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Twelve Sky 1 - Adding skills to your toon

Discussion on Twelve Sky 1 - Adding skills to your toon within the Private Server forum part of the General Gaming Discussion category.

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Twelve Sky 1 - Adding skills to your toon

Been playing with the ts1 pserver for a day or so and have found out some interesting things. I have put together a list of skill ids (not names).

To add a skill to your character:

1. open the AvatarInfo table in the Game01 database.
2. select your toons row and scroll until you see aSkill as the column name.
3. now you must create a data string for your skills. You create your string as follows:

each skill of the string has 6 values:

so for example the guan run skill is id # 2 and its max skill level is 20 so to add max run to your string you would input: 002020

002 = skill id
020 = level to set the skill to

any skill id that is less than 10 is formatted as 00#0max#

any skill id that is 10 or higher is formatted as 0#040

any skill id higher than 80 will not show up as it is not supported.

you can make a string of just one skill
a string for max guan run would look like:
002040

you would then apply this to the database (you must be logged off your toon for the changes to be made).

a full skill book example would be : 10104006504006604006704006804006904007104007204007 30400740400750400760400780400790400810400820400830 40084040085040086040087040088040089040091040092040 09304009404009504009604000000

and separated into:
101040 065040 066040 067040 068040 069040 071040 072040 073040 074040 075040 076040 078040 079040 081040 082040 083040 084040 085040 086040 087040 088040 089040 091040 092040 093040 094040 095040 096040 00000

please use spaced when making your string to prevent typos, a string with spaces will not be accepted by the database, so please remove them when doing creating it.

skill list: ( list number corresponds to proper string ID, so #1 = 001040 and #62 = 062040, etc, etc, I have not tested all of these skills and some skill icons are different to what I am used to, however the factions are all correct, please post changes as you find them).

Note: you can overload a skill to make it give over the top benefits, such as changing run to level 99, you can nearly fly across maps

1. guan rest skill
2. guan run skill
3. guan jump
4. guan stun
5. guan anti stun
6. guan charged one hit
7. guan elemental resistance
8. guan sword skill
9. guan sword skill
10. jin light blade skill ??
11 guan defense buff
12. guan blade skill
13 gentlemens pen
14 guan blade aoe
15 guan damage buff
16 guan marble one hit
17 guan marble multi (not ranged of course)
18 guan marble aoe
19 guan marble speed buff
20. fujin rest
21 fujin run
22 fujin jump
23 fujin stun
24 fujin anti stun
25 fujin one hit charge
26 katana buff (forgot which one)
27 katana skill
28 level 30 katana skill
29 katana aoe
30 fujin damage skill
31 double blade skill
32 double blade skill
33 double blade aoe
34 fujin db defense buff
35 lute skill
36 lute skill
37 lute aoe
38 lute speed buff
39 jinong rest skill
40 jinong run
41 jinong jump
42 jinong stun
43 jinong anti stun
44 spear charge one hit
45 jin speed buff
46 spear skill
47 jin skill
48 light blade skill
49 light blade defense skill
50 trainer spear one hit
51 spear multi hit
52 spear aoe
53 spear damage buff
54 scepter one hit
55 scepter multi
56 scepter aoe
57 scepter dodge?
58 guan sword
59 guan sword
60 guan blade skill
61 guan blade
62 guan marble
63 guan marble
64 katana skill
65 katana skill
66 double blade skill
67 double blade skill
68 lute skill
69 lute skill
70 spear skill
71 jinong ?
72 jinong spear
73 jinong spear
74 scepter skill
75 scepter skill
76 formation
77 formation
78 formation
79 formation
80 stunning blow formation
81+ = nothing

some nice screen shots for you





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