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[Release] Projectx7 HTD Bypass
Discussion on [Release] Projectx7 HTD Bypass within the S4 League Hacks, Bots, Cheats & Exploits forum part of the S4 League category.
06/22/2012, 17:21
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#2
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good work he work
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06/22/2012, 17:23
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#3
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Join Date: Jun 2011
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Quote:
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This bypass works only for the normal HTD! ID Changing is not supportet. Use an Itemmanager for this ;D!
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You should know most of client-HTD disconnect you from the game (since the ESC tip).
Did you avoid this ? or you just remove the fail messagebox ?
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06/22/2012, 17:27
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#4
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Quote:
Originally Posted by Exetra
You should know most of client-HTD disconnect you from the game (since the ESC tip).
Did you avoid this ? or you just remove the fail messagebox ?
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This simulates the Functoin for checking if something is wrong with the client. I remove the badboys and with this doesnt appear a HTD ;O
But this is only the function for a normal HTD.
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06/22/2012, 18:01
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#5
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Join Date: May 2012
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Works for me Win7 x64bit
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06/22/2012, 18:02
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#6
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Nice release , work
Keep the good work up ;o
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06/22/2012, 18:09
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#7
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elite*gold: 260
Join Date: Jun 2011
Posts: 355
Received Thanks: 8,168
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Quote:
Originally Posted by K1ramoX
This simulates the Functoin for checking if something is wrong with the client. I remove the badboys and with this doesnt appear a HTD ;O
But this is only the function for a normal HTD.
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Okay okay, but does it remove the 'ask for disconnect'.
If it's just for graphic remove HTD, it's useless, you can restart the game.
And if it still for graphic remove, it's useless to put 2 codecave, you can easily do it by nopping their "MessageBoxEx" function (not the WinAPI one sure). If i'm not wrong that was before at 00407FE0 (At Blade 1st patch) or something like this.
Anyway, good job.
(+ btw, codecave with CALL is better than JMP, you know ?)
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06/22/2012, 18:16
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#8
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elite*gold: 26
Join Date: Jan 2012
Posts: 3,474
Received Thanks: 18,844
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Quote:
Originally Posted by Exetra
Okay okay, but does it remove the 'ask for disconnect'.
If it's just for graphic remove HTD, it's useless, you can restart the game.
And if it still for graphic remove, it's useless to put 2 codecave, you can easily do it by nopping their "MessageBoxEx" function (not the WinAPI one sure). If i'm not wrong that was before at 00407FE0 (At Blade 1st patch) or something like this.
Anyway, good job.
(+ btw, codecave with CALL is better than JMP, you know ?)
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Its the function before the disconnect gets out. So, theres no disconnection ;D
Why is a Call better then a jump?
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06/22/2012, 18:19
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#9
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elite*gold: 400
Join Date: Nov 2008
Posts: 67,905
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War so glücklich und durfte den Source ASM Code sehen
geile Simulation muss ich schon sagen, läuft bei mir jedenfalls gut
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06/22/2012, 18:21
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#10
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elite*gold: 260
Join Date: Jun 2011
Posts: 355
Received Thanks: 8,168
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Quote:
Its the function before the disconnect gets out. So, theres no disconnection ;D
Why is a Call better then a jump?
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Okay, so good job to you 
A CALL is better because you didn't have to save the return address
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06/22/2012, 18:24
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#11
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elite*gold: 26
Join Date: Jan 2012
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Yeah but its only one line for the adress D;
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06/22/2012, 18:46
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#12
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elite*gold: 0
Join Date: Sep 2011
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I get an String Table error right after starting S4 League together with the HTD bypass, any clues? :/
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06/22/2012, 18:57
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#13
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elite*gold: 1
Join Date: Apr 2010
Posts: 13,772
Received Thanks: 15,035
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Quote:
Originally Posted by Exetra
Okay okay, but does it remove the 'ask for disconnect'.
If it's just for graphic remove HTD, it's useless, you can restart the game.
And if it still for graphic remove, it's useless to put 2 codecave, you can easily do it by nopping their "MessageBoxEx" function (not the WinAPI one sure). If i'm not wrong that was before at 00407FE0 (At Blade 1st patch) or something like this.
Anyway, good job.
(+ btw, codecave with CALL is better than JMP, you know ?)
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If you just remove the graphic call, you`ll get kicked anyway and you'll get a message like, "Disconnected from server...". (ID's HTD)
Quote:
Originally Posted by Exetra
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Just use detours it's easier to use.
So, this HTD Bypass is just for the Debugger HTD?
If yes, it's useless ;O
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06/22/2012, 19:02
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#14
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elite*gold: 26
Join Date: Jan 2012
Posts: 3,474
Received Thanks: 18,844
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Not only for debugger HTD. The general HTD D;
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06/22/2012, 19:05
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#15
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elite*gold: 0
Join Date: May 2012
Posts: 92
Received Thanks: 37
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Nice Work for me Windows 7
Ein Thanks wäre nett
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