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[Release] Myth Online Package
Discussion on [Release] Myth Online Package within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
04/30/2012, 18:25
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#16
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i like it thank you
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04/30/2012, 20:52
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#17
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Quote:
Originally Posted by Hideokii
if i was synx, i would be ******* raging right now. who the **** thinks its ok to do this? lame imo.
Oh well, like i was saying ingame, the files may be available, but who wants to play on a server using them if they just copy and paste ****. Synx is doing all the work, anybody who knows **** will know this, and will reflect on the servers success.
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I doubt he's going to rage, he just protected the client to keep the noobs out. But he is smart enough to know that everything you run on a clients computer is crackable. Why people do this you might ask, it's fun to reverse stuff like this and it's really good training for fox. Either way I don't like people protecting stuff, if everybody would actually make their changes public we might get somewhere. I guess this isn't the right place for people to work on open source projects... (and we all know why)
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04/30/2012, 20:56
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#18
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Quote:
Originally Posted by •ᵔBeGodOfWarᵔ•
Why people are making old security while it's easy to unpack / reverse it ?
@your edit :
you've to rename to .pk2 then you can open it by joymax pk2 tools and use your kral password
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Better the no protection?! :P
Not everyone can reverse it.^^
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04/30/2012, 21:31
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#19
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Quote:
Originally Posted by Nezekan
I doubt he's going to rage, he just protected the client to keep the noobs out. But he is smart enough to know that everything you run on a clients computer is crackable. Why people do this you might ask, it's fun to reverse stuff like this and it's really good training for fox. Either way I don't like people protecting stuff, if everybody would actually make their changes public we might get somewhere. I guess this isn't the right place for people to work on open source projects... (and we all know why)
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Hell yeah, every single SRO project that was open sorce became something big, everyone worked together and everyone respected each other's work, just like SREmu... Oh WAIT!
I don't like to protect stuff either or keep everything I do in secret, it is very difficult for me not to release everything I've learned and everything I know right now, but protect the client/server and have exclusive updates is something that every pserver wants, and I can't give it to everyone for free while I do the work for my server.
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04/30/2012, 22:00
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#20
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Quote:
Originally Posted by InZiDeR
Better the no protection?! :P
Not everyone can reverse it.^^
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if there are peoples like NoEx and Fox564 or i dont remember the number behind " fox " silkroad protection is a ****
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04/30/2012, 22:24
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#21
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Protections are made to be passed ... this is the world rule.
whatever protections you can apply , one day it is going to be pass it and rape your job.
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04/30/2012, 22:46
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#22
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Quote:
Originally Posted by •ᵔBeGodOfWarᵔ•
Why people are making old security while it's easy to unpack / reverse it ?
@your edit :
you've to rename to .pk2 then you can open it by joymax pk2 tools and use your kral password
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Just try to open the .myo files with the password fox released and using your method, without nothing else that fox released.
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05/01/2012, 02:23
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#23
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How to open multiclient tho..?
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05/01/2012, 02:34
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#24
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Quote:
Originally Posted by -Wickd-
How to open multiclient tho..?
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By loader , Check ( Multi client ) .
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05/01/2012, 02:34
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#25
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Ye but when I wanna open 2nd client it shows me the client which is already opened.
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05/01/2012, 02:35
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#26
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Quote:
Originally Posted by -Wickd-
Ye but when I wanna open 2nd client it shows me the client which is already opened.
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excuse me ? this function in loader made to bypass this rule , check again ..
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05/01/2012, 02:39
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#27
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I've got it checked.. It doesn't work still.
What to do with IPInput ?
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05/01/2012, 02:45
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#28
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Quote:
Originally Posted by •ᵔBeGodOfWarᵔ•
excuse me ? this function in loader made to bypass this rule , check again ..
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I already said that the client was protected with more methods. Multiclient wont work.
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05/01/2012, 02:45
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#29
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Quote:
Originally Posted by -Wickd-
I've got it checked.. It doesn't work still.
What to do with IPInput ?
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The problem then from the main sro client of myth client .. synx fixed it by editing the sroclient .. you can add another user @ your windows and press Window key + L to switch between users , open another one from the other user .. you got multi client ^^
Quote:
Originally Posted by Synx7
I already said that the client was protected with more methods. Multiclient wont work.
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Sorry but i'm not active @ this thread :S
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05/01/2012, 08:50
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#30
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Synx why u make so many methods of protection just so people wont multiclient?
If i got the max lvl and i wanna start new char and farm him?... make 2 clients per ip and not 5 then..
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