Good afternoon Ruby crew
This might be long to read but necessary
Hey i would like to offer some edits/suggests
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Cool-down between skills
I'm talking about pvp well i guess you should add more cool-down between skills on these skills i'll be describing why it is necessary
First Lighting chain ~ Thousand army chain
Bladers or S/s players usually spam these skills until they **** on enemy with punch of debuffs well so why don't we add like 1 second cooldown so they will have to use another skill until the other "Chain" Skill loads ? that would be cool
Now Heuksal
as you can see glaivers or spear players are usually using
Soul Spear +
Storm cloud skills in pvp because other glaive skills ain't doing **** so adding like 1 second cool-down between both
Soul Spear skills would be great so people will need to use more skills until it loads you know we would like to see new Actions in pvp not the usual which is BORING
now
BOW
at first bow was really so defenseless but now is really good also good thing that you made only 1 knock back skill works but let's talk about
Anti devil bow 0.5 second cool-down increase would be enough
Glows I guess new glows of +8/+9/+10 weapons would be really cool
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Now Events!
Old sro players will remember this
Genie/Snowflake EVENT!
it used to be on Christmas you keep grinding normally and suddenly you find a genie/snowflake spawned next to you you kill it you get like jewel box collect 10 and exchange it you get like these rewards
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Immortal stone
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3% Devil spirit lasts 3 days
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Scrolls like dodging/trigger/hit
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Santa dress 2 unit blues
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Exp 100% Increasing ticket lasts 3 hours
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Skill Exp 100% Increasing ticket lasts 3 hours
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1 unit of Global/Reverse
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1 unit of 10% Damage/absorption scrolls
Regards!