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Elveron 718 - Daily Content - Most Unique - Ultimate Economy

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Old   #106
 
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After many days of work, we can happily earn a relaxation day. I personally had a lot on my plate and Brennen didn't have internet today. I did get some performance improvements and minor bug fixes in tonight's update, however I won't be posting them as there aren't that many. I tried to do as much as I could with the time I had today even though I'm on my break, because you guys are awesome and deserve a flawless server. I hope that everyone is having a good time!



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Old   #107
 
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Since most of the latest updates have been fixes, I'm planning on adding some game changing feature(s) this weekend. Also, changes to our combat styles will be made, as they are quite unbalanced.

Here are the updates for today and yesterday:

3/18/15 - 3/19/15
- Enabled selling of items to shops where the currency isn't coins.
- Fixed some spelling and grammar errors :P
- Familiars don't prevent waves from starting in pest invasion.
- Increased some store item quantities.
- Decreased the time it takes to pass through portals in stealing creation.
- Vanguard/trickster/battle-mage do 15% more damage.
- Added shortcut command ::gpr for ::gamepointrewards.
- Added shortcut commands ::cr, ::cgp, and ::cgpr for ::checkrewards.
- Fixed godwars interface for players using fixed screen.
- Oysters can now be opened.
- Noting extreme items no longer unupgrades the extreme item.
- Bolts do not drop in free for all clan wars.


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Old   #108
 
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Looked really promising for me. When I logged into the game and found that there are different rates, closed the game and deleted it.
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Old   #109
 
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I've done it guys, I've implemented some new combat formulas that will hopefully balance out the attack styles. Tomorrow, I'll be able to fix the staff of light's special attack and some issues with prayers(i.e. soulsplit not taking prayer points from the target and prayer draining). The dragonfire shield has been quite difficult to deal with client-sided, but I do have the server sided code for it. I'll probably also add a new client with savable voice settings and maybe some game point rewards for skillers.

3/20/15
- The server now loads 700+ new scripts.
- Scripts include many shortcuts and working stairs.
- Scripts also include many npc dialogues.
- Added a new system for admins to add scripts to objects/npcs.
- Worked on adding a new quest system.
- Dropped Iron Man items no longer appear on the ground.
- Fixed clan bank deposit all inventory.
- Fixed clan bank deposit all equipment.
- Added the command ::maxhit to show max hits for range and melee.
- Hits are now more dependent on attack and defence stats.
- Added diamond bolt effect making targets weaker to range.
- Range weapons now give range strength.
- New formula for calculating the damage that will be done.
- Removed the range strength bonus from the dominion crossbow.
- Reduced the effects of the store item price reduction formula.


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Old   #110
 
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Well, it is good to be back. I am very happy to now have the time to come ingame more often, meet you guys, hang out, etc. Today was a more slower development day because I have a fever, so I was only able to get in a couple of updates. Nethertheless, I am glad to be part of this growing community.

I would also like to congratulate @demigod on his new position as Event Manager. He will be starting around Wednesday and will hopefully have an event schedule posted tomorrow, depending on my availability to review it.

3/23/15
- Added in announcements for the Event Manager.
- Added a command to view the Event schedule ::es or ::eventschedule.
- Added the ability to teleport to planned events using ::event.
- Added the hover over contact information interface.
- Super Anti Fire potions and DFS now have their proper effects.
- Rewrote a lot of the lunar spell messages on interfaces, the grammar was a mess "there is weeds in your patch"
- Added a complete Remote Farming lunar spell, ability to remotely cure etc. with all the statuses on your crops.
- Items can no longer be sold to the prestige shop.
- Void knight armor now gives 9% attack bonus when worn.
- Void knight armor now gives 15% strength bonus when worn.
- The strength cap was removed, bonuses to be adjusted.
- Iron men are given a higher strength bonus than normal players.
- Added formula for xp bonus after 60 players is reached.
- Increased range accuracy some more.

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Old   #111
 
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Sorry about the inconveniences today, we did sort our hardware issue out which has been a factor in the server breaking recently. We are also aware of the website issue and have submitted a request to google to remove the false warning. They should have a response for us within 24 hours, so hang in there.

On the other hand, we had quite a productive day Had some fun with NPC vs. NPC combat, great things may actually come out of this.

3/24/15
- Added all of the teleports to the Abyss.
- Discovered the packet for item on player, implemented a system.
- Clan bank tabs are now working, woo hoo!
- Strange rocks from farming are obtained more often.
- Added automatic formatting of numbers (using commas, etc.).
- Please suggest areas that need the auto formatting.
- Sq'irks can now be squeezed for Herblore exp or exchanged via Osman for Thieving exp.
- Added a new Livid Farm point rewards shop.
- Fixed null pointer exceptions with banning and muting players.
- NPCs can not walk on top of eachother.
- Familiars and pets cannot walk on top of eachother.
- NPCs in god wars now fight eachother.
- All god wars npcs will give killcount for their respective god.
- Wearing god wars armor will protect you from that god's faction.
- Heros, Paladins, and Knights of ardougne will fight thieves.
- Goblins will attack spiders and men.
- Warriors will attack Skeleton fremenniks.
- Donators can now reset their titles with the command ::resettitle.
- Check out your bank total worth using ::banktotal.
- Formatted game points with commas.
- Overload timer gives 30 second warning.
- Players cannot cast vengeance when it's already cast.
- The vengeance message will show the seconds left until it can be casted again.
- Logging out at lucien will not allow players to bank.
- Purple sweets cannot be used at lucien.
- Donator shops cannot be viewed in certain areas.
- Warning message is shown for Lucien.
- God wars interface is removed when leaving god wars.
- God wars entrance and exit are now working.

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Old   #112
 
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Quite a busy day, nevertheless we got quite a lot accomplished. Many of the updates are client sided and we suggest downloading the latest client for the best performance. We have returned many features today that we haven't seen since the 718 now that we have figured it out for 742. This includes the lovely World Map back to normal and some other great things.

3/26/2015
- Completed the World Map, about time. YOU NEED THE NEW CLIENT!
- Hint icons and markers (including gravestone stuff) are now compatible with the World Map.
- All of the interactions on the World Map now work (closing, icons, etc.).
- Fixed clan bank tab creation for the final time.
- Fixed up the stats on Frostmourne.
- Fixed scroll interface text running off the edge.
- Scroll interface titles are centered.
- Added history to clan banks with ::cbhistory for items with a higher value than 50,000.
- Clan bank history is color coded with respect to the item values.
- Restricted Lieutentants, Sergeants, and Corporals clan bank withdrawals.
- Players can chat while the sof interface is open.
- Players can chat while the skill interface is open.
- The client loads and saves voice data.

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Old   #113
 
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I heard some suggestions about game point rewards for skilling, so I'm going to work on that. I spent a large amount of time on trying to add old item looks. I think I'm getting closer, we'll see. I made some more progress on Chicken fights today, look forward to seeing those soon. Game point rewards for skilling are coming soon ladies and gentlemen, so don't worry.

3/27/2015 - 3/38/2015
- Lucien is a multicombat area.
- Added ::spellbook command for donators.
- Added ::lunar and ::ancients commands for donators.
- Added ::curses for donators.
- Added warning dialogue for emptying more than 100,000 worth of items.
- Increased the strength bonus for hardcore players.
- Almost finished fixing :lditemlooks.
- Fixed the error message for the sell value of an item.
- Fixed the empty command.
- Disabled banking at Lucien.
- Fixed heal all.
- Disabled donator shops at Lucien and other places.
- Added game points for runecrafting.
- Added game points for thieving.
- Added game points for hunter.
- Added game points for woodcutting.
- Added game points for fishing.
- Added game points for mining.
- Added game points for smithing.
- Added game points for cooking.

I did a lot of testing with dynamic maps, which is essentially where I copy and paste maps. So expect to see updates with this type of map manipulation. I also tested olditemlooks, which will need some more cache work before it will work.

3/29/2015
- Heal all only takes the amount of hp given.
- Tiaras can be created by using them on altars.
- Disabled cannons at Lucien.
- Lucien kills familiars if the owner is hiding.
- Fixed flower prices.
- Fixed corporeal beast clipping issue.
- Made more progress on chicken fights (1v1).
- ::Empty now shows money amounts.
- Storm of armadyl reduces defence by 1.
- Increased dragon bolt (e) spec damage.

I added royal crossbow creation and the royal crossbow's special effect. Coral crossbows might not be attainable atm, and they're required to make the royal crossbow. If they aren't attainable, how should they be obtained?

3/30/2015
- All new Event Store rewards, check them out!
- Added Magic Notepaper which can be used to note items in your inventory.
- Added Mithril Seeds, EXPERIMENTAL >.>
- Reworked the Orb of Oculus, now is 100%.
- Added royal crossbow's target selection feature.
- Added a friends chat message that tells which players don't have lootshare enabled.
- Added royal crossbow creation.
- Fixed wicked armor removal and examination.
- Started working on wicked armor effects.
- Added ::chancespalace for those who want to chill with Chance.
- Added onyx ring imbuing.
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Old   #114
 
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April Fools guys, it's coming. Stay in tune. Also, a lot of people have been asking for iron men and hardcore rewards, so now they get more game points. Skiller game point rewards are coming soon.

3/31/2015
- Loot share should no longer take in account for the main Elveron friend's chat.
- Fixed tiara creation xp rates and tiara creation locations.
- Added an in-game reason system for player punishments.
- Players can vote with either their display name or their regular name.
- Fixed onyx ring (i) imbuement.
- Added message for pendent time left.
- Increased game points for iron men to 2.00x.
- Increased game points for hardcore to 1.50x.
- Increased game points for difficult to 1.25x.
- Changed range accuracy formula.

Okay guys, I have some good news. Every so often, the server will choose a skill at random. Players will be able to gain more xp in this skill. I decided to take a look at the portal, it's a miracle. I know most of the recent updates have been minor, but don't worry guys. I'll have more time to work on the server this weekend.

4/1/2015
- Familiars drop their items on death.
- Added Lucien to boss kill counter.
- Bolt tip fletching doesn't require the chisel to be in the inventory.
- Fletching arrows, bolt tips, and other items give correct xp for the quantity made.
- Added a message that tells the player which items go to bank for bankdrops(filtered).
- Game point reward times can stack(2 hours for example).
- Skiller's dreams award xp bonuses for certain skills(doesn't apply to lamps).
- Possibly fixed dominion tower fixed screen.

After a brutal week, I am starting to catch a break with no school tomorrow. I actually couldn't make it ingame because I had quite a headache, however I was able to go ham on the updates and knock off as much of the Portal as I could since I was getting a bit overwhelmed with it being so full. Some of the things I have promised to do have finally arrived, so thanks for your patience.

I will be online in the morning tomorrow and some of the afternoon, however I'm going to a party tomorrow night so I will be gone from the afternoon till Saturday morning (evening?). But, I will still get a lot done because I love you guys <3

Things have been pretty amazing recently, I was so happy to see us hitting 70 on all of the weekdays, and the weekend hitting 90. I knew we were in a slow incline, but I didn't realize we would start to climb so fast! I can't wait to see what the weekend holds and I have the utmost faith we will get back to where we used to be before OSRS F2P.

Lastly, we are holding a banner contest! Since we have a large GFX community, @Chance I thought it would be a great opportunity to begin awarding the Designer rank to our top tier artists. So, the first ever rank (besides Chance himself) will be awarded to the winner of this contest. Read more about it here:

4/2/2015
- Added the two new Kiln Capes due to popular request: TokHaar-Kal-Xil and TokHaar-Kal-Mej.
- Upon the 2nd+ completion of Fight Kiln, players can chose either Uncut Onyx (3) or one of the types of Kiln Capes.
- Oziach in Edgeville can now combine smithing combinations for players without the levels, for a fee
- Players can now appear online/offline to players they have not added (RS Friend Privacy stuff, etc.).
- Fixed the graphical and organizational issue with the Friends' List.
- Added second banks for supreme donators+.
- Coins in bank won't go over the maximum amount when deposited from money pouch.
- Lucien can attack through objects.
- IPGuard has been replaced with an IP and Mac confirmation system.
- The confirmation system will stop suspected hackers from trading/banking/dropping.
- Entering the correct recovery answer will allow the player to trade/bank/drop items.
- Decreased clan wars area size at home, so that more actions can be performed.
- Falador Drop parties now spread out the items more evenly amongst the balloons.
- Fixed equipment button for clan banks.
- Queen Black Dragon now counts towards the Boss Kill Counter.
- Fight Cave/Kiln rewards now drop on the ground if inventory is full.
- Skiller Dream's xp bonuses are listed in ::events.
- Reduced the prices of potions (including ingredients).
- Noted and increased amounts for herblore ingredients.

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Old   #115
 
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4/2/2015
- Added the two new Kiln Capes due to popular request: TokHaar-Kal-Xil and TokHaar-Kal-Mej.
- Upon the 2nd+ completion of Fight Kiln, players can chose either Uncut Onyx (3) or one of the types of Kiln Capes.
- Oziach in Edgeville can now combine smithing combinations for players without the levels, for a fee
- Players can now appear online/offline to players they have not added (RS Friend Privacy stuff, etc.).
- Fixed the graphical and organizational issue with the Friends' List.
- Added second banks for supreme donators+.
- Coins in bank won't go over the maximum amount when deposited from money pouch.
- Lucien can attack through objects.
- IPGuard has been replaced with an IP and Mac confirmation system.
- The confirmation system will stop suspected hackers from trading/banking/dropping.
- Entering the correct recovery answer will allow the player to trade/bank/drop items.
- Decreased clan wars area size at home, so that more actions can be performed.
- Falador Drop parties now spread out the items more evenly amongst the balloons.
- Fixed equipment button for clan banks.
- Queen Black Dragon now counts towards the Boss Kill Counter.
- Fight Cave/Kiln rewards now drop on the ground if inventory is full.
- Skiller Dream's xp bonuses are listed in ::events.
- Reduced the prices of potions (including ingredients).
- Noted and increased amounts for herblore ingredients.

4/3/2015
- ::b1 and ::b2 have been added as shortcut commands.
- Fixed onyx ring imbuing.
- Fixed familiars dropping items on logout.
- The correct number of familiars can be created at the summoning obelisk.
- All degraded items should be able to be repaired.
- Fixed restore potion drinking.
- Lowered PVP armor prices in soul fragment shop.
- Kiln cape reward dialogue shows all kiln capes.
- Added ::recovery (name) for staff to use on players.
- Range and melee style bonuses are given based on the attack style(rapid fire, shared, etc).
- Increased Range accuracy.

4/4/2015
- Added white partyhats to christmas cracker.
- Fixed ::unmacban.
- Prevented Lucien from comboing hits on players.
- Increased Lucien's magic and range damage.
- Lucien shouts a message before he hits all of the players.
- Fixed Trickster boot pricess in the store.
- Made daggers faster.
- Increased doomcore staff's stats.
- Increased daggerfist claw's stats.
- Increased brutal whip's stats.
- Level 99 world messages for combat show for Iron men/hardcore modes.
- Finished the Easter event.

4/5/2015
- Entering the Ancient Cavern now has the running animation and diving.
- Fixed infinite Game points possibility.
- Fixed infinite rune thieving.
- Fixed aberrent spectres reducing constitution without hitting.
- Created the Chicken Fighting area.
- Chicken fights can be teleported to with ::chickens or ::chickenfights.
- Players can choose to gamble for the chicken fight.
- Each player will bet the same amount, and the winner will receive the total.
- Fixed Lucien teleporting to player when the player is at home.
- Changed Lucien's combat script.
- Added ::cbsettings to set withdrawal caps on different ranks.
- If a player deposits, it will allow them to withdraw more items.

4/6/2015
- Items can be sent to bank 2 with the command ::sendtobank (1 or 2).
- Removed fires from chicken fights.
- Chicken fights should end a little bit after the death animation.
- Death altar portal teleports have been fixed.
- Lowered Lucien's ability to heal.
- Stopped Assassin from constantly spawning in PVP areas.

Lot's done today, feels good to see half of the portal reduced. Still more to come :') I won't be home till late tomorrow so it won't be as productive as today, but we will still get stuff done as always.

4/7/2015
- Completed the Oziach dialogue for combining items, sorry for the delay.
- Added the following RuneCrafting altars (which we never had?): Nature, Law, Death, Blood, Cosmic, and Chaos.
- Honestly don't know how we never added those, but anyways tiara support now works for altars.
- Added the Ape Atoll teleport spell: new opportunities such as the agility course, greegree's, thieving stalls, combat training, etc.
- Nearly completed Ape Atoll island, almost all activities are there (including poisonous snakes HAR HAR HAR).
- Drygores are now tradeable.
- Added every single RuneScape title with the correct ID.
- Reworked the way that loot shares and coin shares are divided, more fair now.
- Damage and participation gets factored into your shares.
- Added event manager token adding command.
- Fixed chicken "battle has begun" message so it shows for both players.
- NPCs are moved during chicken fights.
- Players will not recieve the message "You are already in a fight" if they aren't in a fight.
- Cannons cannot be set up at chickens.
- Drops are sent to bank 2 if bank 1 is full.
- Chicken fights cannot be started if one is already in progress.
- Not fighting rejects the chicken fight option.
- Fixed kiln cape reward selecting at end.
- Fixed both players winning chicken fight.
- Fixed coinshare only giving to one player.
- Fixed message that tells who has lootshare.

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Old   #116
 
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Couldn't post, I was on a college tour. Time to catch up you guys

I finally made the magic update that I've been talking about. Magic should now be more accurate against npcs and players, npcs even more so. Chicken fights have been pretty popular, so I decided to add some new features to it. As for banks, they cannot be larger than 516 because items cannot be withdrawn after the 516th item. I did, however, manage to find the ids that show the bank's size, so you can see how much space you have left. The hexhunter bow is an extremely powerful magic weapon that shoots rocks, have fun.

4/8/2015
- Players who use the clan bank won't interfere with players using their banks.
- Increased bank sizes from 506 to 516.
- Fixed issue with fleching where one item wasn't required.
- Fixed money pouch deposit all max cash stack issue.
- Added money pouch deposit all for clan banks.
- Fixed chickens crate spawning issue where the chickens escape.
- Players cannot attack chickens at ::chickens.
- Off-hand range weapons increase range damage.
- Chicken annoucers that talk about the chicken fights.
- Added benches to chicken fights.
- Benches at chicken fights can be sat on.
- Hexhunter bow is now a magical and powerful bow.
- Korasi damage is based on the magic defence of the other player.
- Long range actually allows players to shoot from long range.
- The closer the player is to their enemy, the faster the damage will hit.
- Increased the distance required for magic attacks.
- Increased magic accuracy, even when equipment isn't worn.
- Decreased magic defence for npcs.

Thread Link:

Once again, I've fixed some more chicken related issues. From what I can tell, they're working very well. I have yet to be told otherwise.

I've been unhappy with the distance required for magic and range, so magic spells can now be cast from farther away. Oh, and the long range attack style actually allows people to range their opponents from a farther distance. Weird, right?

I'm on a quest to make more items tradeable, so feel free to make suggestions on the portal or in-game.
Speaking of quests, you'll probably notice that I started working on a new quest manager. The creation of quests parts through coding is tedious, so this one will speed up the process.

4/9/2015
- Fixed range distance for range and magic.
- Fixed chickens with high hitpoints.
- Fixed chickens not fighting each other.
- Fixed players spawning into crates.
- Fixed chicken fight rewards.
- Fixed non ancient spell freezing.
- Increased magic defence of players;
- Worked on a new quest making system.
- Bank depositing works for all banks.
- Money pouch depositing no longer kicks you.
- Supreme auras are untradeable.
- Regular auras are tradeable.
- Imbued rings, dominion weapons, and ava's accumulator are all tradeable.
- Chargebow no longer requires arrows.

Thread Link:

One update post without any chicken updates? I know guys, it's strange for me too.

You guys asked for more game point updates, so here they are. They're a little bit more op than the original game point rewards, so they'll cost more on average, with ::bankskills costing a whopping 50,000 game points. They are, however, definitely worth the price.

More daily spins will be given to donators. The spin amounts are as follows: 5 for divine, 3 for legendary, 2 for extreme, and 1 for regular. These will add on to the spins that are gained by the player's game mode.

Game modes are now a factor in how many daily spins are given, with a maximum of 10 being given to hardcore players. Difficult and challenging weren't left out though, as they will receive 7 and 4 spins per 12 hours, respectively.

I was pretty sure that I had deposit all's finished in the last update, but this time I'm even more confident that they'll will work.

4/10/2015
- Reduced desert thirst damage.
- Items can only be refunded from the store where they were purchased.
- Fixed deposit all buttons for both second banks and clan banks.
- More spins are awarded per day based on a player's donatorship level.
- More spins are awarded per day based on a player's game mode.
- Increased spin rewards for skiller task points.
- ::moresuccess game point rewards increases pickpocketing and cooking chances.
- ::morexp game point reward that increases experience rates for noncombat skills.
- ::moreskills game point reward that gives more runes, logs, ores, and fish.
- ::bankskills game point reward that banks runes, logs, ores, and fish.

Thread Link:

First off, the hope spirit shield should now be on the same level, or at least on a similar level to the Scarlet. Not only will the Hope's abilities be increased though. It turns out that I added purple hit marks to show when players are healed.

After a large amount of studying the corporeal beast, I finally figured it out. According to corporealbeast.txt, the problem with them is that Corporeal beasts are naturally, you may have guessed it, beasts. I reduced the amount of beast to about moderate, therefore reducing the amount of safing they do. This means that they won't heal up to full anymore.

Hey guys, what's up with nobody going to Tormented Demons.

Other than that, I basically just fixed some small things here and there, so here's a list of today's accomplishments.

4/12/2015
- Fixed magic and range cape kiln rewards.
- Increased Spirit shield of Hope's chance of healing the user.
- Hope will show how much is healed with a healing hitmark.
- Corporeal beast doesn't heal to full hp while fighting.
- Fixed shop refunds. (will reset your last purchases)
- Fixed deposit all dupe.
- Added stalls to ::bankskills.
- Increased price of doomcore from 7 prestige tokens to 10.
- The slayer master "Task" option will not complain about the player having another slayer master.
- Fixed Gargoyles not taking damage.
- Fixed Kurasks not requiring items to kill them.
- Void knight magic armor provides 30% magic accuracy bonus.
- Items from Crystal chest and pest invasion will be placed on ground if there isn't enough space.

Thread Link:

Back from my college tour, had a great time and I am pretty confident what I want to do. I may make a post about my college decision tomorrow, we will see

Got some things done that were spammed to me on skype over the weekend while I was gone :'( I will work on more portal stuff tomorrow <3

I also, got a surprise. For my college going away celebration / 18th birthday gift I am going to Cancun for April break. Kind of out of the blue, although I am excited. I will have dates up tomorrow (I will miss you guys </3).

4/12/2015
- Added altar useage to instanced boss sessions.
- Fixed Hope Healing effect.
- Fixed the Magic Carpet glitch.
- Added the KBD fire potion immunity.
- Addy bars are now drops for Aviansies.
- ::bankdrops won't send noted items to banks.
- Fixed ::moresuccess for cooking.
- Redid the formula for cooking.
- Reworked NPC charm drops.
- Cooking formula for success is logarithmic as opposed to linear.
- Added in the Heroic EXP Rates.
- Started working on the Heroic Donator Rank upon request.
- Added ::facepalm command.
- Fixed pendant time left message.

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Old   #117
 
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It's been a long two days, however things are getting under control. We have hired web security experts who are working hard on securing our website patching vulnerabilities and removing backdoors. In the process, we are also migrating servers to a more reliable host, in which we began to search today.

For those who can't log in and keep getting kicked, you should be redirected to a page with instructions on how to re enable your accounts. So please read the thread before asking me questions. Thanks!

4/13/2015 - 4/14/2015
- Added more security question measures. This should completely stop hackers.
- Unless the security question is answered correctly, players cannot move, use commands, drop items, trade, or open their bank.
- Fixed trade glitch where coins weren't added to money pouch after trade.
- Redid magic damages for the regular spellbook.
- Redid combat scripts for all dragons.
- Added magic maximum damage to ::maxhit command.
- Allowed game point commands and others to be used in any area.
- Voting, Highscores, etc. are back online on our new servers.
- Added stats for range kiln cape.
- Added stats for magic kiln cape.
- Items from muddy chest will be placed on the ground if the inventory is full.
- Removed wearing requirements for agile armor.
- Removed wearing requirements for diamond pickaxe.
- Increased off-hand chaotic crossbow's stats.

Thread Link:

It's been a long two days, however things are getting under control. We have hired web security experts who are working hard on securing our website patching vulnerabilities and removing backdoors. In the process, we are also migrating servers to a more reliable host, in which we began to search today.

For those who can't log in and keep getting kicked, you should be redirected to a page with instructions on how to re enable your accounts. So please read the thread before asking me questions. Thanks!

4/13/2015 - 4/14/2015
- Added more security question measures. This should completely stop hackers.
- Unless the security question is answered correctly, players cannot move, use commands, drop items, trade, or open their bank.
- Fixed trade glitch where coins weren't added to money pouch after trade.
- Redid magic damages for the regular spellbook.
- Redid combat scripts for all dragons.
- Added magic maximum damage to ::maxhit command.
- Allowed game point commands and others to be used in any area.
- Voting, Highscores, etc. are back online on our new servers.
- Added stats for range kiln cape.
- Added stats for magic kiln cape.
- Items from muddy chest will be placed on the ground if the inventory is full.
- Removed wearing requirements for agile armor.
- Removed wearing requirements for diamond pickaxe.
- Increased off-hand chaotic crossbow's stats.

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Hello everyone, I am leaving on vacation in a few minutes now. Players, if you have a few minutes please take the time to read this thread so that you can have a heads up on the current status of the website. My availability is posted in the thread.

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Returning from vacation!

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Many updates today, pushed out some major things with @taht one guy . Finished the voting revamp today, decided to change vote rewards in the process to reward per site rather than completion of all sites. This reason is sometimes sites have downtime and sometimes players have issues with one site, so I want people to still be able to get rewards with technical issues around.

I don't feel talkative today, so I will let the bullet points speak for themselves :3 goodnight!

Also, take a look at the website progress:

4/28/2015
- All voting websites but RSPS-List are functioning.
- Vote rewards are now rewarded per site completed due to some people having issues with 1 or 2 sites.
- Prized Pendants and Mystery Boxes can now be found in the voting store 2.
- The diamond pickaxe is now more powerful than the dragon and adze.
- Added a few new drops to the rare announcements.
- Completed the deathtouched darts, now 100% and bug free (atm).
- Chatlogs have now returned due to recent events.
- Removed damage cap of 400 on pest control portals.
- Added more defence to pest control portals.
- Added dwarven rocks to the food store.
- Added dwarven rocks ability to remove hitpoints from the player.
- Fixed saradomin godsword emote.
- NPCs should now face their target when they change targets.
- Disabled fairy ring Lucien teleport.
- Fixed ability to stop censoring with capital letters.
- Removed infinite runes from polypore.
- Added ::skilling teleport.
- Added donator shops to the west side of the grand exchange.
- Fixed death room not working after instanced boss sessions.
- Expensive items can now be sold to certain shops.
- Fixed route finder out of bounds exception that caused dcs.
- Fixed ::cbsettings dc.
- Monkey gree grees should fend off monkeys.
- Made more squeal of fortune items tradeable.
- Made some 2-Handed weapons more powerful.
- Bosses switch between attacking familiars and players.
- Increased wall safe thieving gp amount.
- Added game points to woodcutting.

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