You should
On the ShStudio Topic, Castor has written a long *** guide on how to use the tool. The answer to your question is in the first.. 20 - 30 lines.
Quote:
1.1.1 Location of Client Data
You must define the "Client Data" repository with the directory where you had expanded your data.saf.
All the icons and textures, but also data files when cross-edition is performed, will then be read from this repository.
Simply click on the text field to open the "Choose Folder" dialog and then choose the directory.
The choice of this directory shall be performed before first use, it can then be made as often as necessary.
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To change which armor has which look you need to change that armors dds, and 3dc's in the character files.
&& Ofcourse, none of this will work unless you actually extracted all the files from the correct data.saf and were trying to look into those files with castors tool.