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[LUA] HLP-Workaround

Discussion on [LUA] HLP-Workaround within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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[LUA] HLP-Workaround

Null~

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Old 02/24/2013, 14:59   #2
 
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i made a script like this but it was for leveling pets to lvl 150 with auto evolving

nice script indeed hope you get board all the time so we can have more releases from you
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Old 02/24/2013, 15:00   #3
 
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ha ha ha ha whutup my ninja....I almost died @ Uru
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Old 02/24/2013, 15:02   #4
 
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Old 02/24/2013, 15:14   #5
 
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Quote:
Originally Posted by M>M View Post
i made a script like this but it was for leveling pets to lvl 150 with auto evolving

nice script indeed hope you get board all the time so we can have more releases from you
Thanks, man. Appreciate it. I would release stuff more often but I've been so busy everything ends up half inspired and half finished. I've revisited my launcher several times and still not half as close as i expected to be. Anyway, thanks for the kind words.

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Originally Posted by ismokedrow View Post
ha ha ha ha whutup my ninja....I almost died @ Uru
I knew you'd get a kick out of that tid-bit, Smokey. XD
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Old 02/24/2013, 18:45   #6
 
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Old 02/24/2013, 20:51   #7
 
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Quote:
Originally Posted by TheChinStrap View Post
Thanks, man. Appreciate it. I would release stuff more often but I've been so busy everything ends up half inspired and half finished. I've revisited my launcher several times and still not half as close as i expected to be. Anyway, thanks for the kind words.
you are most welcome
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Old 02/24/2013, 23:33   #8
 
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function pet_level_function( handle, lv, name )
local cost = get_value( "gold" ) - 50000000
local gold = get_value( "gold" )
local cr_level= get_creature_value( "lv" )


if gold >= 50000000 and cr_level >= 115 then
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Old 02/25/2013, 00:26   #9
 
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That script is pretty fly for a white guy.
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Old 02/25/2013, 01:03   #10
 
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Quote:
Originally Posted by SilentBill View Post
That script is pretty fly for a white guy.
Thanks, Billyboy. Means a lot comin' from you. Oh, and I'm only a half white guy. XD

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Originally Posted by kaderebak View Post
function pet_level_function( handle, lv, name )
local cost = get_value( "gold" ) - 50000000
local gold = get_value( "gold" )
local cr_level= get_creature_value( "lv" )


if gold >= 50000000 and cr_level >= 115 then
Appreciate the input, mate, but I wouldn't use a level check for the pet. What if they have a level 110 pet and want to start over or use it on a low level alt? Could be troublesome.
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Old 02/25/2013, 01:05   #11
 
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I was just riffing on the laguage used in the script :P
As for the script itself, it seems to get the job done, but I didn't look too hard, tbh
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Old 02/25/2013, 01:25   #12
 
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Eh I like the idea. We have a pet leveler, but never seen a deleveler. Might think about using this on Eos. Looks good either way. ^^
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Old 02/25/2013, 09:59   #13
 
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Quote:
Originally Posted by SilentBill View Post
I was just riffing on the laguage used in the script :P
As for the script itself, it seems to get the job done, but I didn't look too hard, tbh
It's not ridiculously elaborate. Took a few minutes. Thought I'd have a bit of fun with it, though.

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Originally Posted by xIchigo View Post
Eh I like the idea. We have a pet leveler, but never seen a deleveler. Might think about using this on Eos. Looks good either way. ^^
Feel free. Edit as you see fit.
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