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[Release] 9.1 Herlock (edited for these who want)

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[Release] 9.1 Herlock (edited for these who want)

i've edited captainherlockserver for these who wanted, its not likely it will be used by many of you, but i tought let me contribute something for once.

Quote:
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Herlock 9.1
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+++++ Changes +++++
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1. no more log folder and useless logs!
> why you need logs if you're running a server and it crashes you'll have the .dmp and .txt anyhow.
> also, you can keep your official herlock and use it for 'debugging purposes'.
> also, logserver tells you the same stuff as the log files in herlock's do.

2. Console messages (for web-api's based on php) it would show '<ip> console connected etc' this has been removed from the console (note: it wont display, but it works internally).
> As explained above, web-interfaceses makes contact with your herlock causing a text flood (depending on interval).

3. Gamelog.txt (SDS INIT) fixed.
> SDS INIT is basicly the application telling you 'server closed by user, or crashed.' but it gave you an 0x0 or 0x0d message to show this. (this has been changed).

4. GameContent::isblocked( blabla -> blabla (bla,bla) ) removed.
> Didnt find the need to see this, also its not really blocked, it means there's monster paddings (and players) trying to move over 'invisible walls'.

5. Lua Run string failed (its just a string! so i made the server ignore these messages as they're not crucial, its just a information message).
> disabled the printing on console for this message.

6. Script loaded (%s [M00_001.nfs]) disabled
> we know its loaded, if not it would've shown us an error. the error message still exists.

7. Disabled dump files (.dmp & .txt)
> again, if the server crashes we will notice. gamelog.txt will likely be filled with the error, and if not. we know the server has either rebooted (see uptime) or check logserver.
> no more dumps, on a crash the server instantly-closes.
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Have fun with it. all changes i've made are stated above.

Note: all error messages are left intact, only information messages that are useless to me have been removed.
Attached Files
File Type: rar Server.rar (1.49 MB, 208 views)
File Type: rar Server-24_9_2015.rar (1.49 MB, 232 views)



NTOverload is offline  
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good job


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Update see changed below:

Quote:
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10:34 24-9-2015
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1. when a client disconnects the gameserver shows 'received message from unlogined connection: 503(11)
> this has have been removed in server-24_9_2015.rar (it wont show up anymore in the gameserver) to keep it clean.
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check skype i had an idea you might like
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