO glows -> True oldschool feeling.
  • Return to Arial font that is usually used -> The one used now is just ugly.
  • Honor buffs -> Redo them as they were in original state.
  • Keep stones dropping -> Tablets are a waste of time.
  • Fix Imbue/Speed glitches (if u delete fellow pets it's fine) -> Bugs are funny but u should do smth about it.
  • No luck increase on wanted buff -> Prevent abuse thru to bot spawnkill at gates.
  • Delete the swear filter -> Everyone not able to control himself/herself has to take the consequences.
  • Think about deleting/voting for deletion of blue berserker -> Keep it as original as possible.
  • Maybe add titles via quests (Top Unique, Top Alchemy, Top Job etc) -> Harder to achieve and more rare.
  • Take GDF out of magic pop, put it in npc for a high amount gold -> Make gold worth more.
  • Take sun weapons out of magic pop -> Equality and there is auto equipment anyway.
  • Lower max plus to 9 or max 10 -> New players shouldn't be overran by multiglowing high plus weapons when they decide to join the server a little later.
  • If you are looking for a longterm server the drops of uniques are too high and too many atm -> People will lose interest very fast and new players will not be able to catch up to old players because they will be getting wrecked at any unique.
  • Guild limit 24 -> Keep the server competetive, no need for all the "strong" players to unite in 1guild/union (rather 5 different unions than 2 unions with the strong players and the rest of the server are "outsiders").
  • Buffs aren't permanent atm -> Fix that please.
  • No lvl requirement for jobbing -> Low lvl action, we want to see low lvl caravans as early as possible.
  • Delete lvl requirement of CTF/BA -> Low lvl action, sooner start of using gameplay features (grinding at ctf mobs for exp).

That's it for now further changes needed may follow during the beta tests, greets

Don't quote that post if your IQ is potato, ty.
GO PLAY iSRO, ty. bb
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Old 11/24/2017, 23:36   #170
 
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Quote:
Originally Posted by xZadis View Post
Changes needed:

  • Remove all models except original 8d -> True oldschool feeling.
  • Return to ISRO glows -> True oldschool feeling.
  • Return to Arial font that is usually used -> The one used now is just ugly.
  • Honor buffs -> Redo them as they were in original state.
  • Keep stones dropping -> Tablets are a waste of time.
  • Fix Imbue/Speed glitches (if u delete fellow pets it's fine) -> Bugs are funny but u should do smth about it.
  • No luck increase on wanted buff -> Prevent abuse thru to bot spawnkill at gates.
  • Delete the swear filter -> Everyone not able to control himself/herself has to take the consequences.
  • Think about deleting/voting for deletion of blue berserker -> Keep it as original as possible.
  • Maybe add titles via quests (Top Unique, Top Alchemy, Top Job etc) -> Harder to achieve and more rare.
  • Take GDF out of magic pop, put it in npc for a high amount gold -> Make gold worth more.
  • Take sun weapons out of magic pop -> Equality and there is auto equipment anyway.
  • Lower max plus to 9 or max 10 -> New players shouldn't be overran by multiglowing high plus weapons when they decide to join the server a little later.
  • If you are looking for a longterm server the drops of uniques are too high and too many atm -> People will lose interest very fast and new players will not be able to catch up to old players because they will be getting wrecked at any unique.
  • Guild limit 24 -> Keep the server competetive, no need for all the "strong" players to unite in 1guild/union (rather 5 different unions than 2 unions with the strong players and the rest of the server are "outsiders").
  • Buffs aren't permanent atm -> Fix that please.
  • No lvl requirement for jobbing -> Low lvl action, we want to see low lvl caravans as early as possible.
  • Delete lvl requirement of CTF/BA -> Low lvl action, sooner start of using gameplay features (grinding at ctf mobs for exp).

That's it for now further changes needed may follow during the beta tests, greets

Don't quote that post if your IQ is potato, ty.
Most of these are already suggested and are in the "to-do list".

But some of the suggestions are really good anyway. Thanks
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Old 11/25/2017, 00:35   #171
 
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ok, change cure therapy cooldown - for now is 1s.
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Old 11/25/2017, 10:45   #172
 
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Quote:
Originally Posted by sepuku21 View Post
ok, change cure therapy cooldown - for now is 1s.
+1
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Old 11/25/2017, 13:17   #173
 
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Looks interesting, You guys have done a good job.

Best luck.
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Old 11/25/2017, 13:37   #174
 
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insta 80 today?
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Old 11/25/2017, 15:24   #175
 
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so, i reached lvl 80 and i have to say....

The server is great like old times in dymer but wtf is that follow pets and all other **** like honor buffs and weapon glows ? did we play wow or lol <,<

i hope u will change smth, cuz it destroy the gameplay...

i am out *****
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Old 11/25/2017, 15:36   #176
 
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Quote:
Originally Posted by Pornofreak View Post
so, i reached lvl 80 and i have to say....

The server is great like old times in dymer but wtf is that follow pets and all other **** like honor buffs and weapon glows ? did we play wow or lol <,<

i hope u will change smth, cuz it destroy the gameplay...

i am out *****
Make sure to join the Discord channel, and see which changes going to be done today in the maintence. I can just say ya about what I'm 100% sure is that "fellow pets will be deleted from Dymer", alot of things gonna be done.

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Old 11/25/2017, 15:51   #177
 
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Quote:
Originally Posted by xZadis View Post
Changes needed:

  • Remove all models except original 8d -> True oldschool feeling.
  • Return to ISRO glows -> True oldschool feeling.
  • Return to Arial font that is usually used -> The one used now is just ugly.
  • Honor buffs -> Redo them as they were in original state.
  • Keep stones dropping -> Tablets are a waste of time.
  • Fix Imbue/Speed glitches (if u delete fellow pets it's fine) -> Bugs are funny but u should do smth about it.
  • No luck increase on wanted buff -> Prevent abuse thru to bot spawnkill at gates.
  • Delete the swear filter -> Everyone not able to control himself/herself has to take the consequences.
  • Think about deleting/voting for deletion of blue berserker -> Keep it as original as possible.
  • Maybe add titles via quests (Top Unique, Top Alchemy, Top Job etc) -> Harder to achieve and more rare.
  • Take GDF out of magic pop, put it in npc for a high amount gold -> Make gold worth more.
  • Take sun weapons out of magic pop -> Equality and there is auto equipment anyway.
  • Lower max plus to 9 or max 10 -> New players shouldn't be overran by multiglowing high plus weapons when they decide to join the server a little later.
  • If you are looking for a longterm server the drops of uniques are too high and too many atm -> People will lose interest very fast and new players will not be able to catch up to old players because they will be getting wrecked at any unique.
  • Guild limit 24 -> Keep the server competetive, no need for all the "strong" players to unite in 1guild/union (rather 5 different unions than 2 unions with the strong players and the rest of the server are "outsiders").
  • Buffs aren't permanent atm -> Fix that please.
  • No lvl requirement for jobbing -> Low lvl action, we want to see low lvl caravans as early as possible.
  • Delete lvl requirement of CTF/BA -> Low lvl action, sooner start of using gameplay features (grinding at ctf mobs for exp).

That's it for now further changes needed may follow during the beta tests, greets

Don't quote that post if your IQ is potato, ty.
  • Delete server files & databases -> True depression feeling.
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Old 11/25/2017, 16:34   #178
 
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Quote:
Originally Posted by You'reDestiny View Post
Make sure to join the Discord channel, and see which changes going to be done today in the maintence. I can just say ya about what I'm 100% sure is that "fellow pets will be deleted from Dymer", alot of things gonna be done.



Could any GM or ADMIN tell us what exactly they will change or what will be changed ?

thanks in due course..
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Old 11/25/2017, 17:01   #179
 
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Quote:
Originally Posted by Simulation1337 View Post
So the new trend now is to steal a server's name and claim it's ownership?

Cool.

I wish you no luck

Read the thread Oh you probably cant read english
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Old 11/25/2017, 17:15   #180
 
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Quote:
Originally Posted by Simulation1337 View Post
HAHA. I don't need you to teach me to ******* read, but I guess I have to teach you, eh?

Let's read it over again together



This says NOTHING about at least getting permission from Esteban(Silverlight) to take ownership of the name.

You want to talk **** to me? Go look on my posts, you will see that I am also one of Dymer's owners, THE REAL crew, you ******* idiot.

But I guess my word means nothing?

These "fake" owners, as far as I know, did not even ask Silverlight to use the name, I see no pictures of conversation with him or anything at all. Esteban would never give up this name, even if he's not active in the scene at all. They just simply took the name, took the client, and reopened the game, even THEY said that they made almost no edits.

If you DID ask for permission, then you can **** me in the ***, delete my posts, and call me an idiot, otherwise, you shut the **** up.

Next ******* time you wanna open a server that is a copy/paste of an existing one, open it with a new name, just like all the other copy/paste servers that are being released every day. I understand your motives, you wanted to squeeze out a little more player count by using the name, it makes sense, but by doing that you proved that you are a **** of a human being

Either way, have fun while it lasts.
*grabbing some popcorn*

i love drama
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