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plz help
Discussion on plz help within the Rappelz Private Server forum part of the Rappelz category.
03/04/2014, 23:31
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#1
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Join Date: Mar 2014
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plz help
i want sql... possible weapons professionalism Please
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i have dss and nx3 but i need Something
af you know wat i need Give me plzzzzzzz
<<<<sorry for my englsh>>>>
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03/04/2014, 23:34
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#2
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elite*gold: 0
Join Date: Jul 2012
Posts: 227
Received Thanks: 65
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Quote:
Originally Posted by karrarserver
i want sql... possible weapons professionalism Please
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i have dss and nx3 but i need Something
af you know wat i need Give me plzzzzzzz
<<<<sorry for my englsh>>>>
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Sorry i don't know what you need cause i didn't understand what you trying to say just write in your mother language then we use google to translate better than you did
& next time use
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03/05/2014, 02:18
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#3
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elite*gold: 0
Join Date: Mar 2014
Posts: 7
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Quote:
Originally Posted by eziorav
Sorry i don't know what you need cause i didn't understand what you trying to say just write in your mother language then we use google to translate better than you did
& next time use
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sorry for my english
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03/05/2014, 02:39
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#4
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Join Date: Jan 2014
Posts: 65
Received Thanks: 15
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Quote:
Originally Posted by karrarserver
sorry for my english
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Post it in your language plz. Saying sorry won't help us help you
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03/05/2014, 06:22
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#5
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elite*gold: 0
Join Date: Mar 2014
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oke >>>>>>اريد مساعة لتعريف الاسلحة يعني لما اريد اعدل عن الاسلحة وكذا حقت الاحتراف يعني مشكلة هالكود غلط
انا معي هذه الكود لكنه غلط اريد الصحيح
Quote:
INSERT [dbo].[ItemResource] ([id], [name_id], [tooltip_id], [type], [group], [class], [wear_type], [set_id], [set_part_flag], [grade], [rank], [level], [enhance], [socket], [status_flag], [limit_deva], [limit_asura], [limit_gaia], [job_depth], [limit_fighter], [limit_hunter], [limit_magician], [limit_summoner], [use_min_level], [use_max_level], [target_min_level], [target_max_level], [range], [weight], [price], [huntaholic_point], [arena_point], [ethereal_durability], [endurance], [material], [summon_id], [item_use_flag], [available_period], [decrease_type], [throw_range], [base_type_0], [base_var1_0], [base_var2_0], [base_type_1], [base_var1_1], [base_var2_1], [base_type_2], [base_var1_2], [base_var2_2], [base_type_3], [base_var1_3], [base_var2_3], [opt_type_0], [opt_var1_0], [opt_var2_0], [opt_type_1], [opt_var1_1], [opt_var2_1], [opt_type_2], [opt_var1_2], [opt_var2_2], [opt_type_3], [opt_var1_3], [opt_var2_3], [effect_id], [enhance_0_id], [enhance_0_01], [enhance_0_02], [enhance_0_03], [enhance_0_04], [enhance_1_id], [enhance_1_01], [enhance_1_02], [enhance_1_03], [enhance_1_04], [skill_id], [state_id], [state_level], [state_time], [cool_time], [cool_time_group], [model_type_dem], [model_type_def], [model_type_asm], [model_type_asf], [model_type_gam], [model_type_gaf], [deco_model_change], [model_00], [model_01], [model_02], [model_03], [model_04], [model_05], [model_06], [model_07], [model_08], [model_09], [model_10], [model_11], [model_12], [model_13], [model_14], [model_15], [model_16], [model_17], [texture_filename], [drop_type], [icon_id], [icon_file_name], [script_text]) VALUES (105731, 105731, 1000105731, 1, 1, 105, 99, 0, 0, 0, 7, 1, 0, 4, 0, N'1', N'1', N'1', 15, N'1', N'1', N'1', N'1', 155, 300, 0, 0, CAST(0.60 AS Decimal(10, 2)), CAST(202.00 AS Decimal(10, 2)), 93548000, 0, 0, 1810000, 0, 3, 0, 16777216, 0, 0, CAST(0.00 AS Decimal(10, 2)), 11, CAST(1151.15 AS Decimal(12, 2)), CAST(11.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 14, CAST(-30.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 12, CAST(397.90 AS Decimal(12, 2)), CAST(5.20 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 102737, 11, CAST(2x.x0 AS Decimal(10, 2)), CAST(29.30 AS Decimal(10, 2)), CAST(35.20 AS Decimal(10, 2)), CAST(44.80 AS Decimal(10, 2)), 12, CAST(8.60 AS Decimal(10, 2)), CAST(10.00 AS Decimal(10, 2)), CAST(12.00 AS Decimal(10, 2)), CAST(15.30 AS Decimal(10, 2)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'0', N'drop_weapon_axe', 0, N'Icon_2handaxe_dawnofhektor', N' ')
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i,have this code for the wapen but this not correct
>>>>
i mean <<< i,want Make new wapens With new colors
plz anyone help me>>>>
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03/05/2014, 11:43
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#6
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elite*gold: 0
Join Date: Jul 2012
Posts: 227
Received Thanks: 65
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Quote:
Originally Posted by karrarserver
oke >>>>>>اريد مساعة لتعريف الاسلحة يعني لما اريد اعدل عن الاسلحة وكذا حقت الاحتراف يعني مشكلة هالكود غلط
انا معي هذه الكود لكنه غلط اريد الصحيح
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
i,have this code for the wapen but this not correct
>>>>
i mean <<< i,want Make new wapens With new colors
plz anyone help me>>>>
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to make new weapons from old ones just change the id,name_id,text_id(better leave it like that if you don't fully understand what it does)
2- add a string for the name_id you changed
3- if you have any 3D design skills use the nx3 plugin to create your own weapons, if not or you have photoshop skills just edit the dds files
4- this the correct query for the item
use arcadia
Code:
INSERT [dbo].[ItemResource] ([id], [name_id], [tooltip_id], [type], [group], [class], [wear_type], [set_id], [set_part_flag], [grade], [rank], [level], [enhance], [socket], [status_flag], [limit_deva], [limit_asura], [limit_gaia], [job_depth], [limit_fighter], [limit_hunter], [limit_magician], [limit_summoner], [use_min_level], [use_max_level], [target_min_level], [target_max_level], [range], [weight], [price], [huntaholic_point], [arena_point], [ethereal_durability], [endurance], [material], [summon_id], [item_use_flag], [available_period], [decrease_type], [throw_range], [base_type_0], [base_var1_0], [base_var2_0], [base_type_1], [base_var1_1], [base_var2_1], [base_type_2], [base_var1_2], [base_var2_2], [base_type_3], [base_var1_3], [base_var2_3], [opt_type_0], [opt_var1_0], [opt_var2_0], [opt_type_1], [opt_var1_1], [opt_var2_1], [opt_type_2], [opt_var1_2], [opt_var2_2], [opt_type_3], [opt_var1_3], [opt_var2_3], [effect_id], [enhance_0_id], [enhance_0_01], [enhance_0_02], [enhance_0_03], [enhance_0_04], [enhance_1_id], [enhance_1_01], [enhance_1_02], [enhance_1_03], [enhance_1_04], [skill_id], [state_id], [state_level], [state_time], [cool_time], [cool_time_group], [model_type_dem], [model_type_def], [model_type_asm], [model_type_asf], [model_type_gam], [model_type_gaf], [deco_model_change], [model_00], [model_01], [model_02], [model_03], [model_04], [model_05], [model_06], [model_07], [model_08], [model_09], [model_10], [model_11], [model_12], [model_13], [model_14], [model_15], [model_16], [model_17], [texture_filename], [drop_type], [icon_id], [icon_file_name], [script_text]) VALUES (10572431, 105731, 1000105731, 1, 1, 105, 99, 0, 0, 0, 7, 1, 0, 4, 0, N'1', N'1', N'1', 15, N'1', N'1', N'1', N'1', 155, 300, 0, 0, CAST(0.60 AS Decimal(10, 2)), CAST(202.00 AS Decimal(10, 2)), 93548000, 0, 0, 1810000, 0, 3, 0, 16777216, 0, 0, CAST(0.00 AS Decimal(10, 2)), 11, CAST(1151.15 AS Decimal(12, 2)), CAST(11.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 14, CAST(-30.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 12, CAST(397.90 AS Decimal(12, 2)), CAST(5.20 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 102737, 11, CAST(0.00 AS Decimal(10, 2)), CAST(29.30 AS Decimal(10, 2)), CAST(35.20 AS Decimal(10, 2)), CAST(44.80 AS Decimal(10, 2)), 12, CAST(8.60 AS Decimal(10, 2)), CAST(10.00 AS Decimal(10, 2)), CAST(12.00 AS Decimal(10, 2)), CAST(15.30 AS Decimal(10, 2)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'0', N'drop_weapon_axe', 0, N'Icon_2handaxe_dawnofhektor', N' ')
hope i've helped you & use thanks button
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03/05/2014, 18:26
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#7
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elite*gold: 0
Join Date: Mar 2014
Posts: 7
Received Thanks: 0
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Quote:
Originally Posted by eziorav
to make new weapons from old ones just change the id,name_id,text_id(better leave it like that if you don't fully understand what it does)
2- add a string for the name_id you changed
3- if you have any 3D design skills use the nx3 plugin to create your own weapons, if not or you have photoshop skills just edit the dds files
4- this the correct query for the item
use arcadia
Code:
INSERT [dbo].[ItemResource] ([id], [name_id], [tooltip_id], [type], [group], [class], [wear_type], [set_id], [set_part_flag], [grade], [rank], [level], [enhance], [socket], [status_flag], [limit_deva], [limit_asura], [limit_gaia], [job_depth], [limit_fighter], [limit_hunter], [limit_magician], [limit_summoner], [use_min_level], [use_max_level], [target_min_level], [target_max_level], [range], [weight], [price], [huntaholic_point], [arena_point], [ethereal_durability], [endurance], [material], [summon_id], [item_use_flag], [available_period], [decrease_type], [throw_range], [base_type_0], [base_var1_0], [base_var2_0], [base_type_1], [base_var1_1], [base_var2_1], [base_type_2], [base_var1_2], [base_var2_2], [base_type_3], [base_var1_3], [base_var2_3], [opt_type_0], [opt_var1_0], [opt_var2_0], [opt_type_1], [opt_var1_1], [opt_var2_1], [opt_type_2], [opt_var1_2], [opt_var2_2], [opt_type_3], [opt_var1_3], [opt_var2_3], [effect_id], [enhance_0_id], [enhance_0_01], [enhance_0_02], [enhance_0_03], [enhance_0_04], [enhance_1_id], [enhance_1_01], [enhance_1_02], [enhance_1_03], [enhance_1_04], [skill_id], [state_id], [state_level], [state_time], [cool_time], [cool_time_group], [model_type_dem], [model_type_def], [model_type_asm], [model_type_asf], [model_type_gam], [model_type_gaf], [deco_model_change], [model_00], [model_01], [model_02], [model_03], [model_04], [model_05], [model_06], [model_07], [model_08], [model_09], [model_10], [model_11], [model_12], [model_13], [model_14], [model_15], [model_16], [model_17], [texture_filename], [drop_type], [icon_id], [icon_file_name], [script_text]) VALUES (10572431, 105731, 1000105731, 1, 1, 105, 99, 0, 0, 0, 7, 1, 0, 4, 0, N'1', N'1', N'1', 15, N'1', N'1', N'1', N'1', 155, 300, 0, 0, CAST(0.60 AS Decimal(10, 2)), CAST(202.00 AS Decimal(10, 2)), 93548000, 0, 0, 1810000, 0, 3, 0, 16777216, 0, 0, CAST(0.00 AS Decimal(10, 2)), 11, CAST(1151.15 AS Decimal(12, 2)), CAST(11.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 14, CAST(-30.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 12, CAST(397.90 AS Decimal(12, 2)), CAST(5.20 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 0, CAST(0.00 AS Decimal(12, 2)), CAST(0.00 AS Decimal(12, 2)), 102737, 11, CAST(0.00 AS Decimal(10, 2)), CAST(29.30 AS Decimal(10, 2)), CAST(35.20 AS Decimal(10, 2)), CAST(44.80 AS Decimal(10, 2)), 12, CAST(8.60 AS Decimal(10, 2)), CAST(10.00 AS Decimal(10, 2)), CAST(12.00 AS Decimal(10, 2)), CAST(15.30 AS Decimal(10, 2)), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'2handaxe_dawnofhektor', N'0', N'drop_weapon_axe', 0, N'Icon_2handaxe_dawnofhektor', N' ')
hope i've helped you & use thanks button
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thanks alot
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03/05/2014, 18:38
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#8
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elite*gold: 0
Join Date: Jan 2014
Posts: 65
Received Thanks: 15
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Quote:
Originally Posted by karrarserver
thanks alot
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There's a thank button for that! :P
Thank eziorav
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