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Bot für Knight?

Discussion on Bot für Knight? within the Ragnarok Online forum part of the MMORPGs category.

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Old   #1
 
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Hi,

hat vielleicht jemand nen voreingestellten Bot für nen AGI/Knight auf Euro/Loki?

Benutze openkore-1.6.4 und komm damit überhaupt nicht klar.

Soll halt alles angreifen und ab und zu mal bashen sowie sich hinsetzen ab ner bestimmten HP Menge.

Oder halt einfach ne Standarterklärung für die einzelnen Punkte,wäre super. ps:
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Old 02/14/2006, 16:31   #2
 
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voreingestellt ist relativ, das musst du schon selber machen... ich kann dir aber gerne über icq weiterhelfen, 215943260. meine contact-list wächst und wächst xDDDD
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Old 02/14/2006, 16:42   #3
 
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hab leider kein icq

und wenn ich die mal hier reinstelle? und du schaust ma durch?
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Old 02/14/2006, 16:44   #4
 
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######## Main configuration ########

alias_heal sp 28

alertSound 1
alertSound_onDanger SystemDefault
alertSound_onGMnotice SystemDefault
alertSound_onItem SystemDefault
alertSound_onPM SystemDefault
alertSound_onShop SystemDefault
alertSound_onPlayertalk SystemDefault
allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_followTarget 1
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 3
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0

AutoThanks 1

autoBreakTime all {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 1


autoSpell

avoidGM_near 1
avoidGM_near_inTown 0
avoidGM_talk 1
avoidGM_reconnect 1800
avoidplayer_talk 1

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800


dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48

lockMap_
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 1
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 10
sitAuto_hp_upper 90
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 10
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 1
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

dealAuto 1
partyAuto 0
partyAutoShare 0
guildAutoDeny 0

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword houbobug
callSign Date


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory
}

attackSkillSlot Bash {
lvl 10
dist 1.5
sp >20
}


useSelf_skill Bash {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >20
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}




attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
}





useSelf_skill_smartHeal 1


partySkill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_dead 0
inInventory
}

useSelf_skill Twohand Quicken {
lvl 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Twohand Quicken
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
def
monsters
skills
weight 0
whileSitting 0
onTeleport 0
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
}

useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion,Concentration Potion {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 5
disabled 0
inInventory
}


######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
relogAfterStorage 1
storageAuto_password 1111

getAuto {
minAmount
maxAmount
passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains
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Old 02/14/2006, 17:06   #5
 
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also ich muss zuerst einiges wissen:

-soll er sich wegtelen (flywing, tele clip) wenn ein player erscheint?
- soll er auf einer bestimmten map immer nur lvln? wenn ja, welche?
-ab wie viel % seiner hp soll er sich hinsetzen bzw. items benutzen? (welche items?)

zu bash-
-das hier machste raus, da haste irgendwas durcheinander gebracht:
Quote:

attackSkillSlot Bash {
lvl 10
dist 1.5
sp >20
}


useSelf_skill Bash {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp >20
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory_name
inInventory_qty
}

-> das hier war schon ein guter ansatz aber nicht komplett, so musses hin :
Quote:

attackSkillSlot Bash {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
inInventory
}
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Old 02/14/2006, 17:19   #6
 
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Quote:
Originally posted by spelaben@Feb 14 2006, 17:06
also ich muss zuerst einiges wissen:

-soll er sich wegtelen (flywing, tele clip) wenn ein player erscheint?
- soll er auf einer bestimmten map immer nur lvln? wenn ja, welche?
-ab wie viel % seiner hp soll er sich hinsetzen bzw. items benutzen? (welche items?)



zu 1: nee,brauch nich
zu 2: map trag ich noch ein
zu 3: so ab 10 %



bisher rennt er immer nur ganz schnell hin und her und greift nicht an?
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Old 02/14/2006, 17:25   #7
 
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Code:
useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Candy,Pet Food,Red Potion,Novice Potion,White Potion,Orange Potion,Yellow Potion {
	hp <= 10
	sp
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	monsters
	notMonsters
	stopWhenHit 0
	inLockOnly 0
	notWhileSitting 0
	notInTown 0
	timeout
	disabled 0
	inInventory
}
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Old 02/14/2006, 17:33   #8
 
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two hand quicken wäre auch gut^^
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Old 02/14/2006, 17:34   #9
 
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haste doch schon da 0o

Code:
useSelf_skill Twohand Quicken {
lvl 3
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Twohand Quicken
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
}
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Old 02/14/2006, 17:36   #10
 
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aba macht er nie?
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Old 02/14/2006, 17:38   #11
 
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haste wirklich schon lvl 3? haste dann auch noch genug sp übrig wegen bash? check das erst mal.
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Old 02/14/2006, 17:41   #12
 
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jetzt funzt er^^
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Old 02/14/2006, 17:45   #13
 
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dann viel spaß beim botten =D. wenn sonst noch einer probleme hat, bitte hier genauer beschreiben . (bot, version, problem, usw.)
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Old 02/14/2006, 17:46   #14
 
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welches game ist das ?
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Old 02/14/2006, 17:48   #15
 
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hat sich erledigt:-))
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