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Swsro New skills

Discussion on Swsro New skills within the SRO Private Server forum part of the Silkroad Online category.

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Old 06/22/2010, 18:52   #76
 
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Quote:
Originally Posted by victorsalido View Post
Pk2=Database=Server.
What you talking about?

We talked with GM , maybe Li and GM will add avatars to the item shop
Fail, the trio u gave has FAR to many different things. pk2 has some basic information which is in the database, and has item information. database has all of those information,meaning every single file of a pk2, + the accounts and some more stuff which i dont know of.

and a server? please, u shud know that
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Old 06/22/2010, 19:02   #77
 
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50 silk for avatar? I think its to cheap. Then every1 will be with them like now every1 with 2-3 grab pets.
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Old 06/22/2010, 19:03   #78
 
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Quote:
Originally Posted by 2F@st View Post
Fail, the trio u gave has FAR to many different things. pk2 has some basic information which is in the database, and has item information. database has all of those information,meaning every single file of a pk2, + the accounts and some more stuff which i dont know of.

and a server? please, u shud know that
I tell you some last things.
Dont compare emulator databases with real server database.

The code line which is in the media.pk2 must be added to skilldata table + to an extern folder where the game server start from.

But since I dont have rights to see the gameserver, I cant tell you 100% exactly how it works, but its easy.

Quote:
50 silk for avatar? I think its to cheap. Then every1 will be with them like now every1 with 2-3 grab pets.
Maybe will be 10silk or 100silk or 30silk.Its just test prices.50silk seems good^^
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Old 06/22/2010, 19:14   #79
 
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nice nice.. Thank you for sharing information.
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Old 06/22/2010, 19:27   #80
 
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Quote:
Originally Posted by victorsalido View Post
I tell you some last things.
Dont compare emulator databases with real server database.

The code line which is in the media.pk2 must be added to skilldata table + to an extern folder where the game server start from.

But since I dont have rights to see the gameserver, I cant tell you 100% exactly how it works, but its easy.


Maybe will be 10silk or 100silk or 30silk.Its just test prices.50silk seems good^^
Will the avatar have any additional stats? Or just visual effect?
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Old 06/22/2010, 19:30   #81
 
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just visual effect for now
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Old 06/22/2010, 19:37   #82
 
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hey Victor ,
For avatar 50 silks is enough
as i said on other page of this thread
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Old 06/22/2010, 19:39   #83
 
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Quote:
Originally Posted by victorsalido View Post
Hello, how are all?

ATM we can post only one screen, but soon will post more.
Do you like european skills? I LOVE EUROPEAN SKILLS...

Screenshot:



In testing now...


What you guys say?
That ******* sounds SWEEEEET! I say YES
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Old 06/22/2010, 19:45   #84
 
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Originally Posted by .pR3y View Post
Will the avatar have any additional stats? Or just visual effect?
Basically the avatar suits are job suits.. but changed model.
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Old 06/22/2010, 20:09   #85
 
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Quote:
Originally Posted by Windrius View Post
This is the worst idea anyone could have ever had.
First of all, european skills were designed to be limited to the mastery. This will ruin the entire sturcture of the game, making the builds completly unstable.
Second, if these skills are added there will be lots of disadvantage, people are already complaining how bad european race is, as it is unfair for PVP. And yet it was limited so that the build would actually be possible to beat. Now imagine what "ultra" builds everyone will be able to do, if a str glavier will be able to hit 60000(as an example) with an european skill, well thats just an example, I'm sure people will think of a better way to use this.

So just want to say that this will ruin the entire build stability in silkroad.
I agree 100%. They are just making a Frankenstein server that will fail so hard.
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Old 06/22/2010, 20:13   #86
 
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Quote:
Originally Posted by victorsalido View Post
just visual effect for now
hm, isnt that useless? cuz we can make avatar by pk2 editin it shud give some more stat like 7 int 7 str
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Old 06/22/2010, 20:26   #87
 
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The dupe bug isn't already fixed? it's impossible to move items in inventory during exchange, NPC, stall, etc. right?

so we can't dupe because of that little thing, i think

Sry for offtopic, but i had to ask this .p
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Old 06/22/2010, 20:42   #88
 
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Quote:
Originally Posted by victorsalido View Post
I tell you some last things.
Dont compare emulator databases with real server database.

The code line which is in the media.pk2 must be added to skilldata table + to an extern folder where the game server start from.

But since I dont have rights to see the gameserver, I cant tell you 100% exactly how it works, but its easy.


Maybe will be 10silk or 100silk or 30silk.Its just test prices.50silk seems good^^
u mean the ref tables?, even so u dont have access to the database, meaning , u cant know if its emulated or not.

im thinkin its some basic reverse engineering, but even so, reverse engineering is far too complex for these 'smart' guys, who cudnt just a BASIC dupe bug.
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Old 06/22/2010, 21:20   #89
 
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Quote:
Originally Posted by xclusive™ View Post
"us" ? lets get one thing straight you are nothing to do with swsro you are just some nerd selling overpriced silk .......
Lets gets another thing straight, he has nothing to do with selling "overpriced" silk, he has something to do, with the website. Get your information right next time.

And i totally agree with Windrius , Builds will be to unbalanced and overpowered, worst update ever if this will come, only positive thing i see in this, is that Swsro, finally has done some coding in the european database.
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Old 06/22/2010, 21:20   #90
 
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What about fix first the bugs and then update (=or put more bugs ingame)?
11dg protector male and some parts armor are bugged.
No stall's. No coins to exchange 100m (prevent scammers), mobs 90-120 (except 101-109).
We need more GM's active ingame too.

Fix the actual problems and than update.
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