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Cap 100 - Int Bowman.
Discussion on Cap 100 - Int Bowman. within the Silkroad Online forum part of the Popular Games category.
11/08/2009, 12:34
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#1
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Cap 100 - Int Bowman.
Hello. I have a question about cap 100 int bowman. What set to wear, what skills to use? I am thinking about Light/Cold/Pach. And wear garm or pro. Tell me what imbue to use. Or maybe it's better to make hyb - like 8:1 int? Share with me ur ideas and what u know. Thanks in advance.
Peace!
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11/13/2009, 03:57
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#2
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Quote:
Originally Posted by CosaNostra01
Hello. I have a question about cap 100 int bowman. What set to wear, what skills to use? I am thinking about Light/Cold/Pach. And wear garm or pro. Tell me what imbue to use. Or maybe it's better to make hyb - like 8:1 int? Share with me ur ideas and what u know. Thanks in advance.
Peace!
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for uniques only would be the best
fire,light and pacheon 100
and if u wanna do pvp too would be
ice,light pacheon 100
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11/13/2009, 05:11
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#3
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Well I already have done the math proving that fire 100 will hit slightly more weapon skill damage than lightning 100 and a good bit more nuke damage, and don't feel like reposting right now
But in incredibly brief terms, you can average fire imbue low~high and compare it to the same with lightning imbue low~high and you will find that it's approxomately 18% stronger, so the buff and imbue cancel each other out for base damage, and on top of that fire gets phy boost and stronger nukes so all hits are stronger.
Personally, I prefer the things fire gives you too, such as earth fire, fire wall, and fire shield...seem to give much better advantages than that of lightning. And you don't really need the speed for pvp anyways because you are as long range if not longer than pretty much everyone you'll ever be fighting.
So yea, fire. As for hybrid, I'd personally recommend hybrid due to the fact that otherwise you really have no good defense feat...spears have hp, s/s have shield, but all you have is a chance at knockback. Also, the fact that you crit a lot makes hybrid deal extra damage so it's definitely not a bad idea.
Side note: 105 cap, with 330 mastery cap, you can get max pach/fire/ice and on top of that level 15 lightning so not only will you have already stronger than lightning strength, but get 5% more :P
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11/13/2009, 14:35
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#4
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is a good guide that might help you. Click
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11/13/2009, 14:52
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#5
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light 50 ice 50#
pacheon fire 100.
protector.
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11/13/2009, 15:19
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#6
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Quote:
Originally Posted by HaltDeineFresse!2
light 50 ice 50#
pacheon fire 100.
protector.
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Seriously... Do you have any idea of what you just said?
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11/13/2009, 15:21
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#7
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Quote:
Originally Posted by HaltDeineFresse!2
light 50 ice 50#
pacheon fire 100.
protector.
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50 ice with a pure int ? with a bow? good luck with that
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11/13/2009, 16:17
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#8
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100light,100ice,100pacheon..
And wear protector ....
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11/13/2009, 16:26
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#9
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the problem with pure int archer is that you need ice high and fire.. and light for the ghost walk.. if you go light ice you will lack damage and if you go fire cold you will lack mobility
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11/13/2009, 19:57
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#10
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Quote:
Originally Posted by LittleDreamer
the problem with pure int archer is that you need ice high and fire.. and light for the ghost walk.. if you go light ice you will lack damage and if you go fire cold you will lack mobility
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This build is kinda bad in iSRO, that's why no one does it... Either you are slow, or you are weak, and other builds easily crush this one.
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11/13/2009, 20:20
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#11
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Quote:
Originally Posted by urmomzzz
This build is kinda bad in iSRO, that's why no one does it... Either you are slow, or you are weak, and other builds easily crush this one.
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yup.. i had a lvl 98 pure int archer once died so fast xD
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11/13/2009, 21:23
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#12
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well this build is only for unique hunting , anyways, 70:70 is the best build for a bowman in my opinion, pure intz die too fast :/
btw, go for light/cold/patch
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11/13/2009, 21:25
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#13
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Quote:
Originally Posted by LittleDreamer
50 ice with a pure int ? with a bow? good luck with that
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thx, 50ice is still good xD
just the sun,is the way,how to play
JK
seriously
100light ice peacheon,nothing anymore to say omg ...
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11/14/2009, 00:20
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#14
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light is useless as u have more damage with fire without 18%mag damage then with light with 18% mag damage, with fire you got extra 18% phy arack and mag def, also firewall is useful on pvp. Pacheon\cold\fire is the ultimate build for int archer (i had one)
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11/14/2009, 11:47
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#15
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Quote:
Originally Posted by 0xilitol0
light is useless as u have more damage with fire without 18%mag damage then with light with 18% mag damage, with fire you got extra 18% phy arack and mag def, also firewall is useful on pvp. Pacheon\cold\fire is the ultimate build for int archer (i had one)
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no its not.. have you even tryed this out? you need ghost walk as int archer.. else you cant move around.. anyways int archer is a bad build to do.. since you will either lack damage or mobility..
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