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[WIP] Get SRO Source Code - by re-writing it

Discussion on [WIP] Get SRO Source Code - by re-writing it within the SRO Coding Corner forum part of the Silkroad Online category.

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Old 06/25/2019, 16:29   #61
 
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im trying

Quote:
Originally Posted by chipno0p View Post
A simple way to solve this is copy the csdint from Vc100 or other to vc80 and reload the project
full error

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Originally Posted by chipno0p View Post
A simple way to solve this is copy the csdint from Vc100 or other to vc80 and reload the project
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Originally Posted by florian0 View Post
Networking support is not added yet.

Do you have any error message regarding cstdint? I don't have any issues with includes.
please add this
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Old 06/25/2019, 17:23   #62
 
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Originally Posted by concucu View Post
im trying



full error





please add this
well I added into this directory and it worked
Microsoft Visual Studio 8\VC\include\
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Old 06/25/2019, 19:24   #63
 
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please add this
Why don't you do it on your own?!
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Old 06/25/2019, 19:27   #64
 
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Why don't you do it on your own?!
because im not pro coder, im tried for 2 months ago, if I could do it, I would not ask
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Old 06/28/2019, 22:31   #65
 
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please add this
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because im not pro coder, im tried for 2 months ago, if I could do it, I would not ask
That's okay. I've been asked to add networking support quite a few times and it is on my personal roadmap already. I just couldn't gather enough motivation to make a proper implementation. Networking itself is already working (see my QuickStart release), It just doesn't have a suitable implementation for general purpose use, yet.
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Old 07/19/2019, 17:50   #66
 
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I need to write down the game 9dragons muon instead of a delicious game in the game, with someone who can travel inbox via my facebook
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Old 08/03/2019, 12:09   #67
 
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I think i try everything for working this function void PrintSystemMessage(eLogType level, wchar_t* str); but not working what i should do?
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Old 08/03/2019, 12:23   #68
 
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I think i try everything for working this function void PrintSystemMessage(eLogType level, wchar_t* str); but not working what i should do?
Code:
g_pCGInterface->PrintSystemMessage(NONE, L"Hello World!");
But since there is no implementation of PrintSystemMessage, you'll need to add that aswell. Address is 0x007781B0. Since the parameter-list is known, you might wanna try to reconstruct it yourself first. You might wanna make str const since it is not modified by the function.

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Old 08/03/2019, 12:39   #69
 
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C2059 syntax error : 'function-style cast' ClientLib c:\users\{user_name}\desktop\{solution_name}\clien tlib\src\GInterface.h 34

I see this error
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Old 08/03/2019, 12:46   #70
 
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I see this error
Meh. I hate MSVC. That message doesn't even contain a single bit of information what's wrong. Are there any other messages displayed? Maybe check the Output tab...

Since the error occurs in GInterface.h Line 34, the issue might be that you put the code in a .h file instead of .cpp. Put it into GInterface.cpp
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Old 08/03/2019, 12:52   #71
 
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34.Line: reinterpret_cast<void(__thiscall*)(GInterface*, eLogType, const wchar_t*)>(0x007781B0)(this, level, str);
and
Output List
3 syntax error : 'function-style cast' ClientLib, DevKit_DLL, DevKit_DLL Same Line 34
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Old 08/03/2019, 13:33   #72
 
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Ah found it. Oops.

reinterpret_cast<void(__thiscall*)(CGInterface*, eLogType, const wchar_t*)>(0x007781B0)(this, level, str);
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Old 08/03/2019, 13:58   #73
 
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Bro. How to fix the position, even if the screen size is changed?
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Old 08/03/2019, 18:19   #74
 
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Thank you so much! It's worked!
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Old 08/03/2019, 19:09   #75
 
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There's a function that deals with positioning of the "guide" icons on the side. I haven't reversed that, yet. All other elements need to be positioned by your own code using WindowWidth and WindowHeight.
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