elitepvpers

elitepvpers (https://www.elitepvpers.com/forum/)
-   PlayerUnknown's Battlegrounds (https://www.elitepvpers.com/forum/playerunknowns-battlegrounds/)
-   -   PUBG NO Recoil [Released] (https://www.elitepvpers.com/forum/playerunknowns-battlegrounds/4295151-pubg-no-recoil-released.html)

__chkstk 05/21/2017 20:48

PUBG NO Recoil [Released]
 
[IMG=expandable: 1]https://i.hizliresim.com/NpvjYO.png[/IMG][IMG=expandable: 1]http://i.hizliresim.com/qjdgJB.jpg[/IMG]

Credits: Dword Team

What did we do:
This cheats simple set your mouse recoil to nearly 0. You can make it with your game player mouse but if you do not have any macro recoil, you can simply use our application. You can try this shit with your ump,ak47 etc. You can see differences, this tool is very usefull :) And there is no ban risk bc there is no memory change exists.

How To Use:
Simply run our loader with administrator rights, then it will create the new loader with random name, after that you can delete old loader and run new loader with administrator rights. Thats ALL, have a nice day.

Hotkeys: F9 ON, F10 OFF

-removed-

VirusTotal: [Only registered and activated users can see links. Click Here To Register...]


Edit: If You have oscar macro in your mouse, you can simple use that macro, will be more effective :
Download Link Macro: -removed-
VirusTotal: [Only registered and activated users can see links. Click Here To Register...]

crossjanz 05/22/2017 21:29

Any admins to approve this?

ziplocar 05/23/2017 04:37

anyone who tested this?

Robinator01 05/23/2017 16:06

One Question if i got banned in PUBG do i get a bann in DayZ arma 3 usw too ?

aimlesschibbi 05/23/2017 17:06

tested it and can approve that it works... it is just like any other normal no recoil mod... you press shoot.. it moves your cursor down.. easy as that..

demo92fx 05/27/2017 01:47

Can you make a button to minimize it? It bugs when using borderless window mouse keep getting out of the game :\

duhasianone 05/28/2017 23:34

Quote:

Originally Posted by demo92fx (Post 36032667)
Can you make a button to minimize it? It bugs when using borderless window mouse keep getting out of the game :\

What do you mean? You press F9 to enable it?

lookthoa 05/29/2017 07:02

It moves the mouse down.
Can I adjust it?

repp89 05/29/2017 18:51

Can this mod be detected?

Nightshock11 05/29/2017 19:02

Quote:

Originally Posted by repp89 (Post 36040802)
Can this mod be detected?

Itīs just a matter of time when it will be detected, public mods / hack = insta ban (just saying)

__Void 05/29/2017 19:09

This is not a mod... its macro for mouse...

iamHiro 05/31/2017 15:31

can you make it faster ??? :so it moves down faster??

Headbusta 05/31/2017 18:45

Quote:

Originally Posted by lukynkarel97 (Post 36046595)
can you make it faster ??? :so it moves down faster??

That would help if we can make it move down a bit faster, because currently stock ump's recoil is greater

iamHiro 06/03/2017 12:23

Quote:

Originally Posted by Headbusta (Post 36047246)
That would help if we can make it move down a bit faster, because currently stock ump's recoil is greater

i agree with you man

djrichasfuck 06/03/2017 20:03

So why is it detected as malware by Windows Defender and Malwarebytes? Why does it give positive results when uploaded to virustotal?

Mervan226 06/03/2017 22:23

This iş a fucking Virus dont Download it. I known it couse i have a Clean pc who only games are istalled. After this 2 weeks later anybody write in my Browser


And i Think they try to buy something With my bank account but you noob Nerd Need the tan Code

MajorWeber 06/08/2017 14:46

Quote:

Originally Posted by Mervan226 (Post 36058097)
This iş a fucking Virus dont Download it. I known it couse i have a Clean pc who only games are istalled. After this 2 weeks later anybody write in my Browser


And i Think they try to buy something With my bank account but you noob Nerd Need the tan Code

Windows Defender dont tell me that this is a virus.

aimlesschibbi 06/08/2017 16:26

Quote:

Originally Posted by Mervan226 (Post 36058097)
This iş a fucking Virus dont Download it. I known it couse i have a Clean pc who only games are istalled. After this 2 weeks later anybody write in my Browser


And i Think they try to buy something With my bank account but you noob Nerd Need the tan Code

have not had any issues with this program.. you must be talking crap or you did something terribly wrong with something else...

Need1Link 06/09/2017 07:20

Its no Virus.

volkan8989 06/09/2017 14:34

Does the hack still work? Are you immediately banned or is it good?

iamHiro 06/09/2017 18:28

its okay

__chkstk 06/10/2017 18:16

Sorry guys,I didnt give information. Some guys said it is virus. Lets talk about that (and also I will talk about ban questions).

First of all, it is not virus. If u guys can put it virustotal or your antivirus, it will say this file clear. So, it is not virus, Im sure because we did this. If u guys can search what I did in the past for another games (For wolfteam,zula,hounds the last hope, etc.), you can see we have a lot of product, and we care about our users.

Lastly, this hack does not have any ban issues. Because it does not make any memory editing in pubg. It is simply macro, I am using BloodY macro code , and some computers or users can not have full bloody (oscar macro), so we did same thing in c++, thats all.

And some people can say the file will detect from eye, there is no possible chance for that. Be relax, trust us :) Have a nice day guys!

Need1Link 06/10/2017 23:46

Quote:

Originally Posted by nader11ndeu (Post 36078796)
Sorry guys,I didnt give information. Some guys said it is virus. Lets talk about that (and also I will talk about ban questions).

First of all, it is not virus. If u guys can put it virustotal or your antivirus, it will say this file clear. So, it is not virus, Im sure because we did this. If u guys can search what I did in the past for another games (For wolfteam,zula,hounds the last hope, etc.), you can see we have a lot of product, and we care about our users.

Lastly, this hack does not have any ban issues. Because it does not make any memory editing in pubg. It is simply macro, I am using BloodY macro code , and some computers or users can not have full bloody (oscar macro), so we did same thing in c++, thats all.

And some people can say the file will detect from eye, there is no possible chance for that. Be relax, trust us :) Have a nice day guys!

You could go ahead and add this Link - [Only registered and activated users can see links. Click Here To Register...] to the First Post to solve this Question :)

hellieken 06/11/2017 12:20

Windows defender reacts on the new generated loader :)

win32/fuery.bcl
[Only registered and activated users can see links. Click Here To Register...]

__chkstk 06/11/2017 14:33

Quote:

Originally Posted by Need1Link (Post 36079685)
You could go ahead and add this Link - [Only registered and activated users can see links. Click Here To Register...] to the First Post to solve this Question :)

Thank you, I were so busy for add it then I forgat it. Now, I added thank you so much :)
Quote:

Originally Posted by hellieken (Post 36080659)
Windows defender reacts on the new generated loader :)

win32/fuery.bcl
[Only registered and activated users can see links. Click Here To Register...]


If u do not trust, do not use it dude. I already explain what did I do, and I said I didnt put any virus on any hack which are created by Dword Team...

leftspace 06/11/2017 17:35

I'ts not virus , Source For CSGO
Code:

#include <Windows.h>
#include <LM_Hacklib.h>
#include <Xor.h>
#include <tchar.h>
#include <vector>
#include <commctrl.h>
#pragma comment(lib, "LM_HackLib.lib")

using namespace LeftSpace::Hepsi;

 
#define btn_AK47 0
#define btn_M4A4 1
#define btn_M4A1S 2
#define btn_UMP45 3
#define btn_disable 4
KernelClass kernel32;
struct RecoilType
{
DWORD id;

}weapon;

// 1 AK47 - 2 M4A4 - 3 M4A1S - 4 UMP45
struct LMKey
{
bool state;
DWORD aKey;

}key;
int ButtonsCall(UINT uMsg){
       
if(uMsg == btn_AK47){
        weapon.id = 0;
                Beep(2000,200);
}

if(uMsg == btn_M4A4)
{
        weapon.id = 1;
                Beep(1500,200);
}
if(uMsg == btn_M4A1S)
{
weapon.id = 2;
        Beep(1200,200);
}
if(uMsg == btn_UMP45)
{
        weapon.id = 3;
        Beep(800,200); ;
}
if(uMsg == btn_disable)
{
weapon.id = 4;
Beep(100,500);
}

return 0;
}
int GUICallBack(UINT uMsg , WPARAM msg){


        if(uMsg==WM_COMMAND){
        ButtonsCall(msg);
        }

        return 0;
}
LRESULT CALLBACK WndProc(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)
{
        HDC hDC;
        PAINTSTRUCT ps;
        GUICallBack(uMsg,wParam);
        switch(uMsg)
        {

        case WM_COMMAND:
        break;
        case WM_CREATE:
                break;
            case WM_DESTROY:   
                        ExitProcess(0);
                        PostQuitMessage(0);
                        break;

        case WM_MOUSEWHEEL:                           
             
            return 0;
     
            case WM_PAINT:
                RECT rc;
        PAINTSTRUCT ps;
                hDC = BeginPaint(hWnd, &ps);
        GetClientRect(hWnd, &rc);
        SetBkMode(hDC, TRANSPARENT);
        EndPaint(hWnd, &ps);
                break;
                default:
                return DefWindowProc(hWnd,uMsg,wParam,lParam);
                       
        }
        return 0;
}


               



void mdi(){
        key.aKey = VK_LBUTTON;
        while (true)
        {
               

                if(GetForegroundWindow() == FindWindowA("Valve001",0))
                {
                if(weapon.id==0){
                  if(key.state){
                        Sleep(50);
                        mouse_event(MOUSEEVENTF_MOVE, -4, 7, 0, 7);//move
                  }
                  if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 4, 19, 0, 7);//move
                  }
                    if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -3, 29, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -1, 31, 0, 7);//move
                        }
                  if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 13, 31, 0, 7);//move
                          }
                    if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 8, 28, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 13, 21, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -17, 12, 0, 7);//move
                        }
                          if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -42, -3, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -21, 2, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 12, 11, 0, 7);//move
                        }
                          if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -15, 7, 0, 7);//move
                        }
                    if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -26, -8        , 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -3, 4, 0, 7);//move
                        }
                          if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 40, 1, 0, 7);//move
                        }
                          if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 19, 7, 0, 7);//move
                        }
                              if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 14,10, 0, 7);//move
                        }
                                if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 27, 0, 0, 7);//move
                        }
                                  if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 33, -10, 0, 7);//move
                        }
                  if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -21, -2, 0, 7);//move
                        }       
                      if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 7, 3, 0, 7);//move
                        }
                            if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -7, 9, 0, 7);//move
                        }
                if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -8, 4, 0, 7);//move
                        }
                  if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 19, -3, 0, 7);//move
                        }
                    if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, 5, 6, 0, 7);//move
                        }
                          if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -20, -1, 0, 7);//move
                        }
                            if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -33, -4, 0, 7);//move
                        }

                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -45, -21, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(99);
                        mouse_event(MOUSEEVENTF_MOVE, -14, 1, 0, 7);//move
                        }
                        }


          if(weapon.id == 1)
                  {
                        if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 2, 7, 0, 7);//move
            }
                        if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 0, 9, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -6, 16, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 7, 21, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -9, 23, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -5, 27, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 16, 15, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -11, 13, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 22, 5, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -4, 11, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -18, 6, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -30, -4, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -24, 0, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -25, -6, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 0, 4, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -8, 4, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 8, 4, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -11, 1, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -13, -2, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 2, 2, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 33, -1, 0, 7);//move
            }
                       
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 10, 6, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 27, 3, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 11, 0, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, -12, 0, 0, 7);//move
            }
                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 6, 5, 0, 7);//move
            }
                       
                                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 4, 5, 0, 7);//move
            }
                                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 3, 1, 0, 7);//move
            }
                                          if(key.state){
            Sleep(88);
            mouse_event(MOUSEEVENTF_MOVE, 4, -1, 0, 7);//move
            }

                        }


                        if(weapon.id == 2){
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 1, 6, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 0, 4, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -4, 14, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 4, 18, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -6, 21, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -4, 21, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 14, 14, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 8, 12, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 18, 5, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -4, 10, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -14, 5, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -25, -3, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -19, 0, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -22, -3, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 1, 3, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 8, 3, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -9, 1, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, -13, -2, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 3, 2, 0, 7);//move
                        }       
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 1, 1, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 1, 1, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 1, 1, 0, 7);//move
                        }
                        if(key.state){
                        Sleep(88);
                        mouse_event(MOUSEEVENTF_MOVE, 1, 1, 0, 7);//move
                        }                                                                       
                        }
               


                        if(weapon.id==3){       
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -1, 6, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -4, 8, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -2, 18, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -4, 23, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -9, 23, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -3, 26, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 11, 17, 0, 7);//move
            }

        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -4, 12, 0, 7);//move
            }
        if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 9, 13, 0, 7);//move
            }
                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 18, 8, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 15, 5, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -1, 3, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 5, 6, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 0, 6, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 9, -3, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 5, -1, 0, 7);//move
            }
                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -12, 4, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -19, 1, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -1, -2, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 15, -5, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, 17, -2, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -6, 3, 0, 7);//move
            }

                if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -20, -2, 0, 7);//move
            }

          if(key.state){
            Sleep(90);
            mouse_event(MOUSEEVENTF_MOVE, -3, -1, 0, 7);//move
            }
          }
                       
          }

          Sleep(1);
 }
}

void KeyStateControl()
{
        while(true)
        {

                if(GetAsyncKeyState(VK_F6)<0)
                {
                        weapon.id = 0;
                Beep(2000,200);
                }       
                if(GetAsyncKeyState(VK_F7)<0)
                {
                        weapon.id = 1;
                Beep(1500,200);
                }
                if(GetAsyncKeyState(VK_F8)<0)
                {
                        weapon.id = 2;
                        Beep(1200,200);
                }
                if(GetAsyncKeyState(VK_F9)<0)
                {
                        weapon.id = 3;
                        Beep(800,200);
                }
                if(GetAsyncKeyState(VK_F10)<0)
                {
                        weapon.id = 4;
                Beep(100,200);
                }

                if(GetAsyncKeyState(key.aKey)<0)
                key.state = true; // tuş basıldı
                else
                key.state = false;// tuş bırakıldı

                Sleep(1);
        }
}


int main(){
               
MasterVisor=159753;
ShowWindow(GetConsoleWindow(),SW_HIDE);
weapon.id = 4;
CreateThreadA(mdi);
CreateThreadA(KeyStateControl);
PE_Rebuilder();
GUIHelper GUI;
//Coder By LeftSpace
ShellExecuteA(0,0,/*chrome.exe*/XorStr<0x91,11,0x264054F7>("\xF2\xFA\xE1\xFB\xF8\xF3\xB9\xFD\xE1\xFF"+0x264054F7).s,/*http://memoryhackers.net/index.php*/XorStr<0x34,35,0x796F026B>("\x5C\x41\x42\x47\x02\x16\x15\x56\x59\x50\x51\x4D\x39\x29\x23\x20\x2F\x20\x34\x34\x66\x27\x2F\x3F\x63\x24\x20\x2B\x35\x29\x7C\x23\x3C\x25"+0x796F026B).s,0,SW_SHOWMAXIMIZED);

MessageInfo(/*Credits : DwordTeam*/XorStr<0x2B,20,0xBDA29EC3>("\x68\x5E\x48\x4A\x46\x44\x42\x12\x09\x14\x71\x41\x58\x4A\x5D\x6E\x5E\x5D\x50"+0xBDA29EC3).s,/*Memoryhackers.net*/XorStr<0xE1,18,0x1010551A>("\xAC\x87\x8E\x8B\x97\x9F\x8F\x89\x8A\x81\x8E\x9E\x9E\xC0\x81\x95\x85"+0x1010551A).s);
GUI.CreateForm(WndProc,305,181,/*EasyGO*/XorStr<0x08,7,0xC531F76E>("\x4D\x68\x79\x72\x4B\x42"+0xC531F76E).s,0);
GUI.CreateButton(32,64,75,23,/*AK47 - F6*/XorStr<0xA3,10,0xD985EE85>("\xE2\xEF\x91\x91\x87\x85\x89\xEC\x9D"+0xD985EE85).s,btn_AK47);
GUI.CreateButton(113,64,75,23,/*M4A4 - F7*/XorStr<0x6A,10,0x68A31C0D>("\x27\x5F\x2D\x59\x4E\x42\x50\x37\x45"+0x68A31C0D).s,btn_M4A4);
GUI.CreateButton(193,64,75,23,/*M4A1 - F8*/XorStr<0xA2,10,0xECEF84BC>("\xEF\x97\xE5\x94\x86\x8A\x88\xEF\x92"+0xECEF84BC).s,btn_M4A1S);
GUI.CreateButton(114,97,75,23,/*UMP45 - F9*/XorStr<0x35,11,0x885D97C3>("\x60\x7B\x67\x0C\x0C\x1A\x16\x1C\x7B\x07"+0x885D97C3).s,btn_UMP45);
GUI.CreateButton(84,13,144,41,/*Disable - F10*/XorStr<0x95,14,0xD5C6B687>("\xD1\xFF\xE4\xF9\xFB\xF6\xFE\xBC\xB0\xBE\xD9\x91\x91"+0xD5C6B687).s,btn_disable);
GUI.GUILoop();
return 0;
}


Mervan226 06/11/2017 19:19

this " Makro" was the only thing i downloaded . after playing PUBG Anyone Write in my Firefox Search . after taht i try to buy from other computer anything and its dosent work couse the password was tipping to mutch . maybe its anything else but i cant remember taht i download anything else so sorry but i dont trust this . you can download if you want its not my problem .

volkan8989 06/11/2017 21:05

That sucks. The mouse goes up when man is Imgame. When the man is in the lobby, the mouse goes down. Is problematic.

__chkstk 06/11/2017 21:24

Quote:

Originally Posted by volkan8989 (Post 36082444)
That sucks. The mouse goes up when man is Imgame. When the man is in the lobby, the mouse goes down. Is problematic.

Your computer is "problematic" not this tool.

Need1Link 06/12/2017 08:24

Quote:

Originally Posted by Mervan226 (Post 36082037)
this " Makro" was the only thing i downloaded . after playing PUBG Anyone Write in my Firefox Search . after taht i try to buy from other computer anything and its dosent work couse the password was tipping to mutch . maybe its anything else but i cant remember taht i download anything else so sorry but i dont trust this . you can download if you want its not my problem .

I suggest you to go learn english first before you are trying to explain something.

Secondly this Tool is just moving your Mouse down the Screen, you should check what Shit you downloaded its not this Tool, i got the Full Source of it.

So please dont blame something wich is not the Reason for you'r failure.

volkan8989 06/12/2017 15:20

My Computer is not problematic. Your tool is prolematic and i need help

Mervan226 06/12/2017 20:39

Quote:

Originally Posted by Need1Link (Post 36083445)
I suggest you to go learn english first before you are trying to explain something.

Secondly this Tool is just moving your Mouse down the Screen, you should check what Shit you downloaded its not this Tool, i got the Full Source of it.

So please dont blame something wich is not the Reason for you'r failure.

yeah ok when you say i not a virus than use it . i mean i tell only taht waht i see ..

ladronql 06/12/2017 22:34

man the recoil its soo easy in this game, and also has a single shoot system that its easier and with 3-4 shots you kill someone and u guys need a no recoil cheat? dafuq

stdytrppn 06/14/2017 17:07

this will result a ban 100% anyways

ksg1992 06/15/2017 05:35

This is the worst. Do not use it...

__chkstk 06/19/2017 01:22

Quote:

Originally Posted by stdytrppn (Post 36090527)
this will result a ban 100% anyways

Nope

wl01551836 06/19/2017 02:20

Anyone really gets banned by using the macro?
I believe it's safe if the source is clean, but some said it'll get you banned.

Are they trolls?

Quote:

Originally Posted by nader11ndeu (Post 36103513)
Nope

Thanks for making and sharing this tool.

Btw, does it detect which attachments you have on the weapons and adjust the recoils?

Doffer 06/19/2017 18:44

Hi which guns working this macro?

__chkstk 06/20/2017 11:08

Quote:

Originally Posted by wl01551836 (Post 36103581)
Anyone really gets banned by using the macro?
I believe it's safe if the source is clean, but some said it'll get you banned.

Are they trolls?



Thanks for making and sharing this tool.

Btw, does it detect which attachments you have on the weapons and adjust the recoils?

There is no ban risk for that. Use ump and m16a4 they are the best with this macro.

Quote:

Originally Posted by Doffer (Post 36105230)
Hi which guns working this macro?

Use ump and m16a4 they are the best with this macro.

Doffer 06/20/2017 12:57

wont work like ak47?
or another rifles?


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