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cryz35, 1 yıldır yokum bro 1 konu hakkında yardımcı olabilicen mi?
Hello, I 'm working on 9.0 emulator, I want to do x and y position according to the database. What should I use instead of the DEFAULT_INC_VALUE? Code:
package simulator.map_entities; |
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Wow lol, just seen this : |
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hey i need p server files i just want it for making 1 vs 1 :D
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Hey, haven't thought about playin on a P-Server yet so I never checked this thread.
Is there a server with none to little lags, PvP only and up to date? |
Hello Friends :D
I have a Problem, i can read the first packet (666), we can make the Version Response AS3 CODE FROM CLIENT(version 10.0.4246): Code:
public function §_-F27§(param1:Boolean, param2:int, param3:int, param4:int) : voidCode:
public void run() {my try (don't work): Code:
public void SendVersionResponse() throws IOException {Code:
[08.06.2016 - 10:20:55][GAMESERVER][INFO]: VERSION REQUEST |
Hey there!
Assuming that the rest of the code works properly. The main problem is here... Code:
public void SendVersionResponse() throws IOException {Code:
baos.write();For example, major, minor and build must be integers (1 int == 4 bytes) instead of using 4 bytes for that variable you're using only 1. Also you're missing the whole packet structure which is: Code:
2 bytes => packet lengthCode:
2 bytes => lengthCode:
public void SendVersionResponse() throws IOException {Regards.- |
Thanks S7K Yuuki , this way :
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public void SendVersionResponse(Socket clientSocket) throws IOException {Code:
[08.06.2016 - 13:41:32][GAMESERVER][INFO]: VERSION REQUESTcancel connection to the Server, why ? |
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Order of packets change each version. Or your packet is not netty encoded (didn't look at the code). Find the command of the VersionResponse in your decompiled files by searching for "667". Look for the "read(data:DataInput)" and look at the order it's getting read. You have to write in the same order. |
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But as Requi said, I bet the problem is on the param order. As I wrote in the example I think the bool was the last param instead of the first one. I can't remember the packet structure right now and I'm 3lazy to decompile main now. Regards.- |
AS3 Code for paket 667:
Code:
package net.bigpoint.darkorbit.net.netty.commandsCode:
public void SendVersionResponse(Socket clientSocket) throws IOException {Code:
[08.06.2016 - 18:01:15][GAMESERVER][INFO]: VERSION REQUEST |
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1. (short) Lenght of the byte array. 2. (short) ID of the packet. // In your case, 667 And now starts the reading of the variables of that packet: 3. (int) Major. // Should be the same one that client sends you in packet 666. 4. (bool) Server agrees that version. // Should be true. 5. (int) Minor. // Should be the same one that client sends you in packet 666. 6. (int) Build. // " |
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[IMG=expandable: 1]http://i.imgur.com/8ONwZ2Q.png[/IMG] |
thx for the tip :D here ^^
Code:
package net.bigpoint.darkorbit.net.netty.commandsCode:
public void SendVersionResponse(Socket clientSocket) throws IOException {Code:
[09.06.2016 - 23:31:06][GAMESERVER][INFO]: VERSION REQUEST |
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[0, 15, 2, 155, 0, 0, 0, 0, 0, 0, 0, 87, 0, 0, 0, 7, 1][IMG=expandable: 1]http://i.imgur.com/PYR1L8q.png[/IMG] #sweetestPacketParserAndBuilderLife |
Hi!
I've decided to start (or continue) a private server. It will be hosted on github so everyone on this section can take a look and contribute (I'll be accepting pull requests). It will have 2009 client and a custom CMS design. If you want to contribute:
This is the repository: [Only registered and activated users can see links. Click Here To Register...] See you! |
Hey Guys, i have a question ,
how can find the response packet to a Requestpacket ? I have from the client the Packet ID = 10966 , how is the Response ID ? and Where find this ? |
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Good luck! Regards.- |
someone can give me the source of DarkEmulator v2 whit cms ??
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Hi Guys
i how to make extra slot menu ? who help me. thanks |
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hello I'm back here as long as I showed in the forum, I hope you are all right :-)
I'm working on my private server project that does not release any training for two years now working there alone quietly (do not try it sun aide). or changed many things new new new maps laser companies, many events alien ships, items that will be programmed automatically during the week. (They will design new iris) There will be many beautiful things I brought to the emulator version 6.5.0.0 with automatic restart every 15 hours. I am now working on java and flash player version 4.9.3. best regards YURI-ELIADE.ITALY |
When did u planned on releasing it?
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Hello!
I am trying to revive my node.JS DO server project and Im stuck at sending other users ships info. My packet looks like: Code:
sock.write('0|C|' + id + '|' + value['shipid'] + '|3|' + value['clantag'] + '|' + value['username'] + '|' + value['x'] + '|' + value['y'] + '|' + value['company'] + '|' + value['clanid'] + '|' + value['rank'] + '|0|' + diplo + '|' + value['galaxygatesdone'] + '\0');It shows red square insted of ship. TAG/Name/Rank/GG etc. works perfectly. Maybe theres some kind of files problem? It is based on 2008 client. Regards, Nommo. |
Hey i'm back <3 Dark Aster will be back too soon <3
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0|C|UserID|ShipID|laserLook|Clanname|Username|posX |posY|company|clanID|ranking|showRedSquareOnMinima p|clanstatus|galaxy gates|usebigfont apparently there must be something wrong in the object value otherwise it should be right. Or try to add a |0 after the galaxygates, i'm not sure if we are using the same version. if not, try to use this as an example string Code:
0|C|20|4|1||-=[ NO USERNAME ]=-|4946|185|1|1|15|1|1|2|1 |
I need '\0', it's node.JS, remember how long it took to figure that one out :> Well, other packets work smooth + I tested it with static 0|C packets, like one which you showed and it didnt work aswell... Now im a bit in another project, so that one will wait for now, but will need to figure out smth.
Thanks for your time :) Regards, Nommo. |
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a) assume it has to do something with the length of the transmitted string that might interfere with other synchronous working things (like try to make everything extremely short (name 'a' instead of '123test123' or pos 1|1 instead of pos 1500|1500) b) assume that something in the swf is wrong, which you might have to check out and try to work with a second swf otherwise you dont need to try these things if you dont want to :rolleyes: |
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Well.. I'm more dumb than I thought I am :) The settings packet turned off "Show Ships and NPCs". That how it works on old client... I've started to write this emu long time ago, so that the reason of my amnesia :) Thanks for help, I fixed it :P Regards, Nommo. |
Hi , can someone give me the drone packet , you know those packet when you hide drone it shows IIIIIII . It's for client 4.1
Thanks , |
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0|n|e|userId|flax(int)/iris(int)Code:
0|n|e|1|4/4 |
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Hi i would like it so much if someone would give me the packet for this rocket smoke :
[Only registered and activated users can see links. Click Here To Register...] |
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Code:
0|v|attackerId|targetId|H|selectedRocket|smokeEnabled|redLightEnabledCode:
0|v|1|2|H|3|1|0 //smoke enabledSpoiler:
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Error Servidor Privado
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