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KL Online | 80 Cap | CH Only | Play2Win | Automatic Events | No Goldbotting

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KL Online | 80 Cap | CH Only | Play2Win | Automatic Events | No Goldbotting

Brace yourselves, KL Online is coming

We've kept you waiting for quite a long time by pushing the release date further and further away. However, we are finally able to proudly present you... KL Online

A few years back, we were dreaming of having our own private server, a server which would compete with the player count of original Silkroad servers. We wanted to achieve perfection, achieve features never seen before and yet keep
simplicity. Our goal was to monopolize the private server market, to centralize the players, to finally fulfill the dream that we had.

We have built a great team with people who collected experience in several other projects before and do not mean to disappoint you.
Now, it is time to show you the gathered experience, the flawless gaming and the undefeated combination of ideas!
Be prepared for our trial of becoming the perfect server for everyone:

One more paragraph.
We would like to tell you about a lot of things which are a major gameplay benefit and unique on KL Online However, we can not explain it all. The reasons why you have to try out Skalidor... there are many, way too many to fully explain
in a paragraph. Usually, we would talk about the PvP Trainer or the Events or all the other great features we have implemented. But, but but.... we will use this opportunity to tell you about one of our core features.
There are many servers out there, you play on them, they have great features, awesome gameplay functions. But there is one thing which is lacking on ALL servers.... a working alchemy rate!
The Alchemy rate is fucked up (sorry for inappropriate language, but that's the truth). Their Alchemy rate really sucks, some pluses are extremely easy and some are extremely weird. Some items seem to be easy to plus,
some seem to be a lot harder. Why is it, that nobody really understood the meaning behind the alchemy rate? We cannot answer this question, but we can assure you that you will not be able to complain against our Alchemy rate.
We have personally spent four hours fusing, re-adjusting and finding out the real way of how the alchemy rate works. This might not be something new to everyone, but to be honest, our rates are real. We are not going to tell you
some weird rate and hope it's fine. This is what we have personally tried out.
Our Alchemy rates are pretty simple and, to underline it again, our alchemy rates are REAL!
Quote:
Rates are:
+1 => 80%
+2 => 70%
+3 => 60%
+4 => 50%
+5 => 40%
+6 => 20%
+7 => 10%
+8 => 5%
+9 => 2%
+10 => 1%
+11 => 1%
+12 => 1%
As you can see, +11 and +12 are 1 percent. The reason we did this is because, everyone who has played long enough to be able to fuse such high pluses WILL have a premium plus and a lucky dress.
We are not doing this to make money or shit like that. We are doing this because we know that +11/+12 is NEVER fused without a premium+ and luck dress. Therefore the rate for +11 and +12 only depends on those things.
We have actually tried this shit out by hand. We fused a shitload of items on different pluses.... Right now, as we are writing this We are running a self-written fusebot on 3 characters which is just
creating items and fusing them, one after another. This is done so we can test the alchemy rate 100% and be more than sure that its real! One of the most important aspects of Silkroad is fusing. Without a good set, you
can not enjoy other features. This is the first Milestone to increase the gameplay!
We hope you like the rates. The rates will NEVER be changed. We are leaving them like this, no matter what you think, the higher pluses will not be touched, ever. Thank you for reading this paragraph, although, it seems to be quite long.

Quote:
WEB SİTE


FACEBOOK


Release Date:
Thursday ,20th February ▬ 20/02/2014
Official KL Online Trailer:

Basic

Cap | 80
Chinese Only
Exp
High enough to keep it exciting
SP
High enough to level without any gap
Drop Rate
Discussed in the feature list
Dg1-Dg8
Auto-Equipment of Items (Full blue & 41% white stats) + Normal DropRate
Dg9
15% Gold | Item Selling Gold Rate 30%
Reason: We don't actually care about botting, but we are strictly against goldbotting.. Thus, we would like you to only effectively bot inside the Jobcave (donwhang cave) where other players have the chance to fight goldbotters on their own.
Item Mall
We would like to say that we don't want to earn any money but we would be lying to you. Therefore, we will tell you straight out. We are trying to make money while spending time with our hobby; Silkroad. However we
are trying to sell you a product which is superior to others. Thus, we need an Item Mall (I.M.), however, a few chosen avatars will not be sold in the I.M.because we would like you to farm the parts while killing uniques. We want
you to experience gameplay at its' most diverse state.
IP Limit = 4
When you connect a fourth character, all other characters get disconnected simultaneously.
CoinSystem
Now.. we could write you 2000 words about this one right here, but we will save it to the features list and respective evaluation in order to show you each aspect of it.
MaxPlus
We would have liked to implement a Maximum plus, we were doing it, while a friend of us asked us to just leave it be. You can fuse as much as you want to but the rate above +12 is just 0%. You would need an immense amount
of luck to actually get as far as +12(Also because the rate for above +10 is based on premium+lucky dress only), if you are a risk-taker, you can try it. We highly discourage you to do so, due to the fact that we tried fusing with
a full inventory of +12 items and failed all of them (109 items). We aren't like other restrictive servers, you do, what you want to do. Your business not mine.
For more Alchemy information, read the large paragraph above, it explains everything that you need to know about our alchemy rates, since it's basically one core aspect/feature/function of Silkroad. It's all based on your items, your
sets and everything else. Enough said... read the section above if you haven't done so already.
MaxStack
Most items are stackable up to 10000 (10k). We thought, why stack elixirs and shit to just 1k when we can put it up to 10k. Stacking should make life easier.. and we will make it as easy as possible with this.

KL Online offers you completely free content which can be attained by playing actively. It's as simple as that. However, due to the nature of the world not everything will be droppable. You will need to get a few things via the
Item mall or from players who trade those items.
Whatsoever, please read the "Events & Free Silks" bullet point below.

Starters


These are the features that a normal server has. Most people open a server with just these few features and think it will be successful. We are not like that, we don't even think of these things as features. We mean, these things are
the most simple things, the basis to even start thinking about opening a server...
Now let's have people steal this miserable ideas and see em opening servers...

Automatic Equipment
It seems these days everyone has this feature, people love copying from guides... however ours is different. We don't like to go 'mainstream'.
With our improved Auto-Equipment you will be getting full blue items from first to eighth degree (1dg - 8dg). Additionally, 41% stats will be applied on each item.

Simple Item changes
Our equippable item changes are pretty simple to understand. The damage, reinforce and other components which determine the damage of an individual item have to be re-checked and adjusted in order to fit our balance and our idea
of fairness. We have actually checked each one of those damn 400 3rd gear items in order to improve the gameplay as much as possible.
There are some more minor item changes which can be seen in this list:
Spoiler

Skill changes
Our Skill changes are pretty decent and easy to understand. Actually, we haven't changed much on the existing masteries. Force has been balanced down a bit due to the nature of debuffing being overpowered in relation to other
classes. Whatsoever, don't worry, Intelligence based characters are not favoured either. Our server balance should be near to perfection.
Spoiler

Union Limit
Multiple servers have this feature now. We made it. We keep it. It's even better. Now you will only see 4 guilds inside the union... there will not be some random Guilds showing up all of a sudden.
Spoiler

Guild Start level
This would usually not be classified as a feature, however, not many people want things like that. So I'll explain it a bit.
Once you open a guild you usually need some SP to level it up and so on. What we are doing is, allowing you to skip those boring guild level ups which are useless anyway and thus, you will be allowed to directly have level 5 guilds.
Of course we have fixed the negative GP error too. You will not get any negative numbers there, since its just simply annoying. Bugs are the past guys, the past!
Spoiler

Custom Glows & SoX item looks
This isn't a proper feature either, just something to make item distinguishing easier. The visual look of Moon & Sun items has been changed to 10DG. Most of you like the 10 degree looks, according to a long forgotten poll.
Anyway, these will not be changed at all. The glows and looks are staying as they are. If you really like to change it, you can open the media anytime and change the link as you wish.
Spoiler

#1 Jobber
The name is actually kind of "over-the-top". It works pretty easy: You become the best jobber overall meaning the highest job level with the best items and you will receive the tag: [#1] inside your jobname & receive the Title:
#1 Jobber
Reason: Everyone loves fame, the more you can get, the better it is.
Spoiler

Guild Limit
We have been discussing this with a lot of players recently, resulting in a Guild member limit of maximum 32 characters per guild.
This will mean that you can get 30 members (other than the 2 Guild masters. Read more about this in the features below, yes we really want you to read the whole thread)

Stall Limits
We have changed the stall limits to 500Bil gold. This enables you to use gold in an easier way and buy items without getting scammed.
Spoiler

Jewel Box Event (Disabled, we need to find good rewards for it. Not just some str/int scrolls.)
Back to the roots.
The first official SilkroadOnline event made by ***max (which is crap compared to our events)

Help Window
Before you ask us any questions, please open the help window, it took quite a lot of time to make it and has a guide for almost any feature that we have. It makes supporting life a lot easier. Plus you give us time to work on other
things.
Just try it out, in case you don't know how to open it, press 'H'.
Also recommend this feature to everyone you know because as mentioned above, it will save the crew a lot of time (Less time required for supporting => more time for new features and fixes)
Spoiler
Anti Goldbot Policy
Large part of our concept which has a huge influence on the game.
Normal monsters don't drop anything useful except tier three items. They don't drop enough gold, so it's not really useful to bot there. They don't drop elixirs, alchemy materials or anything else which can be sold for gold except
for attribute&magic stones.
With this, we are allowing you to explore a wider spectrum of possibilities of gaining gold. You can go unique hunting, jobbing & so on. There is a variety of different things you can always do. However, we do allow botting itself.
You can do that in the jobcave, but you'll be killed before you know it.

Ingame Suggestions / Bug Report
Using the Message system you can send us suggestions anytime. Just send the messages to Charname 'Suggestion' (ingame) and we will read it.


Advanced


These are the so-called "advanced" features. The good servers these days... the ones with around 600 players have the basic features plus these ones here. We have them too, made them better... and actually that's not even the
highlight. What you are going see later on will be astonishing! We are not gonna say too much at this point. Just read each individual feature itself and try to understand why we made them. Some ideas might not be ours directly, however We've
changed them to fit our concept!

Real safezones!
This was actually pretty easy to do but its weird that nobody has done it before, at least nobody that we know of.
Basically, this means that the whole towns are safezones now, there used to be thieves cheating with goods inside towns which had spots without safezones. This 'bug' is finally fixed.

Unique Spawn Areas
We have added hundreds of spawn points for the uniques. We would like unique hunting to actually be different, to actually be more exhausting for the player himself, to actually be more entertaining and individualized for each single
person.
Other servers have copied this idea obviously, since it's great as fuck. However, most of them failed copying it properly.
Spoiler

Cerberus & Captain Ivy
We have added multiple spawning points for Cerberus and Captain ivy on the Chinese map as well. Cerberus spawns in the previously un-used Jangan regions. Captain Ivy will be spawning in previously un-used Donwhang regions. Check
out the spawn maps to find out where they spawn (inside the spoiler).
Spoiler

Job Cave Uniques
These uniques spawn inside the DW Cave (Job Cave/Temple).
Aquila, Goliath, Montecore & the boss unique Morgoth will be spawning inside the jobcave. Each one drops an extra amount of coins and gives you special items.
It will be a lot of fun competing with different people and different type of jobbers to get the kill on these uniques. You basically have to take over a complete room, since the uniques spawn in the empty rooms (Hint right here).
The kills will also grant you special titles.
Spoiler

Global Unique: Roc!
Roc is an awesome unique. ***max failed at implementing it properly. Let's do this properly, shall we?
Roc will be spawning all over the place, when we say 'all over the place', we mean it! It will be spawning at every possible X,Y Coordinate on our enabled maps. We would like to make you a spawnmap of it, but we would just be showing
you all regions from Jangan to Roc Mountain including Taklamakan and so on. Just keep in mind that Roc is nerfed down to fit 90Cap expectations, however it is still very very strong. You will most likely reach a new death streak. Also,
don't forget that you need the 'Fragment of the Sun' in order to buy Seal of Sun Items, among other ways of obtaining it, Roc has a chance to drop it.

Automatic Titles
This one is quite easy. You receive a XXXX Slayer title for each unique monster that you kill. The 'XXXX' will be replaced by the unique's name. However, you only keep the title until the next unique of the same kind has been killed
or you obtain a higher ranked title.
Possible titles: Tiger Girl Slayer, Uruchi Slayer, Cerberus Slayer, Captain Ivy Slayer, Isyutaru Slayer, Lord Yarkan Slayer, Demon Shaitan Slayer, Aquila Slayer, Montecore Slayer, Goliath, Morgoth Slayer, Roc Slayer.

Automatic Job Titles
You will be getting job titles weekly based on your 'Joblevel'. The Traders/Hunters/Thieves on the highest level in each respective job group will be receiving special titles. Become the best and see which title awaits you.

Automatic Title Grant Back
Pretty simple to understand.
If you receive a jobtitle, which you keep for at least 12 hours and then you kill a unique, your title will be replaced with the unique title. Now the problem arises: What happens if someone else kills that unique? Normally, you
would be title-less. However, in Skalidor's case, you will receive your job title again. Basically, granting your title back to you.

Special Trade Routes:
These routes have been made to enhance your jobbing experience, to allow you to wider the spectrum of different possibilities of trade routes which you take.
The main objective is to allow the triangular jobbing to be more centralized, due to the fact that traders will take these in order to gain more 'Trade Experience' and Contribution, which is used to gain coins in return. By using this
method of centralization, thieves will need to search less for trades and hunters will have fun by killing real players instead of some easy NPCs which are usually simply ignored.
In short: Everyone has more fun, everyone has the possiblity of gaining more Contribution and everyone wastes less time.

#1


This route will allow you to gain the most Contribution, however it is more difficult to complete, since the teleporters restrict your routing. It will allow thieves to 'guess' where you are. Whatsoever, at the same time you can also
'guess' where the thieves are.
Tactical teamplay is needed!
PS: Watch the video to know how to use this route.


#2


Our second route is very similar to the first one. The main difference is that the route is very very narrow. There is almost no space to run or hide. You can either go forward or backwards. Also there are no NPC thief spawns for
traders here. However, there are NPC thieves all around the area. You cannot simply lure the NPC thieves behind you and expect to ignore them. At this route, your hunter will need to protect you from the NPC's too. You should also
notice that, it will give you a little less Contribution, but this route is faster to complete.
Again, watch the video to find out how it really works.

Fortress War Kill Counter
For a certain amount of kills you will get secret rewards
You have to try it out, We are not going to tell you what you get. However, it will be worth it, especially with our guild limit and union limits, since there will be more enemies and more total kills that you can get. Plus there
will be a ranking on the website to show the best fortress war 'killers'. By that you can improve your guilds/unions fame.
There will also be achievements based on this. So be a good boy (no sexism, but according to rule 16 of here there are no women in the internet), and kill
your enemies.

Unique Titan Scrolls
These scrolls are pretty easy to use and understand. In our custom-made NPC at Donwhang Storage you will be able to buy Unique scrolls for a set Gold price. This helps you and the whole server economy. It gets rid of Gold and allows
you to spawn uniques to gain experience or help your friends to level up.

Job Cave (Donwhang Cave)
The Donwhang cave has been transformed into the Job temple and has been improved of course. You will not be able to use transports inside it by the way.
The spawn has been increased by 600% in total, this means there will be 6x more spawns inside. This will make it a lot more interesting and harder for "bots".
Also there are Job-based uniques spawning inside the cave. These uniques will give you titles as explained earlier and they will be extremely hard to kill, since people in different jobs will be able to attack you anytime.
You'll have a shitload of fun competing and stealing unique kills, receiving coins from the uniques and also dropping a few special items.

The normal monsters inside the cave also drop Seal of Star items which are +1 better than the 3rd tier items. We have made a pretty good rate for it, and it won't be too difficult to 'drop' those sos items. In combination of the
Skalidor Sets, you will have fun dropping different kinds of items and gain a lot of gold by selling these.
Those Seal of Star sets will also revive the Silkroad economy as there will be a special reward on each set if you wear the whole gear. As there will be 6 different sets you are forced to trade with other players if you want a
complete set.
Note that if you try to bot inside the jobcave you will have a normal elixir droprate and normal gold drop rate. But the main problem is that people will love to kill you. Jobkills give you joblevels. By having a high joblevel
you unlock achievements, you receive jobskills and honor ranks and most importantly, you become famous. (Isn't that the best thing in sro?). Anyways, you have to find out how awesome it is yourself, we could keep writing about
this for ages.

Red stat Removing (Durability Reduce remover scroll) & more
This scroll has unexpectedly taken quiet some time to make. Therefore, I'll put it into the features list.
How it works:
You put any equipment item into slot one of your inventory and use the Red Stat remover scroll.
You will be teleported almost instantly and the stat gets removed. If there is no redstat on the item, you receive the scroll back again. As simple as that

The Stat reset & skill reset
These scrolls work similarly (read above). You get teleported and done. No disconnects or anything.
The charname change scroll is a bit different. You use it, get disconnected. At the login window you see a charname change window, using that you can change your name.

Oldschool Player versus Player Capes.
This feature is pretty cool and requires no user input at all. Meaning, you can activate the 'Player versus Player' fighting mode and automatically receive an oldschool pvp cape. This allows us to give you back just a little more
of the oldschool feeling that you all want.
It is nice actually, you feel like you are back in 7th~8th Degree isro again.

Expert Features

Custom SoX System
As we did not like the "Bot to be the best-attitude" of Silkroad, we decided to make a complete new concept.
There are 9 different SoX Sets(+Accessories) and 8 different types of weapons in total.
We have 6 different Seal of Star Skalidor Sets with the same white stats but different "Set-blues" and additionally 1 Seal of Moon Skalidor Set, 1 Roc Set and 1 Seal of Sun Skalidor set.
Their strength is defined like in this example:

85+1 spear = Sos spear
85+2 spear = Som spear
85+3 spear = Sun spear
Spoiler



(Note: As there is no Roc weapon it does not fit this example, however Roc items are as strong as Seal of Moons)
We do not want to explain every single rate of the whole concept but you should know that there are different ways of obtaining different sets.
Each set has it's own, unique buffs which are applied to you if you wear a certain amount of parts of a set.

Spoiler

While Seal of Star items and Roc items are only droppable, Seal of Moon and Seal of Sun items(partially only) can be farmed.
You will need a lot of different coins in order to be able to buy a Seal of Moon or a Seal of Sun item at our Skalidor shop(located at donwhang storage).
Here is a little guide about how to obtain the different coins:

Copper: Sold for 1b/each at the Skalidor shop
Silver: Dropped by uniques
Gold: Gained by jobbing
Arena: Gained by playing "Capture The Flag"

Seal of Sun items cost 1 additional "coin" which is called "Fragment of the Sun", we will not tell you how to get it, as it is supposed to remain a secret until the first player finds out.
Those Fragments will be very rare as we wish to only have very few Seal of Suns on the server.
We wish you a lot of fun trying to be the first player owning a Seal of Sun item.


Job System
Everyone loved the real, old jobbing system ***max invented. It is one of the reasons why we all enjoy this game until today.
However they failed on perfecting the system and made it worse instead.
We tried to make a server which is based on jobbing and improved the system as far as we could. Jobrates are way higher than usual which means that there will be a lot of jobbing activity as everybody will try to get rich.
The additional traderoutes, the coin based SoX system and all the other small changes related features enhance the jobbing activity even more.
There are a lot of small features we did not mention yet such as buffed fortress war trade pets aka. Behemoth and Lizard (Behemoth has increased HP // Lizard has decreased hp but is immune against freezing skills) or the Honor
Buffs which are based on your joblevel(There are 90 joblevels in total).
The higher your rank in the top jobber's list, the more honor buffs you get.
(Note: The job level will be reset monthly in order to create equal chances for newcomers.)

Anti Cheat System for Trading
We developed a new anti cheat system for Skalidor as every other trial to stop "Contribution Cheating" failed (not only on our earlier servers).
We will not tell you how it actually works because we do not want you guys to try around until you find a way to work around it.
If you get caught you will be flagged as cheater in our database and you will not get any contribution or coins for 24hours at least.

All in all we have to say that it is impossible to catch every single cheater though.
There are cheaters who would look unsuspicious to humans as well, and our system is not able to detect such people, because we would ban too many unguilty persons otherwise.
Our system only bans people if it is certain that they cheat(ed).

However we want you to report job cheaters anyway as every support in this case helps. We want a legit server where players win, not cheaters or botters.

Additional JobSuits:
We have added additional jobsuits to ensure differentiation between players and their joblevel. These are based on different jobbing components which you will learn about further on. However, we would just like to state that we
have a wide range of alternative jobsuits available for purchase for simple gold at the usual NPCs.

Guild Co-Leadership
You will love this feature, there won't be a need for the main guildmaster to be online 24/7 to do some guild stuff. Finally you can just assign a second guildmaster for your guild and let him do all the dirty work for you
Both guildmasters have all privileges, you are allowed to change fortress rights, give rights, change grant names and so on, it is pretty simple (The only restriction is that you can not withdraw another guildmaster).
How to:
Write a message to the char that you would like to set as a guildmaster and inside the message you write: 'Set Guildmaster'
That's it. If it is successfull, you will receive a Private message saying so.

Live Support bot
We don't like corruption and we don't like trusting other people that we haven't known for years, or simply that we don't know in real life.
Therefore, almost nobody has Game Master rights. In order to give you the best possible support we made a bot ingame which will talk to you and answer your questions.
What the bot does is pretty simple, it saves the private messages that you send to him and sends all of these messages to our gamemasters and admins. We can see everything at the admin panel on our website. All we have to do is
reply on the website and you will see a PM ingame. This way all of us can support you in the best possible way AND the admins can always check what the GM's are writing etc.
If you have "longer" questions or need better support you can write a support ticket on the website. The live support bot is made for quick things. If you character is 'bugged' for some reason or if you have a huge problem, use
the support tickets please.

Quote:
WEB SİTE


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Release Date:
Thursday ,20th February ▬ 20/02/2014



KlOnline is offline  
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80 Cap with 9 DG wow its look awesome :O Say me how can i 81 lvl ?


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lmao ! This baby gotta rock.. immediately count me in.
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thread will be closed ! bb


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Copy/paste from Skalidor.... What a nub.
Website doesn't work.... What a nub.
You are not allowed to advertise your server if it doesn't go online within 3 days....
What a nub
Such nub
So nub
Wow
http://www.elitepvpers.com/forum/pri...ng-thread.html read it or gtfo.
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Opening time when ?
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Quote:
Originally Posted by clericakar View Post
Opening time when ?
Release Date:
Thursday ,20th February ▬ 20/02/2014
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Quote:
Originally Posted by clericakar View Post
Opening time when ?
20th February
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the thread will be closed opening time more then 3 days so bb
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Skalidor thread copy-paste.
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Quote:
Originally Posted by DoomsongDevice View Post
Release Date:
Thursday ,20th February ▬ 20/02/2014
Quote:
Originally Posted by fun4joke View Post
Copy/paste from Skalidor.... What a nub.
Website doesn't work.... What a nub.
You are not allowed to advertise your server if it doesn't go online within 3 days....
What a nub
Such nub
So nub
Wow
http://www.elitepvpers.com/forum/pri...ng-thread.html read it or gtfo.
Bro Not Skalidor Coppy !! This new server open !!

Quote:
Originally Posted by HydraLisk* View Post
Skalidor thread copy-paste.
Not Copy !! 80 Cap New Server LoL ! This Skalidor Editor.
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KlOnnline you just killing english.
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Close please.
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Quote:
One more paragraph.
We would like to tell you about a lot of things which are a major gameplay benefit and unique on KL Online However, we can not explain it all. The reasons why you have to try out Skalidor... there are many, way too many to fully explain
No, your server is not copied from Skalidor, your thread is, which means that you are so pathetic that you can't even write your own thread. Seriously, I guess you are one of those "10k pls" guys.


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