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Yuuka™ 07/21/2012 23:35

caseking.

Wingardium™ 07/22/2012 12:17

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diegokaka 07/22/2012 12:23


.Deezy 07/22/2012 12:29


ЂraiиShøck 07/22/2012 15:21


◄~TimBooOOoo~► 07/22/2012 15:28

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MrB0XY 07/22/2012 16:08

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FiireLove. 07/22/2012 16:41

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.Hazel 07/22/2012 16:54

2 Fast 2 Furious (HD)
8 Mile (HD)21st Jumpstreet (HD)
American Pie Das Klassentreffen (HD)
Atemlos (HD)
Aushilfsgangster (HD)
Bad Teacher (HD)
Big Mama Haus 3 (HD)
Blitz (HD)
Blutzbrüdaz (Full-HD)
Crank (Full-HD)
Crank 2 High Voltage (HD)
Crazy Stupid Love (HD)
Der letzte Tempelritter (HD)
Der Plan (Full-HD)
Drive (Full-HD)
Ein Riskanter Plan (HD)
Fast 5 (HD)
Faster (HD)
Fighting (HD)
Freunde mit Gewissen Vorzügen (HD)
GhettoGangz (HD)
Gran Torino (HD)
Step up 3 (HD)
Hancock (HD)
How High (HD)
Killer Elite (HD)
Krieg der Götter (HD)
London Boulevard (HD)
Pakt der Rache (HD)
New Kids Nitro (HD)
Notorious B.I.G (HD)
Ohne Limit (HD)
Project X (HD)
Safe Todsicher 2012 (HD)
Set Up - Freunde fürs Leben, Feinde für die Ewigkeit (HD)
The Book of Eli (HD)
The Double (HD)
The Fighter (HD)
The Mechanic (HD)
The Transporter 2002 (HD)
Transporter (HD)
Verblendung (HD)

zhaaaw 07/22/2012 21:33


One&Only' 07/22/2012 22:20


Ares 07/22/2012 22:23

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Smoodos 07/23/2012 01:53

Iphone 4S günstig mb

Aruun1990 07/23/2012 03:04

asdfg

Freddy​ 07/23/2012 03:06

moneyboy is immer fresh in seinem whit T und seinen jordans

1337Deluxe 07/23/2012 03:07

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LOL xD

D4C Hydr0xid 07/23/2012 03:08

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zhaaaw 07/23/2012 03:13


XxDamagerxX 07/23/2012 03:15

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Smoodos 07/23/2012 03:24


lololol

◄~TimBooOOoo~► 07/23/2012 04:00


Smoodos 07/23/2012 04:01


socιalbιt 07/23/2012 04:05

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Smoodos 07/23/2012 04:08

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zhaaaw 07/23/2012 04:27


Isaac Newton 07/23/2012 10:03

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Kamyshin 07/23/2012 10:15


raymundo101 07/23/2012 11:03

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Wingardium™ 07/23/2012 12:52

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Smoodos 07/23/2012 12:54

exit humanitiy

anubit 07/23/2012 12:59

Code:

#RequireAdmin
#include <GUIConstantsEx.au3>
#include <ProgressConstants.au3>

  Global $Durst, $Add_1 = 60 , $zeit = "0:00", $stu = 0, $minu = 0, $mdiff = 100, $Add_2 = 55, $sturl = "00", $minusdebug = 0, $deadart = "Error", $Dead = 0, $Dead1 = 0
  ;Durst == Knopf Trinken , Add_1 == Wert Durst , Add_2 == Wert Hunger , mdiff == zeit zwischen den sekunden
  Global $Div_1 = 90 , $Gesu_ = 100 , $Alter = 0 , $Alter0 = 0, $Punkte = 120, $durstzeit = 1300, $spasszeit = 1000, $spasszeit_2 = 4000, $hungerzeit = 2000, $vorf_zeit = 4000; Div_1 == Fröhlichk. , Gesu_ == Gesundheit
  $GUI = GUICreate("Tomatogotchi",500,300,50,50)
  GUICtrlCreatePic("C:\Users\Pc\Downloads\tomate.jpg",0,0,500,300)
  GUICtrlSetState(-1, $GUI_DISABLE)
  SoundPlay("C:\Users\Pc\Desktop\FSS_T.mp3")
  $time = GUICtrlCreateLabel("Time:" & $zeit & "",460,10,30,20)
  GUICtrlCreateLabel("Durstig",10,10,50,20)
  $prog1 = GUICtrlCreateProgress(70, 10, 200, 20) ;durst
  GUICtrlCreateLabel("Sitt",280,10,50,20)
  $durst = GUICtrlCreateButton("Trinken [5]", 320, 10, 85, 20)
  GUICtrlCreateLabel("Hungrig",10,40,50,20)
  $prog2 = GUICtrlCreateProgress(70, 40, 200, 20) ;hunger
  GUICtrlCreateLabel("Satt",280,40,50,20)
  $hungermoe = GUICtrlCreateButton("Essen[Möhre|10]", 320, 40, 85, 20)
  $hungerkuch =GUICtrlCreateButton("Essen[Kuchen|7]", 410, 40, 85, 20)
  $hungerbrot = GUICtrlCreateButton("Essen[Brot|13]", 320, 70, 85, 20)
  $arzt = GUICtrlCreateButton("Hausarzt[35]",320,100,85,20)
  $spiel = GUICtrlCreateButton("Spielen[20]", 410, 70, 85, 20)
  GUICtrlCreateLabel("Traurig",10,70,41,20)
  $prog3 = GUICtrlCreateProgress(70, 70, 200, 20) ;fröhlick.
  GUICtrlCreateLabel("Fröhlig",280,70,30,12)
  GUICtrlCreateLabel("Krank",10,100,28,12)
  $prog4 = GUICtrlCreateProgress(70,100,200,20)
  GUICtrlCreateLabel("Gesund",280,100,37,11)
  $alterlb = GUICtrlCreateLabel("Alter: "&$Alter,410,10,40,20)
  $Pktlb=GUICtrlCreateLabel("Fähigkeitspunkte: "&$Punkte,360,260,105,20)
  $dopzeit= GUICtrlCreateCheckbox("Doppelte Zeit" , 360, 220,105,20)
  $vierzeit= GUICtrlCreateCheckbox("Vierfache Zeit" , 360, 240,105,20)
  GUICtrlSetBkColor($pktlb,0xcc2222)
  GUICtrlSetBkColor($dopzeit,0xcc2222)
  GUICtrlSetBkColor($vierzeit,0xcc2222)
  ;------ Log ------
  $log1 = GUICtrlCreateLabel("",10,190,320,15)
  GUICtrlSetBkColor($log1,0xff5555)
  $log2 = GUICtrlCreateLabel("",10,220,320,15)
  GUICtrlSetBkColor($log2,0xff7555)
  $log3 = GUICtrlCreateLabel("",10,250,320,15)
  GUICtrlSetBkColor($log3,0xff9555)
  $log4 = GUICtrlCreateLabel("",10,280,320,15)
  GUICtrlSetBkColor($log4,0xffCCCC)
  ;---- Ende Log ----

  GUISetState()
  GUICtrlSetData($prog1,$Add_1)
  GUICtrlSetData($prog2,$Add_2)
  GUICtrlSetData($prog3,$Div_1)
  GUICtrlSetData($prog4,$Gesu_)
  $wait = 20; Warte 20ms bis zum nächsten Schritt
  $s = 0; Progressbar-
  ;296000

  $DurstRef = TimerInit()
  $Vorf_In = TimerInit()
  $SpassRef = TimerInit()
  $Spass2Ref = TimerInit()
  $HungerRef = TimerInit()
  $minute = TimerInit()
  While 1
          $msg = GUIGetMsg()
          Select
                Case $msg = -3
                        ExitLoop
                Case $msg = $arzt
                        If $Punkte < 35 Then
                          MsgBox(64,"Tomatogotchi","Du hast nur "&$Punkte&" Punkte. Du brauchst aber 35 Punkte!")
                        EndIf
                        If $Punkte >= 35 Then
                        $Gesu_ = 100
                        $Punkte -= 35
                        If $Gesu_ = 100 Or $Gesu_ > 100 Then
                                  $Gesu_ = 100
                          Endif
                        GUICtrlSetData($prog4,$Gesu_)
                        GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
                        EndIf
                Case $msg = $durst
                        If $Punkte < 5 Then
                          MsgBox(64,"Tomatogotchi","Du hast nur "&$Punkte&" Punkte. Du brauchst aber 5 Punkte!")
                        EndIf
                        If $Punkte >= 5 Then
                        $Add_1 += 15
                        $Punkte -= 5
                          If $Add_1 = 100 Or $Add_1 > 100 Then
                                  $Add_1 = 100
                          EndIf
                        GUICtrlSetData($prog1,$Add_1)
                        GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
                        EndIf
                Case $msg = $hungermoe
                        If $Punkte < 10 Then
                          MsgBox(64,"Tomatogotchi","Du hast nur "&$Punkte&" Punkte. Du brauchst aber 10 Punkte!")
                        EndIf
                        If $Punkte >= 10 Then
                        $Punkte -= 10
                        $Add_2 += 35
                          If $Add_2 = 100 Or $Add_2 > 100 Then
                                  $Add_2 = 100
                          EndIf
                        $Div_1 -= 15  ;<--- Wert der Fröhlichkeit
                        GUICtrlSetData($prog2,$Add_2)
                        GUICtrlSetData($prog3,$Div_1)
                        GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
                        EndIf
                Case $msg = $hungerkuch
                        If $Punkte < 7 Then
                          MsgBox(64,"Tomatogotchi","Du hast nur "&$Punkte&" Punkte. Du brauchst aber 7 Punkte!")
                        EndIf
                        If $Punkte >= 7 Then
                        $Punkte -= 7
                        $Add_2 += 10
                          If $Add_2 = 100 Or $Add_2 > 100 Then
                                  $Add_2 = 100
                          EndIf
                        $Div_1 +=10
                        $Gesu_ -= 5
                          If $Gesu_ = 0 Or $Gesu_ < 0 Then
                                  $Gesu_ = 0
                          Endif
                          If $Gesu_ = 100 Or $Gesu_ > 100 Then
                                  $Gesu_ = 100
                          Endif
                          EndIf
                        GUICtrlSetData($prog2,$Add_2)
                        GUICtrlSetData($prog3,$Div_1)
                        GUICtrlSetData($prog4,$Gesu_)
                        GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
                Case $msg = $hungerbrot
                        If $Punkte < 13 Then
                          MsgBox(64,"Tomatogotchi","Du hast nur "&$Punkte&" Punkte. Du brauchst aber 13 Punkte!")
                        EndIf
                        If $Punkte >= 13 Then
                        $Punkte -= 13
                        $Add_2 += 40
                          If $Add_2 = 100 Or $Add_2 > 100 Then
                                  $Add_2 = 100
                          EndIf
                          EndIf
                        GUICtrlSetData($prog2,$Add_2)
                        GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
                Case $msg = $spiel
                        If $Punkte < 20 Then
                          MsgBox(64,"Tomatogotchi","Du hast nur "&$Punkte&" Punkte. Du brauchst aber 20 Punkte!")
                        EndIf
                        If $Punkte >= 20 Then
                        $Punkte -= 20
                        $Div_1 += 30
                          If $Div_1 = 100 Or $Div_1 > 100 Then
                                  $Div_1 = 100
                          EndIf
                        GUICtrlSetData($prog3,$Div_1)
                        GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
                        EndIf
                EndSelect
  If TimerDiff($DurstRef) > $durstzeit Then
          $Add_1 -= 1
          If $Add_1 < 0 Then
                $Dead = 1
                $Add_1 = 0
          EndIf
          GUICtrlSetData($prog1,$Add_1)
          $DurstRef = TimerInit()
  EndIf
  If TimerDiff($SpassRef) > $spasszeit Then
          $Div_1 = GUICtrlRead($prog3)
          If $Div_1 = 0 Or $Div_1 < 0 Then
                $Gesu_ -= 2
                $Div_1 = 0
          EndIf
                    If $Div_1 = 100 Or $Div_1 > 99 Then
                $Gesu_ += 2
                $Div_1 = 100
          EndIf
          GUICtrlSetData($prog3,$Div_1)
          GUICtrlSetData($prog4,$Gesu_)
          $SpassRef = TimerInit()
  Endif

  If TimerDiff($Spass2Ref) > $spasszeit_2 Then
          $Div_1 = GUICtrlRead($prog3)
          $Div_1 -= 1
          GUICtrlSetData($prog3,$Div_1)
          $Spass2Ref = TimerInit()
  Endif

  If TimerDiff($HungerRef) > $hungerzeit Then
          $Add_2 = GUICtrlRead($prog2)
          $Add_2 -= 1
          GUICtrlSetData($prog2,$Add_2)
          $HungerRef = TimerInit()
  Endif

      If $minu > 59 Then
          $stu +=1
          $minu = 0
  EndIf
  If $stu = 24 Then
          $Punkte += 123
          GUICtrlSetData($pktlb,"Fähigkeitspunkte: "&$Punkte)
          $Alter0 += 1
          If $Alter0 = 5 Then
                $Alter +=1
                $Alter0 = 0
                GUICtrlSetData($alterlb,"Alter: "&$Alter)
          EndIf
          $stu = 0
  EndIf
  If TimerDiff($minute) > $mdiff Then
          $minu += 1
          $minute = TimerInit()
  EndIf
  For $i = 0 To 9
        If $stu = $i Then $sturl = "0"&$i
        If $minu = $i Then $mrl = "0"&$i
    Next
  If $stu > 9 Then $sturl = $stu
  If $minu > 9 Then $mrl = $minu
  $zeit = "" & $sturl & ":" & $mrl & ""

  If TimerDiff($Vorf_In) > $vorf_zeit Then
          $Vorfall = Random(0,550,1)
          $Vorf_In = TimerInit()

  If $Vorfall = 5 or $Vorfall = 10 or $Vorfall = 15 Then
          GUICtrlSetData($log4,GUICtrlRead($log3))
          GUICtrlSetData($log3,GUICtrlRead($log2))
          GUICtrlSetData($log2,GUICtrlRead($log1))
          GUICtrlSetData($log1,"Ball wurde geklaut! -> Happiness um 1/3 gesenkt")
          $Div_1 -= 33
          GUICtrlSetData($prog3,$Div_1)

  elseIf $Vorfall = 50 or $Vorfall= 55 or $Vorfall = 60 Then
          GUICtrlSetData($log4,GUICtrlRead($log3))
          GUICtrlSetData($log3,GUICtrlRead($log2))
          GUICtrlSetData($log2,GUICtrlRead($log1))
          GUICtrlSetData($log1,"Terroranschlag! oO -> Gesundheit um 1/2 geteilt")
          $Gesu_ = $Gesu_ / 2
          GUICtrlSetData($prog4,$Gesu_)


  elseIf $Vorfall = 300 or $Vorfall = 350 or $Vorfall = 400 or $Vorfall = 410 Then
          GUICtrlSetData($log4,GUICtrlRead($log3))
          GUICtrlSetData($log3,GUICtrlRead($log2))
          GUICtrlSetData($log2,GUICtrlRead($log1))
          GUICtrlSetData($log1,"Grippewelle! -> Happiness + Gesundheit um 1/3 gesenkt")
          $Div_1 -= 33
          $Gesu_ -= 33
          GUICtrlSetData($prog3,$Div_1)
          GUICtrlSetData($prog4,$Gesu_)

  ElseIf $Vorfall = 500 or $Vorfall = 510 or $Vorfall = 520 or $Vorfall = 530 or $Vorfall = 540 Then
          GUICtrlSetData($log4,GUICtrlRead($log3))
          GUICtrlSetData($log3,GUICtrlRead($log2))
          GUICtrlSetData($log2,GUICtrlRead($log1))
          GUICtrlSetData($log1,"Arztbesuch! -> Happiness etwas gesenkt | Gesundheit aufgefüllt")
          $Gesu_ = 100
          GUICtrlSetData($prog4,$Gesu_)

else
  GUICtrlSetData($log4,GUICtrlRead($log3))
          GUICtrlSetData($log3,GUICtrlRead($log2))
          GUICtrlSetData($log2,GUICtrlRead($log1))
          GUICtrlSetData($log1,"---- Kein Vorfall ----")
  EndIf
EndIf
  $Dead = 0
  $Dead1 = 0
  $Gesu_ = 100
  If $Gesu_ <= 0 Then
          MsgBox(64,"Tomatogotchi","Dein Tier ist an einer Krankheit gestorben")
          ExitLoop
  EndIf
  If $Dead = 1 or $Dead1 = 1 Then
          $Tage = ($Alter * 5) + $Alter0
          If $Dead = 1 Then  MsgBox(64,"Tomatogotchi","Tag: "&$Tage& @CRLF &"Uhrzeit: "& $Zeit&@crlf&"Dein Tier ist verdurstet!"&@crlf &"Dein Tier wurde "&$Alter&" Jahre alt."&@crlf &"Übrige Fähigkeitspunkte: "&$Punkte)
          If $Dead1 = 1 Then MsgBox(64,"Tomatogotchi","Tag: "&$Tage& @CRLF &"Uhrzeit: "& $Zeit&@crlf&"Dein Tier ist verhungert!"&@crlf &"Dein Tier wurde "&$Alter&" Jahre alt."&@crlf &"Übrige Fähigkeitspunkte: "&$Punkte)
          If $Dead = 1 And $Dead1 = 1 Then MsgBox(64,"Tomatogotchi","Tag: "&$Tage& @CRLF &"Uhrzeit: "& $Zeit&@crlf&"Dein Tier ist verhungert & verdurstet!"&@crlf &"Dein Tier wurde "&$Alter&" Jahre alt."&@crlf &"Übrige Fähigkeitspunkte: "&$Punkte)
          ExitLoop
  EndIf
  GUICtrlSetData($time,$zeit)
  $doppel=GUICtrlRead($dopzeit)
  $vierfach=GUICtrlRead($vierzeit)
  If $doppel == 1 And $vierfach == 1 Then
          GUICtrlSetState($dopzeit,4)
          GUICtrlSetState($vierzeit,4)
  EndIf
  If $doppel == 1 And $vierfach == 4 Then
          ;milti 2
          $mdiff = 50
          $durstzeit = 850
          $spasszeit = 700
          $spasszeit_2 = 2200
          $hungerzeit = 1200
          $vorf_zeit = 3800
  EndIf
  If $doppel == 4 And $vierfach == 1 Then
          ;multi 4
          $mdiff = 25
          $durstzeit = 425
          $spasszeit = 350
          $spasszeit_2 = 1100
          $hungerzeit = 600
          $vorf_zeit = 3800
  EndIf
  If $doppel == 4 And $vierfach == 4 Then
          ;multi norm
          $mdiff = 100
          $durstzeit = 1700
          $spasszeit = 1400
          $spasszeit_2 = 4400
          $hungerzeit = 2400
          $vorf_zeit = 4000
  EndIf

  SleeP(25)
  WEnd


.Poseidon 07/23/2012 12:59

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Shiroxz 07/23/2012 13:01

Was man hier alles liest :D

D4C Hydr0xid 07/23/2012 13:05

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Smoodos 07/23/2012 13:06


ATx4EVA 07/23/2012 14:03

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Monotone Samurai 07/23/2012 14:50

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SONY™ 07/23/2012 14:52

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.Pl4yLike4No0b- 07/23/2012 14:53

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Smoodos 07/23/2012 15:05

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