![]() |
1 Attachment(s)
Is good just me blender bug !
|
the problem is you are not use the last version of both files import_nx3.py and export_nx3.py
* in your bones it those not order in correct sequence .... - update the both files and replace it .... in link [Only registered and activated users can see links. Click Here To Register...] P.S :and must be begin in zero of your project like i said in last comment by following the step |
Yes I managed , I create a mask, NPC , and I made a creature only problem but does not move his arms.
Yeah :D [Only registered and activated users can see links. Click Here To Register...] |
Where i can find .nx3 file Rappelz!??!?!??!!?!?!? ?.?
|
You can dump them out of the data files with the tools available in the sticky thread at the top of the forums.
You really need to start with baby steps. |
Hi , I have some questions. That I edit Mephisto body NX3 but when I invoke my sframe not responding to or could it come?
and I wanted to know if there was way to create new creature animations? Thank you for your reply and sorry for my bad English . |
yes ... some times when you have crash file ... sframe cann't read it .so the games will be crash ....
to creat a new mob ... as i said befor u must be assign weight to all vertices of object for every bones in that mob ...to do that u must read all bones u have in that example and assign for each bones the correct vertices ... so if u have assign bones(head) to vertices (arms) u will be have a random mob or will be crash... |
I understand . But if I set everything as it should be but its not working , what to do ? or it could come from exactly ?
|
not 100% ... but u can make it 70%-80% if u have set the correct bones
like i did in my mob ... it does not complet 100% ... but i keep the bones correct |
Thank you for the info. That I wanted to know why I do not see my creature when I join a two- frame alone. These are existing creatures. (Death Tyrant Dragon white. )
EDIT : I wanted to know how to add the height of a building ? |
hi , i create a model from an image. But I have a problem with the texture , how to solve?
[Only registered and activated users can see links. Click Here To Register...] |
Version 2.68 use different texture coords order than 2.64 or 2.70 (don't know why)
You can install Blender 2.70 using one of these links: [Only registered and activated users can see links. Click Here To Register...] [Only registered and activated users can see links. Click Here To Register...] (Newer versions may also work correctly) |
Hi, new error...
[Only registered and activated users can see links. Click Here To Register...] |
what's the issue ?
|
texture ground :/
|
if the ground should be green everywhere, try to move you object higher in blender
|
I already try but when i solidifies or i put the height , the model and deformed
Possible to put new animation via blender or export does not yet support this content ? |
Hello I am having this problem is to solve the problem?
[IMG=expandable: 1]http://cdn.top4top.net/i_863e9caf411.jpg[/IMG] |
export does not support animation content
Quote:
|
Quote:
[Only registered and activated users can see links. Click Here To Register...] |
Quote:
or try use version 2.68 ... you are using 2.64 |
Thanks,But when create a file nx3 can not find the file dds
[IMG=expandable: 1]http://cdn.top4top.net/i_cdaa6e89a01.jpg[/IMG] |
The DDS file is a separate file from the NX3.
You will not find the unencrypted DDS anywhere in the encrypted type of the NX3 file. You may find it if you read the file in hex, or you may find the encrypted title for the DDS. |
Hi, have error for my new mount...
[Only registered and activated users can see links. Click Here To Register...] |
what's the issue ? the image is too small to see anything wrong in the 3d model
|
Quote:
|
Quote:
[IMG=expandable: 1]http://107.imagebam.com/download/ugvoLCnnoTrEqK6L8AuaZw/40791/407900539/55546456456.jpg[/IMG] |
thx for response, the model I used the default ' unicorn 3' contains no name is :/
|
Hi , I have a question.
I edit a model of the game and connect bone has an effect, but once I 'm in the game the bone back to its normal position .. images to see more understanding how to have the bone keeps the right place at stake? thx BLENDER [Only registered and activated users can see links. Click Here To Register...] IN GAME [Only registered and activated users can see links. Click Here To Register...] |
nice job man
|
As know animation is not supported. So if the bones move to his original position during the animation this will provide your "error" ;)
|
bone position is set by the game engine based on animations files
The game engine seems to not use arm bones but only the one in the hand, check the original files to see how bones move in game |
glandu i tired trying a make such of little weapon but I can im super noob
please talk whit me in face book MackleMore and my problem is when i import a n3x files the uv map its just messed up please i need a help Alo some one help this nooob hhh do you now guys its my first comment in elite hhh even i subscrire because of this awesome plug-in but i cant use it T_T |
Quote:
Second we can't figure the solution with no images for the problem . Last make sure to use the latest version of blender & NX3 Pluging |
Hi glandu
that the problem that i have told you about... [Only registered and activated users can see links. Click Here To Register...] notice: the version that i use is 2.68a not 2.68 maybe that the problem??? waiting for you Thanks |
Quote:
This problem is common to all NX3 Plugin users,it doesn't do anything to the plugin work, just press "OK" .I don't think that glandu knows the source of that or he doesn't have a fix for it yet . CHeers |
thanks eziorav
but because of this notice the export and import doesnt work will |
Hello my loved once :)
iam lurkin around on Epvp a while now , but now i need to ask for some help ... iam stuck with a maybe simple problem but iam to dumb to figure out how to fix it :) NOOB ALERT :D ... I created a weapon set it to the bones, set weight, exported etc all did go well even ingame it looked nice no trouble till here ... so i started "UV Smart unwrapp" also fine till here .png file looks great ... i took the .png file opend it with Photoshop converted it to a .dds data and started painting it , rename it to fit to my weapon.nx3 throw it in my resource folder ... BUT ingame my texture wont show up and my weapon remains in grey as it was like befor ... so pls any help is aprechiated , how do i get it fixed pls ;) ... thanks in advance |
Quote:
I'll look if I can help ya ;) (So I don't need to spam here in release-thread :D) |
done ^^
thanks we will talk via PM |
| All times are GMT +1. The time now is 15:17. |
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.