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[Help Thread] Please post your questions here.

Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.

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Old 04/30/2020, 11:26   #7831
 
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I guess i did everything right, just one problem is that nothing happen when logging :c

(I did the creation of revo database)
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Old 05/05/2020, 01:10   #7832
 
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Quote:
Originally Posted by medaion View Post
For version 9.1 it is only necessary to extract ItemResource 9.1 without the views the views arrived in 9.4+.
thank you and for version 9.6
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Old 05/18/2020, 14:13   #7833
 
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Hi,

I've a problem with Ursa Caverns in a 9.5.2 server. When i try to enter into that dungeon, my client crashes. Do u know what might cause that issue ? Do i have something wrong or missing into my client resources ?

Thanks for your help !
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Old 05/20/2020, 09:34   #7834
 
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game.exp_rate

S game.exp_rate: 75.00 experience rate has been set, but all monsters experience rate unchanged, how to set, thank you.
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Old 05/20/2020, 12:22   #7835
 
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It depends on your version if you are using a recent 9.5.2 version + F:game.exp_rate:75

0.01 = 1% (exp of gpot time)
1.00 = 100% (exp webzen) out of event.
75.00 = 7500% is high, isn't it ? xD
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Old 05/20/2020, 12:51   #7836
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Quote:
Originally Posted by Guibzs View Post
Hi,

I've a problem with Ursa Caverns in a 9.5.2 server. When i try to enter into that dungeon, my client crashes. Do u know what might cause that issue ? Do i have something wrong or missing into my client resources ?

Thanks for your help !
Do you get any messages in the herlock window? Or any error logs?
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Old 05/20/2020, 13:26   #7837
 
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Quote:
Originally Posted by medaion View Post
It depends on your version if you are using a recent 9.5.2 version + F:game.exp_rate:75

0.01 = 1% (exp of gpot time)
1.00 = 100% (exp webzen) out of event.
75.00 = 7500% is high, isn't it ? xD
No change after this change. Field, dungeon, and hidden monsters all have the same experience
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Old 05/20/2020, 13:40   #7838
 
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Quote:
Originally Posted by ThunderNikk View Post
Do you get any messages in the herlock window? Or any error logs?
Nope I have nothing special happening with the herlock. I think that I must have something missing from my client but I can't figure out what it is...
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Old 06/03/2020, 12:43   #7839
 
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I have 9.6 server and want to enter devildom without doing the quests
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Old 06/03/2020, 13:40   #7840
 
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Quote:
Originally Posted by tito2022 View Post
I have 9.6 server and want to enter devildom without doing the quests
It's simple you change the entry script on the pnj in the .lua scripts ....
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Old 06/04/2020, 05:06   #7841
 
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Quote:
Originally Posted by medaion View Post
It's simple you change the entry script on the pnj in the .lua scripts ....
I dont know how to do that ... what is pnj ?
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Old 06/04/2020, 07:13   #7842
 
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Quote:
Originally Posted by jzjtf001 View Post
No change after this change. Field, dungeon, and hidden monsters all have the same experience
Did you open up the RappelzCompress application and drag & drop the gameserver.opt file into it?

You need to do that to create the new gameserver.eop file with your settings, the .eop is what the game will actually read.
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Old 06/04/2020, 18:15   #7843
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Quote:
Originally Posted by tito2022 View Post
I dont know how to do that ... what is pnj ?
pnj is the french term for NPC so in one of the .lua files in the game server scripts folder there is a script that runs when you talk to the devildom NPC called by the contact_script column the the NPC table in arcadia.

In that contact script lua script it will say something like get quest progress and if it is a certain value do something (good luck) and if it is not do something else (go away or why are you talking to me).

So you would edit the script to do the same things.

Get_quest_progress

If Blah Blah Blah
good luck
warp to dungeon
else
good luck
warp to dungeon

I haven't done this because I keep rappelz, like rappelz the way it should be.

So here I give you the best answer I can without looking at my files for specifics.
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Old 06/05/2020, 05:21   #7844
 
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Quote:
Originally Posted by ThunderNikk View Post
pnj is the french term for NPC so in one of the .lua files in the game server scripts folder there is a script that runs when you talk to the devildom NPC called by the contact_script column the the NPC table in arcadia.

In that contact script lua script it will say something like get quest progress and if it is a certain value do something (good luck) and if it is not do something else (go away or why are you talking to me).

So you would edit the script to do the same things.

Get_quest_progress

If Blah Blah Blah
good luck
warp to dungeon
else
good luck
warp to dungeon

I haven't done this because I keep rappelz, like rappelz the way it should be.

So here I give you the best answer I can without looking at my files for specifics.

thanks a lot bro appreciate ur help
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Old 06/05/2020, 18:00   #7845
 
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hi can please share your requests sql:
give hidden village pass to player
server cache cleanup
Complete data erasure telecaster
would be very grateful
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