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Shaiya Creation
Discussion on Shaiya Creation within the Shaiya PServer Advertising forum part of the Shaiya Private Server category.
02/03/2011, 14:38
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#31
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We shooting for 9pm gmt-5 friday
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02/03/2011, 14:53
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#32
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Ok, well darn! Lol.
I'll not be off work until 12AM GMT-6, so thats... 1AM at the time there... so... not bad, I'll only miss out on about 4 hours goodie!
Looking forward to it.
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02/03/2011, 19:10
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#33
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Lol well I hope you enjoy your playtime
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02/03/2011, 19:12
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#34
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9pm gmt-5...4pm woot ill be one of the first on
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02/03/2011, 20:54
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#35
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highest lvl 60?
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02/03/2011, 20:57
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#36
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Yes, highest level will be 60.
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02/03/2011, 23:40
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#37
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Beta tommorow!! everyone get ready for pure win!
feel free to ask me any questions!
-bane
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02/04/2011, 00:11
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#38
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Haha i might have not have to go to work tomorrow cause of the snow So maybe i can actually start the server with you guys
Its gonna be fun!!!!
<Shaman
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02/04/2011, 00:12
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#39
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You Bane, are a freaking genius... These class's are BEAST!!!!
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02/04/2011, 00:30
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#40
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Demon Blood
-PASSIVE-
Relax Body
Level 1: (1p, lvl6) Increases regeneration rate of HP, MP, SP by 4% of total amounts every 3 seconds permanently.
Level 2: (2p, lvl15) Increases regeneration rate of HP, MP, SP by 6% of total amounts every 3 seconds permanently.
Level 1: (2p, lvl26) Increases regeneration rate of HP, MP, SP by 8% of total amounts every 3 seconds permanently.
Backpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Interpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
Staff Mastery
Level 1: (6p lv25) Builds up your skills more faster when you are using sfaffs.
-BASIC-
Magic Spot
Level 1: (3p lv1) Deals 130 extra damage plus your Magic Power instantly with non-elemental magic.
Level 2: (3p lv17) Deals 217 extra damage plus your Magic Power instantly with non-elemental magic.
Level 3: (4p lv35) Deals 343 extra damage plus your Magic Power instantly with non-elemental magic.
Town Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Body Protector
Level 1: (3p, lvl 2) Increases your Physical Defense by 12%; Chance to evade against Physical Attaks by 4% for 10 minutes.
Level 2: (4p, lvl 17) Increases your Physical Defense by 24%; Chance to evade against Physical Attaks by 8% for 10 minutes.
Level 3: (4p, lvl 34) Increases your Physical Defense by 47%; Chance to evade against Physical Attaks by 14% for 10 minutes.
Mana Shot
Level 1: (3p lv13) Deals 243 damage on mana plus initial damage. Only usable on players from enemy realm.
Level 2: (3p lv23) Deals 438 damage on mana plus initial damage. Only usable on players from enemy realm.
Level 3: (3p lv36) Deals 987 damage on mana plus initial damage. Only usable on players from enemy realm.
Stamina Shot
Level 1: (3p lv13) Deals 243 damage on SP with initial damage. Only usable on eney players not monsters.
Level 2: (3p lv23) Deals 438 damage on SP with initial damage. Only usable on eney players not monsters.
Level 3: (3p lv36) Deals 987 damage on SP with initial damage. Only usable on eney players not monsters.
Stamina Leakage
Level 1: (3p lv16) Debuff Causing the target to loose 78 SP every 3 seconds over 30 seconds.
Level 2: (3p lv28) Debuff Causing the target to loose 122 SP every 3 seconds over 30 seconds.
Level 3: (3p lv40) Debuff Causing the target to loose 267 SP every 3 seconds over 30 seconds.
Mana Leakage
Level 1: (3p lv16) Debuff causing the target to loode 78 MP every 3 seconds over 30 seconds.
Level 2: (3p lv28) Debuff causing the target to loode 122 MP every 3 seconds over 30 seconds.
Level 3: (3p lv40) Debuff causing the target to loode 267 MP every 3 seconds over 30 seconds.
-COMBAT-
Shadow Sleep
Level 1: (3p lv9) Mesmerizes the target for 5 seconds only in Stealth Mode until the target suffers damage.
Level 2: (3p lv41) Mesmerizes the target for 10 seconds only in Stealth Mode until the target suffers damage.
Elemental Shock
Level 1: (4p lv10) Hurls elemental ball that causes 100 extra damage plus your Magic Power to enemies within 10 meters of the target. Additional 75 every 3 seconds for 24
Level 2: (4p lv26) Hurls elemental ball that causes 265 extra damage plus your Magic Power to enemies within 12 meters of the target. Additional 175 every 3 seconds for 24
Level 3: (4p lv35) Hurls elemental ball that causes 423 extra damage plus your Magic Power to enemies within 14 meters of the target. Additional 360 every 3 seconds for 24
Step in Shadows
Level 1: (5p lv10) Step into the Shadows to Stay undetected for 10 seconds.
Level 2: (3p lv25) Step into the Shadows to Stay undetected for 20 seconds.
Level 3: (2p lv48) Step into the Shadows to Stay undetected for 60 seconds.
Surgy Shock
Level 1: (5p lv15) Deals 99 extra damage plus Magical Attack Power instantly with powerful earth magic and additional 295 every 3 seconds over 18 seconds to all enemies surrounding your target.
Level 2: (4p lv30) Deals 186 extra damage plus Magical Attack Power instantly with powerful earth magic and additional 327 every 3 seconds over 18 seconds to all enemies surrounding your target.
Level 3: (6p lv45) Deals 214 extra damage plus Magical Attack Power instantly with powerful earth magic and additional 550 every 3 seconds over 18 seconds to all enemies surrounding your target.
Sustain Doom
Level 1: (3p lv16) Deals 180 damage every 3 seconds over 24 seconds instead of shorter range.
Level 2: (3p lv28) Deals 270 damage every 3 seconds over 24 seconds instead of shorter range.
Level 3: (3p lv49) Deals 525 damage every 3 seconds over 24 seconds instead of shorter range.
Venom Crash
Level 1: (4p lv18) Poisons a target that causes periodically 10 percent damage of current HP over 15 seconds.
Level 2: (4p lv28) Poisons a target that causes periodically 15 percent damage of current HP over 15 seconds.
Level 3: (4p lv39) Poisons a target that causes periodically 12 percent damage of current HP over 15 seconds.
Storm Shock
Level 1: (5p lv19) Deals 107 extra damage plus your Magical Attack Power instantly with powerful wind magic and additional 300 damage every 3 seconds over 18 seconds.
Level 2: (4p lv40) Deals 212 extra damage plus your Magical Attack Power instantly with powerful wind magic and additional 400 damage every 3 seconds over 18 seconds.
Level 3: (6p lv56) Deals 360 extra damage plus your Magical Attack Power instantly with powerful wind magic and additional 650 damage every 3 seconds over 18 seconds.
Flame Shock
Level 1: (5p lv20) Deals 150 extra damage plus your Magical Attack Power instantly with powerful fire magic and additional 340 damage every 3 seconds over 21 seconds.
Level 2: (4p lv42) Deals 225 extra damage plus your Magical Attack Power instantly with powerful fire magic and additional 423 damage every 3 seconds over 21 seconds.
Level 3: (6p lv55) Deals 342 extra damage plus your Magical Attack Power instantly with powerful fire magic and additional 621 damage every 3 seconds over 21 seconds.
Earth Shock
Level 1: (5p lv24) Deals 250 extra damage plus your Magical Attack Power instantly with powerful earth magic and additional 370 damage every 3 seconds over 24 seconds.
Level 2: (4p lv44) Deals 270 extra damage plus your Magical Attack Power instantly with powerful earth magic and additional 480 damage every 3 seconds over 24 seconds.
Level 3: (6p lv59) Deals ? extra damage plus your Magical Attack Power instantly with powerful earth magic and additional ? damage every 3 seconds over 24 seconds.
Health Drain
Level 1: (6p lv27) Deals 337 damage and transfer it to caster as HP with a 85 percent chance.
Level 2: (7p lv37) Deals 470 damage and transfer it to caster as HP with a 85 percent chance.
Level 3: (8p lv47) Deals 693 damage and transfer it to caster as HP with a 85 percent chance.
-SPECIAL-
Bloody Karma
Level 1: (0p lv1) Increases both of Physical and Magical Attack Power by 15 instead of reducing your maximum HP by 60 for 20 seconds.
Level 2: (0p lv20) Increases both of Physical and Magical Attack Power by 52 instead of reducing your maximum HP by 204 for 40 seconds.
Level 3: (0p lv40) Increases both of Physical and Magical Attack Power by 108 instead of reducing your maximum HP by 458 for 60 seconds.
Magic Defy
Level 1: (4p lv25) Evades any Magical Attacks 2 times until takes no magical hit or evades 2 times. However some spell has immunity.
Level 2: (5p lv37) Evades any Magical Attacks 3 times until takes no magical hit or evades 3 times. However some spell has immunity.
Level 3: (5p lv51) Evades any Magical Attacks 5 times until takes no magical hit or evades 5 times. However some spell has immunity.
Potential Viable
Level 1: (1p lv17) Increases Movement Speed by 1 level and chance to critically ranged attack by 8 percent automatically for 30 seconds whenever HP falls below 8 percent. This effect will not trigger more than once every 3 minutes.
Level 2: (2p lv29) Increases Movement Speed by 1 level and chance to critically ranged attack by 15 percent automatically for 30 seconds whenever HP falls below 10 percent. This effect will not trigger more than once every 3 minutes.
Level 3: (3p lv50) Increases Movement Speed by 1 level and chance to critically ranged attack by 25 percent automatically for 30 seconds whenever HP falls below 12 percent. This effect will not trigger more than once every 3 minutes.
Health Assistant
Level 1: (4p lvl 19) Consumes Sp first against any hits then uses HP for 60 secs.
Level 2: (5p lvl 29) Consumes MP first against any hits then uses HP for 60 secs.
Level 3: (6p lvl 47) Consumes SP then MP, in order, against any hits, then uses HP for 60 secs.
Transformation
Level 1: (5p lv21) SKill that transforms the player into a certain animal for 1 minutes. It will be automatically realeased once battle is engaged.
Level 2: (4p lv31) SKill that transforms the player into a certain animal for 3 minutes. It will be automatically realeased once battle is engaged.
Level 3: (3p lv42) SKill that transforms the player into a certain animal for 5 minutes. It will be automatically realeased once battle is engaged.
Magic Mirror
Level 1: (7p lv22) Reflects all magic damage dealt to its caster for 8 seconds.
Level 2: (8p lv32) Reflects all magic damage dealt to its caster for 10 seconds.
Level 3: (9p lv43) Reflects all magic damage dealt to its caster for 15 seconds.
Death's Touch
Level 1: (7p lv58) Confuses near by enemies within 10 meters around you, dealing 3000 extra damage plus your Magic Power and reduces any affected enemies REC,DEX,WIS by 150 for 12 seconds.
Level 2: (8p lv59) Confuses near by enemies within 14 meters around you, dealing 5000 extra damage plus your Magic Power and reduces any affected enemies REC,DEX,WIS by 200 for 12 seconds.
Level 3: (9p lv60) Confuses near by enemies within 18 meters around you, dealing 8000 extra damage plus your Magic Power and reduces any affected enemies REC,DEX,WIS by 250 for 12 seconds.
Sorcerer
PASSIVE-
Dagger Weapon Power Up
Level 1: (2p, lvl 5) Increase Attack Power by 5 for Daggers permanently.
Level 2: (3p, lvl 16) Increase Attack Power by 12 for Daggers permanently.
Level 3: (4p, lvl 25) Increase Attack Power by 20 for Daggers permanently.
Mana Training
Level 1: (2p, lvl5) Increases MP by 110 permanently with training of the soul.
Level 2: (3p, lvl16) Increases MP by 255 permanently with training of the soul.
Level 3: (4p, lvl25) Increases MP by 448 permanently with training of the soul.
Relax Body
Level 1: (1p, lvl6) Increases regeneration rate of HP, MP, SP by 4% of total amounts every 3 seconds permanently.
Level 2: (2p, lvl15) Increases regeneration rate of HP, MP, SP by 6% of total amounts every 3 seconds permanently.
Level 1: (2p, lvl26) Increases regeneration rate of HP, MP, SP by 8% of total amounts every 3 seconds permanently.
Backpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Interpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
-BASIC-
Town Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Body Protector
Level 1 (3p, lvl 2) Increases your Physical Defense by 12%; Chance to evade against Physical Attaks by 4% for 10 minutes.
Level 2 (4p, lvl 17) Increases your Physical Defense by 24%; Chance to evade against Physical Attaks by 8% for 10 minutes.
Level 3: (4p, lvl 34) Increases your Physical Defense by 47%; Chance to evade against Physical Attaks by 14% for 10 minutes.
-COMBAT-
Magic Arrow
Level 1: (3p lvl 1) Launches a non-elemental magic arrow that causes 29 extra damage plus your Magic Power.
Level 2: (3p lvl 10) Launches a non-elemental magic arrow that causes 80 extra damage plus your Magic Power.
Level 3: (3p lvl 20) Launches a non-elemental magic arrow that causes 118 extra damage plus your Magic Power.
Fire Ball
Level 1: (2p, lvl 3) Hurls fire elemental ball that causes 51 extra damage plus your Magic Power.
Level 2: (3p, lvl 14) Hurls fire elemental ball that causes 103 extra damage plus your Magic Power.
Level 3: (3p, lvl 27) Hurls fire elemental ball that causes 226 extra damage plus your Magic Power.
Magic Roots
Level 1: (2p, lvl 3) Entangles with earth elemental roots immobilizing the target for 3 secs. and deals 34 extra damage plus your Magic Power.
Level 2: (3p, lvl 14) Entangles with earth elemental roots immobilizing the target for 3 secs. and deals 80 extra damage plus your Magic Power.
Level 3: (3p, lvl 27) Entangles with earth elemental roots immobilizing the target for 3 secs. and deals 175 extra damage plus your Magic Power.
Sonic Bolt
Level 1: (2p lvl 3) Launches wind elemental thunder instantly that causes 34 extra damage plus your Magic Power.
Level 2: (3p lvl 14) Launches wind elemental thunder instantly that causes 80 extra damage plus your Magic Power.
Level 3: (3p lvl 27) Launches wind elemental thunder instantly that causes 175 extra damage plus your Magic Power.
Ice Arrow
Level 1: (2p lvl 3) Launches water elemental ice ball that causes 34 extra damage plus your Magic Power and slows target Movement Speed for 3 secs.
Level 2: (3p lvl 14) Launches water elemental ice ball that causes 80 extra damage plus your Magic Power and slows target Movement Speed for 3 secs.
Level 3: (3p lvl 27) Launches water elemental ice ball that causes 175 extra damage plus your Magic Power and slows target Movement Speed for 3 secs.
Storm
Level 1: (3p lvl 8) Cast wind element storm that deals 69 extra damage plus your Magic Power to enemies within 14 meters of the target.
Level 2: (3p lvl 23)Cast wind element storm that deals 181 extra damage plus your Magic Power to enemies within 14 meters of the target.
Level 3: (4p lvl 33)Cast wind element storm that deals 305 extra damage plus your Magic Power to enemies within 14 meters of the target.
Hailstorm
Level 1: (3p lvl 8)Cast water elemental hail that deals 69 extra damage plus your Magic Power to enemies within 10 meters of the target.
Level 2: (3p lvl 23)Cast water elemental hail that deals 181 extra damage plus your Magic Power to enemies within 10 meters of the target.
Level 3: (4p lvl 33)Cast water elemental hail that deals 305 extra damage plus your Magic Power to enemies within 10 meters of the target.
Nemesis
Level 1: (4p, lvl 11) Deals 277 damage immediately with a 65% chance.
Level 2: (5p, lvl 32) Deals 866 damage immediately with a 65% chance.
Level 3: (5p, lvl 55) Deals 1936 damage immediately with a 65% chance.
Meteor
Level 1: (4p, lvl 21) Calls down a meteor shower, burning all enemies within 10 meters of the target with 124 extra fire element damage plus your Magic Power and additional 92 damage for 12 secs.
Level 2: (4p, lvl 31) Calls down a meteor shower, burning all enemies within 12meters of the target with 200 extra fire element damage plus your Magic Power and additional 152 damage for 12 secs.
Level 3: (4p, lvl 41) Calls down a meteor shower, burning all enemies within 14 meters of the target with 302 extra fire element damage plus your Magic Power and additional 228 damage for 12 secs.
Earthquake
Level 1: (4p, lvl 21) Shakes the ground, dealing all enemies within 10 meters of the target with 187 extra earth elemental damage plus your Magic Power and immobilizing any affected enemies for 3 secs.
Level 2: (4p, lvl 31) Shakes the ground, dealing all enemies within 12 meters of the target with 301 extra earth elemental damage plus your Magic Power and immobilizing any affected enemies for 3 secs.
Level 3: (4p, lvl 41) Shakes the ground, dealing all enemies within 14 meters of the target with 465 extra earth elemental damage plus your Magic Power and immobilizing any affected enemies for 3 secs.
Lightning Bolt
Level 1: (4p, lvl 21) Launches a bolt of lightning, striking enemies instantly within 10 meters of the target with 161 extra wind elemental damage plus your Magic Power.
Level 2: (4p, lvl 31) Launches a bolt of lightning, striking enemies instantly within 12 meters of the target with 277 extra wind elemental damage plus your Magic Power.
Level 3: (4p, lvl 41) Launches a bolt of lightning, striking enemies instantly within 14 meters of the target with 432 extra wind elemental damage plus your Magic Power.
Blizzard
Level 1: (4p lvl 21) Pelts ice shards dealing 187 water element damage plus your Magic Power to all enemies within 10 meters of the target slowing any affected enemies for 3 secs.
Level 2: (4p lvl 21) Pelts ice shards dealing 301 water element damage plus your Magic Power to all enemies within 12 meters of the target slowing any affected enemies for 4 secs.
Level 3: (4p lvl 41) Pelts ice shards dealing 455 water element damage plus your Magic Power to all enemies within 14 meters of the target slowing any affected enemies for 5 secs.
Flame Choir
Level 1 4p, lvl 38) Powerful fire elemental magic that deals 1101 extra damage plus your Magic Power.
Level 2 5p, lvl 48) Powerful fire elemental magic that deals 1564 extra damage plus your Magic Power.
Level 3 5p, lvl 68) Powerful fire elemental magic that deals 2108 extra damage plus your Magic Power.
Earth Choir
Level 1: (4p lvl 38) Powerful earth elemental magic that deals 1101 extra damage plus Magic Power.
Level 2: (5p lvl 48) Powerful earth elemental magic that deals 1564 extra damage plus Magic Power.
Level 3: (5p lvl 58) Powerful earth elemental magic that deals 2108 extra damage plus Magic Power.
Storm Choir
Level 1: (4p, lvl 38) Powerful wind elemental magic that deals 1101 extra damage plus your Magic Power.
Level 2: (5p, lvl 48) Powerful wind elemental magic that deals 1564 extra damage plus your Magic Power.
Level 3: (5p, lvl 58) Powerful wind elemental magic that deals 2108 extra damage plus your Magic Power.
Surge Choir
Level 1: (4p, lvl 38) Powerful water elemental magic that deals 1101 extra damage plus your Magic Power.
Level 2: (5p, lvl 48) Powerful water elemental magic that deals 1564 extra damage plus your Magic Power.
Level 3: (5p, lvl 58) Powerful water elemental magic that deals 2108 extra damage plus your Magic Power.
-SPECIAL-
Magic Protector
Level 1: (3p lvl 4) Protects from all magic attacks twice.
Level 2: (3p lvl 17) Protects from all magic attacks 3 times.
Level 3: (3p lvl 30) Protects from all magic attacks 4 times.
Evolution
Level 1: (3p lvl 15) Turns self into a powerful monster to have same abilities of that monster for 1 minute.
Potential Motive
Level 1: (1p, lvl 17) Does not need to build up skills which has less than 500 secs. cool timer for 30 secs. whenever HP falls below 10%.
Level 2: (2p, lvl 29) Does not need to build up skills which has less than 500 secs. cool timer for 30 secs. whenever HP falls below 17%.
Level 3: (3p, lvl 50) Does not need to build up skills which has less than 500 secs. cool timer for 30 secs. whenever HP falls below 25%.
Health Assistant
Level 1: (4p, lvl 19) Consumes Sp first against any hits then uses HP for 60 secs.
Level 2: (5p, lvl 29) Consumes MP first against any hits then uses HP for 60 secs.
Level 3: (6p, lvl 47) Consumes SP then MP, in order, against any hits, then uses HP for 60 secs.
Untouchable
Level 1: ( 6p, lvl 22) An absolute invincible skill that protects caster from any attacks for 9 secs.
Level 2: ( 4p, lvl 42) An absolute invincible skill that protects caster from any attacks for 12 secs.
Level 3: ( 5p, lvl 54) An absolute invincible skill that protects caster from any attacks for 17 secs.
Earth Spikes
Level 1: (6p, lvl 30) Sprouts several earth element pillars from the ground that deals 352 extra damage plus your Magic Power to enemies within 10 meters of the target and stuns any affected enemies for 3 secs.
Level 2: (7p, lvl 42) Sprouts several earth element pillars from the ground that deals 472 extra damage plus your Magic Power to enemies within 12 meters of the target and stuns any affected enemies for 3 secs.
Level 3: (8p, lvl 52) Sprouts several earth element pillars from the ground that deals 669 extra damage plus your Magic Power to enemies within 14 meters of the target and stuns any affected enemies for 3 secs.
Turbulence
Level 1: (6p level 30) Cast a blast of wind, dealing 426 extra damage plus your Magic Power immediately to enemies within 10 meters of the target.
Level 2: (7p level 42) Cast a blast of wind, dealing 700 extra damage plus your Magic Power immediately to enemies within 12 meters of the target.
Level 3: (8p level 52) Cast a blast of wind, dealing 987 extra damage plus your Magic Power immediately to enemies within 14 meters of the target.
Hellfire
Level 1: ( 6p, lvl 34) Cast down enhanced fire elemental pillar, dealing 530 extra damage plus your Magic Power and total 396 additional damage over 18 secs. periodically.
Level 2: ( 7p, lvl 45) Cast down enhanced fire elemental pillar, dealing 850 extra damage plus your Magic Power and total 642 additional damage over 18 secs. periodically.
Level 3: ( 8p, lvl 56) Cast down enhanced fire elemental pillar, dealing 1178 extra damage plus your Magic Power and total 954 additional damage over 18 secs. periodically.
Kamain Breath
Level 1: ( 8p, lvl 60) Reduces 43% of each targets max HP within 8 meters of the target with a 60% chance.
Level 2: ( 8p, lvl 60) Reduces 87% of each targets max HP within 15 meters of the target with a 60% chance.
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02/04/2011, 00:31
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#41
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elite*gold: 0
Join Date: Mar 2010
Posts: 2,334
Received Thanks: 1,777
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There skill list
Crusader
PASSIVE-
Posted ImageMuscle Training
Level 1: (2p lv1) Increases initial Attack Power by 10 permanently.
Level 2: (3p lv28) Increases Initial Attack Power by 20 permanently.
Level 3: (4p lv48) Increases Initial Attack Power by 35 permanently.
Posted ImageTwo-hand Weapon Power up
Level 1: (2p lv5) Increases Attack Power by 5 for Two-Handed Swords and Two-Handed Axes permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for Two-Handed Swords and Two-Handed Axes permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for Two-Handed Swords and Two-Handed Axes permanently.
Posted ImageSpear Power up
Level 1: (2p lv5) Increases Attack Power by 5 for Spears permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for Spears permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for Spears permanently.
Posted ImageHeavy Weapon Power up
Level 1: (2p lv5) Increases Attack Power by 5 for One-Handed Blunt Weapons and Two-Handed Blunt Weapons permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for One-Handed Blunt Weapons and Two-Handed Blunt Weapons permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for One-Handed Blunt Weapons and Two-Handed Blunt Weapons permanently.
Posted ImageRelax Body
Level 1: (1p lv6) Increases regeneration rate of HP, MP, SP by 4 percent of total amounts every 3 seconds permanently.
Level 2: (2p lv15) Increases regeneration rate of HP, MP, SP by 6 percent of total amounts every 3 seconds permanently.
Level 3: (2p lv25) Increases regeneration rate of HP, MP, SP by 8 percent of total amounts every 3 seconds permanently.
Posted ImageBackpack Upgrade
Level 1: (1p lv12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lv26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lv46) Increases capacities of backpack to 5 permanently.
Posted ImageTwo-Hand Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for Two-handed Swords and Two-handed Axes permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for Two-handed Swords and Two-handed Axes permanently.
Posted ImageSpear Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for Spears permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for Spears permanently.
Level 3: (7p lv50) Increases Attack Speed by 3 level for Spears permanently.
Posted ImageHeavy Weapon Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for One-Handed Blunt Weaons and Two-Handed Blunt Weapons permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for One-Handed Blunt Weaons and Two-Handed Blunt Weapons permanently.
Posted ImageInterpretation
Level 1: (2p lv15) Increases chance to fully understand enemies language permanently.
Level 2: (2p lv22) Increases chance to understand enemies language by about 60 percent permanently.
Level 3: (2p lv51) Increases chance to fully understand enemies language permanently.
-BASIC-
Posted ImageStinger
Level 1: (2p lv1) Initial skill for Fighter and Warrior which dashes to target quickly within 19 meters then deals 15 damage immediately and stuns the target for 2 seconds.
Level 2: (2p lv12) Initial skill for Fighter and Warrior which dashes to target quickly within 20 meters then deals 30 damage immediately and stuns the target for 2 seconds.
Level 3: (3p lv29) Initial skill for Fighter and Warrior which dashes to target quickly within 22 meters then deals 50 damage immediately and stuns the target for 2 seconds.
Posted ImageTown Portal
Level 1: (2p lv1) Transports to nearest town after 10 seconds. You can use it when you are stuck in map or too far from town.
Level 2: (4p lv20) Transports to nearest town after 9 seconds. You can use it when you are stuck in map or too far from town.
Level 3: (6p lv40) Transports to nearest town after 8 seconds. You can use it when you are stuck in map or too far from town.
Posted ImageConcentration
Level 1: (2p lv3) Increases chance to attack by 7 percent for 10 minutes.
Level 2: (3p lv17) Increases chance to attack by 14 percent for 10 minutes.
Level 3: (3p lv30) Increases chance to attack by 21 percent for 10 minutes.
Posted ImageBash
Level 1: (2p lv4) Increases your chance to critically attack by 5 percent for 10 minutes.
Level 2: (3p lv18) Increases your chance to critically attack by 10 percent for 10 minutes.
Level 3: (3p lv31) Increases your chance to critically attack by 15 percent for 10 minutes.
Posted ImageSprinter
Level 1: (4p lv9) Increases your Movement Speed for 1 minute, but this effect will be overridden by Stealth, Disguise or Transformation.
Level 2: (6p lv24) Increases near by party memebers Movement Speed for 1 minute within 100 meters, but this effect will be overridden by Stealth, Disguise or Transformation.
Level 3: (6p lv41) Increases near by party memebers Movement Speed for 2 minute within 100 meters, but this effect will be overridden by Stealth, Disguise or Transformation.
Posted ImagePower up Pause
Level 1: (3p lv10) Increases your Physical Attack Power by 50 for 30 seconds.
Level 2: (4p lv22) Increases your Physical Attack Power by 100 for 30 seconds.
Level 3: (4p lv39) Increases your Physical Attack Power by 170 for 30 seconds.
Posted ImageDeadly Shock
Level 1: (6p lv27) Chain skill that requires Deadly Strike; Deals 178 damage and stuns target for 1 seconds with Two-Handed Weapons, Blunt Weapons, and Spears.
Level 2: (5p lv45) Chain skill that requires Deadly Strike; Deals 226 damage and stuns target for 2 seconds with Two-Handed Weapons, Blunt Weapons, and Spears.
-COMBAT-
Posted ImageRising Crash
Level 1: (2p lv2) Hits target with strong uppercut that causes damage as much as your Attack power and reduces target defense by 9 for 12 seconds.
Level 2: (3p lv10) Hits target with strong uppercut that causes damage as much as your Attack power and reduces target defense by 21 for 12 seconds.
Level 3: (3p lv24) Hits target with strong uppercut that causes damage as much as your Attack power and reduces target defense by 34 for 21 seconds.
Posted ImageGround Shock
Level 1: (3p lv4) Smashes down with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to near by enemies within 6 meters and slows their Attack Speed by 1 level for 7 seconds.
Level 2: (3p lv19) Smashes down with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to near by enemies within 8 meters and slows their Attack Speed by 2 levels for 10 seconds.
Level 3: (4p lv38) Smashes down with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to near by enemies within 10 meters and slows their Attack Speed by 3 level for 15 seconds.
Posted ImageWind Spin
Level 1: (3p lv8) Whirlwinds with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to enemies within 6 meters of target.
Level 2: (3p lv18) Whirlwinds with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack twice to enemies within 6 meters of target.
Level 3: (4p lv34) Whirlwinds with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack twice to enemies within 10 meters of target.
Posted ImageEnergy Control
Level 1: (4p lv11) Sacrifices MP and increases your maximum SP by 500 for 30 minutes.
Level 2: (5p lv21) Sacrifices MP and increases your maximum SP by 600 for 30 minutes.
Level 3: (5p lv40) Sacrifices MP and increases your maximum SP by 800 for 30 minutes.
Posted ImageDeadly Strike
Level 1: (3p lv13) Stabs rapidly that causes damage as much as your Attack Power with twice hit.
Level 2: (3p lv23) Stabs rapidly that causes damage as much as your Attack Power with 3 times hit.
Level 3: (4p lv37) Stabs rapidly that causes 80 extra damage plus your Attack Power with 3 times hit.
Posted ImageWild Dance
Level 1: (4p lv32) Deals 210 extra damage plus Attack Power With Two-Handed Swords, Two-Handed Axes and Spears.
Level 2: (4p lv42) Deals 306 extra damage plus Attack Power With Two-Handed Swords, Two-Handed Axes and Spears.
Level 3: (4p lv52) Deals 419 extra damage plus Attack Power With Two-Handed Swords, Two-Handed Axes and Spears.
Posted ImageEnhance Wind Spin
Level 1: (4p lv33) Enhanced version of Wind Spin, that deals initial damage 2 times hit to near by enemies within 6 meters with Two-Handed Swords, Two-Handed Axes, Dual-Wield Weapons and Spears.
Level 2: (4p lv47) Enhanced version of Wind Spin, that deals additional 160 damage 2 times hit to near by enemies within 6 meters with Two-Handed Swords, Two-Handed Axes, Dual-Wield Weapons and Spears.
Level 3: (5p lv57) Enhanced version of Wind Spin, that deals additional 190 damage 3 times hit to near by enemies within 8 meters with Two-Handed Swords, Two-Handed Axes, Dual-Wield Weapons and Spears.
Posted ImageWide Shock
Level 1: (4p lv34) Deals initial damage and reduces Defense by 68 for 15 seconds to near by enemies within 4 meters.
Level 2: (4p lv44) Deals initial damage and reduces Defense by 88 for 15 seconds to near by enemies within 6 meters.
Level 3: (5p lv54) Deals initial damage and reduces Defense by 114 for 15 seconds to near by enemies within 8 meters.
Posted ImageBastard Swing
Level 1: (4p lv38) Deals additional 148 damage and 148 damage on MP to enemies within 2 meters of target.
Level 2: (4p lv48) Deals additional 296 damage and 296 damage on MP to enemies within 3 meters of target.
Level 3: (5p lv58) Deals additional 592 damage and 592 damage on MP to enemies within 4 meters of target.
Posted ImageBehimoth Range
Level 1: (4p lv39) Deals 186 damage plus your Attack Power to enemies within 3 meters of the target and reduces recovery rate of HP, SP, MP by 10 for 30 seconds with a 100 percent certain.
Level 2: (4p lv48) Deals 294 damage plus your Attack Power to enemies within 4 meters of the target and reduces recovery rate of HP, SP, MP by 20 for 45 seconds with a 100 percent certain.
Level 3: (5p lv57) Deals 741 damage plus your Attack Power to enemies within 5 meters of the target and reduces recovery rate of HP, SP, MP by 30 for 60 seconds with a 100 percent certain.
-SPECIAL-
Posted ImageBerserker
Level 1: (0p lv1) Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 3 percent for 90 seconds.
Level 2: (0p lv20) Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 5 percent for 120 seconds.
Level 3: (0p lv40) Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 8 percent for 180 seconds.
Posted Image Battle Cry
Level 1: (0p lv1) Sacrifices some SP and MP to increase health recovery rate by 2 percent for 90 seconds.
Level 2: (0p lv20) Sacrifices some SP and MP to increase health recovery rate by 3 percent for 120 seconds.
Level 3: (0p lv40) Sacrifices some SP and MP to increase health recovery rate by 5 percent for 180 seconds.
Posted ImageEagle Eye
Level 1: (3p lv9) Evades Ranged Attack with a 100 percent of chances to success for 9 seconds.
Level 2: (4p lv23) Evades Ranged Attack with a 100 percent of chances to success for 12 seconds.
Level 3: (5p lv41) Evades Ranged Attack with a 100 percent of chances to success for 15 seconds.
Posted ImagePotential Power
Level 1: (1p lv17) Increases Attack Power by 30 and Attack Speed drastically for 30 seconds automatically whenever HP falls below 10 percent.
Level 2: (2p lv29) Increases Attack Power by 75 and Attack Speed drastically for 30 seconds automatically whenever HP falls below 15 percent.
Level 3: (3p lv50) Increases Attack Power by 120 and Attack Speed drastically for 30 seconds automatically whenever HP falls below 20 percent.
This effect will not trigger more than once every 3 minutes.
Posted ImageBerserk Fighter
Level 1: (4p lv20) Turns into Berserker for 30 seconds that Increases Attack Power by 50 while reduces defense by 50.
Level 2: (5p lv31) Turns into Berserker for 35 seconds that Increases Attack Power by 100 while reduces defense by 75.
Level 3: (6p lv43) Turns into Berserker for 40 seconds that Increases Attack Power by 150 while reduces defense by 100.
Posted ImageDemon Hushing
Level 1: (5p lv36) Deals 101 extra damage plus Physical Attack Power from 6 meters away.
Level 2: (6p lv46) Deals 168 extra damage plus Physical Attack Power from 6 meters away.
Level 3: (7p lv56) Deals 280 extra damage plus Physical Attack Power from 6 meters away.
Posted ImageHell Lord
Level 1: (8p lv49) Deals physical damage as much as multiplying Attack Power by 4 to all enemies within 6 meters of the target.
Level 2: (9p lv59) Deals physical damage as much as multiplying Attack Power by 4 to all enemies within 8 meters of the target and additional 386 damage.
Some monsters has immunity.
Paladin
-Passive-
Posted ImageBody Training
Level 1: ( 2p lvl 1) Increases initial Defense by 9 permanently.
Level 2: ( 3p lvl 28) Increases initial Defense by 18 permanently.
Level 3: ( 4p lvl 49) Increases initial Defense by 27 permanently.
Posted ImageHeavy Weapon Power Up
Level 1: (2p, lvl 5) Increases Attack Power by 5 for One-Handed Blunt weapons and two-handed blunt weapons permanently.
Level 2: (3p, lvl 16) Increases Attack Power by 12 for One-Handed Blunt weapons and two-handed blunt weapons permanently.
Level 3: (4p, lvl 25) Increases Attack Power by 20 for One-Handed Blunt weapons and two-handed blunt weapons permanently.
Posted ImageShield Defense
Level 1: (2p lvl 5) Increases Physical Defense by 11 with a shield permanently.
Level 2: (3p lvl 16) Increases Physical Defense by 24 with a shield permanently.
Level 1: (4p lvl 25) Increases Physical Defense by 89 with a shield permanently.
Posted ImageRelax Body
Level 1: (1p lvl 6 Increases regeneration rate of HP, MP, SP by 4 % of total amounts every 3 seconds permanently.
Level 2: (2p lvl 15) Increases regeneration rate of HP, MP, SP by 6 % of total amounts every 3 seconds permanently.
Level 3: (2p lvl 26 ) Increases regeneration rate of HP, MP, SP by 8 % of total amounts every 3 seconds permanently.
Posted ImageBackpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Posted ImageHeavy Weapon Mastery
Level 1 3p, lvl 14) Increases Attack Speed by 1 level for One-handed blunt and two-handed blunt weapons permanently.
Level 2 5p, lvl 35) Increases Attack Speed by 2 level for One-handed blunt and two-handed blunt weapons permanently.
Posted ImageInterpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
Posted ImagePotential Avoid
Level 1: ( 1p , lvl 17) Increases chance to evade physical attacks and ranged attacks by 60 automatically for 30 secs whenever HP falls below 10%.
Level 2: ( 2p , lvl 29) Increases chance to evade physical attacks and ranged attacks by 75 automatically for 30 secs whenever HP falls below 15%.
Level 1: ( 1p , lvl 17) Increases chance to evade physical attacks and ranged attacks by 90 automatically for 30 secs whenever HP falls below 20%.
This effect will not trigger more than once every 3 minutes.
-BASIC-
Posted ImageTown Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Posted ImageHard Skin
Level 1: (2p, lvl 2) Hardens casters skin that increases HP by 64, Physical Defense by 4 for 10 minutes.
Level 2: (2p, lvl 10) Hardens casters skin that increases HP by 117, Physical Defense by 7 for 10 minutes.
Level 3: (2p, lvl 20) Hardens casters skin that increases HP by 244, Physical Defense by 13 for 10 minutes.
Posted ImageConcentration
Level 1: (2p, lvl 3) Increases chance to attack by 7% for 10 minutes.
Level 2: (3p, lvl 17) Increases chance to attack by 14% for 10 minutes.
Level 3: (3p, lvl 30) Increases chance to attack by 21% for 10 minutes.
Posted ImageTaunt
Level 1 (3p, lvl 6) Taunts near by enemies within 3 meters and forces to attack caster.
Level 2 (3p, lvl 32) Taunts near by enemies within 3 meters and forces to attack caster with better effectiveness than Level 1.
Level 3 (3p, lvl 52) Taunts near by enemies within 3 meters and forces to attack caster with better effectiveness than Level 2.
This skill works more effectively with more amounts of REC from Caster
Posted ImageHeavy Swat
Level 1: ( 3p, lvl 9) Deals totally 300 damage over 30 secs. and increases targets aggravation a bit.
Level 2: ( 3p, lvl 19) Deals totally 530 damage over 30 secs. and increases targets aggravation a bit.
Level 3: ( 4p, lvl 28) Deals totally 980 damage over 30 secs. and increases targets aggravation a bit.
Posted ImageMagic Skin
Level 1: (2p, lvl 10) Increases Magical Resistance by 8 for 10 minutes.
Level 2: (2p, lvl 31) Increases Magical Resistance by 21 for 10 minutes.
Level 3: (3p, lvl 52) Increases Magical Resistance by 45 for 10 minutes.
Posted ImageSelf Aid
Level 1: ( 3p, lvl 13) Recovers your HP immediately for 50. Heals your wounds for 200 HP over 21 seconds.
Level 2: ( 4p, lvl 30) Recovers your HP immediately for 150. Heals your wounds for 400 HP over 21 seconds.
Level 3: ( 4p, lvl 55) Recovers your HP immediately for 300. Heals your wounds for 600 HP over 21 seconds.
Posted ImageParty Heal
Level 1: ( 4p, lvl 38) Heals near by members except you within 15 meters for 500 points plus your WIS points.
Level 2: ( 5p, lvl 48) Heals near by members except you within 15 meters for 800 points plus your WIS points.
Level 3: ( 6p, lvl 58) Heals near by members except you within 15 meters for 1200 points plus your WIS points.
-COMBAT-
Posted ImageProtection Charge
Level 1: (2p, lvl1) Slams target using shield that reduces 5% of HP and stuns for 2 secs.
Level 2: (3p, lvl12) Slams target using shield that reduces 7% of HP and stuns for 2 secs.
Level 3: (3p, lvl23) Slams target using shield that reduces 10% of HP and stuns for 3 secs.
Posted ImageCurse Raid
Level 1: ( 3p, lvl 2) Curses the target reducing Physical Attack Power by 15 for 20 secs.
Level 2: ( 3p, lvl 15) Curses the target reducing Physical Attack Power by 40 for 20 secs.
Level 3: ( 3p, lvl 36) Curses enemies within the target reducing Physical Attack Power by 75 for 20 secs.
Posted ImageSacrifice
Level 1: (3p , Level 8) Sacrifices remaining SP of Caster, recovers targets SP as much as Caster's maximum SP.
Level 2: (3p , Level 18) Sacrifices remaining SP and MP of Caster, recovers targets SP and MP as much as Caster's maximum SP and MP.
Level 3: (4p, lvl 33) Sacrifices remaining SP and MP of caster, recovers targets HP as much as casters maximum HP.
Posted ImageArouse Blow
Level 1: (3p, lvl 8) Deals initial damage and taunts monster on other party member.
Level 2: (3p, lvl 27) Deals initial damage and taunts monster on other party member more effective than Level 1.
Level 3: (4p, lvl 48) Deals initial damage and taunts monster on other party member more effective than Level 2.
This skill works more effectively with more amounts of REC from Caster
Posted ImageGround Boom
Level 1: (3p, lvl 9) Smites the ground initial damage to all enemies within 6 meters of the target and slowing Movement Speed by 1 level for 5 secs.
Level 2: (3p, lvl 29) Smites the ground dealing 36 extra damage to all enemies within 10 meters of the target and slowing Movement Speed by 2 level for 7 secs.
Level 3: (4p, lvl 49) Smites the ground dealing 70 extra damage to all enemies within 16 meters of the target and slowing Movement Speed by 2 level for 9 secs.
Posted ImageEnergy Control
Level 1: Sacrifices MP and increases your Maximum SP by 500 for 30 min.
Level 2: Sacrifices MP and increases your Maximum SP by 600 for 30 min.
Level 3: Sacrifices MP and increases your Maximum SPS by 800 for 30 min.
Posted ImageDarkness Blow
Level 1: (5p lv19) Blinds the target preventing any melee and ranged attack for 6 seconds and dealing damage as much as your Attack Power with a 75 percent chance.
Level 2: (6p lv37) Blinds the target within 6 meters of the target, preventing any melee and ranged attack for 9 seconds and dealing damage as much as your Attack Power with a 75 percent chance.
Level 3: (7p lv55) Blinds the target within 16 meters of the target, preventing any melee and ranged attack for 12 seconds and dealing damage as much as your Attack Power with a 75 percent chance.
Posted ImageStop Blow
Level 1: (5p lv20) Attacks lower body that stuns for 6 seconds and deals damage as much as your Attack Power with a 75 percent chance.
Level 2: (6p lv30) Stuns enemies within 6 meters of the target for 9 seconds and deals damage as much as your Attack Power with a 75 percent chance.
Level 3: (7p lv41) Stuns enemies within 16 meters of the target for 12 seconds and deals damage as much as your Attack Power with a 75 percent chance.
Posted ImageDragon Slayer
Level 1: (6p lv20) Deals 3 percent of target's current HP ignoring defense.
Level 2: (7p lv30) Deals 5 percent of target's current HP ignoring defense.
Level 3: (8p lv44) Deals 7 percent of target's current HP ignoring defense.
It can be affected to players from enemy realm as well as monsters.
Posted ImageProvoke
Level 1: (2p lv28) Taunts monsters with a 80 percent chance and forces it to attack the taunter for 2 seconds.
Level 2: (3p lv42) Taunts monsters with a 80 percent chance and forces it to attack the taunter for 3 seconds.
Level 3: (4p lv56) Taunts monsters with a 80 percent chance and forces it to attack the taunter for 4 seconds.
Posted ImageSlow Rage
Level 1: (4p lv33) Slows Movement Speed and Attack Speed of any enemies within 6 meters of the target for 9 seconds with a 100 percent certain.
Level 2: (4p lv43) Slows Movement Speed and Attack Speed of any enemies within 8 meters of the target for 12 seconds with a 100 percent certain.
Level 3: (5p lv53) Slows Movement Speed and Attack Speed of any enemies within 10 meters of the target for 15 seconds with a 100 percent certain.
Posted ImageArchane Range
Level 1: (4p lv34) Reduces physical evasion rate by 15 percent to any enemies within 6 meters of the target for 15 seconds with a 100 percent certain.
Level 2: (4p lv44) Reduces physical evasion rate by 15 percent to any enemies within 8 meters of the target for 20 seconds with a 100 percent certain.
Level 3: (5p lv57) Reduces physical evasion rate by 15 percent to any enemies within 10 meters of the target for 30 seconds with a 100 percent certain.
Posted ImageMagic Range
Level 1: (4p lv36) Hits with Physical Attack and reduces Magical Resistance by 21 of enemies within 3 meters of the target for 15 seconds with a 100 percent certain.
Level 2: (4p lv47) Hits with Physical Attack and reduces Magical Resistance by 45 of enemies within 4 meters of the target for 20 seconds with a 100 percent certain.
Level 3: (5p lv58) Hits with Physical Attack and reduces Magical Resistance by 98 of enemies within 5 meters of the target for 30 seconds with a 100 percent certain.
Posted ImageProvoke Range
Level 1: (3p lv42) Taunts nearby monsters within 2 meters with a 80 percent chance and forces them to attack taunter for 2 seconds.
Level 2: (3p lv50) Taunts nearby monsters within 3 meters with a 80 percent chance and forces them to attack taunter for 3 seconds.
Level 3: (3p lv59) Taunts nearby monsters within 4 meters with a 80 percent chance and forces them to attack taunter for 4 seconds.
This skill also can be used to another provoked target.
-SPECIAL-
Posted ImageBattle Cry
Level 1: (0p lv1) Sacrifices some SP and MP to increase health recovery rate by 2 percent for 90 seconds.
Level 2: (0p lv20) Sacrifices some SP and MP to increase health recovery rate by 3 percent for 120 seconds.
Level 3: (0p lv40) Sacrifices some SP and MP to increase health recovery rate by 5 percent for 180 seconds.
Posted ImageFire Thorn
Level 1: (2p lv4) Thorns sprout from caster, dealing 25 damage periodically to anyone who approaches within 4 meters and increasing aggravation to caster.
Level 2: (3p lv24) Thorns sprout from caster, dealing 50 damage periodically to anyone who approaches within 4 meters and increasing aggravation to caster.
Level 3: (4p lv44) Thorns sprout from caster, dealing 75 damage periodically to anyone who approaches within 4 meters and increasing aggravation to caster.
Posted ImageFire Bush
Level 1: (3p lv8) Area of Effect that deals 100 damage periodically to anyone who touches within 6 meters for 4 seconds.
Level 2: (3p lv23) Area of Effect that deals 175 damage periodically to anyone who touches within 8 meters for 4 seconds.
Level 3: (4p lv33) Area of Effect that deals 250 damage periodically to anyone who touches within 10 meters for 4 seconds.
Posted ImageResurrection
Level 1: (3p lv10) Resurrects players but not able to resurrect Demigod Mode.
Level 2: (4p lv31) Resurrects players even Demigod Mode and has more shorter times to recast than Lv1.
Level 3: (5p lv56) Resurrects players even Demigod Mode and has more shorter times to recast than Lv2.
Posted ImageSelf Dispel
Level 1: (3p lv13) Dispels your Poison, Desease, Confusion, Fear, Curse, Dazeness, and Misfortune.
Level 2: (4p lv31) Dispels your Poison, Desease, Confusion, Fear, Curse, Dazeness, Misfortune, Sleep, Stun, Silence, Blindness, Root, and Slow.
Level 3: (4p lv52) Despels your Soul Burn, Degeneration, Death Mark, Attribute Remover as well as other harmful spells.
Posted ImageHealing Fall
Level 1: (4p lv18) Gradually recovers near by party members within 15 meters for 186 HP, 150 SP, 150 MP over 18 seconds.
Level 2: (4p lv30) Gradually recovers near by party members within 15 meters for 360 HP, 270 SP, 270 MP over 18 seconds.
Level 3: (4p lv45) Gradually recovers near by party members within 15 meters for 676 HP, 400 SP, 400 MP over 18 seconds.
Posted ImageSelf-heal
Level 1: (4p lv20) Recovers your HP for 500 plus WIS point.
Level 2: (5p lv40) Recovers your HP for 750 plus WIS point.
Level 3: (5p lv56) Recovers your HP for 2000 plus WIS point.
Posted ImageSecure Guard
Level 1: (4p lv23) Increases Physical Defense by 200 while reduces Physical Attack Power by 500 for 30 seconds.
Level 2: (5p lv32) Increases Physical Defense by 350 while reduces Physical Attack Power by 500 for 35 seconds.
Level 3: (6p lv43) Increases Physical Defense by 500 while reduces Physical Attack Power by 500 for 40 seconds.
Posted ImageFrozen Ice
Level 1: (6p lv30) Freezes near by enemies within 10 meters around you for 5 seconds and deals 426 extra damage plus your Magic Power.
Level 2: (7p lv42) Freezes near by enemies within 12 meters around you for 5 seconds and deals 700 extra damage plus your Magic Power.
Level 3: (8p lv52) Freezes near by enemies within 14 meters around you for 5 seconds and deals 987 extra damage plus your Magic Power.
Posted ImageDeath Mark
Level 1: (5p lv36) Curses the target with evil spell that puts the target to death after 2 minutes.
Level 2: (6p lv47) Curses the target with evil spell that puts the target to death after 1 minute.
Level 3: (7p lv57) Curses the target with evil spell that puts the target to death after 30 seconds.
Posted ImagePower of Guard
Level 1: (8p lv49) Protects near by party members within 40 meters from damage for 5 seconds.
Level 2: (9p lv59) Protects near by party members within 40 meters from damage for 10 seconds.
Posted ImageEtain Bless
Level 1: (1p lv60) Sacrifices whole remaining SP and MP to increase Attack Speed of near by party members within 15 meters and maximum MP of the target for 10 minutes.
Level 2: (8p lv60) Sacrifices whole remaining SP and MP to increase Attack Speed and critically attack of all party members within 15 meters and maximum MP of the target for 10 minutes.
Chanter
-PASSIVE-
Posted ImageDagger Weapon Power up
Level 1: (2p lv2) Increases Attack Power by 5 for Daggers permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for Daggers permanently.
Level 3: (4p lv35) Increases Attack Power by 20 for Daggers permanently.
Posted ImageMana Training
Level 1: (2p lv5) Increases maximum MP by 110 permanently with training of the soul.
Level 2: (3p lv16) Increases maximum MP by 255 permanently with training of the soul.
Level 3: (4p lv25) Increases maximum MP by 448 permanently with training of the soul.
Posted ImageRelax Body
Level 1: (1p lv6) Increases regeneration rate of HP, MP, SP by 4 percent of total amounts every 3 seconds permanently.
Level 2: (2p lv15) Increases regeneration rate of HP, MP, SP by 6 percent of total amounts every 3 seconds permanently.
Level 3: (2p lv26) Increases regeneration rate of HP, MP, SP by 8 percent of total amounts every 3 seconds permanently.
Posted ImageBackpack Upgrade
Level 1: (1p lv12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lv26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lv46) Increases capacities of backpack to 5 permanently.
Posted ImageInterpretation
Level 1: (2p lv15) Increases chance to fully understand enemies language permanently.
Level 2: (2p lv22) Increases chance to understand enemies launguage by about 60 percent permanently.
Level 3: (2p lv51) Incearses chance to fully understand enemies language permanently.
Posted ImagePotential Avoid
Level 1: (1p lv17) Increases chance to evade physical attacks and ranged attacks by 60 automatically for 30 seconds whenever HP falls below 10 percent. This effect will not trigger more than once every 3 minutes.
Level 2: (2p lv29) Increases chance to evade physical attacks and ranged attacks by 75 automatically for 30 seconds whenever HP falls below 15 percent. This effect will not trigger more than once every 3 minutes.
Level 3: (3p lv50) Increases chance to evade physical attacks and ranged attacks by 90 automatically for 30 seconds whenever HP falls below 20 percent. This effect will not trigger more than once every 3 minutes.
-BASIC-
Posted ImageTown Portal
Level 1: (2p lv1) Transports to nearest town after 10 seconds. You can use it when you are stuck in map or too far from town.
Level 2: (4p lv20) Transports to nearest town after 9 seconds. You can use it when you are stuck in map or too far from town.
Level 3: (6p lv40) Transports to nearest town after 8 seconds. You can use it when you are stuck in map or too far from town.
Posted ImageConcentration
Level 1: (2p lv3) Increases chance to attack by 7 percent for 10 minutes.
Level 2: (3p lv17) Increases chance to attack by 14 percent for 10 minutes.
Level 3: (3p lv30) Increases chance to attack by 21 percent for 10 minutes.
Posted ImageSlow
Level 1: (2p lv3) Reduces Movement Speed and Attack Speed of target for 6 seconds. This effet will be trigger with a 80 percent chance.
Level 2: (3p lv17) Reduces Movement Speed and Attack Speed of target for 9 seconds. This effet will be trigger with a 80 percent chance.
Level 3: (3p lv30) Reduces Movement Speed and Attack Speed of target for 12 seconds. This effet will be trigger with a 80 percent chance.
Posted ImageHealing
Level 1: (2p lv5) Heals HP with additional point as much as WIS points plus initial 60 healing rate.
Level 2: (2p lv16) Heals HP with additional point as much as WIS points plus initial 130 healing rate.
Level 3: (2p lv36) Heals HP with additional point as much as WIS points plus initial 300 healing rate.
Posted ImageInstant Heal
Level 1: (3p lv6) Recover target's HP for 71 plus your WIS points instantly.
Level 2: (3p lv27) Recover target's HP for 421 plus your WIS points instantly.
Level 3: (4p lv54) Recover target's HP for 1582 plus your WIS points instantly.
Posted ImageDetection
Level 1: (2p lv8) Detects near by hidden characters within 10 meters and drops stealth mode of them automatically.
Level 2: (3p lv23) Detects near by hidden characters within 20 meters and drops stealth mode of them automatically.
Level 3: (3p lv36) Detects near by hidden characters within 30 meters and drops stealth mode of them automatically.
Posted ImageDispel
Level 1: (3p lv9) Dispels magic on the target, removing any of Poison, Confusion, Fear, Curse, Dazeness, and Misfortune.
Level 2: (3p lv19) Dispels magic on the target, removing any of Poison, Disease, Confusion, Fear, Curse, Dazeness,Misfortune, Sleep, Stun, silence, Blindness, Root and Slow.
Level 3: (3p lv34) Dispels magic on the target, removing any of Soul Burn, degeneration, Death Mark, Attribute Remove as well as other harmful spells.
Posted ImageFatal Strike
Level 1: (3p lv10) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes the target for 2 seconds but the following chain skill must be used in 5 seconds.
Level 2: (3p lv25) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes the target for 2 seconds but the following chain skill must be used in 8 seconds.
Level 3: (3p lv40) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes the target for 2 seconds but the following chain skill must be used in 12 seconds.
Posted ImageRecovery
Level 1: (4p lv31) Heals target for 1631 plus your WIS points.
Level 2: (5p lv41) Heals target for 2338 plus your WIS points.
Level 3: (6p lv51) Heals target for 3164 plus your WIS points.
Posted ImageHealing Prayer
Level 1: (3p lv37) Powerful healing spell that recovers for 494 plus caster's WIS points.
Level 2: (4p lv47) Powerful healing spell that recovers for 712 plus caster's WIS points.
Level 3: (5p lv57) Powerful healing spell that recovers for 972 plus caster's WIS points.
Posted ImageParty Dispel
Level 1: (3p lv39) Dispel near by party members except you within 15 meters from Poison, Confusion, Fear, Curse, Dazeness, and Misfortune.
Level 2: (4p lv49) Dispel near by party members except you within 15 meters from Poison, Disease, Confusion, Fear, Curse, Dazeness,Misfortune, Sleep, Stun, silence, Blindness, Root and Slow.
Level 3: (5p lv59) Dispel near by party members except you within 15 meters from Soul Burn, degeneration, Death Mark, Attribute Remove as well as other harmful spells.
Posted ImageGreat Healing Pool
Level 1: (4p lv47) Heals near by party members for 1080 within 15 meters over 18 seconds.
Level 2: (5p lv53) Heals near by party members for 1440 within 15 meters over 18 seconds.
Level 3: (6p lv59) Heals near by party members for 2160 within 15 meters over 18 seconds. Only Ultimate Mode can learn this level of skill.
-COMBAT-
Posted ImageRock mountain
Level 1: (3p lv8) Drops earth elemental rocks that dealing 69 extra damage plus your Magic Power to enemies within 14 meters of the target and immobilizes them for 1 seconds.
Level 2: (3p lv23) Drops earth elemental rocks that dealing 181 extra damage plus your Magic Power to enemies within 14 meters of the target and immobilizes them for 2 seconds.
Level 3: (4p lv33) Drops earth elemental rocks that dealing 305 extra damage plus your Magic Power to enemies within 14 meters of the target and immobilizes them for 3 seconds.
Posted ImageAttribute Remove
Level 1: (3p lv9) Removes any elemental resistance for 1 minute with a 60 percent chance.
Level 2: (5p lv43) Removes any elemental resistance within 10 meters of the target for 1 minute with a 80 percent chance.
Posted ImageHalt Kicks
Level 1: (3p lv15) Deals 54 damage and Prevents any spell casting for 7 seconds.
Level 2: (3p lv29) Deals 104 damage and Prevents any spell casting for 9 seconds.
Level 3: (3p lv40) Deals 212 damage and Prevents any spell casting for 12 seconds.
Posted ImageGround Boom
Level 1: (3p lv9) Smites the ground dealing initial damage to all enemies within 6 meters of the target and slowing Movement Speed and Attack Speed by 1 level for 5 seconds.
Level 2: (3p lv29) Smites the ground dealing additional 36 damage to all enemies within 10 meters of the target and slowing Movement Speed by 1 level and Attack Speed by 2 level for 7 seconds.
Level 3: (4p lv39) Smites the ground dealing additional 70 damage to all enemies within 10 meters of the target and slowing Movement Speed and Attack Speed by 2 level for 9 seconds.
Posted ImageHypnosis
Level 1: (4p lv16) Mesmerizes target for 8 seconds with a 80 percent chance until target suffers damage.
Level 2: (5p lv32) Mesmerizes target for 15 seconds with a 80 percent chance until target suffers damage.
Level 3: (6p lv50) Mesmerizes target for 30 seconds with a 80 percent chance until target suffers damage.
Posted ImageDegeneration
Level 1: (2p lv20) Turns target into a animal for 6 seconds with a 80 percent chance. This spell is unable to cast upon a monster and will be released once target suffers damage.
Level 2: (3p lv33) Turns target into a animal for 12 seconds with a 80 percent chance. This spell is unable to cast upon a monster and will be released once target suffers damage.
Level 3: (4p lv46) Turns target into a animal for 20 seconds with a 80 percent chance. This spell is unable to cast upon a monster and will be released once target suffers damage.
Posted ImageAbsolute Attack
Level 1: (7p lv22) Deals damage equal to 10 percent of maximum HP of target immediately ignoring target defense. This skill is ineffective against monsters.
Level 2: (8p lv37) Deals damage equal to 15 percent of maximum HP of target immediately ignoring target defense. This skill is ineffective against monsters.
Level 3: (9p lv55) Deals damage equal to 20 percent of maximum HP of target immediately ignoring target defense. This skill is ineffective against monsters.
-SPECIAL-
Posted ImageLeadership
Level 1: (2p lv4) Increases near by party members Physical Attack Power by 33 for 10 minutes within 100 meters.
Level 2: (2p lv27) Increases near by party members Physical Attack Power by 45 for 15 minutes within 100 meters.
Level 3: (4p lv55) Increases near by party members Physical Attack Power by 61 for 20 minutes within 100 meters.
Posted ImageTactical Formation
Level 1: (2p lv7) Increases near by party members Physical Defense by 34 for 10 minutes within 100 meters.
Level 2: (3p lv24) Increases near by party members Physical Defense by 46 for 15 minutes within 100 meters.
Level 3: (4p lv51) Increases near by party members Physical Defense by 62 for 20 minutes within 100 meters.
Posted ImageAura of Peace
Level 1: (3p lv8) Increases target's maximum HP by 200 for 20 minutes.
Level 2: (4p lv29) Increases target's maximum HP by 500 for 40 minutes.
Level 3: (5p lv48) Increases target's maximum HP by 850 for 60 minutes.
Posted ImageMarksman Song
Level 1: (2p lv9) Increases near by party members Ranged Attack Power and Ranged Defense by 27 for 10 minutes within 100 meters.
Level 2: (3p lv24) Increases near by party members Ranged Attack Power and Ranged Defense by 39 for 15 minutes within 100 meters.
Level 3: (4p lv39) Increases near by party members Ranged Attack Power and Ranged Defense by 59 for 20 minutes within 100 meters.
Posted ImageIncantation
Level 1: (2p lv12) Increases near by party members LUC by 38 for 10 minutes within 100 meters.
Level 2: (3p lv28) Increases near by party members LUC by 65 for 15 minutes within 100 meters.
Level 3: (4p lv 53) Increases near by party members LUC by 110 for 20 minutes within 100 meters.
Posted ImageSupport Spell
Level 1: (2p lv15) Increases near by party members magic Power by 35 within 100 meters and recovers 1 percent of maximum MP plus initial regenerating MP ever 3 seconds in meditation.
Level 2: (3p lv30) Increases near by party members magic Power by 60 within 100 meters and recovers 2 percent of maximum MP plus initial regenerating MP ever 3 seconds in meditation.
Level 3: (4p lv54) Increases near by party members magic Power by 100 within 100 meters and recovers 3 percent of maximum MP plus initial regenerating MP ever 3 seconds in meditation.
Posted ImageDiversion
Level 1: (3p lv18) Converts all SP into 715 of MP.
Level 2: (4p lv37) Converts all SP into 1619 of MP.
Level 3: (5p lv57) Converts all SP into 2582 of MP.
Posted ImageDisguise
Level 1: (6p lv23) Disguises as an opponent lower than your level for 3 minutes but it will be released when you initiate combat.
Level 2: (4p lv34) Disguises as an opponent lower than your level for 5 minutes but it will be released when you initiate combat.
Level 3: (2p lv45) Disguises as an opponent lower than your level for 10 minutes but it will be released when you initiate combat.
Posted ImageMelee Reflector
Level 1: (7p lv38) Reflects all physical damage dealt to enemy player for 8 seconds. This skill is ineffective against monster.
Level 2: (8p lv48) Reflects all physical damage dealt to enemy player for 10 seconds. This skill is ineffective against monster.
Level 3: (9p lv58) Reflects all physical damage dealt to enemy player for 15 seconds. This skill is ineffective against monster.
Posted ImageSyeeric Touch
Level 1: (8p lv60) Deals damage as much as 46 percent of target's current HP with a 70 percent chance. Some monsters has immunity.
Level 2: (1p lv60) Deals damage as much as 92 percent of target's current HP with a 70 percent chance. Some monsters has immunity.
Arcane Knight
-PASSIVE-
Sharpen Weapon Power up
Level 1: (2p lv5) Increases Attack Power by 5 for One-Handed Swords and One-Handed Axes permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for One-Handed Swords and One-Handed Axes permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for One-Handed Swords and One-Handed Axes permanently.
Relax Body
Level 1: (1p, lvl6) Increases regeneration rate of HP, MP, SP by 4% of total amounts every 3 seconds permanently.
Level 2: (2p, lvl15) Increases regeneration rate of HP, MP, SP by 6% of total amounts every 3 seconds permanently.
Level 1: (2p, lvl26) Increases regeneration rate of HP, MP, SP by 8% of total amounts every 3 seconds permanently.
Backpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Sharpen Weapon Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for One-Handed Swords and One-Handed Axes permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for One-Handed Swords and One-Handed Axes permanently.
Interpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
-BASIC-
Town Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Body Protector
Level 1: (3p, lvl 2) Increases your Physical Defense by 12%; Chance to evade against Physical Attaks by 4% for 10 minutes.
Level 2: (4p, lvl 17) Increases your Physical Defense by 24%; Chance to evade against Physical Attaks by 8% for 10 minutes.
Level 3: (4p, lvl 34) Increases your Physical Defense by 47%; Chance to evade against Physical Attaks by 14% for 10 minutes.
Speedy Attack
Level 1: (3p lv10) Increases your Attack Speed by 2 levels for 20 seconds.
Level 2: (4p lv22) Increases your Attack Speed by 2 levels for 30 seconds.
Level 3: (4p lv39) Increases your Attack Speed by 2 levels for 45 seconds.
Stamina Leakage
Level 1: (3p lv16) Debuff Causing the target to loose 78 SP every 3 seconds over 30 seconds.
Level 2: (3p lv28) Debuff Causing the target to loose 122 SP every 3 seconds over 30 seconds.
Level 3: (3p lv40) Debuff Causing the target to loose 267 SP every 3 seconds over 30 seconds.
Mana Leakage
Level 1: (3p lv16) Debuff causing the target to loode 78 MP every 3 seconds over 30 seconds.
Level 2: (3p lv28) Debuff causing the target to loode 122 MP every 3 seconds over 30 seconds.
Level 3: (3p lv40) Debuff causing the target to loode 267 MP every 3 seconds over 30 seconds.
Blunt
Level 1: (3p lv19) Dazes target causing 50 points of Damage and 100 damage over 10 seconds as well as reducing their DEX by 15.
Level 2: (4p lv38) Dazes target causing 200 points of Damage and 150 damage over 10 seconds as well as reducing their DEX by 35.
Level 3: (4p lv57) Dulls enemies within 10 meters of the target causing 300 Damage and 200 damage over 10 seconds also reducing DEX.
-COMBAT-
Triple Strike
Level 1: (3p lv7) Whirlwind that causes damage as much as your Attack Power to enemies within 6 meters of target.
Level 2: (3p lv22) Whirlwind that attacks three to enemies within 6 meters of target.
Level 3: (4p lv38) Whirlwind that attacks three to enemies within 10 meters of target.
Elemental Shock
Level 1: (4p lv10) Hurls elemental ball that causes 100 extra damage plus your Magic Power to enemies within 10 meters of the target. Additional 75 every 3 seconds for 24
Level 2: (4p lv26) Hurls elemental ball that causes 265 extra damage plus your Magic Power to enemies within 12 meters of the target. Additional 175 every 3 seconds for 24
Level 3: (4p lv35) Hurls elemental ball that causes 423 extra damage plus your Magic Power to enemies within 14 meters of the target. Additional 360 every 3 seconds for 24
Sword Storm
Level 1: (4p lv13) Deals 210 extra damage plus your Attack Power.
Level 2: (4p lv29) Deals 306 extra damage plus your Attack Power.
Level 3: (4p lv44) Deals 419 extra damage plus your Attack Power.
Surgy Shock
Level 1: (5p lv15) Deals 99 extra damage plus Magical Attack Power instantly with powerful earth magic and additional 295 every 3 seconds over 18 seconds to all enemies surrounding your target.
Level 2: (4p lv30) Deals 186 extra damage plus Magical Attack Power instantly with powerful earth magic and additional 327 every 3 seconds over 18 seconds to all enemies surrounding your target.
Level 3: (6p lv45) Deals 214 extra damage plus Magical Attack Power instantly with powerful earth magic and additional 550 every 3 seconds over 18 seconds to all enemies surrounding your target.
Flame Shock
Level 1: (5p lv20) Deals 150 extra damage plus your Magical Attack Power instantly with powerful fire magic and additional 340 damage every 3 seconds over 21 seconds.
Level 2: (4p lv42) Deals 225 extra damage plus your Magical Attack Power instantly with powerful fire magic and additional 423 damage every 3 seconds over 21 seconds.
Level 3: (6p lv55) Deals 342 extra damage plus your Magical Attack Power instantly with powerful fire magic and additional 621 damage every 3 seconds over 21 seconds.
-SPECIAL-
Evasion
Level 1: (0p lv1) Sacrifices remaining SP and MP to increase chance to evade against physical and ranged attacks by 90 percent for 10 seconds.
Level 2: (0p lv20) Sacrifices remaining SP and MP to increase chance to evade against physical and ranged attacks by 180 percent for 20 seconds.
Level 3: (0p lv40) Sacrifices remaining SP and MP to increase chance to evade against physical and ranged attacks by 240 percent for 30 seconds.
Bloody Karma
Level 1: (0p lv1) Increases both of Physical and Magical Attack Power by 15 instead of reducing your maximum HP by 60 for 20 seconds.
Level 2: (0p lv20) Increases both of Physical and Magical Attack Power by 52 instead of reducing your maximum HP by 204 for 40 seconds.
Level 3: (0p lv40) Increases both of Physical and Magical Attack Power by 108 instead of reducing your maximum HP by 458 for 60 seconds.
Magic Defy
Level 1: (4p lv25) Evades any Magical Attacks 2 times until takes no magical hit or evades 2 times. However some spell has immunity.
Level 2: (5p lv37) Evades any Magical Attacks 3 times until takes no magical hit or evades 3 times. However some spell has immunity.
Level 3: (5p lv51) Evades any Magical Attacks 5 times until takes no magical hit or evades 5 times. However some spell has immunity.
Potential Viable
Level 1: (1p lv17) Increases Movement Speed by 1 level and chance to critically ranged attack by 8 percent automatically for 30 seconds whenever HP falls below 8 percent. This effect will not trigger more than once every 3 minutes.
Level 2: (2p lv29) Increases Movement Speed by 1 level and chance to critically ranged attack by 15 percent automatically for 30 seconds whenever HP falls below 10 percent. This effect will not trigger more than once every 3 minutes.
Level 3: (3p lv50) Increases Movement Speed by 1 level and chance to critically ranged attack by 25 percent automatically for 30 seconds whenever HP falls below 12 percent. This effect will not trigger more than once every 3 minutes.
Health Assistant
Level 1: (4p lvl 19) Consumes Sp first against any hits then uses HP for 60 secs.
Level 2: (5p lvl 29) Consumes MP first against any hits then uses HP for 60 secs.
Level 3: (6p lvl 47) Consumes SP then MP, in order, against any hits, then uses HP for 60 secs.
Gruesome Zone
Level 1: (4p lv25) Deals damage as much as 20 percent of current HP of any enemies within 3 meters of the target.
Level 2: (5p lv49) Deals damage as much as 25 percent of current HP of any enemies within 3 meters of the target.
Level 3: (5p lv59) Deals damage as much as 30 percent of current HP of any enemies within 3 meters of the target.
Sleeper Ban
Level 1: (6p lv26) Mesmerizes target for 6 seconds in melee combat until target suffered damage.
Level 2: (7p lv39) Mesmerizes target for 8 seconds in melee combat until target suffered damage.
Level 3: (8p lv51) Mesmerizes target for 10 seconds in melee combat until target suffered damage.
Perfect Position
Level 1: (6p lv33) Increases your chance to evade physical and ranged attacks by 7 percent and chance to critically attack by 15 percent for 30 seconds.
Level 2: (7p lv44) Increases your chance to evade physical and ranged attacks by 13 percent and chance to critically attack by 27 percent for 30 seconds.
Level 3: (8p lv55) Increases your chance to evade physical and ranged attacks by 20 percent and chance to critically attack by 39 percent for 30 seconds.
Gruesome Attack
Level 1: (4p lv38) Deals damage equal to 20 percent of maximum HP of target ignoring target defense. This skill is unable to use upon some higher level monster.
Level 2: (4p lv47) Deals damage equal to 25 percent of maximum HP of target ignoring target defense. This skill is unable to use upon some higher level monster.
Level 3: (5p lv58) Deals damage equal to 30 percent of maximum HP of target ignoring target defense. This skill is unable to use upon some higher level monster.
Regina Power
Level 1: (8p lv60) Most powerful skill that deals damage as much as 43 percent of maximum HP of all enemies within 4 meters of the target with a 60 percent chance. Some monsters has immunity.
Level 2: (1p lv60) Most powerful skill that deals damage as much as 87 percent of maximum HP of all enemies within 5 meters of the target with a 60 percent chance. Some monsters has immunity.
Rouge
-PASSIVE-
Posted Image Muscle Training
Level 1 2p lvl 1) Increases initial Attack Power by 10 permanently.
Level 2 3p lvl 28) Increases initial Attack Power by 20 permanently.
Level 3 4p lvl 48) Increases initial Attack Power by 35 permanently.
Posted Image Rogue Weapon Power Up.
Level 1: (2p lvl 5) Increase Attack Power by 5 for Knuckles permanently.
Level 2: (3p lvl 16) Increase Attack Power by 12 for Knuckles permanently.
Level 3: (4p lvl 25) Increase Attack Power by 20 for Knuckles permanently.
Posted ImageBow Power Up
Level 1: (2p lvl 5) Increase Attack Power by 5 for bows permanently.
Level 2: (3p lvl 16) Increase Attack Power by 12 for bows permanently.
Level 1: (4p lvl 25) Increase Attack Power by 20 for bows permanently.
Posted Image Relax Body
Level 1: (1p lvl 6 Increases regeneration rate of HP, MP, SP by 4 % of total amounts every 3 seconds permanently.
Level 2: (2p lvl 15) Increases regeneration rate of HP, MP, SP by 6 % of total amounts every 3 seconds permanently.
Level 3: (2p lvl 26 ) Increases regeneration rate of HP, MP, SP by 8 % of total amounts every 3 seconds permanently.
Posted Image Evasion Ascent
Level 1: (3p lvl 10) Increases chance to evade physical attacks by 8% permanently.
Level 2: (4p lvl 25) Increases chance to evade physical attacks by 15% permanently.
Level 3: (5p lvl 41) Increases chance to evade physical attacks by 22% permanently.
Posted Image Backpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Posted Image Rogue Weapon Mastery
Level 1: (3p lvl 14) Increases Attack Speed by 1 level for Knuckles permanently.
Level 2: (5p lvl 35) Increases Attack Speed by 2 level for Knuckles permanently.
Posted ImageBow Mastery
Level 1: (3p lvl 14) Increases Attack Speed by 1 level for bows permanently.
Level 2: (5p lvl 35) Increases Attack Speed by 2 level for bows permanently.
Posted Image Interpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
-BASIC-
Posted Image Fatal hits
Level 1: (3p lvl 1) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes target for 2 seconds but the following chain skill must be used in 5 secs.
Level 2: (3p lvl 3) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes target for 2 seconds but the following chain skill must be used in 8 secs.
Level 3: (3p lvl 30) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes target for 2 seconds but the following chain skill must be used in 12 secs.
Posted Image Town Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Posted ImageAgility
Level 1: (2p lvl 3) Rogue skill that increases DEX by 20 for 10 minutes.
Level 2: (2p lvl 17) Rogue skill that increases DEX by 40 for 10 minutes.
Level 3: (3p lvl 30) Rogue skill that increases DEX by 60 for 10 minutes.
Posted ImageBash
Level 1: ( 2p lvl4) Increases your chance to critically attack by 5 % for 10 minutes.
Level 2: ( 3p lv18) Increases your chance to critically attack by 10 % for 10 minutes.
Level 3: ( 3p lvl31) Increases your chance to critically attack by 15 % for 10 minutes.
Posted ImageShot Pointer
Level 1: (2p lvl 7) Reduces target Ranged Defense by 25 for 30 secs.
Level 2: (3p lvl 23) Reduces target Ranged Defense by 50 for 30 secs.
Level 3: (3p lvl 42) Reduces target Ranged Defense by 75 for 30 secs.
Posted Image Big Coup
Level 1 ( 3p lvl 18) Self buff that attacks with physical or ranged hit successfully ignoring targets DEX for 30 secs.
Level 2 ( 3p lvl 27) Self buff that attacks with physical or ranged hit successfully ignoring targets DEX for 40 secs.
Level 3 (4 p lvl 37) Self buff that attacks with physical or ranged hit successfully ignoring targets DEX for 60 secs.
Posted Image Misfortune
Level 1: (3p lvl 19) Reduces LUC by 15 for 30 secs with a 100% chance of success.
Level 2: (4p lvl 38) Reduces LUC by 35 for 30 secs with a 100% chance of success.
Level 3: (4p lvl 57) Reduces LUC by 55 for 30 secs with a 100% chance of success.
Posted Image Scouting
Level 1: (2p lvl 23) Ability that scouts the information about level, elemental characteristic and game-play mode of the target.
-COMBAT-
Posted Image Tetanus
Level 1: (2p, lvl 2) Chan skill that requires Fatal Hit; Deals initial damage and reduces targets Physical Defense by 9 for 30 secs; but the following chain skill must be used in 3 secs.
Level 2: (3p, lvl 13) Chan skill that requires Fatal Hit; Deals initial damage and reduces targets Physical Defense by 24 for 40 secs; but the following chain skill must be used in 3 secs.
Level 3: (3p, lvl 29) Chan skill that requires Fatal Hit; Deals initial damage and reduces targets Physical Defense by 49 for 60 secs; but the following chain skill must be used in 3 secs.
Posted ImageHalt Kick
Level 1: (3p lvl 4) Chain skill that requires Fatal Hit, Deals 54 damage and prevents any spell casting for 7 seconds but the following skill must be used in 3 seconds.
Level 2: (3p lvl 15) Chain skill that requires Fatal Hit, Deals 104 damage and prevents any spell casting for 9 seconds but the following skill must be used in 4 seconds.
Level 3: (3p lvl 31) Chain skill that requires Fatal Hit, Deals 54 damage and prevents any spell casting for 12 seconds but the following skill must be used in 5 seconds.
Posted Image Stun Crash
Level 1 (5p lvl 7) Chain skill that requires Halt Kick; Deals 37 damage and stuns target for 4 secs, but the following chain must be used in 3 secs.
Level 2 (6p lvl 29) Chain skill that requires Halt Kick; Deals 130 damage and stuns target for 4 secs, but the following chain must be used in 5 secs.
Level 3 (7p lvl 51) Chain skill that requires Halt Kick; Deals 277 damage and stuns target for 4 secs, but the following chain must be used in 7 secs.
Posted Image Stealth
Level 1: (5p lvl 8) Remains undetected for 10 secs until hit or use a skill.
Level 2 (3p lvl 20) Remains undetected for 20 secs until hit or use a skill.
Level 3 (2p lvl 33) Remains undetected for 60 secs until hit or use a skill.
Posted Image Rapid Shot
Level 1: (2p lvl 8) Fires 2 arrows continuously as much as your ranged Attack Power.
Level 2: (3p lvl 24) Fires 3 arrows continuously as much as your ranged Attack Power.
Level 1: (3p lvl 45) Fires arrows continuously as much as your ranged Attack Power and deals 80 extra damage with every hit.
Posted Image Aggravation
Level 1: (3p lvl 11) Chain skill that requires Tetanus; Attacks with your Attack Power plus additional 106 Attack Power but the following chain skill must be used in 3 seconds.
Level 2: (3p lvl 27) Chain skill that requires Tetanus; Attacks with your Attack Power plus additional 266 Attack Power but the following chain skill must be used in 3 seconds.
Level 3: (4p lvl 39) Chain skill that requires Tetanus; Attacks with your Attack Power plus additional 418 Attack Power but the following chain skill must be used in 3 seconds.
Posted Image Flash Attack
Level 1: (4p lvl 21) Increases Attack Speed by 1 level for 30 secs.
Level 2: (5p lvl 34) Increases Attack Speed by 1 level for 45 secs.
Level 3: (4p lvl 21) Increases Attack Speed by 1 level for 60 secs.
Posted ImageShower Time
Level 1: (4p lvl 33) Area of Effect dealing 306 extra damage plus your Attack Power to any enemies within 10 meters of the target with bows only.
Level 2: (4p lvl 42) Area of Effect dealing 451 extra damage plus your Attack Power to any enemies within 10 meters of the target with bows only.
Level 3: (5p lvl 53) Area of Effect dealing 671 extra damage plus your Attack Power to any enemies within 10 meters of the target with bows only.
Posted Image Shadow Attack
Level 1: (3p lvl 33) Deals damage as much as multiplying your Attack Power by 3, only in steal mode with a 50% chance.
Level 2: (3p lvl 52) Deals damage as much as multiplying your Attack Power by 5, only in steal mode with a 50% chance.
Posted ImageJumping Airshot
Level 1: (4p lvl 34) Jumps into air from 27 meters away and shoots with 270 damage ignoring targets defense with bows.
Level 2: (4p lvl 44) Jumps into air from 28 meters away and shoots with 500 damage ignoring targets defense with bows.
Level 3: (4p lvl 54) Jumps into air from 30 meters away and shoots with 1270 damage ignoring targets defense with bows.
-SPECIAL-
Posted ImageBull's Eye
Level 1: (6p lvl 9) Deals 10 extra damage plus your Ranged Attack Power with perfect accuracy.
Level 2: (7p lvl 27) Deals 92 extra damage plus your Ranged Attack Power with perfect accuracy.
Level 3: (8p lvl 47) Deals 208 extra damage plus your Ranged Attack Power with perfect accuracy.
Posted Image Potential Nimble
Level 1: (1p lvl 17) Increases Magic Resistance by 30 and chance to critically attack by 90% automatically whenever HP falls below 10%.
Level 2: (2p lvl 29) Increases Magic Resistance by 50 and chance to critically attack by 120% automatically whenever HP falls below 15%.
Level 3: (3p lvl 50) Increases Magic Resistance by 80 and chance to critically attack by 250% automatically whenever HP falls below 20%.
This effect will not trigger more than once every 3 minutes.
Posted ImageFlame Weapon
Level 1: (6p lvl 20) Imbues your weapon with fire element for 300 secs.
Level 2: (4p lvl 40) Imbues your weapon with fire element for 600 secs.
Posted ImageStorm Weapon
Level 1: (6p lvl 20) Imbues your weapon with wind element for 300 secs.
Level 2: (4p lvl 40) Imbues your weapon with wind element for 600 secs.
Posted ImageEarth Weapon
Level 1: (6p lvl 20) Imbues your weapon with earth element for 300 secs.
Level 2: (4p lvl 40) Imbues your weapon with earth element for 600 secs.
Posted ImageSurgy Weapon
Level 1: (6p lvl 20) Imbues your weapon with water element for 300 secs.
Level 1: (4p lvl 40) Imbues your weapon with water element for 600 secs.
These element effects will disappeared if you try to use another elemental buff or change your weapon.
Posted Image Slasher
Level 1: (4p lvl 22) Chain skill that requires aggravation; Attacks 3 times with your Attack Power.
Level 2: (4p lvl 37) Chain skill that requires aggravation; Attacks 3 times with 80 extra damage plus your Attack Power.
Level 3: (6p lvl 54) Chain skill that requires aggravation; Attacks 4 times with 80 extra damage plus your Attack Power.
Posted Image Eviscerate
Level 1: (4p lvl 23) Chain skill that requires Aggravation; Deals damage as much as multiplying your Attack Power by 3 within 3 meters of target.
Level 2: (5p lvl 38) Chain skill that requires Aggravation; Deals damage as much as multiplying your Attack Power by 3 within 4 meters of target.
Level 3: (6p lvl 56) Chain skill that requires Aggravation; Deals damage as much as multiplying your Attack Power by 4 within 4 meters of target.
Posted Image Phantom Assault
Level 1 (4p lvl 36) Chain skill that requires Stun Crash; Attacks 2 times and stuns target for 3 seconds.
Level 2 (4p lvl 47) Chain skill that requires Stun Crash; Attacks 2 times, deals 190 extra damage and stuns target for 3 seconds.
Level 3 (6p lvl 57) Chain skill that requires Stun Crash; Attacks 2 times, deals 1457 extra damage and stuns target for 8 seconds.
Posted Image Dark Panic
Level 1: (5p lvl 45) Chain skill that requires Stun Crash; Deals damage as much as multiplying your Attack Power by 3 to enemies within 4 meters of the target and forces them unable to attack for 15 secs.
Posted Image Terrible Attack
Level 1: ( 8p lvl 49) Reduces 35% of targets current HP.
Level 2: ( 9p lvl 59) Reduces 48% of targets current HP.
Posted ImageNuke Shot
Level 1: (8p lvl 49) Deals damage as much as multiplying your Attack Power by 2 and stuns target for 5 secs.
Level 2: (9p lvl 59) Deals damage as much as multiplying your Attack Power by 3 and stuns target for 5 secs.
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02/04/2011, 00:31
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#42
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elite*gold: 0
Join Date: Mar 2010
Posts: 2,334
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Elementalist
-PASSIVE-
Dagger Weapon Power Up
Level 1: (2p, lvl 5) Increase Attack Power by 5 for Daggers permanently.
Level 2: (3p, lvl 16) Increase Attack Power by 12 for Daggers permanently.
Level 3: (4p, lvl 25) Increase Attack Power by 20 for Daggers permanently.
Mana Training
Level 1: (2p, lvl5) Increases MP by 110 permanently with training of the soul.
Level 2: (3p, lvl16) Increases MP by 255 permanently with training of the soul.
Level 3: (4p, lvl25) Increases MP by 448 permanently with training of the soul.
Relax Body
Level 1: (1p, lvl6) Increases regeneration rate of HP, MP, SP by 4% of total amounts every 3 seconds permanently.
Level 2: (2p, lvl15) Increases regeneration rate of HP, MP, SP by 6% of total amounts every 3 seconds permanently.
Level 1: (2p, lvl26) Increases regeneration rate of HP, MP, SP by 8% of total amounts every 3 seconds permanently.
Backpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Interpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
-BASIC-
Town Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Body Protector
Level 1 (3p, lvl 2) Increases your Physical Defense by 12%; Chance to evade against Physical Attaks by 4% for 10 minutes.
Level 2 (4p, lvl 17) Increases your Physical Defense by 24%; Chance to evade against Physical Attaks by 8% for 10 minutes.
Level 3: (4p, lvl 34) Increases your Physical Defense by 47%; Chance to evade against Physical Attaks by 14% for 10 minutes.
-COMBAT-
Magic Arrow
Level 1: (3p lvl 1) Launches a non-elemental magic arrow that causes 29 extra damage plus your Magic Power.
Level 2: (3p lvl 10) Launches a non-elemental magic arrow that causes 80 extra damage plus your Magic Power.
Level 3: (3p lvl 20) Launches a non-elemental magic arrow that causes 118 extra damage plus your Magic Power.
Fire Ball
Level 1: (2p, lvl 3) Hurls fire elemental ball that causes 51 extra damage plus your Magic Power.
Level 2: (3p, lvl 14) Hurls fire elemental ball that causes 103 extra damage plus your Magic Power.
Level 3: (3p, lvl 27) Hurls fire elemental ball that causes 226 extra damage plus your Magic Power.
Magic Roots
Level 1: (2p, lvl 3) Entangles with earth elemental roots immobilizing the target for 3 secs. and deals 34 extra damage plus your Magic Power.
Level 2: (3p, lvl 14) Entangles with earth elemental roots immobilizing the target for 3 secs. and deals 80 extra damage plus your Magic Power.
Level 3: (3p, lvl 27) Entangles with earth elemental roots immobilizing the target for 3 secs. and deals 175 extra damage plus your Magic Power.
Sonic Bolt
Level 1: (2p lvl 3) Launches wind elemental thunder instantly that causes 34 extra damage plus your Magic Power.
Level 2: (3p lvl 14) Launches wind elemental thunder instantly that causes 80 extra damage plus your Magic Power.
Level 3: (3p lvl 27) Launches wind elemental thunder instantly that causes 175 extra damage plus your Magic Power.
Ice Arrow
Level 1: (2p lvl 3) Launches water elemental ice ball that causes 34 extra damage plus your Magic Power and slows target Movement Speed for 3 secs.
Level 2: (3p lvl 14) Launches water elemental ice ball that causes 80 extra damage plus your Magic Power and slows target Movement Speed for 3 secs.
Level 3: (3p lvl 27) Launches water elemental ice ball that causes 175 extra damage plus your Magic Power and slows target Movement Speed for 3 secs.
Storm
Level 1: (3p lvl 8) Cast wind element storm that deals 69 extra damage plus your Magic Power to enemies within 14 meters of the target.
Level 2: (3p lvl 23)Cast wind element storm that deals 181 extra damage plus your Magic Power to enemies within 14 meters of the target.
Level 3: (4p lvl 33)Cast wind element storm that deals 305 extra damage plus your Magic Power to enemies within 14 meters of the target.
Hailstorm
Level 1: (3p lvl 8)Cast water elemental hail that deals 69 extra damage plus your Magic Power to enemies within 10 meters of the target.
Level 2: (3p lvl 23)Cast water elemental hail that deals 181 extra damage plus your Magic Power to enemies within 10 meters of the target.
Level 3: (4p lvl 33)Cast water elemental hail that deals 305 extra damage plus your Magic Power to enemies within 10 meters of the target.
Nemesis
Level 1: (4p, lvl 11) Deals 277 damage immediately with a 65% chance.
Level 2: (5p, lvl 32) Deals 866 damage immediately with a 65% chance.
Level 3: (5p, lvl 55) Deals 1936 damage immediately with a 65% chance.
Meteor
Level 1: (4p, lvl 21) Calls down a meteor shower, burning all enemies within 10 meters of the target with 124 extra fire element damage plus your Magic Power and additional 92 damage for 12 secs.
Level 2: (4p, lvl 31) Calls down a meteor shower, burning all enemies within 12meters of the target with 200 extra fire element damage plus your Magic Power and additional 152 damage for 12 secs.
Level 3: (4p, lvl 41) Calls down a meteor shower, burning all enemies within 14 meters of the target with 302 extra fire element damage plus your Magic Power and additional 228 damage for 12 secs.
Earthquake
Level 1: (4p, lvl 21) Shakes the ground, dealing all enemies within 10 meters of the target with 187 extra earth elemental damage plus your Magic Power and immobilizing any affected enemies for 3 secs.
Level 2: (4p, lvl 31) Shakes the ground, dealing all enemies within 12 meters of the target with 301 extra earth elemental damage plus your Magic Power and immobilizing any affected enemies for 3 secs.
Level 3: (4p, lvl 41) Shakes the ground, dealing all enemies within 14 meters of the target with 465 extra earth elemental damage plus your Magic Power and immobilizing any affected enemies for 3 secs.
Lightning Bolt
Level 1: (4p, lvl 21) Launches a bolt of lightning, striking enemies instantly within 10 meters of the target with 161 extra wind elemental damage plus your Magic Power.
Level 2: (4p, lvl 31) Launches a bolt of lightning, striking enemies instantly within 12 meters of the target with 277 extra wind elemental damage plus your Magic Power.
Level 3: (4p, lvl 41) Launches a bolt of lightning, striking enemies instantly within 14 meters of the target with 432 extra wind elemental damage plus your Magic Power.
Blizzard
Level 1: (4p lvl 21) Pelts ice shards dealing 187 water element damage plus your Magic Power to all enemies within 10 meters of the target slowing any affected enemies for 3 secs.
Level 2: (4p lvl 21) Pelts ice shards dealing 301 water element damage plus your Magic Power to all enemies within 12 meters of the target slowing any affected enemies for 4 secs.
Level 3: (4p lvl 41) Pelts ice shards dealing 455 water element damage plus your Magic Power to all enemies within 14 meters of the target slowing any affected enemies for 5 secs.
Flame Choir
Level 1 4p, lvl 38) Powerful fire elemental magic that deals 1101 extra damage plus your Magic Power.
Level 2 5p, lvl 48) Powerful fire elemental magic that deals 1564 extra damage plus your Magic Power.
Level 3 5p, lvl 68) Powerful fire elemental magic that deals 2108 extra damage plus your Magic Power.
Earth Choir
Level 1: (4p lvl 38) Powerful earth elemental magic that deals 1101 extra damage plus Magic Power.
Level 2: (5p lvl 48) Powerful earth elemental magic that deals 1564 extra damage plus Magic Power.
Level 3: (5p lvl 58) Powerful earth elemental magic that deals 2108 extra damage plus Magic Power.
Storm Choir
Level 1: (4p, lvl 38) Powerful wind elemental magic that deals 1101 extra damage plus your Magic Power.
Level 2: (5p, lvl 48) Powerful wind elemental magic that deals 1564 extra damage plus your Magic Power.
Level 3: (5p, lvl 58) Powerful wind elemental magic that deals 2108 extra damage plus your Magic Power.
Surge Choir
Level 1: (4p, lvl 38) Powerful water elemental magic that deals 1101 extra damage plus your Magic Power.
Level 2: (5p, lvl 48) Powerful water elemental magic that deals 1564 extra damage plus your Magic Power.
Level 3: (5p, lvl 58) Powerful water elemental magic that deals 2108 extra damage plus your Magic Power.
-SPECIAL-
Magic Protector
Level 1: (3p lvl 4) Protects from all magic attacks twice.
Level 2: (3p lvl 17) Protects from all magic attacks 3 times.
Level 3: (3p lvl 30) Protects from all magic attacks 4 times.
Evolution
Level 1: (3p lvl 15) Turns self into a powerful monster to have same abilities of that monster for 1 minute.
Level 2: (3p lvl 15) Turns self into a powerful monster to have same abilities of that monster for 1 minute.
Potential Motive
Level 1: (1p, lvl 17) Does not need to build up skills which has less than 500 secs. cool timer for 30 secs. whenever HP falls below 10%.
Level 2: (2p, lvl 29) Does not need to build up skills which has less than 500 secs. cool timer for 30 secs. whenever HP falls below 17%.
Level 3: (3p, lvl 50) Does not need to build up skills which has less than 500 secs. cool timer for 30 secs. whenever HP falls below 25%.
Health Assistant
Level 1: (4p, lvl 19) Consumes Sp first against any hits then uses HP for 60 secs.
Level 2: (5p, lvl 29) Consumes MP first against any hits then uses HP for 60 secs.
Level 3: (6p, lvl 47) Consumes SP then MP, in order, against any hits, then uses HP for 60 secs.
Untouchable
Level 1: ( 6p, lvl 22) An absolute invincible skill that protects caster from any attacks for 9 secs.
Level 2: ( 4p, lvl 42) An absolute invincible skill that protects caster from any attacks for 12 secs.
Level 3: ( 5p, lvl 54) An absolute invincible skill that protects caster from any attacks for 17 secs.
Earth Spikes
Level 1: (6p, lvl 30) Sprouts several earth element pillars from the ground that deals 352 extra damage plus your Magic Power to enemies within 10 meters of the target and stuns any affected enemies for 3 secs.
Level 2: (7p, lvl 42) Sprouts several earth element pillars from the ground that deals 472 extra damage plus your Magic Power to enemies within 12 meters of the target and stuns any affected enemies for 3 secs.
Level 3: (8p, lvl 52) Sprouts several earth element pillars from the ground that deals 669 extra damage plus your Magic Power to enemies within 14 meters of the target and stuns any affected enemies for 3 secs.
Turbulence
Level 1: (6p level 30) Cast a blast of wind, dealing 426 extra damage plus your Magic Power immediately to enemies within 10 meters of the target.
Level 2: (7p level 42) Cast a blast of wind, dealing 700 extra damage plus your Magic Power immediately to enemies within 12 meters of the target.
Level 3: (8p level 52) Cast a blast of wind, dealing 987 extra damage plus your Magic Power immediately to enemies within 14 meters of the target.
Hellfire
Level 1: ( 6p, lvl 34) Cast down enhanced fire elemental pillar, dealing 530 extra damage plus your Magic Power and total 396 additional damage over 18 secs. periodically.
Level 2: ( 7p, lvl 45) Cast down enhanced fire elemental pillar, dealing 850 extra damage plus your Magic Power and total 642 additional damage over 18 secs. periodically.
Level 3: ( 8p, lvl 56) Cast down enhanced fire elemental pillar, dealing 1178 extra damage plus your Magic Power and total 954 additional damage over 18 secs. periodically.
Kamain Breath
Level 1: ( 8p, lvl 60) Reduces 43% of each targets max HP within 8 meters of the target with a 60% chance.
Level 2: ( 8p, lvl 60) Reduces 87% of each targets max HP within 15 meters of the target with a 60% chance.
Berserker
-PASSIVE-
Posted ImageMuscle Training
Level 1: (2p lv1) Increases initial Attack Power by 10 permanently.
Level 2: (3p lv28) Increases Initial Attack Power by 20 permanently.
Level 3: (4p lv48) Increases Initial Attack Power by 35 permanently.
Posted ImageTwo-hand Weapon Power up
Level 1: (2p lv5) Increases Attack Power by 5 for Two-Handed Swords and Two-Handed Axes permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for Two-Handed Swords and Two-Handed Axes permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for Two-Handed Swords and Two-Handed Axes permanently.
Posted ImageSpear Power up
Level 1: (2p lv5) Increases Attack Power by 5 for Spears permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for Spears permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for Spears permanently.
Posted ImageHeavy Weapon Power up
Level 1: (2p lv5) Increases Attack Power by 5 for One-Handed Blunt Weapons and Two-Handed Blunt Weapons permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for One-Handed Blunt Weapons and Two-Handed Blunt Weapons permanently.
Level 3: (4p lv25) Increases Attack Power by 20 for One-Handed Blunt Weapons and Two-Handed Blunt Weapons permanently.
Posted ImageRelax Body
Level 1: (1p lv6) Increases regeneration rate of HP, MP, SP by 4 percent of total amounts every 3 seconds permanently.
Level 2: (2p lv15) Increases regeneration rate of HP, MP, SP by 6 percent of total amounts every 3 seconds permanently.
Level 3: (2p lv25) Increases regeneration rate of HP, MP, SP by 8 percent of total amounts every 3 seconds permanently.
Posted ImageBackpack Upgrade
Level 1: (1p lv12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lv26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lv46) Increases capacities of backpack to 5 permanently.
Posted ImageTwo-Hand Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for Two-handed Swords and Two-handed Axes permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for Two-handed Swords and Two-handed Axes permanently.
Posted ImageSpear Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for Spears permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for Spears permanently.
Level 3: (7p lv50) Increases Attack Speed by 3 level for Spears permanently.
Posted ImageHeavy Weapon Mastery
Level 1: (3p lv14) Increases Attack Speed by 1 level for One-Handed Blunt Weaons and Two-Handed Blunt Weapons permanently.
Level 2: (5p lv35) Increases Attack Speed by 2 level for One-Handed Blunt Weaons and Two-Handed Blunt Weapons permanently.
Posted ImageInterpretation
Level 1: (2p lv15) Increases chance to fully understand enemies language permanently.
Level 2: (2p lv22) Increases chance to understand enemies language by about 60 percent permanently.
Level 3: (2p lv51) Increases chance to fully understand enemies language permanently.
-BASIC-
Posted ImageStinger
Level 1: (2p lv1) Initial skill for Fighter and Warrior which dashes to target quickly within 19 meters then deals 15 damage immediately and stuns the target for 2 seconds.
Level 2: (2p lv12) Initial skill for Fighter and Warrior which dashes to target quickly within 20 meters then deals 30 damage immediately and stuns the target for 2 seconds.
Level 3: (3p lv29) Initial skill for Fighter and Warrior which dashes to target quickly within 22 meters then deals 50 damage immediately and stuns the target for 2 seconds.
Posted ImageTown Portal
Level 1: (2p lv1) Transports to nearest town after 10 seconds. You can use it when you are stuck in map or too far from town.
Level 2: (4p lv20) Transports to nearest town after 9 seconds. You can use it when you are stuck in map or too far from town.
Level 3: (6p lv40) Transports to nearest town after 8 seconds. You can use it when you are stuck in map or too far from town.
Posted ImageConcentration
Level 1: (2p lv3) Increases chance to attack by 7 percent for 10 minutes.
Level 2: (3p lv17) Increases chance to attack by 14 percent for 10 minutes.
Level 3: (3p lv30) Increases chance to attack by 21 percent for 10 minutes.
Posted ImageBash
Level 1: (2p lv4) Increases your chance to critically attack by 5 percent for 10 minutes.
Level 2: (3p lv18) Increases your chance to critically attack by 10 percent for 10 minutes.
Level 3: (3p lv31) Increases your chance to critically attack by 15 percent for 10 minutes.
Posted ImageSprinter
Level 1: (4p lv9) Increases your Movement Speed for 1 minute, but this effect will be overridden by Stealth, Disguise or Transformation.
Level 2: (6p lv24) Increases near by party memebers Movement Speed for 1 minute within 100 meters, but this effect will be overridden by Stealth, Disguise or Transformation.
Level 3: (6p lv41) Increases near by party memebers Movement Speed for 2 minute within 100 meters, but this effect will be overridden by Stealth, Disguise or Transformation.
Posted ImagePower up Pause
Level 1: (3p lv10) Increases your Physical Attack Power by 50 for 30 seconds.
Level 2: (4p lv22) Increases your Physical Attack Power by 100 for 30 seconds.
Level 3: (4p lv39) Increases your Physical Attack Power by 170 for 30 seconds.
Posted ImageDeadly Shock
Level 1: (6p lv27) Chain skill that requires Deadly Strike; Deals 178 damage and stuns target for 1 seconds with Two-Handed Weapons, Blunt Weapons, and Spears.
Level 2: (5p lv45) Chain skill that requires Deadly Strike; Deals 226 damage and stuns target for 2 seconds with Two-Handed Weapons, Blunt Weapons, and Spears.
-COMBAT-
Posted ImageRising Crash
Level 1: (2p lv2) Hits target with strong uppercut that causes damage as much as your Attack power and reduces target defense by 9 for 12 seconds.
Level 2: (3p lv10) Hits target with strong uppercut that causes damage as much as your Attack power and reduces target defense by 21 for 12 seconds.
Level 3: (3p lv24) Hits target with strong uppercut that causes damage as much as your Attack power and reduces target defense by 34 for 21 seconds.
Posted ImageGround Shock
Level 1: (3p lv4) Smashes down with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to near by enemies within 6 meters and slows their Attack Speed by 1 level for 7 seconds.
Level 2: (3p lv19) Smashes down with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to near by enemies within 8 meters and slows their Attack Speed by 2 levels for 10 seconds.
Level 3: (4p lv38) Smashes down with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to near by enemies within 10 meters and slows their Attack Speed by 3 level for 15 seconds.
Posted ImageWind Spin
Level 1: (3p lv8) Whirlwinds with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack Power to enemies within 6 meters of target.
Level 2: (3p lv18) Whirlwinds with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack twice to enemies within 6 meters of target.
Level 3: (4p lv34) Whirlwinds with One-Handed Weapons, Two-Handed Weapons, Spears, and Blunt Weapons that causes damage as much as your Attack twice to enemies within 10 meters of target.
Posted ImageEnergy Control
Level 1: (4p lv11) Sacrifices MP and increases your maximum SP by 500 for 30 minutes.
Level 2: (5p lv21) Sacrifices MP and increases your maximum SP by 600 for 30 minutes.
Level 3: (5p lv40) Sacrifices MP and increases your maximum SP by 800 for 30 minutes.
Posted ImageDeadly Strike
Level 1: (3p lv13) Stabs rapidly that causes damage as much as your Attack Power with twice hit.
Level 2: (3p lv23) Stabs rapidly that causes damage as much as your Attack Power with 3 times hit.
Level 3: (4p lv37) Stabs rapidly that causes 80 extra damage plus your Attack Power with 3 times hit.
Posted ImageWild Dance
Level 1: (4p lv32) Deals 210 extra damage plus Attack Power With Two-Handed Swords, Two-Handed Axes and Spears.
Level 2: (4p lv42) Deals 306 extra damage plus Attack Power With Two-Handed Swords, Two-Handed Axes and Spears.
Level 3: (4p lv52) Deals 419 extra damage plus Attack Power With Two-Handed Swords, Two-Handed Axes and Spears.
Posted ImageEnhance Wind Spin
Level 1: (4p lv33) Enhanced version of Wind Spin, that deals initial damage 2 times hit to near by enemies within 6 meters with Two-Handed Swords, Two-Handed Axes, Dual-Wield Weapons and Spears.
Level 2: (4p lv47) Enhanced version of Wind Spin, that deals additional 160 damage 2 times hit to near by enemies within 6 meters with Two-Handed Swords, Two-Handed Axes, Dual-Wield Weapons and Spears.
Level 3: (5p lv57) Enhanced version of Wind Spin, that deals additional 190 damage 3 times hit to near by enemies within 8 meters with Two-Handed Swords, Two-Handed Axes, Dual-Wield Weapons and Spears.
Posted ImageWide Shock
Level 1: (4p lv34) Deals initial damage and reduces Defense by 68 for 15 seconds to near by enemies within 4 meters.
Level 2: (4p lv44) Deals initial damage and reduces Defense by 88 for 15 seconds to near by enemies within 6 meters.
Level 3: (5p lv54) Deals initial damage and reduces Defense by 114 for 15 seconds to near by enemies within 8 meters.
Posted ImageBastard Swing
Level 1: (4p lv38) Deals additional 148 damage and 148 damage on MP to enemies within 2 meters of target.
Level 2: (4p lv48) Deals additional 296 damage and 296 damage on MP to enemies within 3 meters of target.
Level 3: (5p lv58) Deals additional 592 damage and 592 damage on MP to enemies within 4 meters of target.
Posted ImageBehimoth Range
Level 1: (4p lv39) Deals 186 damage plus your Attack Power to enemies within 3 meters of the target and reduces recovery rate of HP, SP, MP by 10 for 30 seconds with a 100 percent certain.
Level 2: (4p lv48) Deals 294 damage plus your Attack Power to enemies within 4 meters of the target and reduces recovery rate of HP, SP, MP by 20 for 45 seconds with a 100 percent certain.
Level 3: (5p lv57) Deals 741 damage plus your Attack Power to enemies within 5 meters of the target and reduces recovery rate of HP, SP, MP by 30 for 60 seconds with a 100 percent certain.
-SPECIAL-
Posted ImageBerserker
Level 1: (0p lv1) Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 3 percent for 90 seconds.
Level 2: (0p lv20) Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 5 percent for 120 seconds.
Level 3: (0p lv40) Sacrifices some SP and MP to increase chance to hit with physical, ranged, magic attack by 8 percent for 180 seconds.
Posted Image Battle Cry
Level 1: (0p lv1) Sacrifices some SP and MP to increase health recovery rate by 2 percent for 90 seconds.
Level 2: (0p lv20) Sacrifices some SP and MP to increase health recovery rate by 3 percent for 120 seconds.
Level 3: (0p lv40) Sacrifices some SP and MP to increase health recovery rate by 5 percent for 180 seconds.
Posted ImageEagle Eye
Level 1: (3p lv9) Evades Ranged Attack with a 100 percent of chances to success for 9 seconds.
Level 2: (4p lv23) Evades Ranged Attack with a 100 percent of chances to success for 12 seconds.
Level 3: (5p lv41) Evades Ranged Attack with a 100 percent of chances to success for 15 seconds.
Posted ImagePotential Power
Level 1: (1p lv17) Increases Attack Power by 30 and Attack Speed drastically for 30 seconds automatically whenever HP falls below 10 percent.
Level 2: (2p lv29) Increases Attack Power by 75 and Attack Speed drastically for 30 seconds automatically whenever HP falls below 15 percent.
Level 3: (3p lv50) Increases Attack Power by 120 and Attack Speed drastically for 30 seconds automatically whenever HP falls below 20 percent.
This effect will not trigger more than once every 3 minutes.
Posted ImageBerserk Fighter
Level 1: (4p lv20) Turns into Berserker for 30 seconds that Increases Attack Power by 50 while reduces defense by 50.
Level 2: (5p lv31) Turns into Berserker for 35 seconds that Increases Attack Power by 100 while reduces defense by 75.
Level 3: (6p lv43) Turns into Berserker for 40 seconds that Increases Attack Power by 150 while reduces defense by 100.
Posted ImageDemon Hushing
Level 1: (5p lv36) Deals 101 extra damage plus Physical Attack Power from 6 meters away.
Level 2: (6p lv46) Deals 168 extra damage plus Physical Attack Power from 6 meters away.
Level 3: (7p lv56) Deals 280 extra damage plus Physical Attack Power from 6 meters away.
Posted ImageHell Lord
Level 1: (8p lv49) Deals physical damage as much as multiplying Attack Power by 4 to all enemies within 6 meters of the target.
Level 2: (9p lv59) Deals physical damage as much as multiplying Attack Power by 4 to all enemies within 8 meters of the target and additional 386 damage.
Some monsters has immunity.
Choas Knight
-Passive-
Posted ImageBody Training
Level 1: ( 2p lvl 1) Increases initial Defense by 9 permanently.
Level 2: ( 3p lvl 28) Increases initial Defense by 18 permanently.
Level 3: ( 4p lvl 49) Increases initial Defense by 27 permanently.
Posted ImageHeavy Weapon Power Up
Level 1: (2p, lvl 5) Increases Attack Power by 5 for One-Handed Blunt weapons and two-handed blunt weapons permanently.
Level 2: (3p, lvl 16) Increases Attack Power by 12 for One-Handed Blunt weapons and two-handed blunt weapons permanently.
Level 3: (4p, lvl 25) Increases Attack Power by 20 for One-Handed Blunt weapons and two-handed blunt weapons permanently.
Posted ImageShield Defense
Level 1: (2p lvl 5) Increases Physical Defense by 11 with a shield permanently.
Level 2: (3p lvl 16) Increases Physical Defense by 24 with a shield permanently.
Level 1: (4p lvl 25) Increases Physical Defense by 89 with a shield permanently.
Posted ImageRelax Body
Level 1: (1p lvl 6 Increases regeneration rate of HP, MP, SP by 4 % of total amounts every 3 seconds permanently.
Level 2: (2p lvl 15) Increases regeneration rate of HP, MP, SP by 6 % of total amounts every 3 seconds permanently.
Level 3: (2p lvl 26 ) Increases regeneration rate of HP, MP, SP by 8 % of total amounts every 3 seconds permanently.
Posted ImageBackpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Posted ImageHeavy Weapon Mastery
Level 1 3p, lvl 14) Increases Attack Speed by 1 level for One-handed blunt and two-handed blunt weapons permanently.
Level 2 5p, lvl 35) Increases Attack Speed by 2 level for One-handed blunt and two-handed blunt weapons permanently.
Posted ImageInterpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
Posted ImagePotential Avoid
Level 1: ( 1p , lvl 17) Increases chance to evade physical attacks and ranged attacks by 60 automatically for 30 secs whenever HP falls below 10%.
Level 2: ( 2p , lvl 29) Increases chance to evade physical attacks and ranged attacks by 75 automatically for 30 secs whenever HP falls below 15%.
Level 1: ( 1p , lvl 17) Increases chance to evade physical attacks and ranged attacks by 90 automatically for 30 secs whenever HP falls below 20%.
This effect will not trigger more than once every 3 minutes.
-BASIC-
Posted ImageTown Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Posted ImageHard Skin
Level 1: (2p, lvl 2) Hardens casters skin that increases HP by 64, Physical Defense by 4 for 10 minutes.
Level 2: (2p, lvl 10) Hardens casters skin that increases HP by 117, Physical Defense by 7 for 10 minutes.
Level 3: (2p, lvl 20) Hardens casters skin that increases HP by 244, Physical Defense by 13 for 10 minutes.
Posted ImageConcentration
Level 1: (2p, lvl 3) Increases chance to attack by 7% for 10 minutes.
Level 2: (3p, lvl 17) Increases chance to attack by 14% for 10 minutes.
Level 3: (3p, lvl 30) Increases chance to attack by 21% for 10 minutes.
Posted ImageTaunt
Level 1 (3p, lvl 6) Taunts near by enemies within 3 meters and forces to attack caster.
Level 2 (3p, lvl 32) Taunts near by enemies within 3 meters and forces to attack caster with better effectiveness than Level 1.
Level 3 (3p, lvl 52) Taunts near by enemies within 3 meters and forces to attack caster with better effectiveness than Level 2.
This skill works more effectively with more amounts of REC from Caster
Posted ImageHeavy Swat
Level 1: ( 3p, lvl 9) Deals totally 300 damage over 30 secs. and increases targets aggravation a bit.
Level 2: ( 3p, lvl 19) Deals totally 530 damage over 30 secs. and increases targets aggravation a bit.
Level 3: ( 4p, lvl 28) Deals totally 980 damage over 30 secs. and increases targets aggravation a bit.
Posted ImageMagic Skin
Level 1: (2p, lvl 10) Increases Magical Resistance by 8 for 10 minutes.
Level 2: (2p, lvl 31) Increases Magical Resistance by 21 for 10 minutes.
Level 3: (3p, lvl 52) Increases Magical Resistance by 45 for 10 minutes.
Posted ImageSelf Aid
Level 1: ( 3p, lvl 13) Recovers your HP immediately for 50. Heals your wounds for 200 HP over 21 seconds.
Level 2: ( 4p, lvl 30) Recovers your HP immediately for 150. Heals your wounds for 400 HP over 21 seconds.
Level 3: ( 4p, lvl 55) Recovers your HP immediately for 300. Heals your wounds for 600 HP over 21 seconds.
Posted ImageParty Heal
Level 1: ( 4p, lvl 38) Heals near by members except you within 15 meters for 500 points plus your WIS points.
Level 2: ( 5p, lvl 48) Heals near by members except you within 15 meters for 800 points plus your WIS points.
Level 3: ( 6p, lvl 58) Heals near by members except you within 15 meters for 1200 points plus your WIS points.
-COMBAT-
Posted ImageProtection Charge
Level 1: (2p, lvl1) Slams target using shield that reduces 5% of HP and stuns for 2 secs.
Level 2: (3p, lvl12) Slams target using shield that reduces 7% of HP and stuns for 2 secs.
Level 3: (3p, lvl23) Slams target using shield that reduces 10% of HP and stuns for 3 secs.
Posted ImageCurse Raid
Level 1: ( 3p, lvl 2) Curses the target reducing Physical Attack Power by 15 for 20 secs.
Level 2: ( 3p, lvl 15) Curses the target reducing Physical Attack Power by 40 for 20 secs.
Level 3: ( 3p, lvl 36) Curses enemies within the target reducing Physical Attack Power by 75 for 20 secs.
Posted ImageSacrifice
Level 1: (3p , Level 8) Sacrifices remaining SP of Caster, recovers targets SP as much as Caster's maximum SP.
Level 2: (3p , Level 18) Sacrifices remaining SP and MP of Caster, recovers targets SP and MP as much as Caster's maximum SP and MP.
Level 3: (4p, lvl 33) Sacrifices remaining SP and MP of caster, recovers targets HP as much as casters maximum HP.
Posted ImageArouse Blow
Level 1: (3p, lvl 8) Deals initial damage and taunts monster on other party member.
Level 2: (3p, lvl 27) Deals initial damage and taunts monster on other party member more effective than Level 1.
Level 3: (4p, lvl 48) Deals initial damage and taunts monster on other party member more effective than Level 2.
This skill works more effectively with more amounts of REC from Caster
Posted ImageGround Boom
Level 1: (3p, lvl 9) Smites the ground initial damage to all enemies within 6 meters of the target and slowing Movement Speed by 1 level for 5 secs.
Level 2: (3p, lvl 29) Smites the ground dealing 36 extra damage to all enemies within 10 meters of the target and slowing Movement Speed by 2 level for 7 secs.
Level 3: (4p, lvl 49) Smites the ground dealing 70 extra damage to all enemies within 16 meters of the target and slowing Movement Speed by 2 level for 9 secs.
Posted ImageEnergy Control
Level 1: Sacrifices MP and increases your Maximum SP by 500 for 30 min.
Level 2: Sacrifices MP and increases your Maximum SP by 600 for 30 min.
Level 3: Sacrifices MP and increases your Maximum SPS by 800 for 30 min.
Posted ImageDarkness Blow
Level 1: (5p lv19) Blinds the target preventing any melee and ranged attack for 6 seconds and dealing damage as much as your Attack Power with a 75 percent chance.
Level 2: (6p lv37) Blinds the target within 6 meters of the target, preventing any melee and ranged attack for 9 seconds and dealing damage as much as your Attack Power with a 75 percent chance.
Level 3: (7p lv55) Blinds the target within 16 meters of the target, preventing any melee and ranged attack for 12 seconds and dealing damage as much as your Attack Power with a 75 percent chance.
Posted ImageStop Blow
Level 1: (5p lv20) Attacks lower body that stuns for 6 seconds and deals damage as much as your Attack Power with a 75 percent chance.
Level 2: (6p lv30) Stuns enemies within 6 meters of the target for 9 seconds and deals damage as much as your Attack Power with a 75 percent chance.
Level 3: (7p lv41) Stuns enemies within 16 meters of the target for 12 seconds and deals damage as much as your Attack Power with a 75 percent chance.
Posted ImageDragon Slayer
Level 1: (6p lv20) Deals 3 percent of target's current HP ignoring defense.
Level 2: (7p lv30) Deals 5 percent of target's current HP ignoring defense.
Level 3: (8p lv44) Deals 7 percent of target's current HP ignoring defense.
It can be affected to players from enemy realm as well as monsters.
Posted ImageProvoke
Level 1: (2p lv28) Taunts monsters with a 80 percent chance and forces it to attack the taunter for 2 seconds.
Level 2: (3p lv42) Taunts monsters with a 80 percent chance and forces it to attack the taunter for 3 seconds.
Level 3: (4p lv56) Taunts monsters with a 80 percent chance and forces it to attack the taunter for 4 seconds.
Posted ImageSlow Rage
Level 1: (4p lv33) Slows Movement Speed and Attack Speed of any enemies within 6 meters of the target for 9 seconds with a 100 percent certain.
Level 2: (4p lv43) Slows Movement Speed and Attack Speed of any enemies within 8 meters of the target for 12 seconds with a 100 percent certain.
Level 3: (5p lv53) Slows Movement Speed and Attack Speed of any enemies within 10 meters of the target for 15 seconds with a 100 percent certain.
Posted ImageArchane Range
Level 1: (4p lv34) Reduces physical evasion rate by 15 percent to any enemies within 6 meters of the target for 15 seconds with a 100 percent certain.
Level 2: (4p lv44) Reduces physical evasion rate by 15 percent to any enemies within 8 meters of the target for 20 seconds with a 100 percent certain.
Level 3: (5p lv57) Reduces physical evasion rate by 15 percent to any enemies within 10 meters of the target for 30 seconds with a 100 percent certain.
Posted ImageMagic Range
Level 1: (4p lv36) Hits with Physical Attack and reduces Magical Resistance by 21 of enemies within 3 meters of the target for 15 seconds with a 100 percent certain.
Level 2: (4p lv47) Hits with Physical Attack and reduces Magical Resistance by 45 of enemies within 4 meters of the target for 20 seconds with a 100 percent certain.
Level 3: (5p lv58) Hits with Physical Attack and reduces Magical Resistance by 98 of enemies within 5 meters of the target for 30 seconds with a 100 percent certain.
Posted ImageProvoke Range
Level 1: (3p lv42) Taunts nearby monsters within 2 meters with a 80 percent chance and forces them to attack taunter for 2 seconds.
Level 2: (3p lv50) Taunts nearby monsters within 3 meters with a 80 percent chance and forces them to attack taunter for 3 seconds.
Level 3: (3p lv59) Taunts nearby monsters within 4 meters with a 80 percent chance and forces them to attack taunter for 4 seconds.
This skill also can be used to another provoked target.
-SPECIAL-
Posted ImageBattle Cry
Level 1: (0p lv1) Sacrifices some SP and MP to increase health recovery rate by 2 percent for 90 seconds.
Level 2: (0p lv20) Sacrifices some SP and MP to increase health recovery rate by 3 percent for 120 seconds.
Level 3: (0p lv40) Sacrifices some SP and MP to increase health recovery rate by 5 percent for 180 seconds.
Posted ImageFire Thorn
Level 1: (2p lv4) Thorns sprout from caster, dealing 25 damage periodically to anyone who approaches within 4 meters and increasing aggravation to caster.
Level 2: (3p lv24) Thorns sprout from caster, dealing 50 damage periodically to anyone who approaches within 4 meters and increasing aggravation to caster.
Level 3: (4p lv44) Thorns sprout from caster, dealing 75 damage periodically to anyone who approaches within 4 meters and increasing aggravation to caster.
Posted ImageFire Bush
Level 1: (3p lv8) Area of Effect that deals 100 damage periodically to anyone who touches within 6 meters for 4 seconds.
Level 2: (3p lv23) Area of Effect that deals 175 damage periodically to anyone who touches within 8 meters for 4 seconds.
Level 3: (4p lv33) Area of Effect that deals 250 damage periodically to anyone who touches within 10 meters for 4 seconds.
Posted ImageResurrection
Level 1: (3p lv10) Resurrects players but not able to resurrect Demigod Mode.
Level 2: (4p lv31) Resurrects players even Demigod Mode and has more shorter times to recast than Lv1.
Level 3: (5p lv56) Resurrects players even Demigod Mode and has more shorter times to recast than Lv2.
Posted ImageSelf Dispel
Level 1: (3p lv13) Dispels your Poison, Desease, Confusion, Fear, Curse, Dazeness, and Misfortune.
Level 2: (4p lv31) Dispels your Poison, Desease, Confusion, Fear, Curse, Dazeness, Misfortune, Sleep, Stun, Silence, Blindness, Root, and Slow.
Level 3: (4p lv52) Despels your Soul Burn, Degeneration, Death Mark, Attribute Remover as well as other harmful spells.
Posted ImageHealing Fall
Level 1: (4p lv18) Gradually recovers near by party members within 15 meters for 186 HP, 150 SP, 150 MP over 18 seconds.
Level 2: (4p lv30) Gradually recovers near by party members within 15 meters for 360 HP, 270 SP, 270 MP over 18 seconds.
Level 3: (4p lv45) Gradually recovers near by party members within 15 meters for 676 HP, 400 SP, 400 MP over 18 seconds.
Posted ImageSelf-heal
Level 1: (4p lv20) Recovers your HP for 500 plus WIS point.
Level 2: (5p lv40) Recovers your HP for 750 plus WIS point.
Level 3: (5p lv56) Recovers your HP for 2000 plus WIS point.
Posted ImageSecure Guard
Level 1: (4p lv23) Increases Physical Defense by 200 while reduces Physical Attack Power by 500 for 30 seconds.
Level 2: (5p lv32) Increases Physical Defense by 350 while reduces Physical Attack Power by 500 for 35 seconds.
Level 3: (6p lv43) Increases Physical Defense by 500 while reduces Physical Attack Power by 500 for 40 seconds.
Posted ImageFrozen Ice
Level 1: (6p lv30) Freezes near by enemies within 10 meters around you for 5 seconds and deals 426 extra damage plus your Magic Power.
Level 2: (7p lv42) Freezes near by enemies within 12 meters around you for 5 seconds and deals 700 extra damage plus your Magic Power.
Level 3: (8p lv52) Freezes near by enemies within 14 meters around you for 5 seconds and deals 987 extra damage plus your Magic Power.
Posted ImageDeath Mark
Level 1: (5p lv36) Curses the target with evil spell that puts the target to death after 2 minutes.
Level 2: (6p lv47) Curses the target with evil spell that puts the target to death after 1 minute.
Level 3: (7p lv57) Curses the target with evil spell that puts the target to death after 30 seconds.
Posted ImagePower of Guard
Level 1: (8p lv49) Protects near by party members within 40 meters from damage for 5 seconds.
Level 2: (9p lv59) Protects near by party members within 40 meters from damage for 10 seconds.
Posted ImageEtain Bless
Level 1: (1p lv60) Sacrifices whole remaining SP and MP to increase Attack Speed of near by party members within 15 meters and maximum MP of the target for 10 minutes.
Level 2: (8p lv60) Sacrifices whole remaining SP and MP to increase Attack Speed and critically attack of all party members within 15 meters and maximum MP of the target for 10 minutes.
Shadow Walker
-PASSIVE-
Muscle Training
Level 1 2p lvl 1) Increases initial Attack Power by 10 permanently.
Level 2 3p lvl 28) Increases initial Attack Power by 20 permanently.
Level 3 4p lvl 48) Increases initial Attack Power by 35 permanently.
Dual Weapon Power Up.
Level 1: (2p lvl 5) Increase Attack Power by 5 for Dual Weapons permanently.
Level 2: (3p lvl 16) Increase Attack Power by 12 for Dual Weapons permanently.
Level 3: (4p lvl 25) Increase Attack Power by 20 for Dual Weapons permanently.
Projectile Power Up
Level 1: (2p lvl 5) Increase Attack Power by 5 Javelins permanently.
Level 2: (3p lvl 16) Increase Attack Power by 12 Javelins permanently.
Level 1: (4p lvl 25) Increase Attack Power by 20 Javelins permanently.
Relax Body
Level 1: (1p lvl 6 Increases regeneration rate of HP, MP, SP by 4 % of total amounts every 3 seconds permanently.
Level 2: (2p lvl 15) Increases regeneration rate of HP, MP, SP by 6 % of total amounts every 3 seconds permanently.
Level 3: (2p lvl 26 ) Increases regeneration rate of HP, MP, SP by 8 % of total amounts every 3 seconds permanently.
Backpack Upgrade
Level 1: (1p lvl 12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lvl 26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lvl 46) Increases capacities of backpack to 5 permanently.
Dual Weapon Mastery
Level 1: (3p lvl 14) Increases Attack Speed by 1 level for Dual Wielding Weapons permanently.
Level 2: (5p lvl 35) Increases Attack Speed by 2 level for Dual Wielding Weapons permanently.
Projectile Mastery
Level 1: (3p lvl 14) Increases Attack Speed by 1 level for Javelins and Crossbows permanently.
Level 2: (5p lvl 35) Increases Attack Speed by 2 level for Javelins and Crossbows permanently.
Interpretation
Level 1: (2p lvl 15)Poorly Interprets other factions language
Level 2: (2 lvl 22) Fairly interprets other factions language.
Level 3: (2p lvl 51) Fluent in other Factions language.
-BASIC-
Town Portal
Level 1: (0p lvl 1) Transports to nearest town after 10 seconds.
Level 2: (0p lvl 20) Transports to nearest town after 9 seconds.
Level 3: (0p lvl 40) Transports to nearest town after 8 seconds.
Sharp Shooter
Level 1: (2p lv2) Increases your Ranged Accuracy by 5 percent for 10 minutes.
Level 2: (3p lv19) Increases your Ranged Accuracy by 12 percent for 10 minutes.
Level 3: (3p lv45) Increases your Ranged Accuracy by 21 percent for 10 minutes.
Double Damage
Level 1: (3p lv3) Deals initial physical damage and adds 50 extra damage if hits target successfully.
Level 2: (3p lv15) Deals initial physical damage and adds 166 extra damage if hits target successfully.
Level 3: (3p lv27) Deals initial physical damage and adds 298 extra damage if hits target successfully.
Bash
Level 1: (2p lvl4) Increases your chance to critically attack by 5 % for 10 minutes.
Level 2: (3p lv18) Increases your chance to critically attack by 10 % for 10 minutes.
Level 3: (3p lvl31) Increases your chance to critically attack by 15 % for 10 minutes.
Long Range
Level 1: (3p lv4) Increases your Attack Range by 3 meters for 10 minutes.
Level 2: (3p lv18) Increases your Attack Range by 4 meters for 10 minutes.
Level 3: (3p lv31) Increases your Attack Range by 5 meters for 10 minutes.
Shot Pointer
Level 1: (2p lvl 7) Reduces target Ranged Defense by 25 for 30 secs.
Level 2: (3p lvl 23) Reduces target Ranged Defense by 50 for 30 secs.
Level 3: (3p lvl 42) Reduces target Ranged Defense by 75 for 30 secs.
-COMBAT-
Piercing Shot
Level 1: (3p lv1) Deals 58 damage immediatley ignoring target defense and immobilizes the target for 3 seconds.
Level 2: (3p lv15) Deals 112 damage immediatley ignoring target defense and immobilizes the target for 3 seconds.
Level 3: (3p lv30) Deals 239 damage immediatley ignoring target defense and immobilizes the target for 3 seconds.
Wide Shot
Level 1: (4p lv10) Fires several arrows, dealing initial damage to enemies within 6 meters of the target.
Level 2: (4p lv20) Fires several arrows, dealing initial damage to enemies within 10 meters of the target.
Level 3: (4p lv40) Fires several arrows, dealing initial damage to enemies within 14 meters of the target.
Ballista Shot
Level 1: (4p lv10) Fires exploding arrow, dealing initial damage to enimies within 6 meters of the target.
Level 2: (4p lv20) Fires exploding arrow, dealing initial damage to enimies within 10 meters of the target.
Level 3: (4p lv40) Fires exploding arrow, dealing initial damage to enimies within 14 meters of the target.
Nailed Shot
Level 1: (3p lv12) Shoots a hook using Bows, Javelins or Crossbows that deals 95 damage every 3 seconds over 12 seconds.
Level 2: (3p lv27) Shoots a hook using Bows, Javelins or Crossbows that deals 144 damage every 3 seconds over 12 seconds.
Level 3: (4p lv41) Shoots a hook using Bows, Javelins or Crossbows that deals 218 damage every 3 seconds over 12 seconds.
Slump Shot
Level 1: (4p lv16) Debuff that deals initial Ranged Damage and reduces STR by 18, REC by 18 for 30 seconds.
Level 2: (6p lv37) Debuff that deals initial Ranged Damage and reduces STR by 30, REC by 30 and Attack Speed by 1 level for 30 seconds.
Level 3: (6p lv57) Debuff that deals initial Ranged Damage and reduces STR by 41, REC by 41 and Attack Speed by 1 level for 30 seconds.
Flash Attack
Level 1: (4p lvl 21) Increases Attack Speed by 1 level for 30 secs.
Level 2: (5p lvl 34) Increases Attack Speed by 1 level for 45 secs.
Level 3: (4p lvl 21) Increases Attack Speed by 1 level for 60 secs.
Axe Dance
Level 1: (4p lv24) Dance of Axes that deals initial damage hit to near by enemies within 6 meters.
Level 2: (4p lv38) Dance of Axes that deals additional 160 damage hit to near by enemies within 6 meters.
Level 3: (5p lv49) Dance of Axes that deals additional 190 damage hit to near by enemies within 8 meters.
Dual-weapon Storm
Level 1: (4p lv32) Deals 210 extra damage plus your Attack Power with Dual Wield Weapons.
Level 2: (4p lv42) Deals 306 extra damage plus your Attack Power with Dual Wield Weapons.
Level 3: (4p lv55) Deals 419 extra damage plus your Attack Power with Dual Wield Weapons.
Bloody Shower
Level 1: (4p lvl 33) Area of Effect dealing 306 extra damage plus your Attack Power to any enemies within 10 meters of the target.
Level 2: (4p lvl 42) Area of Effect dealing 451 extra damage plus your Attack Power to any enemies within 10 meters of the target.
Level 3: (5p lvl 53) Area of Effect dealing 671 extra damage plus your Attack Power to any enemies within 10 meters of the target.
Jumping Airshot
Level 1: (4p lvl 34) Jumps into air from 27 meters away and shoots with 270 damage ignoring targets defense.
Level 2: (4p lvl 44) Jumps into air from 28 meters away and shoots with 500 damage ignoring targets defense.
Level 3: (4p lvl 54) Jumps into air from 30 meters away and shoots with 1270 damage ignoring targets defense.
Viper Sting Shot
Level 1: (4p lv37) Deals 185 damage on HP,SP,MP to enemies every 3 seconds within 4 meters of the target for 21 seconds.
Level 2: (4p lv47) Deals 401 damage on HP,SP,MP to enemies every 3 seconds within 4 meters of the target for 21 seconds.
Level 3: (4p lv57) Deals 503 damage on HP,SP,MP to enemies every 3 seconds within 4 meters of the target for 21 seconds.
-SPECIAL-
Bull's Eye
Level 1: (6p lvl 9) Deals 10 extra damage plus your Ranged Attack Power with perfect accuracy.
Level 2: (7p lvl 27) Deals 92 extra damage plus your Ranged Attack Power with perfect accuracy.
Level 3: (8p lvl 47) Deals 208 extra damage plus your Ranged Attack Power with perfect accuracy.
Potential Nimble
Level 1: (1p lvl 17) Increases Magic Resistance by 30 and chance to critically attack by 90% automatically whenever HP falls below 10%.
Level 2: (2p lvl 29) Increases Magic Resistance by 50 and chance to critically attack by 120% automatically whenever HP falls below 15%.
Level 3: (3p lvl 50) Increases Magic Resistance by 80 and chance to critically attack by 250% automatically whenever HP falls below 20%.
This effect will not trigger more than once every 3 minutes.
Flame Weapon
Level 1: (6p lvl 20) Imbues your weapon with fire element for 300 secs.
Level 2: (4p lvl 40) Imbues your weapon with fire element for 600 secs.
Storm Weapon
Level 1: (6p lvl 20) Imbues your weapon with wind element for 300 secs.
Level 2: (4p lvl 40) Imbues your weapon with wind element for 600 secs.
Earth Weapon
Level 1: (6p lvl 20) Imbues your weapon with earth element for 300 secs.
Level 2: (4p lvl 40) Imbues your weapon with earth element for 600 secs.
Surgy Weapon
Level 1: (6p lvl 20) Imbues your weapon with water element for 300 secs.
Level 1: (4p lvl 40) Imbues your weapon with water element for 600 secs.
These element effects will disappeared if you try to use another elemental buff or change your weapon.
Magic Defy
Level 1: (4p lv25) Evades any Magical Attacks 2 times until takes no magical hit or evades 2 times. However some spell has immunity.
Level 2: (5p lv37) Evades any Magical Attacks 3 times until takes no magical hit or evades 3 times. However some spell has immunity.
Level 3: (5p lv51) Evades any Magical Attacks 5 times until takes no magical hit or evades 5 times. However some spell has immunity.
Nuke Shot
Level 1: (8p lvl 49) Deals damage as much as multiplying your Attack Power by 2 and stuns target for 5 secs.
Level 2: (9p lvl 59) Deals damage as much as multiplying your Attack Power by 3 and stuns target for 5 secs.
Pantera Vision
Level 1: (8p lv60) Deals damage as much as 44 percent of target's current HP with a 70 percent chance. Some monsters has immunity.
Level 2: (1p lv60) Deals damage as much as 88 percent of target's current HP with a 70 percent chance. Some monsters has immunity.
Shaman
-PASSIVE-
Posted ImageDagger Weapon Power up
Level 1: (2p lv2) Increases Attack Power by 5 for Daggers permanently.
Level 2: (3p lv16) Increases Attack Power by 12 for Daggers permanently.
Level 3: (4p lv35) Increases Attack Power by 20 for Daggers permanently.
Posted ImageMana Training
Level 1: (2p lv5) Increases maximum MP by 110 permanently with training of the soul.
Level 2: (3p lv16) Increases maximum MP by 255 permanently with training of the soul.
Level 3: (4p lv25) Increases maximum MP by 448 permanently with training of the soul.
Posted ImageRelax Body
Level 1: (1p lv6) Increases regeneration rate of HP, MP, SP by 4 percent of total amounts every 3 seconds permanently.
Level 2: (2p lv15) Increases regeneration rate of HP, MP, SP by 6 percent of total amounts every 3 seconds permanently.
Level 3: (2p lv26) Increases regeneration rate of HP, MP, SP by 8 percent of total amounts every 3 seconds permanently.
Posted ImageBackpack Upgrade
Level 1: (1p lv12) Increases capacities of backpack to 3 permanently.
Level 2: (2p lv26) Increases capacities of backpack to 4 permanently.
Level 3: (2p lv46) Increases capacities of backpack to 5 permanently.
Posted ImageInterpretation
Level 1: (2p lv15) Increases chance to fully understand enemies language permanently.
Level 2: (2p lv22) Increases chance to understand enemies launguage by about 60 percent permanently.
Level 3: (2p lv51) Incearses chance to fully understand enemies language permanently.
Posted ImagePotential Avoid
Level 1: (1p lv17) Increases chance to evade physical attacks and ranged attacks by 60 automatically for 30 seconds whenever HP falls below 10 percent. This effect will not trigger more than once every 3 minutes.
Level 2: (2p lv29) Increases chance to evade physical attacks and ranged attacks by 75 automatically for 30 seconds whenever HP falls below 15 percent. This effect will not trigger more than once every 3 minutes.
Level 3: (3p lv50) Increases chance to evade physical attacks and ranged attacks by 90 automatically for 30 seconds whenever HP falls below 20 percent. This effect will not trigger more than once every 3 minutes.
-BASIC-
Posted ImageTown Portal
Level 1: (2p lv1) Transports to nearest town after 10 seconds. You can use it when you are stuck in map or too far from town.
Level 2: (4p lv20) Transports to nearest town after 9 seconds. You can use it when you are stuck in map or too far from town.
Level 3: (6p lv40) Transports to nearest town after 8 seconds. You can use it when you are stuck in map or too far from town.
Posted ImageConcentration
Level 1: (2p lv3) Increases chance to attack by 7 percent for 10 minutes.
Level 2: (3p lv17) Increases chance to attack by 14 percent for 10 minutes.
Level 3: (3p lv30) Increases chance to attack by 21 percent for 10 minutes.
Posted ImageSlow
Level 1: (2p lv3) Reduces Movement Speed and Attack Speed of target for 6 seconds. This effet will be trigger with a 80 percent chance.
Level 2: (3p lv17) Reduces Movement Speed and Attack Speed of target for 9 seconds. This effet will be trigger with a 80 percent chance.
Level 3: (3p lv30) Reduces Movement Speed and Attack Speed of target for 12 seconds. This effet will be trigger with a 80 percent chance.
Posted ImageHealing
Level 1: (2p lv5) Heals HP with additional point as much as WIS points plus initial 60 healing rate.
Level 2: (2p lv16) Heals HP with additional point as much as WIS points plus initial 130 healing rate.
Level 3: (2p lv36) Heals HP with additional point as much as WIS points plus initial 300 healing rate.
Posted ImageInstant Heal
Level 1: (3p lv6) Recover target's HP for 71 plus your WIS points instantly.
Level 2: (3p lv27) Recover target's HP for 421 plus your WIS points instantly.
Level 3: (4p lv54) Recover target's HP for 1582 plus your WIS points instantly.
Posted ImageDetection
Level 1: (2p lv8) Detects near by hidden characters within 10 meters and drops stealth mode of them automatically.
Level 2: (3p lv23) Detects near by hidden characters within 20 meters and drops stealth mode of them automatically.
Level 3: (3p lv36) Detects near by hidden characters within 30 meters and drops stealth mode of them automatically.
Posted ImageDispel
Level 1: (3p lv9) Dispels magic on the target, removing any of Poison, Confusion, Fear, Curse, Dazeness, and Misfortune.
Level 2: (3p lv19) Dispels magic on the target, removing any of Poison, Disease, Confusion, Fear, Curse, Dazeness,Misfortune, Sleep, Stun, silence, Blindness, Root and Slow.
Level 3: (3p lv34) Dispels magic on the target, removing any of Soul Burn, degeneration, Death Mark, Attribute Remove as well as other harmful spells.
Posted ImageFatal Strike
Level 1: (3p lv10) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes the target for 2 seconds but the following chain skill must be used in 5 seconds.
Level 2: (3p lv25) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes the target for 2 seconds but the following chain skill must be used in 8 seconds.
Level 3: (3p lv40) Opening skill of chain skill that deals 10 extra damage plus your Attack power and immobilizes the target for 2 seconds but the following chain skill must be used in 12 seconds.
Posted ImageRecovery
Level 1: (4p lv31) Heals target for 1631 plus your WIS points.
Level 2: (5p lv41) Heals target for 2338 plus your WIS points.
Level 3: (6p lv51) Heals target for 3164 plus your WIS points.
Posted ImageHealing Prayer
Level 1: (3p lv37) Powerful healing spell that recovers for 494 plus caster's WIS points.
Level 2: (4p lv47) Powerful healing spell that recovers for 712 plus caster's WIS points.
Level 3: (5p lv57) Powerful healing spell that recovers for 972 plus caster's WIS points.
Posted ImageParty Dispel
Level 1: (3p lv39) Dispel near by party members except you within 15 meters from Poison, Confusion, Fear, Curse, Dazeness, and Misfortune.
Level 2: (4p lv49) Dispel near by party members except you within 15 meters from Poison, Disease, Confusion, Fear, Curse, Dazeness,Misfortune, Sleep, Stun, silence, Blindness, Root and Slow.
Level 3: (5p lv59) Dispel near by party members except you within 15 meters from Soul Burn, degeneration, Death Mark, Attribute Remove as well as other harmful spells.
Posted ImageGreat Healing Pool
Level 1: (4p lv47) Heals near by party members for 1080 within 15 meters over 18 seconds.
Level 2: (5p lv53) Heals near by party members for 1440 within 15 meters over 18 seconds.
Level 3: (6p lv59) Heals near by party members for 2160 within 15 meters over 18 seconds. Only Ultimate Mode can learn this level of skill.
-COMBAT-
Posted ImageRock mountain
Level 1: (3p lv8) Drops earth elemental rocks that dealing 69 extra damage plus your Magic Power to enemies within 14 meters of the target and immobilizes them for 1 seconds.
Level 2: (3p lv23) Drops earth elemental rocks that dealing 181 extra damage plus your Magic Power to enemies within 14 meters of the target and immobilizes them for 2 seconds.
Level 3: (4p lv33) Drops earth elemental rocks that dealing 305 extra damage plus your Magic Power to enemies within 14 meters of the target and immobilizes them for 3 seconds.
Posted ImageAttribute Remove
Level 1: (3p lv9) Removes any elemental resistance for 1 minute with a 60 percent chance.
Level 2: (5p lv43) Removes any elemental resistance within 10 meters of the target for 1 minute with a 80 percent chance.
Posted ImageHalt Kicks
Level 1: (3p lv15) Deals 54 damage and Prevents any spell casting for 7 seconds.
Level 2: (3p lv29) Deals 104 damage and Prevents any spell casting for 9 seconds.
Level 3: (3p lv40) Deals 212 damage and Prevents any spell casting for 12 seconds.
Posted ImageGround Boom
Level 1: (3p lv9) Smites the ground dealing initial damage to all enemies within 6 meters of the target and slowing Movement Speed and Attack Speed by 1 level for 5 seconds.
Level 2: (3p lv29) Smites the ground dealing additional 36 damage to all enemies within 10 meters of the target and slowing Movement Speed by 1 level and Attack Speed by 2 level for 7 seconds.
Level 3: (4p lv39) Smites the ground dealing additional 70 damage to all enemies within 10 meters of the target and slowing Movement Speed and Attack Speed by 2 level for 9 seconds.
Posted ImageHypnosis
Level 1: (4p lv16) Mesmerizes target for 8 seconds with a 80 percent chance until target suffers damage.
Level 2: (5p lv32) Mesmerizes target for 15 seconds with a 80 percent chance until target suffers damage.
Level 3: (6p lv50) Mesmerizes target for 30 seconds with a 80 percent chance until target suffers damage.
Posted ImageDegeneration
Level 1: (2p lv20) Turns target into a animal for 6 seconds with a 80 percent chance. This spell is unable to cast upon a monster and will be released once target suffers damage.
Level 2: (3p lv33) Turns target into a animal for 12 seconds with a 80 percent chance. This spell is unable to cast upon a monster and will be released once target suffers damage.
Level 3: (4p lv46) Turns target into a animal for 20 seconds with a 80 percent chance. This spell is unable to cast upon a monster and will be released once target suffers damage.
Posted ImageAbsolute Attack
Level 1: (7p lv22) Deals damage equal to 10 percent of maximum HP of target immediately ignoring target defense. This skill is ineffective against monsters.
Level 2: (8p lv37) Deals damage equal to 15 percent of maximum HP of target immediately ignoring target defense. This skill is ineffective against monsters.
Level 3: (9p lv55) Deals damage equal to 20 percent of maximum HP of target immediately ignoring target defense. This skill is ineffective against monsters.
-SPECIAL-
Posted ImageLeadership
Level 1: (2p lv4) Increases near by party members Physical Attack Power by 33 for 10 minutes within 100 meters.
Level 2: (2p lv27) Increases near by party members Physical Attack Power by 45 for 15 minutes within 100 meters.
Level 3: (4p lv55) Increases near by party members Physical Attack Power by 61 for 20 minutes within 100 meters.
Posted ImageTactical Formation
Level 1: (2p lv7) Increases near by party members Physical Defense by 34 for 10 minutes within 100 meters.
Level 2: (3p lv24) Increases near by party members Physical Defense by 46 for 15 minutes within 100 meters.
Level 3: (4p lv51) Increases near by party members Physical Defense by 62 for 20 minutes within 100 meters.
Posted ImageAura of Peace
Level 1: (3p lv8) Increases target's maximum HP by 200 for 20 minutes.
Level 2: (4p lv29) Increases target's maximum HP by 500 for 40 minutes.
Level 3: (5p lv48) Increases target's maximum HP by 850 for 60 minutes.
Posted ImageMarksman Song
Level 1: (2p lv9) Increases near by party members Ranged Attack Power and Ranged Defense by 27 for 10 minutes within 100 meters.
Level 2: (3p lv24) Increases near by party members Ranged Attack Power and Ranged Defense by 39 for 15 minutes within 100 meters.
Level 3: (4p lv39) Increases near by party members Ranged Attack Power and Ranged Defense by 59 for 20 minutes within 100 meters.
Posted ImageIncantation
Level 1: (2p lv12) Increases near by party members LUC by 38 for 10 minutes within 100 meters.
Level 2: (3p lv28) Increases near by party members LUC by 65 for 15 minutes within 100 meters.
Level 3: (4p lv 53) Increases near by party members LUC by 110 for 20 minutes within 100 meters.
Posted ImageSupport Spell
Level 1: (2p lv15) Increases near by party members magic Power by 35 within 100 meters and recovers 1 percent of maximum MP plus initial regenerating MP ever 3 seconds in meditation.
Level 2: (3p lv30) Increases near by party members magic Power by 60 within 100 meters and recovers 2 percent of maximum MP plus initial regenerating MP ever 3 seconds in meditation.
Level 3: (4p lv54) Increases near by party members magic Power by 100 within 100 meters and recovers 3 percent of maximum MP plus initial regenerating MP ever 3 seconds in meditation.
Posted ImageDiversion
Level 1: (3p lv18) Converts all SP into 715 of MP.
Level 2: (4p lv37) Converts all SP into 1619 of MP.
Level 3: (5p lv57) Converts all SP into 2582 of MP.
Posted ImageDisguise
Level 1: (6p lv23) Disguises as an opponent lower than your level for 3 minutes but it will be released when you initiate combat.
Level 2: (4p lv34) Disguises as an opponent lower than your level for 5 minutes but it will be released when you initiate combat.
Level 3: (2p lv45) Disguises as an opponent lower than your level for 10 minutes but it will be released when you initiate combat.
Posted ImageMelee Reflector
Level 1: (7p lv38) Reflects all physical damage dealt to enemy player for 8 seconds. This skill is ineffective against monster.
Level 2: (8p lv48) Reflects all physical damage dealt to enemy player for 10 seconds. This skill is ineffective against monster.
Level 3: (9p lv58) Reflects all physical damage dealt to enemy player for 15 seconds. This skill is ineffective against monster.
Posted ImageSyeeric Touch
Level 1: (8p lv60) Deals damage as much as 46 percent of target's current HP with a 70 percent chance. Some monsters has immunity.
Level 2: (1p lv60) Deals damage as much as 92 percent of target's current HP with a 70 percent chance. Some monsters has immunity
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02/04/2011, 00:59
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#43
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elite*gold: 0
Join Date: Jul 2010
Posts: 499
Received Thanks: 109
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i wana be Shadow Walker, looks tight in website and sounds tight too.
but happens to be a hunter ?? idk?
problem is.. will be hard to build one unless i know where things drop?
drop list???
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02/04/2011, 01:07
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#44
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elite*gold: 0
Join Date: Mar 2010
Posts: 2,334
Received Thanks: 1,777
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Quote:
Originally Posted by SGT-Swagga
i wana be Shadow Walker, looks tight in website and sounds tight too.
but happens to be a hunter ?? idk?
problem is.. will be hard to build one unless i know where things drop?
drop list???
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drop list comeing soon.
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02/04/2011, 01:39
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#45
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elite*gold: 0
Join Date: Jun 2010
Posts: 539
Received Thanks: 193
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I hope armor isnt as hard to get as on OS...
Maybe make quests with armor?
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