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[Release] shStudio 0.7.5

Discussion on [Release] shStudio 0.7.5 within the Shaiya PServer Guides & Releases forum part of the Shaiya Private Server category.

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Old 04/09/2016, 15:55   #376
 
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Caster First off amazing tool. the old one was great 7.5.5 even better. I just wondered however if it was possible to manipulate the wire frame .. the actual terrain height etc to creat a whole new map? or whether i would just have to do that with objects such as buildings and trees etc?
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Old 04/09/2016, 22:57   #377
 
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Quote:
Originally Posted by [ADM]Minxii View Post
Caster First off amazing tool. the old one was great 7.5.5 even better. I just wondered however if it was possible to manipulate the wire frame .. the actual terrain height etc to creat a whole new map? or whether i would just have to do that with objects such as buildings and trees etc?


Raw file.
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Old 05/02/2016, 11:42   #378
 
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Help the font broken when Hangul(korean) input.
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Old 05/12/2016, 10:52   #379
 
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Is it just me or does the shStudio not create the SQL script at all?
Connected all, database, server repository and opened my work space. It just saved it to my workspace and nothing else. (Although it said "File saved and script generated")
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Old 05/12/2016, 10:55   #380
 
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look in your ShaiyaServer\PSM_Client if not it's not setup right
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Old 05/12/2016, 11:05   #381
 
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there are 2 way, the LIVE section, with the synchro Database/table. and the .sql Script, connected as Cronus told to ShaiyaServer\PSM_Client and same to create a folder name SCRIPTS in this directory where all .sql will be save.
In order for the LIVE sction, try to disconnected the Workspace Save and to connect to server so to the database In local work well

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Old 05/12/2016, 11:11   #382
 
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mine is like this



BUT npcQuest is saved then in C:\ShaiyaServer\PSM_Client\Bin\Data with this setup.

If you also read there is a few buggs with 7.5.5, i use 7.50 for skills, 7.5.3 for npcquest, it's realy not a perfect tool atm. but we all waiting for 7.5.6 :-)

7.5.0 for skills don't make it ep 5 , so after your done editing copy it and change it to ep 5 with 7.5.5, well save everything and test realy only way to make sure you ahve old before you mess them up hahaha
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Old 05/12/2016, 11:33   #383
 
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Thank you guys, I guess I was too blind finding the sql scripts. Somehow the "live synchro" does not work for me, although I connected everything.
If there is no "SCRIPTS" folder it'll just create the scripts to "PSM_Client" directly.
Thanks for your hints for future skill and npcquest editing!
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Old 05/14/2016, 09:50   #384
 
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Originally Posted by GMCronus View Post
with sh tool 0.7.5.5 i keep getting this on a few monsters

many other work great, any idea why?

sorry i figuered it out my self LOL was too much gold set on them. sorry
I'm having the same issue with Queen Kaizerin & Vanus but I can't figure out why D: All stats, gold etc look just fine to me.
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Old 05/14/2016, 11:56   #385
 
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for that you need to connect to the data base and then extract the client then opens the client after extracting you will generated monsterExe.sdata and SQL_Monster

100% function
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Old 05/15/2016, 05:40   #386
 
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For those receiving the "The application failed to update the monster in the database." error, I am unsure at what the cause of the error is - but for me it only happens after I've imported server definitions (created MonsterEx.SData). At this point though, you can disconnect your database from ShStudio and continue edits in the Monster.SData with the MonsterEx.SData anyway, that's all I do - and update your database manually with the Monster.sql scripts that are generated when you've completed your edits.
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Old 05/28/2016, 16:10   #387
 
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I'm back with the reason for the "The application failed to update the monster in the database." error. This is caused by the Money1 and Money2 columns, or in the ShStudio window "Gold" and "up to" values.

Anything above 32767 (max value for smallint) will cause this error. You can enter a maximum value of 65534 and the Monster.sql script will update this for you, although it seems like ShStudio will not update it directly.
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Old 05/28/2016, 17:21   #388
 
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Originally Posted by wallerus View Post
I'm back with the reason for the "The application failed to update the monster in the database." error. This is caused by the Money1 and Money2 columns, or in the ShStudio window "Gold" and "up to" values.

Anything above 32767 (max value for smallint) will cause this error. You can enter a maximum value of 65534 and the Monster.sql script will update this for you, although it seems like ShStudio will not update it directly.
I've got 0 in both Money1 & Money2, still fails to update it.
EDIT: Just tested changing other values such as SP and MP to go over the smallint value - gives the error as well. So seems to be not only the Money1 and 2, but others as well.
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Old 05/28/2016, 18:32   #389
 
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yea just remove the sql and it works great
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Old 05/28/2016, 20:56   #390
 
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Quote:
Originally Posted by Tzimba View Post
I've got 0 in both Money1 & Money2, still fails to update it.
EDIT: Just tested changing other values such as SP and MP to go over the smallint value - gives the error as well. So seems to be not only the Money1 and 2, but others as well.
Can you upload a screenshot of the ShStudio screen on the Monster you're editing?
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