Hello folks i am looking for the Rohan's Models Data Structure. There is some information here and there mostly on Xentax forums but its bits and pieces i would like a more detailed data structure for each of the files mentioned below. This is required for a project i am working on , a project that has nothing to do with Rohan , i just like some of the models from Rohan and i would like to use them. I have ripped some models from other Games and just Rohan has left. Thanks in Advance!
Files I am most interested in:
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Mesh -> .gmf
Material -> .grf
Animation -> .gaf
Skeleton -> .gsf
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