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Euro vs Chinese: Diference in EXP

Discussion on Euro vs Chinese: Diference in EXP within the Silkroad Online forum part of the Popular Games category.

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Old   #1
 
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Euro vs Chinese: Diference in EXP

I have this question, to however can answer me.
I have 2 chars lvl 78, Gap 0.
One is a Wizard/bard lvl 78.
Other is a Blader/Force lvl 78.

Why on earth does the euro gain 46k EXP per party mob,
While the chinese gains 37k EXP per mob?

They have gap 0, 78 wizard on euro, and 78 force on chinese.

Thanks for any conclusion.
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Old 10/16/2008, 16:39   #2
 
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It's the new party system.

Euros always gain more not sure of the logic behind it xD they get more and more as the average gets better.
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Old 10/16/2008, 17:28   #3
 
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I find euros get much more exp. People with full int also get more exp.
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Old 10/16/2008, 22:54   #4
 
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yes... euro get more cause they die faster .... Well at least thats what i think
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Old 10/17/2008, 03:16   #5
 
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i think your idea seems ilogical milky, people with worse sets die easier? does that mean they should get more XP?

the way euro's are designed is around the party system which will be the reason for the extra XP. dont ask me what the logic is behind it but its obiovusly been tought out xD
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Old 10/17/2008, 18:22   #6
 
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Quote:
Originally Posted by pieman99 View Post
i think your idea seems ilogical milky, people with worse sets die easier? does that mean they should get more XP?

the way euro's are designed is around the party system which will be the reason for the extra XP. dont ask me what the logic is behind it but its obiovusly been tought out xD
lol...i said i think...Anyway.. u have a point though ...Euro's work with Pt system..thats why they get more exp...
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Old 10/17/2008, 22:27   #7
 
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Eu chars gain More XP thats for sure Look on EoS highest lvl is Wizz .

But Weird is Full Str Warriors lvl fast too . Cant explain how it goes but i hope some1 knows it and iwll explain here
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Old 10/18/2008, 01:34   #8
 
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i'm glab i have an europeean char now cus otherwise it wouldn't be that fair right?
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Old 10/18/2008, 02:24   #9
 
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You're comparing here 2 different build chars
one is pure str (Blader) and the other one is pure int (Wizz)
its just simple, full int char get more xp that's why they level faster
try to compare both full int your Wizz with a full int nuker spear same level
and you'll see they almost get same xp, just wizz kills much faster than nuker
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Old 10/18/2008, 05:39   #10
 
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Quote:
Originally Posted by victorinoloyola View Post
You're comparing here 2 different build chars
one is pure str (Blader) and the other one is pure int (Wizz)
its just simple, full int char get more xp that's why they level faster
try to compare both full int your Wizz with a full int nuker spear same level
and you'll see they almost get same xp, just wizz kills much faster than nuker
No i have never tested a INT vs a STR chinese build.
I do highly doubth that INT vs STR gets diferent EXP, since i got that tested already.

BUT i am not sure, so in 2 months i will reply to this treath telling if its true or not.

Thanks to all for the reply, i guess EURO's will always get more EXP!
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Old 10/20/2008, 09:49   #11
 
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Quote:
Originally Posted by allcooll View Post
x/4 party gives the same amount as x/8 party?
no... x/4 party is totally different from x/8 party because of no pt mobs... with x/4 pt u will get approx max extra 10% exp and 10% sp for each mob meanwhile in x/8 pt u will get more exp and sp
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Old 10/20/2008, 10:28   #12
 
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Yeah full int def doesnt get MORE xp than full str..

thats just a weird theory

Sorry had to say it
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Old 10/22/2008, 07:47   #13
 
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party mobs = European gain more experience this is couse the pt system specially designed for european chars.
normal mobs = Chinese gain more experience this is all about solo style.


Its like this;
party mobs = more exp european, less exp chinese
normal mobs = more exp chinese, less exp european
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Old 10/22/2008, 10:08   #14
 
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Quote:
Originally Posted by theoneofgod View Post
It's the new party system.

Euros always gain more not sure of the logic behind it xD they get more and more as the average gets better.
the logic behind it is as following :3, Euro's are MEANT to be party players, while Chinese are meant to be solo, i found this interview

which is an interview with a silkroad GM, or a developer which explains how they wanted euro to be party players (eg. cleric? party heals, party buffs, party res even) warrior pain quota etc. lots of lots of party stuff which you dont see at chinese chars, i think its to encourage euro's to play in party and use the best of theyre potencial as party players and not as solo.

BOO
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Old 10/22/2008, 10:10   #15
 
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Quote:
Originally Posted by allcooll View Post
x/4 party gives the same amount as x/8 party?
1\4 party gives normal exp, 2\4 normal 3\4 normal but when u hit 4\4 on both exp and items distribution, you win 10% exp. i heard that if its item share u gain 20%, but never checked it i guess u also need to be near everyone who knows *write something quickly in my to do list*

as for \8 partyies, obviously if its 8, its exp share so its probably lower exp in the close range, but for the long range i guess if your lots of ppl in party and you can involve euro's too in the long run the exp is waay better.
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