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[RELEASE] 8.1 Arcadia (8.1 Pets full working with skills) + Vulcanus Fix

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Old   #76
 
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---- Lua for Instancedugeons (Vulcanos, Cubrick)
function get_module_name()
return "ETC_Instance_Dungeon"
end

-- Unused
function on_join_vulcanus( id )

end

-- Update Mission-Window & Quest
function Vulcanus_hunt_collect_quest()
if get_flag('vul_progress') < 6 then
set_flag('vul_progress', get_flag('vul_progress') + 1 )
send_mission_objective_progress(1, get_flag('vul_progress'))
end
if get_flag('vul_progress') == 6 then
end_vul_quest(get_flag('vul_quest'))
end
end

function end_vul_quest(quest_id)
end_quest(quest_id, 81000000+quest_id)
end

-- Unused
function vulcanus_check_respawn_group_clear( respawn_group, x, y, layer )
icnt = get_alive_instance_respawn_group_monster_count(200 00, layer, respawn_group)
if icnt == 0 then
do_each_player_in_instance_dungeon(20000, layer, "end_quest(get_flag('vul_quest'), -1)")
end
end

-- Enter Vulcanos
function on_create_vulcanus_instance( layer )

set_flag("vul_x", gv("x"))
set_flag("vul_y", gv("y"))

end

-- Remove all active Quests from Vulcanos
function on_leave_vulcanus( layer )
drop_quest(get_flag('vul_quest'))
del_flag('vul_quest')
del_flag('vul_progress')
send_mission_title("")
end

-- Enter Vulcanos
function on_create_vulcanus_instance( layer )
local type_id = 0
type_id = get_instance_dungeon_type_id(20000, 1)
local next_id
local quest_id
local quest_string_id = 81000000

if type_id == 0 then
next_id = 4
elseif type_id == 1 then
next_id = 8
elseif type_id == 2 then
next_id = 12
elseif type_id == 3 then
next_id = 16
elseif type_id == 4 then
next_id = 20
elseif type_id == 5 then
next_id = 24
elseif type_id == 6 then
next_id = 28
elseif type_id == 7 then
next_id = 32
elseif type_id == 8 then
next_id = 36
elseif type_id == 9 then
next_id = 40
elseif type_id == 10 then
next_id = 44
elseif type_id == 11 then
next_id = 48
elseif type_id == 12 then
next_id = 52
elseif type_id == 13 then
next_id = 56
else
cprint("ރ[ ׹ڧ ߡׯ")
end
quest_id = 3380
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id
start_quest( quest_id, quest_string_id )
set_flag("vul_progress", "0")
set_flag("vul_quest", quest_id)
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
end

-- Get the Quest for the Active Instance
function start_Vulcanus( area_id )
local type_id = 0
type_id = get_instance_dungeon_type_id(20000, 1)
set_flag( "indun_type", type_id )

local next_id
local quest_id
local quest_string_id = 81000000

if type_id == 0 then
next_id = 4
elseif type_id == 1 then
next_id = 8
elseif type_id == 2 then
next_id = 12
elseif type_id == 3 then
next_id = 16
elseif type_id == 4 then
next_id = 20
elseif type_id == 5 then
next_id = 24
elseif type_id == 6 then
next_id = 28
elseif type_id == 7 then
next_id = 32
elseif type_id == 8 then
next_id = 36
elseif type_id == 9 then
next_id = 40
elseif type_id == 10 then
next_id = 44
elseif type_id == 11 then
next_id = 48
elseif type_id == 12 then
next_id = 52
elseif type_id == 13 then
next_id = 56
else
cprint("ރ[ ׹ڧ ߡׯ")
end

--1 ľ 1 ո|
if area_id == 120101 then

set_flag( 'Vul1', 1 )
set_flag( 'Vul2', 0 )
set_flag( 'Vul3', 0 )

quest_id = 3380
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--1 ľ 2 ո|
elseif area_id == 120102 then
set_flag( 'Vul1', get_flag( 'Vul1' ) + 2 )

quest_id = 3381
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--1 ľ 3 ո|
elseif area_id == 120103 then
set_flag( 'Vul1', get_flag( 'Vul1' ) + 4 )

quest_id = 3382
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--1 ľ 4 ո|
elseif area_id == 120104 then
set_flag( 'Vul1', get_flag( 'Vul1' ) + 8 )

quest_id = 3383
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--2 ľ 1 ո|
elseif area_id == 120105 then
set_flag( 'Vul2', get_flag( 'Vul2' ) + 1 )

quest_id = 3436
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--2 ľ 2 ո|
elseif area_id == 120106 then
set_flag( 'Vul2', get_flag( 'Vul2' ) + 2 )

quest_id = 3437
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--2 ľ 3 ո|
elseif area_id == 120107 then
set_flag( 'Vul2', get_flag( 'Vul2' ) + 4 )

quest_id = 3438
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--2 ľ 4 ո|
elseif area_id == 120108 then
set_flag( 'Vul2', get_flag( 'Vul2' ) + 8 )

quest_id = 3439
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--3 ľ 1 ո|
elseif area_id == 120109 then
set_flag( 'Vul3', get_flag( 'Vul3' ) + 1 )

quest_id = 3492
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--3 ľ 2 ո|
elseif area_id == 120110 then
set_flag( 'Vul3', get_flag( 'Vul3' ) + 2 )

quest_id = 3493
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--3 ľ 3 ո|
elseif area_id == 120111 then
set_flag( 'Vul3', get_flag( 'Vul3' ) + 4 )

quest_id = 3494
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 6, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
--3 ľ 4 ո|
elseif area_id == 120112 then
set_flag( 'Vul3', get_flag( 'Vul3' ) + 8 )

quest_id = 3495
quest_id = quest_id + next_id
quest_string_id = quest_string_id + quest_id

start_quest( quest_id, quest_string_id )
send_mission_title("@"..quest_string_id)
send_mission_objective(1, 1, "@"..quest_string_id)
set_flag("vul_quest", quest_id)
set_flag("vul_progress", "0")
else
cprint("ߵߪ ރ[ ߡׯ")
end
end

if prop_id==60102 or prop_id == 60154 then
on_leave_cubric()
leave_instance_dungeon( 30000 )
else
if prop_id==126023 or prop_id == 126027 then
leave_instance_dungeon( 20000 )
end
end



----------------------------------------------------------------------------------------
Here's my script lua kubarha prompt what's wrong here



- ADRENALIN - is offline  
Old   #77
 
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Error in script for how to find the line in which the error is best used Notepad++


[DEV]Hatsymi_Miku is offline  
Old   #78
 
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Quote:
Originally Posted by sufwar View Post
function ETC_Instance_Dungeon( prop_id )
if prop_id==60102 or prop_id == 60154 then
on_leave_cubric()
leave_instance_dungeon( 30000 )
else
if prop_id==126023 or prop_id == 126027 then
leave_instance_dungeon( 20000 )
end
end

that's 305 line from the script ETC Instance Dungeon
Lol? Are you kidding me? I posted a function like this correctly and you are unable to copy it correctly or to lazy to check it?

I'm pretty sure the name of the function isn't correct...normally the name is exit_instance_dungeon()

Please check the .lua files and use your brain you will find the error in about 2 seconds...There are a lot of functions like this. Check the warp function for the portals and you will find your error.


Too lazy or Brain is missing?

c1ph3r is offline  
Old   #79
 
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c1ph3r i've a Little edit in exit instance dungeon

try this

Quote:
function exit_instance_dungeon( prop_id )
-- 30000 ہخّ ؛زؤ؛ ID
if prop_id==60102 or prop_id == 60154 then
on_leave_cubric()
dlg_special("confirm_window", "exit_cubric_1()" ,sconv("@9832","#@[email protected]#","@80030000"))
-- 20000 ہخّ ؛زؤ؛ ID
elseif prop_id==126023 or prop_id == 126027 then
leave_instance_dungeon( 20000 )
end
end
Quote:
function exit_cubric_1()
warp(98924, 129438 ) -- exit from cubric
end


[DEV]KTS is offline  
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Old   #80
 
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Quote:
Originally Posted by [DEV]KTS View Post
c1ph3r i've a Little edit in exit instance dungeon

try this

Thx i allready have something like this in my .lua files but i was too lazy to update my post But it's great help for the rest^^

Are you the KTS from Tofayas?
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Old   #81
 
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Hello bro iam need help to my Server have to pk bug and Ursa Cavern can you help me ?
8.1 Arcadia
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Old   #82
 
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Quote:
Originally Posted by c1ph3r View Post
Thx i allready have something like this in my .lua files but i was too lazy to update my post But it's great help for the rest^^

Are you the KTS from Tofayas?

yes

Quote:
Originally Posted by tosibag3 View Post
Hello bro iam need help to my Server have to pk bug and Ursa Cavern can you help me ?
8.1 Arcadia
pk bug if when you try to open it you get a message pk : off its from world location in arcadia

and for usra what is the problem??
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Old   #83
 
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Dev KTS Ursa Party Bug
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Old   #84
 
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what is the party bug? never creat a room???

if never creat a room then
check gameserver.opt
[DEV]KTS is offline  
Old   #85
 
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Quote:
Originally Posted by tosibag3 View Post
Dev KTS Ursa Party Bug
i heard about this bug and some people told me that this is an sframe issue. Make sure that you use the "old" 7.4 Sframe.

If this won't help post again.
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Old   #86
 
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c1ph3r where is pk coordinates? can u give me? pls
tosibag3 is offline  
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just generate table world location as a script then you should delete the old lines from table
use this sql

use arcadia
go
delete worldlocation where id >= 0
go

after that open the world location.sql and press f5
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Old   #88
 
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Quote:
Originally Posted by [DEV]KTS View Post
just generate table world location as a script then you should delete the old lines from table
use this sql

use arcadia
go
delete worldlocation where id >= 0
go

after that open the world location.sql and press f5
nice to see you over here KTS
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Old   #89
 
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Sagt mal welche Sframe soll ich den da nehmen? wenn ich die files hier nehme + 7.4 client
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Die 7.4 ph sframe.exe wie vorher auch, ganz einfach


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