Quote:
Originally Posted by Vanillous
Looks interesting, but would you tell me, what the hell is that? o.o
|
They all are BUILDABLE objects, its mean players can build them. Of curse player must have builder class to build or repair them.
COURAGEOUS Online is a different game which bring to you new gameplay experience. In game we have two opposite teams which are able build structures. Teams reach higher stages by killing opposite team players and get experience by that way. Ok so now, what it’s so special and innovative in this game? Let me explain.
First let’s take on the target Monsters team.
Monsters team got an evolution Forms, in each stage (there are 3 game stages). Monster can transform to different forms, each form got different advantages. Every transformation costs evolution points that Monster gains by killing humans. When monster want to transform to a higher form it costs more evos. When monster player has been killed he is losing current form and he have to transform again by using evo points what he got.
Every monster form got 3 unique skills.
Ok I think I explained enough about monsters team, lets talk about humans team.
Humans can’t transform, they have skills and weapons. After reach higher stage humans get access to more powerful skills. With every next stage new weapons and sets will be available in Armory (armory is a buildable object). Every skill, every new weapon and set will cost evolution points which humans gets by killing monsters. Same like monsters, humans lost his weapon, set, skills when they die.
Monsters and humans got builder skills and builder profession.
Now something more about buildable objects.
There are defense, attacking, healing, and functional objects. For explain, to get weapons and sets humans needs armory object which have to be build (or rebuild) by builder. Humans needs Sanctuary to be able to build better structures and for auto fixing whole base (Monsters structures autofix without any object). If Sanctuary got destroyed some objects can stop work and structures wont auto repair. There are one most important object in base which control all structures and give them power, in monsters its Overmind, in humans its Mystical Powe Source. If that object will be killed by enemy team all structures will stop work (except barricades of curse).
WIN or LOSE
If opposite team will destroy all spawns and will kill all opposite players game is over.
To let you imagine that game i would say its like league of legends with object building.