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Myth Reborn :: Cap 125, Arabia update, Triggered Instances, New Systems
Discussion on Myth Reborn :: Cap 125, Arabia update, Triggered Instances, New Systems within the SRO PServer Advertising forum part of the SRO Private Server category.
06/25/2013, 23:49
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#1
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elite*gold: 0
Join Date: Dec 2007
Posts: 3,210
Received Thanks: 6,240
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Myth Reborn :: Cap 125, Arabia update, Triggered Instances, New Systems
Server Information:Homepage:
Register: Coming soon...
Download: Below
Forum: Facebook:
- Cap: 125
- Based on vSRO v188 files
- EXP/SP Rates: 200x
- Item drop rate: 50x
- Gold drop rate: 30x
- Botting allowed (work mBot and SBot)
- IPLimit: 3
- 5k SP (+75k aproximately after completing Beginner's Area quests)
- 1k Gold (+5m aproximately after completing Beginner's Area quests)
- Stage scrolls
- 20 Return Scrolls
- 20 100% Speed Scrolls
- 1 Devil Spirit B Grade (7 days)
- 1 Angel Spirit B Grade (7 days)
- 1 Snowman pickpet (28 days, after completing New Companion's quest)
- 1 Satgat hat (1 Magic Option, after completing Lost on the Maze's quest)
- 1 Exp/SP increase ticket (7 days, after completing Lost on the Maze's Quest)
- 5 STR Scrolls (after completing Big Threat's quest)
- 5 INT Scrolls (after completing Big Threat's quest)
- 5 Trigger Scrolls (after completing Big Threat's quest)
About us:
Team:
Admin: Synx, Tronics
About me
Hi, my nick is Synx and I'm from Spain. I'm just a guy who like games, but not on the normal way, playing games is just half of the fun,
I'm a creative person and I want everyone to enjoy new stuff on the games they like, so basically I would say that I love improving my favourite games.
I've started playing SRO like anyone else would, a friend told me about the game and I started playing with him. That was back in 2007, lots of things
changed, and it's a shame that Joymax couldn't keep the rhythm their players were asking for. That's why basically Myth was born.
About Myth
Myth was an approach of how I would liked SRO to be. I don't like over-modified servers, neither default servers, Myth was my own vision of the game.
It was my very first experience as a server administrator, server developer and user supporter. I learnt a lot from it, I can't even enumerate how
this experience changed my life, and it was thanks to the players who shared the same feeling about SRO with me. Myth is now history, the amount of mistakes
I made and my lack of experience back then made the project fail, mostly also due to the attacks it was getting. But I didn't want to end like this,
for this reason, I've been working on the new version of Myth, Myth Reborn.
About Myth Reborn
Myth Reborn is the future of Myth, everything I've learned from the old Myth, the mistakes I made and the friends I gained, I applied everything there.
You will find many unique things on it. It has the same base features as the old Myth (achievements, hero rank, myth town, cap 125, etc.) plus some new
features (auto-notices, auto-equip system, triggered instances, new uniques, new avatars, etc.). It will be in constant development, I've rushed the
release a lot since the old players were asking a lot for it, so I will be developing updates on-the go. There are many future plans for Myth Reborn,
which include, 2 new classes (Darkness and Talwar for China and Europe respectively), improved job system (better rewards, more exciting system),
Survival maps, deep-final storyline with some interesting quests, and of course, always up to date with the official servers (this means, we will get
cap 130 as soon as Joymax implements it).
We are not an static server, always new content will be brought.
The future is us.
Server Features:
Beginner's Area with few quests and party instances | Auto-notice for pluses and seal drops over D12 | Auto-equip System through the Stage Scrolls up to D9 | Hero Rank System | Triggered instances | Arabia/Jupiter dungeons added like the original dungeons (triggers from the original DB) | Arabia quests working 100% | Achievement System | All the new avatars available, old avatars are scheduled and change every week on the Item Mall | Point System, allows you to buy some Item Mall items by completing achievements or staying online | New uniques spawning on the field (Mustafa, Kidemonas and Karkadann) | Oils available on the Oil seller of Baghdad | New skills animations for most of the skills for china and europe | 2 new emotions on the Action window | GM Skills (for GM's over level 4) | New interface: Dark Glare | New town: Myth Town | Stackable elixirs, stones and increased the stack of potions to 250 | Silkroad-R skills | Daily quests | Fellow pets | 8 characters per account | And many more to implement in the future! |
Screenshots:
Download links
4Shared
Google Drive
https://docs.google.com/uc?id=0B0UUP...xport=download
MediaFire
Mega
PutLocker
Torrent (magnet)
magnet:?xt=urn:btih:41B300BC7BFD31CE...a80%2fannounce
IMPORTANT NOTES!
Server is not open yet, it will open tomorrow or the day after tomorrow, no specific schedule yet
This is a rushed release, there are some systems temporary disabled or untouched, but they will be reworked (item dismantling is disabled, job system is default, both will be improved in future updates)
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06/25/2013, 23:53
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#2
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elite*gold: 0
Join Date: Jan 2008
Posts: 1,956
Received Thanks: 233
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yey, hope many ppl gonna join =)
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06/25/2013, 23:55
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#3
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elite*gold: 0
Join Date: Feb 2013
Posts: 45
Received Thanks: 4
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i am in :3 Cheetos .
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06/25/2013, 23:57
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#4
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elite*gold: 0
Join Date: Jun 2013
Posts: 222
Received Thanks: 83
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Awesome
Can you explian Achievement System,and quests?
Job system its old or there new system and sox we get from drops or otherway
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06/25/2013, 23:58
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#5
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elite*gold: 0
Join Date: Aug 2009
Posts: 1,595
Received Thanks: 949
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Wish you good luck
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06/25/2013, 23:58
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#6
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elite*gold: 20
Join Date: Jun 2012
Posts: 2,517
Received Thanks: 1,411
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welcome back synx
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06/26/2013, 00:01
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#7
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elite*gold: 0
Join Date: Dec 2007
Posts: 3,210
Received Thanks: 6,240
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Quote:
Originally Posted by M0stWanted™
Awesome
Can you explian Achievement System,and quests?
Job system its old or there new system and sox we get from drops or otherway
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Achievement system is something that was implemented on the old myth, basically you get points by completing specific tasks ingame. You can see the existing achievements on the help window:
You can use those points for purchase items on the point machine which is located on every town. There are pics of the items you can buy on the thread.
Job system is old one (v188 files), its untouched for now because we didn't have time to improve it, but its on our to-do list of the things we are going to improve. Our idea is base the whole late-game on the job system.
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06/26/2013, 00:01
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#8
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elite*gold: 48
Join Date: Nov 2008
Posts: 2,846
Received Thanks: 864
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Simply the best, like the old One.
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06/26/2013, 00:01
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#9
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elite*gold: 0
Join Date: Jul 2012
Posts: 80
Received Thanks: 7
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nice server  .. im in
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06/26/2013, 00:03
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#10
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elite*gold: 0
Join Date: Jul 2009
Posts: 1,426
Received Thanks: 1,016
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Good Luck....
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06/26/2013, 00:06
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#11
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elite*gold: 0
Join Date: Dec 2007
Posts: 1,097
Received Thanks: 428
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is it just at me or is the website lagging ?
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06/26/2013, 00:07
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#12
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elite*gold: 0
Join Date: Oct 2012
Posts: 63
Received Thanks: 3
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Add My skype to talking with you
Skype: backtrack61
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06/26/2013, 00:08
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#13
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elite*gold: 0
Join Date: Jul 2009
Posts: 409
Received Thanks: 44
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ip limit?
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06/26/2013, 00:08
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#14
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elite*gold: 0
Join Date: Dec 2007
Posts: 3,210
Received Thanks: 6,240
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Quote:
Originally Posted by toker
is it just at me or is the website lagging ?
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We are working on the website currently, so its normal its laggy (and not working yet).
Quote:
Originally Posted by sanes
ip limit?
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3
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06/26/2013, 00:09
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#15
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elite*gold: 0
Join Date: Jun 2013
Posts: 58
Received Thanks: 14
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NinjaS Guild is coming  )
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