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However I found out that in the video's window, colors are formatted with sort of html tags (<blue></blue>...) I could "clone" this function and make it works with player's labels just by appending the "html" tags between chars (that way I could have colored usernames, but also multiple colors per username) [Only registered and activated users can see links. Click Here To Register...] |
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I'll take a look at the client and tell you if I find something. |
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I've been trying things on the main.swf but every time I saved it, it got corrupted... I will try with another decompiler I found an "easy" way to do it Code:
else if(this.clanDiplomacy == 2)Still I need to be able to rebuild the client without corrupting it :3 |
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wrong quote. lul |
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[IMG=expandable: 1]http://i.epvpimg.com/eGHoeab.png[/IMG] Worked by editing P-code instead of AS-code - btw I only managed to insert _loc3_ = PatternManager.colorPatterns["test"]; because I don't understand how the ifs work in P-code (ofs0173, ofs0157 etc.. ??) EDIT: I've managed to add ifs by editing the addresses, for example if you have ifne ofs0157, then for your next if you will have ofs0157:getlocal_0 [Only registered and activated users can see links. Click Here To Register...] game.xml Code:
<color key="pydo1" color="555555"/> |
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Btw, instead of manually setting the color you could send the hex color in the ship initialization and ship create commands. |
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Unfortunately, with my trick, I can't have multicolored usernames :/ |
Yay finally some quality posts!
Good to see you back @[Only registered and activated users can see links. Click Here To Register...]x ^^ Regards.- |
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Something like #0f0f0fUsername#ffffffMulti#c3c3c3Colored. Or using ANSI instead of hex colors |
Yeah that's somehow what I wanted to do first, but it would take way too much time for what it's worth - so I won't do that :V
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I've been working on properly building the drones packet, this is the result:
[IMG=expandable: 1]https://i.snag.gy/HiF7vM.jpg[/IMG] It works with all drone combinations, from 0 to 12 (you can have more, but only 12 will be sent to the client). This is how they're positioned: * 1 to 4: all at bottom. * 5: 3 at bottom, 1 to the left, 1 to the right. * 6: 4 at bottom, 1 to the left, 1 to the right. * 7: 3 at bottom, 2 to left, 2 to right. * 8: 4 at bottom, 2 to left, 2 to right. * 9: 3 at bottom, 3 to left, 3 to right. * 10: 4 at bottom, 3 to left, 3 to right. * 11: 3 at bottom, 4 to left, 4 to right. * 12+: 4 at bottom, 4 to left, 4 to right. You can edit how they're positioned by looking at the _setGroups method. Here's the source so you can take a look at how they work (I won't be helping copypasters): [Only registered and activated users can see links. Click Here To Register...] One more pic 'cuz it's cool af: [IMG=expandable: 1]https://i.snag.gy/2armOU.jpg[/IMG] I'm using client 1.6 but it should work with client 4.1 too. |
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Between, when I worked with 1.6 client, I noticed that movement wasn't smooth, it was like all the ships were moving slowlier than they should have. Isn't the move's code like this? Code:
"0|1|shipId|finalX|finalY|timeToReachFinalPoint" |
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Code:
"0|T|heroToX|heroToY" |
I can't code can someone teach me how to so I can make my own private sever? Thanks :)
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Or you can download an stolen version that is unpack the files and play. |
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sombody have title id's?
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The first title is "title_1". |
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Code:
def displayVideoWindow(self): |
Hi all I have my packs ready 9.0 2015-2016 I fix all and work perfect! But my question its I want someone say me or give me link one good old pack 2010-2013 year darkorbit for I make it! Because I what make style black galaxy! Say me if you know something! Thx! And sorry for my bad English! :D
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Somebody have Azure files? The links don't work
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Stress test (500 npcs with the AI "DefaultNPC" (Original-like npc AI) - safe zones etc.)
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I have the solution to all the errors they have, in fact I reschedule and remove all the bugs in 9.0, but in my emulator. ;)
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Why my minimap have a blackscreen?
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Here's your certificate: [IMG=expandable: 1]https://i.snag.gy/x9cfpP.jpg[/IMG] Quote:
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Because youre not a coder, and you doesnt know how to fix it. GG |
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Regards. |
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How can I add fat lasers in OrbitReborn Files
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WarUniverse
Hello guys.
Im creating standalone game called WarUniverse with gameplay like darkorbit at 2009 year. It would be native for Android and Desktop. So before first release, i need to test it. I need 10 testers, who helped me to find major bugs. Main features are ready: maps, npcs, ships, equipment system, drones, etc Please contact me (strannik_himer on skype), if you want to play it first. Screenshot: [Only registered and activated users can see links. Click Here To Register...] |
video link please
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oh wait [IMG=expandable: 1]http://i.epvpimg.com/Mw9Ncab.png[/IMG] you've won the same certificate 2nd time [IMG=expandable: 1]https://i.snag.gy/x9cfpP.jpg[/IMG] |
Guys can you explain me the difference between DO's 2d and 3d code
I have intentions to create my own private server, but only browser games i ever worked on are pure html/php games similar to travian/ikariam and such... I managed to create basic hangar and gg, but i just don't know where to start from in the actual game... I looked for similar topics, but found none... i'm sorry if there is one |
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