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[RELEASE] Portal (Launcher System)

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[RELEASE] Portal (Launcher System)

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Portal is a stand-alone Launcher replacement project that I have been working on for a year or better. It started out as a quick launcher project for Team Vendetta until I started a new job and didn't have time to keep working for Vendetta. Instead of scraping the files (which admittedly were very rushed and unstable) I kept coming back to them in my free time and cleaning the code or adjusting snippets and adding small bits of functionality.

Well it has gotten to the point where there really isn't much more I can do to further the program other than a few polishes to statistical features which will come as time permits (as you will be able to simply check the git for future updates)


* Portal Server (The Server that processes Portal Client requests)
* Portal Client (The Launcher which connects to Portal Server)
* Legacy = /Resource/ files
  • Client<>Server Model
  • TCP/IP Communications Based
    • All messages transmitted between Portal Server-Client is encrypted in RC4
    • No sensitive information stored directly inside Portal Client
  • Client Data.XXX Manipulation powered by DataCore v3.0.0.5 [UNRELEASED]
  • All update files are stored server-side (hashed) and zipped and transmitted over TCP to the Portal Client
  • Portal Server is GUI based [for ease of use]
  • Portal Server can edit it's settings on the fly (Except ip/port at this time)
  • Portal Server ability to disable Portal Client Update Processing
  • Portal Server Maintenance Mode toggle. (Disables users from launching Rappelz Client)
  • Paperless versioning (Updates are checked in real-time using SHA512)
  • Portal Server ability to mark legacy updates to be deleted from remote clients (perhaps bad update issued?)
  • Portal Server unique ability to manage updates manually or through the Update Manager menu
  • Portal Client ability to process updates into storage or legacy independently or side-by-side
  • Portal Client ability to update itself (version check is done in real-time using SHA512)
  • Portal Client Dual Authentication Modes
    • Normal Login (login through the client)
  • IMBC extra security/banning layer. FingerPrint identifies calling computer hardware and stores a unique id which can be used in banning (much harder to get around than ip)
  • Portal Client Dual Rappelz Client launch modes (No third party exes needed)
    • Pre 8.1 (no bypass required)
    • 8.1+ (bypassing required)
  • Portal Server unique ability to allow Portal Client to launch more than sframe
  • Portal Client beta re-implementation of the rappelz_v1.opt editor (RappelzConfig.exe)
  • Portal Client ability to run outside of the sframe folder. (I encourage you to not put the Launcher inside the Rappelz Client Folder)
  • Portal Client unique ability to use special toggles (such as always on-top, show fps and close-on-start)



1. Extract the Portal Server folder to your server machine
2. Open portal.opt with your favorite ide
3. Change IP to or your External IP
4. Change Port to whatever you like
5. Save and close ide
6. Execute server.exe
7. Client Updates > View or just "View All" under the updates statistics, right click and add some updates!

Client (Launcher)


1. Extract client folder to main machine (with Rappelz Client) [REQUIRED]
2. Execute Launcher.exe (with the server application running)
3. You will be prompted to the the Rappelz Client directory is incorrect and you need to choose one.
4. At this point edit the ip/port to your remote ip/port of your Portal Server
5. Set a valid Rappelz Client Path (do not worry as when the user starts it will ask them to set their client path but your remote ip/port will remain in their config.opt)
6. Rezip the Portal Client folder and deploy

Making Changes

This Launcher is fully open-source and maintained by me, I would be more than happy to see you make changes or propose updates/edits to me if you like. You can find the git simply download it as a zip or fork it! If you want to be a contributor you will need to pm me and speak with me about it first!

You will need to download the source to be able to edit the default ip/port the client uses (in Client.OPT.cs -> defaults) or to make changes to the way the Launcher looks!

Precompiled Binaries (.exes)

You can find those

SilentWisdom is offline  
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Old   #2
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I'm glad to be first to comment, thank you for such great big work!
finally i feel this community is alive again xD

thefear511 is offline  
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nice !
MohcenMaher is offline  
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Old   #4

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Good job .

Ghost Informatics is offline  
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how to use it ??
HiddenAfter is offline  
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seem nice thank you.

RappelzUnited is offline  

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