Its been a looong time since I've been here. Unfortunately I no longer have access to my OG account but whatever
This year has been quite interesting and somehow I got back to silkroad online (one of those new corona hobbies I guess)
But not just that, I wanted to do something that I've always wanted to do but back then (who knows how many years) but I just didn't had the skill.
So this year I've tried again (or at least started to)
Long story short I started working on a silkroad online clone and called it Scythian Quest (a name that actually has some "silkroad lore" in it^^) . It is literally supposed to be a clone NOT a remake with new assets etc.
Actually it is simply using and reading the original files.
This is essentially a much different approach to the reverse engineering master mind florian0 and his
I think his approach is a much quicker way of allowing changes to the original game especially short term, while scythian quest aims more for the longer term goal.
I'm sure both projects can in someway or another contribute to each other and in fact I pretty much silently learned a lot from florian0s posts about reverse engineering. (Btw. you can visit if you also want to learn a bit about reversing silkroad)
Even though the silkroad community is getting smaller and smaller I still feel like this project has a chance to succeed and build up a community if done right.
You might ask why would I waste my time like that? Well just like all other hobbies - because it is fun - thats it. There are probably tons of things you could
spend your time on but sinking back into those nostalgic memories of silkroad is just really enjoyable and game development on top of it just makes it even better.
Anyway I've created a small video doing a little faq + showing a little bit of what I already have. Its pretty much my first time creating video content so
there is certainly lots of things that could be much better. But you gotta start somewhere right? And if I speak to slowly for you just speed up the video
Video
TL;DW FAQ
- What the hell is scythian quest?
See above, basically creating a clone game from scratch. - What is the current state of the game?
Base framework has been built and has support for main file resources. - What is up next?
Engine optimziations and restructuring - Can we support or help?
Absolutely just discuss and share. More later. - What engine are you using and in what programming language are you coding?
No public engine (self written) and Rust. - Will it be open source?
No, at least not yet - Will there be support for modding?
Oh yes, community driven content is the only thing that would make this project survive long term anyway.
think you know a better place.
Also for us devs depending on how well the idea works I will provide a list with TODOs where you can help and join the project.
Anyway, feel free to discuss I'm very open minded to any suggestion / critics / feedback etc.