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manulaiko3.0 08/15/2016 01:30

Quote:

Originally Posted by EsdrasFerreira (Post 35009455)
Error Servidor Privado

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Use a more recent CMS because the one that coded that is stuck in 1990.

Sadlickoo 08/15/2016 09:56

Quote:

Originally Posted by manulaiko3.0 (Post 35011951)
Use a more recent CMS because the one that coded that is stuck in 1990.

manulaiko you are a big smug boy :facepalm:

EsdrasFerreira 08/17/2016 03:34

does not connect[IMG=expandable: 1]http://i.imgur.com/BOLcYTu.png[/IMG]

manulaiko3.0 08/17/2016 08:47

Quote:

Originally Posted by EsdrasFerreira (Post 35022566)
does not connect[IMG=expandable: 1]http://i.imgur.com/BOLcYTu.png[/IMG]

Check that spacemap/xml/maps.php is properly configured.

ItsTequila 08/17/2016 21:31

Only the name 'Pachequinn' gives me cancer.

EsdrasFerreira 08/17/2016 23:55

Quote:

Originally Posted by NUMANDERBUHMAN (Post 35026384)
Only the name 'Pachequinn' gives me cancer.

do what we are trying not think anyone selling
Filles

Spoiler:
<?php
$server = 'localhost';
header('Content-type: text/xml');
?>
<maps>
<map id="1" name="1-1" music="1">
<gameserverIP><?php echo $server; ?></gameserverIP>
<neighbours>2</neighbours>
<starfield>true</starfield>
<backgrounds>
<background typeID="1" pFactor="10" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id="1" x="1740" y="1106" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="1" x="400" y="400" pFactor="6" layer="1"/>
<planet typeID="2" x="450" y="450" pFactor="5" layer="2"/>
</planets>
</map>
<map id="2" name="1-2" music="1">
<gameserverIP><?php echo $server; ?></gameserverIP>
<neighbours>1,3,4,16</neighbours>
<starfield>true</starfield>
<backgrounds>
<background typeID="2" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="605" y="400" pFactor="10" star="true"/>
<lensflare id ="1" x="1654" y="861" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID ="3" x="492" y="266" pFactor="5" layer="1"/>
<planet typeID ="4" x="1808" y="792" pFactor="5" layer="2"/>
</planets>
</map>
<map id="3" name="1-3" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="3" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="720" y="644" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="13" x="474" y="832" pFactor="7" layer="1"/>
</planets>
</map>
<map id="4" name="1-4" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="4" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1734" y="404" pFactor="10" star="false"/>
</lensflares>
<planets>
<planet typeID="1" x="406" y="606" pFactor="7" layer="1"/>
<planet typeID="2" x="886" y="800" pFactor="5" layer="2"/>
</planets>
</map>
<map id="5" name="2-1" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="5" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="624" y="1064" pFactor="10" star="true"/>
<lensflare id ="1" x="1458" y="628" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="15" x="1838" y="518" pFactor="9" layer="1"/>
<planet typeID="14" x="1686" y="884" pFactor="7" layer="2"/>
<planet typeID="16" x="648" y="1124" pFactor="8" layer="3"/>
</planets>
</map>
<map id="6" name="2-2" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="6" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="624" y="1064" pFactor="10" star="true"/>
<lensflare id ="1" x="1458" y="628" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="17" x="1598" y="1011" pFactor="9" layer="1"/>
<planet typeID="18" x="1230" y="286" pFactor="8" layer="2"/>
<planet typeID="19" x="680" y="727" pFactor="7" layer="3"/>
</planets>
</map>
<map id="7" name="2-3" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="7" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1928" y="184" pFactor="10" star="false"/>
</lensflares>
<planets>
<planet typeID="20" x="547" y="718" pFactor="7" layer="1"/>
<planet typeID="21" x="1798" y="486" pFactor="7" layer="2"/>
<planet typeID="22" x="1772" y="552" pFactor="6" layer="3"/>
</planets>
</map>
<map id="8" name="2-4" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="8" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="306" y="172" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="23" x="414" y="322" pFactor="7" layer="1"/>
<planet typeID="24" x="954" y="926" pFactor="7" layer="2"/>
</planets>
</map>
<map id="9" name="3-1" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="9" pFactor="10" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="346" y="254" pFactor="10" star="true"/>
<lensflare id ="1" x="1449" y="773" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="11" x="1843" y="309" pFactor="8" layer="1"/>
<planet typeID="10" x="311" y="304" pFactor="7" layer="2"/>
<planet typeID="12" x="1522" y="884" pFactor="7" layer="3"/>
</planets>
</map>
<map id="10" name="3-2" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="10"/>
</backgrounds>
</map>
<map id="11" name="3-3" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="11"/>
</backgrounds>
</map>
<map id="12" name="3-4" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="12"/>
</backgrounds>
</map>
<map id="13" name="4-1" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="13"/>
</backgrounds>
</map>
<map id="14" name="4-2" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="14" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="564" y="690" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="26" x="1742" y="962" pFactor="8" layer="1"/>
<planet typeID="25" x="346" y="872" pFactor="7" layer="2"/>
<planet typeID="27" x="1320" y="222" pFactor="7" layer="3"/>
</planets>
</map>
<map id="15" name="4-3" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="15" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1472" y="648" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="29" x="1534" y="654" pFactor="8" layer="1"/>
<planet typeID="28" x="288" y="996" pFactor="7" layer="2"/>
</planets>
</map>
<map id="16" name="4-4" scaleFactor="2" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="16"/>
</backgrounds>
</map>
<map id="17" name="1-5" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="17" layer="0"/>

</backgrounds>

</map>
<map id="18" name="1-6" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="18"/>
</backgrounds>
</map>
<map id="19" name="1-7" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="19"/>
</backgrounds>
</map>
<map id="20" name="1-8" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="20"/>
</backgrounds>
</map>
<map id="21" name="2-5" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="21"/>
</backgrounds>
</map>
<map id="22" name="2-6" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="22"/>
</backgrounds>
</map>
<map id="23" name="2-7" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="23"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1324" y="992" pFactor="10" star="false"/>
</lensflares>
</map>
<map id="24" name="2-8" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="24"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="966" y="716" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="25" name="3-5" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="25"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="982" y="604" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="26" name="3-6" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="26"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="978" y="672" pFactor="10" star="false"/>
</lensflares>
</map>
<map id="27" name="3-7" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="27"/>
</backgrounds>
</map>
<map id="28" name="3-8" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="28"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="916" y="910" pFactor="10" star="false"/>
<lensflare id ="0" x="1290" y="404" pFactor="10" star="false"/>
</lensflares>
</map>
<map id="29" name="4-5" scaleFactor="2" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="29" layer="0"/>
</backgrounds>
<planets>
<planet typeID="48" x="1190" y="1340" pFactor="1" layer="1"/>
<planet typeID="48" x="2470" y="642" pFactor="1" layer="2"/>
<planet typeID="48" x="2470" y="2084" pFactor="1" layer="3"/>
</planets>
</map>
<map id="42" name="???" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1222" y="932" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="51" name="GG " music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="51" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1100" y="968" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="5" x="1230" y="822" pFactor="5" layer="1"/>
<planet typeID="6" x="1280" y="746" pFactor="3" layer="2"/>
</planets>
</map>
<map id="52" name="GG " music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="52" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="950" y="650" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="7" x="1950" y="1142" pFactor="9" layer="1"/>
<planet typeID="8" x="1132" y="568" pFactor="7" layer="2"/>
</planets>
</map>
<map id="53" name="GG " music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="53" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1222" y="932" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="9" x="1144" y="904" pFactor="7" layer="1"/>
</planets>
</map>
<map id="54" name="GG NC" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="54" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1222" y="932" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="9" x="1144" y="904" pFactor="7" layer="1"/>
</planets>
</map>
<map id="55" name="GG " music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="55" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1222" y="932" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="9" x="1144" y="904" pFactor="7" layer="1"/>
</planets>
</map>
<map id="56" name="Galaxy Gate 6" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="56" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="1222" y="932" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="9" x="1144" y="904" pFactor="7" layer="1"/>
</planets>
</map>
<map id="57" name="GG Y4" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="57" layer="0"/>
</backgrounds>
<lensflares>
<lensflare id ="0" x="624" y="1064" pFactor="10" star="true"/>
<lensflare id ="1" x="1458" y="628" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="33" x="1734" y="357" pFactor="10" layer="1"/>
<planet typeID="43" x="1050" y="655" pFactor="6" layer="2"/>
<planet typeID="42" x="1050" y="655" pFactor="7" layer="3"/>
<planet typeID="41" x="1050" y="655" pFactor="8" layer="4"/>
<planet typeID="40" x="1050" y="655" pFactor="9" layer="5"/>

<planet typeID="34" x="275" y="952" pFactor="4" layer="6"/>
<planet typeID="35" x="404" y="438" pFactor="3" layer="7"/>
<planet typeID="36" x="942" y="650" pFactor="3" layer="8"/>
<planet typeID="37" x="1307" y="299" pFactor="3" layer="9"/>
<planet typeID="38" x="1508" y="700" pFactor="3" layer="10"/>
<planet typeID="39" x="825" y="1056" pFactor="4" layer="11"/>

<planet typeID="34" rotation="-45" x="375" y="852" pFactor="4" layer="12"/>
<planet typeID="35" rotation="-90" x="1734" y="908" pFactor="3" layer="13"/>
<planet typeID="36" rotation="180" x="742" y="550" pFactor="3" layer="14"/>
<planet typeID="37" rotation="-30" x="1000" y="200" pFactor="3" layer="15"/>
<planet typeID="38" rotation="45" x="1200" y="600" pFactor="3" layer="16"/>
<planet typeID="39" rotation="90" x="600" y="900" pFactor="4" layer="17"/>
<planet typeID="34" rotation="-90" x="275" y="752" pFactor="4" layer="18"/>
<planet typeID="37" rotation="-30" x="1000" y="200" pFactor="3" layer="19"/>
<planet typeID="38" rotation="-90" x="1508" y="1056" pFactor="3" layer="20"/>
<planet typeID="35" rotation="-90" x="1734" y="908" pFactor="3" layer="21"/>
<planet typeID="39" rotation="-90" x="1434" y="1000" pFactor="3" layer="22"/>
<planet typeID="36" rotation="-90" x="950" y="900" pFactor="3" layer="23"/>

</planets>
</map>
<map id="61" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="61" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="62" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="62" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="63" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="63" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="64" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="64" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="65" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="65" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="66" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="66" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="67" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="67" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="68" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="68" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="69" name="Invasion" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="69" layer="0"/>
</backgrounds>
<planets>
<planet typeID="30" x="694" y="560" pFactor="6" layer="1"/>
<planet typeID="31" x="1974" y="1022" pFactor="6" layer="2"/>
<planet typeID="32" x="1118" y="370" pFactor="5" layer="3"/>
</planets>
<lensflares>
<lensflare id ="0" typeID="1" x="1682" y="210" pFactor="10" star="true"/>
<lensflare id ="1" typeID="2" x="658" y="1090" pFactor="10" star="true"/>
</lensflares>
</map>
<map id="81" name="TDM I" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="81"/>
</backgrounds>
</map>
<map id="82" name="TDM II>" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="82"/>
</backgrounds>
</map>
<map id="91" name="5-1" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<minimap typeID="91"/>
<backgrounds>
<background typeID="2001" pFactor="10" layer="0" hideLensflare="false" scale="1.6"/>
<background typeID="1091" pFactor="10" isMain="true" layer="1"/>
<background typeID="2024" pFactor="7" layer="3" hideLensflare="false" maskID="1"/>
<background typeID="2011" pFactor="6" layer="4" hideLensflare="false" maskID="2"/>
<background typeID="2022" pFactor="4" layer="5" hideLensflare="false" maskID="3"/>
<background typeID="2022" pFactor="4" layer="6" shiftX="128" hideLensflare="false" maskID="3"/>
</backgrounds>
<lensflares>
<lensflare id="0" x="900" y="920" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="44" x="800" y="800" pFactor="8" layer="2"/>
<planet typeID="48" x="490" y="690" pFactor="1" layer="7"/>
<planet typeID="48" x="260" y="1360" pFactor="1" layer="8"/>
<planet typeID="48" x="490" y="2070" pFactor="1" layer="9"/>
</planets>
</map>
<map id="92" name="5-2" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield color="0x333333">true</starfield>
<backgrounds>
<background typeID="2001" pFactor="10" layer="0" hideLensflare="false" scale="2.2" maskID="4"/>
<background typeID="92" layer="1" pFactor="10" isMain="true" />
<background typeID="2024" pFactor="7" layer="3" hideLensflare="false" scale="1.6" maskID="5"/>
<background typeID="2011" pFactor="6" layer="4" hideLensflare="false" maskID="6"/>
<background typeID="2022" pFactor="4" layer="5" shiftX="200" shiftY="200" hideLensflare="false" scale="1.6" maskID="7"/>
</backgrounds>
<lensflares>
<lensflare id="0" x="1410" y="500" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="45" x="1050" y="0" pFactor="8" layer="2"/>
<planet typeID="48" x="250" y="370" pFactor="1" layer="6"/>
<planet typeID="48" x="100" y="685" pFactor="1" layer="7"/>
<planet typeID="48" x="250" y="1100" pFactor="1" layer="8"/>
</planets>
</map>
<map id="93" name="5-3" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield color="0xE3E3E3">true</starfield>
<minimap typeID="93"/>
<backgrounds>
<background typeID="2001" pFactor="10" layer="0" hideLensflare="false" scale="1.6"/>
<background typeID="1093" pFactor="10" layer="1" isMain="true"/>
<background typeID="2024" pFactor="7" layer="3" hideLensflare="false" maskID="8"/>
<background typeID="4001" pFactor="4" layer="4" hideLensflare="true" shiftX="3200" shiftY="4000" scale="1"/>
<background typeID="2022" pFactor="4" layer="5" hideLensflare="false" maskID="9"/>
</backgrounds>
<lensflares>
<lensflare id="3" x="1770" y="1660" pFactor="10" star="true"/>
</lensflares>
<planets>
<planet typeID="46" x="3400" y="820" pFactor="8" layer="2"/>
<planet typeID="49" x="164" y="966" pFactor="1" layer="6"/>
<planet typeID="49" x="164" y="1366" pFactor="1" layer="7"/>
<planet typeID="49" x="164" y="1766" pFactor="1" layer="8"/>
</planets>
</map>
<map id="101" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.218</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="102" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.218</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="103" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.187.35</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="104" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.179</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="105" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.181</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="106" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.186</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="107" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.187.100</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="109" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.185</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="110" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.56</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="111" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.220</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="112" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.218</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="113" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.186</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="114" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.220</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="115" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.180</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="116" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.187.36</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="117" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.187.35</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="118" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.184</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="119" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.41</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="120" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.191</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="121" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.42</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="122" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.179</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="123" name="JP" scaleFactor="1" music="0">
<gameserverIP><?php echo $server; ?></gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="124" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.182</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="125" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.190.63</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="126" name="JP" scaleFactor="1" music="0">
<gameserverIP>62.146.191.181</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="42"/>
</backgrounds>
</map>
<map id="200" name="Lord of War" music="0">
<gameserverIP>127.0.0.1</gameserverIP>
<starfield>true</starfield>
<backgrounds>
<background typeID="200" layer="0" isMain="true"/>
<background typeID="1001" pFactor="9" layer="1" hideLensflare="true"/>
<background typeID="1002" pFactor="7" layer="2" hideLensflare="true"/>
<background typeID="1003" pFactor="6" layer="3" hideLensflare="true"/>
</backgrounds>
</map>
<map id="255" name="Duel System" music="0" scaleFactor="0.5">
<gameserverIP>127.0.0.1</gameserverIP>
<neighbours></neighbours>
<starfield>true</starfield>
<backgrounds>
<background typeID="255"/>
</backgrounds>
</map>
</maps>

alxisunkut 08/23/2016 01:41

Hi guys,

I'm looking for a server who needs a web developper, I want to improve myself by helping people.

My skills :

- HTML
- CSS (I'm not good with CSS)
- PHP
- SQL

If you are looking for a web developper, choose me, you won't be disappointed.
PS: I'm looking for a serious server, not a server which as a bad coder and can't speak english (or french :D).

GuessWho! 08/25/2016 20:44

Hello!!!,
I Don't know if anyone still reads this thread but here we go! Today I am looking for a Web developer to join in on making a Server. Requirements are
-Html
-php
-Sql
....Anything else is good :)

Well you might ask "Well wtf are you gonna do?" xDD Welp heres what i know.

-Html/Css
-Java
-Php

Anyways if you want more information or if you're intrested Pm and we can get going ;)

See you....

Ready*12 08/25/2016 21:01

Quote:

Originally Posted by alxisunkut (Post 35051830)
Hi guys,

I'm looking for a server who needs a web developper, I want to improve myself by helping people.

My skills :

- HTML
- CSS (I'm not good with CSS)
- PHP
- SQL

If you are looking for a web developper, choose me, you won't be disappointed.
PS: I'm looking for a serious server, not a server which as a bad coder and can't speak english (or french :D).

Quote:

Originally Posted by GuessWho! (Post 35065130)
Hello!!!,
I Don't know if anyone still reads this thread but here we go! Today I am looking for a Web developer to join in on making a Server. Requirements are
-Html
-php
-Sql
....Anything else is good :)

Well you might ask "Well wtf are you gonna do?" xDD Welp heres what i know.

-Html/Css
-Java
-Php

Anyways if you want more information or if you're intrested Pm and we can get going ;)

See you....

you two complement each other...

GuessWho! 08/25/2016 21:36

Quote:

Originally Posted by Ready*12 (Post 35065214)
you two complement each other...


Lol, yea too bad hes found a project with someone else otherwise i'd love to work with him.

cryz35 08/25/2016 22:51

Quote:

Originally Posted by GuessWho! (Post 35065391)
Lol, yea too bad hes found a project with someone else otherwise i'd love to work with him.


I'm looking for VPS. If you are one please contact me :confused:

-=Flavio=- 08/31/2016 04:34

Some god, have the files (CMS) of icon8?

MS-Colder 09/05/2016 20:37

i need help for add a formation button can you help me

S7K Yuuki 09/05/2016 20:46

Quote:

Originally Posted by MS-Colder (Post 35118058)
i need help for add a formation button can you help me

Two threads wasn't enough Mr Owner BlackHole Server?
[IMG=expandable: 1]https://i.gyazo.com/a12781f0c0ed7b8e1667ecec22e943a9.png[/IMG]
  • Read the main.swf, check how the rest of the buttons were added and follow the same structure
  • Use a client different than 4.1

MS-Colder 09/05/2016 21:01

Quote:

Originally Posted by S7K Yuuki (Post 35118108)
Two threads wasn't enough Mr Owner BlackHole Server?
[IMG=expandable: 1]https://i.gyazo.com/a12781f0c0ed7b8e1667ecec22e943a9.png[/IMG]
  • Read the main.swf, check how the rest of the buttons were added and follow the same structure
  • Use a client different than 4.1

im not anymore owner because i stop codinf since long maybe 6 month so i need revision of my lesson

manulaiko3.0 09/06/2016 10:24

Quote:

Originally Posted by MS-Colder (Post 35118190)
im not anymore owner because i stop codinf since long maybe 6 month so i need revision of my lesson

We're not here to teach you programming. Just use a 6.5.3+ client.

Parscrayz 09/14/2016 11:56

Hi Guys, İ Use DarkPlanets CMS , i have auction daily , hour emulator. i how to automatic start this auction emulators
thanks

ChemosS 09/15/2016 18:26

Quote:

Originally Posted by manulaiko3.0 (Post 35120067)
We're not here to teach you programming. Just use a 6.5.3+ client.

Can you give me 6.5.3 client?

ChemosS 09/16/2016 20:54

Can anyone give me project delta's source?

arifbaba01 09/24/2016 22:14

Have darkorbit with SpaceBall file?
Do you get me?

ItsTequila 09/26/2016 17:47

Searching for someone that is a bit skilled and wants to code the web part of NettyBase.
It's currently pretty stable emulator but lacking CMS. If someone wants to help out add me on skype.

wehaveskillas

gkselsimsek 09/29/2016 23:00

dead links
Is there anyone that can upload files ??

HammerTyrs22 10/19/2016 03:41

I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!

(Sorry for my Bad English)

Client Packet 6015:
Code:

package net.bigpoint.darkorbit.net.netty.commands
{
  import §_-d1U§.ICommand;
  import flash.utils.IDataOutput;
  import flash.utils.IDataInput;
 
  public class §_-U3f§ implements ICommand
  {
     
      public static const ID:int = 6015;
     
     
      public function §_-U3f§()
      {
        super();
      }
     
      public function §_-51I§() : int
      {
        return ID;
      }
     
      public function §_-H2x§() : int
      {
        return 0;
      }
     
      public function read(param1:IDataInput) : void
      {
      }
     
      public function write(param1:IDataOutput) : void
      {
        param1.writeShort(ID);
        this.§_-s39§(param1);
      }
     
      protected function §_-s39§(param1:IDataOutput) : void
      {
      }
  }
}

Client Packet 21000:

Code:

package net.bigpoint.darkorbit.net.netty.commands
{
  import §_-d1U§.ICommand;
  import flash.utils.IDataOutput;
  import flash.utils.IDataInput;
  import §_-Cq§.PointLight;
  import com.greensock.TweenMax;
 
  public class §_-AX§ implements ICommand
  {
     
      public static const ID:int = 21000;
     
     
      public var version:String = "";
     
      public var factionID:int = 0;
     
      public var instanceId:int = 0;
     
      public var userID:int = 0;
     
      public var sessionID:String = "";
     
      public function §_-AX§(param1:int = 0, param2:int = 0, param3:String = "", param4:String = "", param5:int = 0)
      {
        super();
        this.userID = param1;
        this.factionID = param2;
        this.sessionID = param3;
        this.version = param4;
        this.instanceId = param5;
      }
     
      public function §_-51I§() : int
      {
        return ID;
      }
     
      public function §_-H2x§() : int
      {
        return 14;
      }
     
      public function read(param1:IDataInput) : void
      {
        this.version = param1.readUTF();
        this.factionID = param1.readShort();
        this.instanceId = param1.readInt();
        this.instanceId = this.instanceId >>> 9 | this.instanceId << 23;
        this.userID = param1.readInt();
        this.userID = this.userID << 4 | this.userID >>> 28;
        this.sessionID = param1.readUTF();
      }
     
      public function write(param1:IDataOutput) : void
      {
        param1.writeShort(ID);
        this.§_-s39§(param1);
      }
     
      protected function §_-s39§(param1:IDataOutput) : void
      {
        param1.writeUTF(this.version);
        param1.writeShort(this.factionID);
        param1.writeInt(this.instanceId << 9 | this.instanceId >>> 23);
        param1.writeInt(this.userID >>> 4 | this.userID << 28);
        param1.writeUTF(this.sessionID);
      }
  }
}

---------------------------------------------------------------------------------------
Server Packet 6015:
Code:

public void SendResponse_6015(Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(4);
        os.writeShort(6015);

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 6015 ["+data.length+"]: " +Arrays.toString(data));
    }


Server Packet 21000:
Code:

public void SendResponse_21000 (Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(55);
        os.writeShort(21000); // packed ID
        os.writeUTF("8.3.2"); // version
        os.writeShort(2); // factionID
        os.writeInt(1); // instanceId
        os.writeInt(90000801); // userID
        os.writeUTF("2177833cdaf9cd2c5a9025c0c7479321"); // sessionID

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 21000 ["+data.length+"]: " + Arrays.toString(data));
    }


I Have no Idea what the problem is :confused::(
PLS Help me :o

ItsTequila 10/19/2016 06:22

Quote:

Originally Posted by HammerTyrs22 (Post 35328497)
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!

(Sorry for my Bad English)

Client Packet 6015:
Code:

package net.bigpoint.darkorbit.net.netty.commands
{
  import §_-d1U§.ICommand;
  import flash.utils.IDataOutput;
  import flash.utils.IDataInput;
 
  public class §_-U3f§ implements ICommand
  {
     
      public static const ID:int = 6015;
     
     
      public function §_-U3f§()
      {
        super();
      }
     
      public function §_-51I§() : int
      {
        return ID;
      }
     
      public function §_-H2x§() : int
      {
        return 0;
      }
     
      public function read(param1:IDataInput) : void
      {
      }
     
      public function write(param1:IDataOutput) : void
      {
        param1.writeShort(ID);
        this.§_-s39§(param1);
      }
     
      protected function §_-s39§(param1:IDataOutput) : void
      {
      }
  }
}

Client Packet 21000:

Code:

package net.bigpoint.darkorbit.net.netty.commands
{
  import §_-d1U§.ICommand;
  import flash.utils.IDataOutput;
  import flash.utils.IDataInput;
  import §_-Cq§.PointLight;
  import com.greensock.TweenMax;
 
  public class §_-AX§ implements ICommand
  {
     
      public static const ID:int = 21000;
     
     
      public var version:String = "";
     
      public var factionID:int = 0;
     
      public var instanceId:int = 0;
     
      public var userID:int = 0;
     
      public var sessionID:String = "";
     
      public function §_-AX§(param1:int = 0, param2:int = 0, param3:String = "", param4:String = "", param5:int = 0)
      {
        super();
        this.userID = param1;
        this.factionID = param2;
        this.sessionID = param3;
        this.version = param4;
        this.instanceId = param5;
      }
     
      public function §_-51I§() : int
      {
        return ID;
      }
     
      public function §_-H2x§() : int
      {
        return 14;
      }
     
      public function read(param1:IDataInput) : void
      {
        this.version = param1.readUTF();
        this.factionID = param1.readShort();
        this.instanceId = param1.readInt();
        this.instanceId = this.instanceId >>> 9 | this.instanceId << 23;
        this.userID = param1.readInt();
        this.userID = this.userID << 4 | this.userID >>> 28;
        this.sessionID = param1.readUTF();
      }
     
      public function write(param1:IDataOutput) : void
      {
        param1.writeShort(ID);
        this.§_-s39§(param1);
      }
     
      protected function §_-s39§(param1:IDataOutput) : void
      {
        param1.writeUTF(this.version);
        param1.writeShort(this.factionID);
        param1.writeInt(this.instanceId << 9 | this.instanceId >>> 23);
        param1.writeInt(this.userID >>> 4 | this.userID << 28);
        param1.writeUTF(this.sessionID);
      }
  }
}

---------------------------------------------------------------------------------------
Server Packet 6015:
Code:

public void SendResponse_6015(Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(4);
        os.writeShort(6015);

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 6015 ["+data.length+"]: " +Arrays.toString(data));
    }


Server Packet 21000:
Code:

public void SendResponse_21000 (Socket clientSocket) throws IOException {
        ByteArrayOutputStream baos = new ByteArrayOutputStream();
        DataOutputStream os = new DataOutputStream(baos);
        os.writeShort(55);
        os.writeShort(21000); // packed ID
        os.writeUTF("8.3.2"); // version
        os.writeShort(2); // factionID
        os.writeInt(1); // instanceId
        os.writeInt(90000801); // userID
        os.writeUTF("2177833cdaf9cd2c5a9025c0c7479321"); // sessionID

        byte[] data  = (baos.toByteArray());
        clientSocket.getOutputStream().write(data,0, data.length);
        clientSocket.getOutputStream().flush();
        System.out.println("Packet 21000 ["+data.length+"]: " + Arrays.toString(data));
    }


I Have no Idea what the problem is :confused::(
PLS Help me :o

Looks like keepalive command to me but I might be wrong. Send ship init command after you get LoginRequest command

cryz35 10/19/2016 09:29

Quote:

Originally Posted by HammerTyrs22 (Post 35328497)
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!

(Sorry for my Bad English)

Client Packet 6015:
Code:

Rip
Client Packet 21000:

Code:

in
---------------------------------------------------------------------------------------
Server Packet 6015:
Code:

Pepperoni

I Have no Idea what the problem is :confused::(
PLS Help me :o

21000 is the login request and 6015 should be obfuscation request or ping or something else

You shouldn't send those to client, those are the packets client send you.

arifbaba01 10/21/2016 00:04

Do you have to give me the event files?(spaceball)

porra123456 10/27/2016 14:48

why the free-files pachequiinn the player does not enter the map?

ItsTequila 10/27/2016 18:39

Quote:

Originally Posted by porra123456 (Post 35367046)
why the free-files pachequiinn the player does not enter the map?

Go ask pachequiinn I bet he won't have an answer to that too since he totally 'created' those files.

porra123456 10/28/2016 23:06

Quote:

Originally Posted by NUMANDERBUHMAN (Post 35368209)
Go ask pachequiinn I bet he won't have an answer to that too since he totally 'created' those files.

thanks, i'm fix this using other emulator ... Azure, but i'm fix the bugs of him :/


Someone know how packet drone works ?

this packet >>
"0|n|d|" + this.userId + "|3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25"

manulaiko3.0 10/31/2016 14:08

Quote:

Originally Posted by porra123456 (Post 35373932)
thanks, i'm fix this using other emulator ... Azure, but i'm fix the bugs of him :/


Someone know how packet drone works ?

this packet >>
"0|n|d|" + this.userId + "|3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25"

Code:

right group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),bottom group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),left group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),top group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level)
Or something like that.. idk/idr.

porra123456 10/31/2016 20:26

Quote:

Originally Posted by manulaiko3.0 (Post 35385601)
Code:

right group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),bottom group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),left group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),top group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level)
Or something like that.. idk/idr.

tkx , but dont work :(:(, i'm testing every way and nothing work

S7K Yuuki 10/31/2016 20:39

Quote:

Originally Posted by porra123456 (Post 35387403)
tkx , but dont work :(:(, i'm testing every way and nothing work

Just reverse 'main.swf' :(

Method:
Code:

public function parseDroneString(param1:int, param2:String) : void
      {
        var _loc5_:int = 0;
        var _loc7_:String = null;
        var _loc8_:Array = null;
        var _loc9_:int = 0;
        var _loc10_:int = 0;
        var _loc11_:String = null;
        var _loc12_:Array = null;
        var _loc13_:Array = null;
        var _loc14_:int = 0;
        var _loc15_:int = 0;
        var _loc3_:Array = param2.split("/");
        var _loc4_:int = _loc3_.shift();
        var _loc6_:int = 0;
        while(_loc6_ < _loc3_.length)
        {
            if(_loc4_ == 1)
            {
              _loc5_ = DroneConnector.POSITION_DOWN;
            }
            else if(_loc4_ == 2)
            {
              if(_loc6_ == 0)
              {
                  _loc5_ = DroneConnector.POSITION_LEFT;
              }
              else if(_loc6_ == 1)
              {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
              }
            }
            else if(_loc4_ == 3)
            {
              if(_loc6_ == 0)
              {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
              }
              else if(_loc6_ == 1)
              {
                  _loc5_ = DroneConnector.POSITION_DOWN;
              }
              else if(_loc6_ == 2)
              {
                  _loc5_ = DroneConnector.POSITION_LEFT;
              }
            }
            else if(_loc4_ == 4)
            {
              if(_loc6_ == 0)
              {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
              }
              else if(_loc6_ == 1)
              {
                  _loc5_ = DroneConnector.POSITION_DOWN;
              }
              else if(_loc6_ == 2)
              {
                  _loc5_ = DroneConnector.POSITION_LEFT;
              }
              else if(_loc6_ == 3)
              {
                  _loc5_ = DroneConnector.POSITION_TOP;
              }
            }
            _loc7_ = _loc3_[_loc6_];
            _loc8_ = _loc7_.split("-");
            _loc9_ = _loc8_.shift();
            _loc10_ = 0;
            while(_loc10_ < _loc8_.length)
            {
              _loc11_ = _loc8_[_loc10_];
              _loc12_ = _loc11_.split(",");
              _loc13_ = String(_loc12_[0]).split("");
              _loc14_ = _loc13_[0];
              _loc15_ = _loc13_[1];
              if(_loc9_ == 1)
              {
                  this.addDrone(param1,_loc5_,DroneConnector.POSITION_CENTER,_loc14_,_loc15_);
              }
              if(_loc9_ == 2)
              {
                  if(_loc10_ == 0)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
              }
              if(_loc9_ == 3)
              {
                  if(_loc10_ == 0)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
              }
              if(_loc9_ == 4)
              {
                  if(_loc10_ == 0)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 3)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_DOWN,_loc14_,_loc15_);
                  }
              }
              _loc10_++;
            }
            _loc6_++;
        }
      }

I'm in queue for league of legends so I don't have time right now

P.S: param2 is your string...

P.S2: [Only registered and activated users can see links. Click Here To Register...] ty @[Only registered and activated users can see links. Click Here To Register...]

porra123456 10/31/2016 21:30

Quote:

Originally Posted by S7K Yuuki (Post 35387463)
Just reverse 'main.swf' :(

Method:
Code:

public function parseDroneString(param1:int, param2:String) : void
      {
        var _loc5_:int = 0;
        var _loc7_:String = null;
        var _loc8_:Array = null;
        var _loc9_:int = 0;
        var _loc10_:int = 0;
        var _loc11_:String = null;
        var _loc12_:Array = null;
        var _loc13_:Array = null;
        var _loc14_:int = 0;
        var _loc15_:int = 0;
        var _loc3_:Array = param2.split("/");
        var _loc4_:int = _loc3_.shift();
        var _loc6_:int = 0;
        while(_loc6_ < _loc3_.length)
        {
            if(_loc4_ == 1)
            {
              _loc5_ = DroneConnector.POSITION_DOWN;
            }
            else if(_loc4_ == 2)
            {
              if(_loc6_ == 0)
              {
                  _loc5_ = DroneConnector.POSITION_LEFT;
              }
              else if(_loc6_ == 1)
              {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
              }
            }
            else if(_loc4_ == 3)
            {
              if(_loc6_ == 0)
              {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
              }
              else if(_loc6_ == 1)
              {
                  _loc5_ = DroneConnector.POSITION_DOWN;
              }
              else if(_loc6_ == 2)
              {
                  _loc5_ = DroneConnector.POSITION_LEFT;
              }
            }
            else if(_loc4_ == 4)
            {
              if(_loc6_ == 0)
              {
                  _loc5_ = DroneConnector.POSITION_RIGHT;
              }
              else if(_loc6_ == 1)
              {
                  _loc5_ = DroneConnector.POSITION_DOWN;
              }
              else if(_loc6_ == 2)
              {
                  _loc5_ = DroneConnector.POSITION_LEFT;
              }
              else if(_loc6_ == 3)
              {
                  _loc5_ = DroneConnector.POSITION_TOP;
              }
            }
            _loc7_ = _loc3_[_loc6_];
            _loc8_ = _loc7_.split("-");
            _loc9_ = _loc8_.shift();
            _loc10_ = 0;
            while(_loc10_ < _loc8_.length)
            {
              _loc11_ = _loc8_[_loc10_];
              _loc12_ = _loc11_.split(",");
              _loc13_ = String(_loc12_[0]).split("");
              _loc14_ = _loc13_[0];
              _loc15_ = _loc13_[1];
              if(_loc9_ == 1)
              {
                  this.addDrone(param1,_loc5_,DroneConnector.POSITION_CENTER,_loc14_,_loc15_);
              }
              if(_loc9_ == 2)
              {
                  if(_loc10_ == 0)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
              }
              if(_loc9_ == 3)
              {
                  if(_loc10_ == 0)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
              }
              if(_loc9_ == 4)
              {
                  if(_loc10_ == 0)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 1)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 2)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
                  }
                  else if(_loc10_ == 3)
                  {
                    this.addDrone(param1,_loc5_,DroneConnector.POSITION_DOWN,_loc14_,_loc15_);
                  }
              }
              _loc10_++;
            }
            _loc6_++;
        }
      }

I'm in queue for league of legends so I don't have time right now

P.S: param2 is your string...

P.S2: [Only registered and activated users can see links. Click Here To Register...] ty @[Only registered and activated users can see links. Click Here To Register...]

tkx !!
I'll study it, if I do not get in two days I notice :D:D

#Edit : I got it decipher the drones ty


#Edit 2

I got it find packets , thank u bro \o\ \o\ \o\ \o\ \o\

porra123456 11/02/2016 16:13

Someone help me with a new problem ?
The problem :
Play SFX sound ON -- >When i attack the ship not turns to face the npc/player ,
Play SFX sound OFF -- >When i attack the ship turns to face the npc/player ,

Video:

Spoiler:

manulaiko3.0 11/04/2016 12:03

I'm working on ingame settings and I'm having problems setting windows settings. All packets are properly configured and sent, however the windows just don't appear. If I send the packets I had from an old emulator it works as desired althougt they're the same packets.

Not working output:
Code:

[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|HS
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|1|1|1|1|1|1|1|1|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|2,1024,720
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,0|7
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,1|8
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,2|9
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,3|10
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,4|11
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,1|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_CHAT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_PLAYER_NAMES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_NOTIFICATIONS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_MUSIC|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_SFX|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|23,0,24,0,25,1,26,0,27,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICK_SLOT_STOP_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_PRESETTING|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_CUSTOMIZED|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_BACKGROUND|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_POIZONE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_SHIP|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ENGINE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_COLLECTABLE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ATTACK|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EFFECT|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EXPLOSION|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623

Working output:
Code:

[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|A|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|2|1|1|0|0|1|0|1|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER,0|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|3,1024,720
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_ENGINE_WASTE|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SEL_HST|9
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SIMPLE_SHIPS|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|32,1,34,0,35,0,23,1,24,1,25,1,26,1,27,1,39,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|478,593
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|312,451
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|358,592
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|284,477
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|3,46,39,6,7,50,12,13,23,-1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKSLOT_STOP_ATTACK|1

As you can see, the packets that handles windows settings (0|7|WINDOWS_SETTINGS) are the same, any help is appreciated.

Where the packets are sent: [Only registered and activated users can see links. Click Here To Register...]
Where they're build:[Only registered and activated users can see links. Click Here To Register...]

ItsTequila 11/04/2016 19:24

Quote:

Originally Posted by manulaiko3.0 (Post 35404164)
I'm working on ingame settings and I'm having problems setting windows settings. All packets are properly configured and sent, however the windows just don't appear. If I send the packets I had from an old emulator it works as desired althougt they're the same packets.

Not working output:
Code:

[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|HS
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|1|1|1|1|1|1|1|1|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|2,1024,720
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,0|7
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,1|8
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,2|9
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,3|10
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,4|11
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,1|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_CHAT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_PLAYER_NAMES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_NOTIFICATIONS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_MUSIC|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_SFX|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|23,0,24,0,25,1,26,0,27,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICK_SLOT_STOP_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_PRESETTING|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_CUSTOMIZED|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_BACKGROUND|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_POIZONE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_SHIP|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ENGINE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_COLLECTABLE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ATTACK|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EFFECT|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EXPLOSION|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623

Working output:
Code:

[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|A|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|2|1|1|0|0|1|0|1|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER,0|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|3,1024,720
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_ENGINE_WASTE|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SEL_HST|9
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SIMPLE_SHIPS|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|32,1,34,0,35,0,23,1,24,1,25,1,26,1,27,1,39,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|478,593
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|312,451
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|358,592
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|284,477
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|3,46,39,6,7,50,12,13,23,-1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKSLOT_STOP_ATTACK|1

As you can see, the packets that handles windows settings (0|7|WINDOWS_SETTINGS) are the same, any help is appreciated.

Where the packets are sent: [Only registered and activated users can see links. Click Here To Register...]
Where they're build:[Only registered and activated users can see links. Click Here To Register...]

If the client stops responding (doesn't send back anymore packets) it means to you got some packet wrong. Also check what you've sent before you sent those settings. I don't really work with that client but I know to you gotta send the windows first on 7.5.3

manulaiko3.0 11/05/2016 15:10

Quote:

Originally Posted by NUMANDERBUHMAN (Post 35406188)
If the client stops responding (doesn't send back anymore packets) it means to you got some packet wrong. Also check what you've sent before you sent those settings. I don't really work with that client but I know to you gotta send the windows first on 7.5.3

Yes, I was sending 0|SET|... instead of 0|A|SET|... thanks!

steppdroid 11/10/2016 22:50

Hi, how change color text in chat?
Quote:

Send("j%" + roomId + "@" + Username + "@" + message + "#");
"j%" is red, i would yellow, Thanks! :)

Requi 11/11/2016 11:44

Quote:

Originally Posted by steppdroid (Post 35433732)
Hi, how change color text in chat?

"j%" is red, i would yellow, Thanks! :)

Code:

public static var CMD_ADMIN_MSG:String = "j";
public static var CMD_DEVELOPER_MSG:String = "dq";

if(this.adminLevelId > -1 && this.adminLevelId < 3)
            {
              _loc1_ = "<span class=\'supporter\'><a href=\"event:USER|" + this.username + "\">" + this.username + ": </a> " + Main.maskHTML(this.message) + "</span><br>";
            }
            else
            {
              _loc1_ = "<span class=\'mod\'><a href=\"event:USER|" + this.username + "\">" + this.username + ": </a> " + Main.maskHTML(this.message) + "</span><br>";
            }

case Constants.CMD_ADMIN_MSG:
              _loc10_ = _loc4_[0];
              _loc11_ = _loc4_[1];
              _loc12_ = decodeString(_loc4_[2]);
              _loc13_ = parseInt(_loc4_[3]);
              this.chat.output(Message.TYPE_MODERATOR,_loc11_,null,_loc12_,_loc10_,_loc13_);
              _loc14_ = new ChatEvent("MessageEvent.TEXT_RECEIVED");
              _loc14_.username = _loc11_;
              _loc14_.message = _loc12_;
              _loc14_.clanTag = _loc15_;
              _loc14_.usertype = _loc13_;
              dispatchEvent(_loc14_);
              break;

reverse the rest of this shit yourself to find out how to set the adminlevelid

steppdroid 11/11/2016 13:27

1 Attachment(s)
Quote:

Originally Posted by Requi (Post 35434961)
Code:

public static var CMD_ADMIN_MSG:String = "j";
public static var CMD_DEVELOPER_MSG:String = "dq";

if(this.adminLevelId > -1 && this.adminLevelId < 3)
            {
              _loc1_ = "<span class=\'supporter\'><a href=\"event:USER|" + this.username + "\">" + this.username + ": </a> " + Main.maskHTML(this.message) + "</span><br>";
            }
            else
            {
              _loc1_ = "<span class=\'mod\'><a href=\"event:USER|" + this.username + "\">" + this.username + ": </a> " + Main.maskHTML(this.message) + "</span><br>";
            }

case Constants.CMD_ADMIN_MSG:
              _loc10_ = _loc4_[0];
              _loc11_ = _loc4_[1];
              _loc12_ = decodeString(_loc4_[2]);
              _loc13_ = parseInt(_loc4_[3]);
              this.chat.output(Message.TYPE_MODERATOR,_loc11_,null,_loc12_,_loc10_,_loc13_);
              _loc14_ = new ChatEvent("MessageEvent.TEXT_RECEIVED");
              _loc14_.username = _loc11_;
              _loc14_.message = _loc12_;
              _loc14_.clanTag = _loc15_;
              _loc14_.usertype = _loc13_;
              dispatchEvent(_loc14_);
              break;

reverse the rest of this shit yourself to find out how to set the adminlevelid

Nothing.. whith this
Code:

else if (IsModerator)
                                    {

                                            pair.Value.Send("dq%" + roomId + "@" + Username + "@" + message + "@" + Clan + "#");
                                       
                                    }

When i write with moderator i obtain:
Code:

System : 250
In Attach Files my chat.swf


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