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can i get some help please, i followed the insstuctions in PXIlives
serve seems active i launch meteorXI try to login and get Successfully logged in! incomingpacket:1 sending account-id... to start FFXI you have to loginto your PXI-account connected to server what do you want to do? 1) login in using an existing account create account incoming account-dd... server connection done, disconnecting! .... |
running in admin fixd the issue but now i recieve ffxi-3322 when trying to create character?
any help? |
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yup i gots it =)
do you guys know a good place for commands and item lists? |
Hello guys.
I have the game installed and 2 accounts. Can anybody please explain me step by step how to make my own server ? |
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Has anyone had luck getting programs such as Apradar or FFAssist to work?
I'm thinking Meteor XI might be interfering with things... |
My Little Contribution
1 Attachment(s)
Here are Three separate lists I have compiled:
Key Items List - word doc. : found on a wiki somewhere FFXI Items.xlsx : Complete list of Items FFXI Good Zones.xlsx : Took the list above along with the compiled list I have, my list has each zone hyper-linked to ffxi.somepage.com ... lists all quests for that zone and also has a map. working on more ..... have fun out there |
really nice work CDSmythe, really love the way you compile everything. thanks^^
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I wanted to tell you all thanks, I got this thing working and it great! maybe I'll be able to get some friends to play. But i wan wondering can you do quest with this? Play the main game and what not? anyway thanks =3
SeiK |
ugh someone help me.. me mysql is tellin me it cannot create windows service for mysql. erro:0 and there is a x over the start service bubble
and when it does start the mysql it gives me some pop up window that says error nr 2003 but i already messed with firewall options so idk what to do |
You could try installing another version of mysql... I initially had some similar problems with the version included in FFXLives.zip (the service wouldn't start), so I went to the website and snagged an older version - 5.1.48 I believe. After installing that it started up ok.
[Only registered and activated users can see links. Click Here To Register...] |
New abyssea Zone
0F Abyssea Konschtat [ 0F None_Test_Zone] 2D Abyssea Tahrongi [2D None_Castle_Zvahl_Type_Zone] |
Hello guys.
Now I have my private server working by using only PXI once I have the game installed and 2 accounts. But after I create a character it logs in the game but I just see a black screen, the menus appears. Is there music and sounds too. Does anybody has the same problem ? Never mind, problem solved. |
anyone found out how to update the wepon skills and the magic skills exp rate? :P i've got my server working i gotta fix some of the rates and junk haha
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[MYSQL] SERVER = 127.0.0.1 PORT = 3306 USER = root PASS = DATABASE = pxidb NUMCONNS = 1 [PXI] NAME = MESSAGE = EXPRATE = 10.0 DROPRATE = 0 UDPPORT = 54230 DEBUGMODE = 1 SVN_AGREED = 1 CONSOLELOG = pxi-log.txt you change the exprate number to what ever you want til you get the results you want. |
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WEAPON_SKILL_POINTS = 1.000; --Multiplies points earned during weapon unlocking. ^ I was under the impression this controlled the weapon skill exp? A lot of other interesting settings in there as well. :pimp: |
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how weird :T when i open .lua files in notepad it screws up my files and butt rams my server.. but anywhoo i was wondering because u can set ur lvl to 75 but all the weapon skills and magic skills are like 0 so u do like max is 50 damage :T
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Have you guys had any success using the @spawn command?
I'm a little confused as to how it works. For example, when I zone in to the dynamis areas, there are no mobs... can I use this command to spawn them? |
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Here is an alternative link to projectXI that I saved before the site went down. It has nearly all of the meteorXI files, the last known svn available, and also the server guide setup page on the projectXI wiki.
[Only registered and activated users can see links. Click Here To Register...] Keep the project alive! :) I really hope someone tries to pick up where the pxi team left off.. It's my all-time favourite game. |
Hello,
I encountered an error after creating the character, it went to a black screen and it says "downloading data" and after it gave me error Error Code FFXI-3001 I read the tutorial, I read from page 1. But I could not figure out how to solve it. If somebody would give me an answer, I would really appreciate it, I apologize for my noob question. |
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Select it and you should be able to log on. I think it may be an issue with meteorXI if I recall correctly. |
i have everything setup!! how do i join Hamachi servers and use them to play?
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Thank god!!!
ge0h0und you are a major life saver! Now I might actually get some work done for the FF community!!! Influence: fcinf.com/v/dgop |
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There is another thread here that discusses some older googlecode page that hasnt been updated since Jan/Feb of 2010. I tried to install them and it seemed to make things worse, and didn't add any functionality that I can tell. Anyone else tried these? It has a folder titled with 0.6.5, so it either is a newer version, or someone might be trying to pass it off as a newer version. It DOES have many many more LUA files (scripts).....
Post says that food effects now work, but I could not find any that appeared to work. [Only registered and activated users can see links. Click Here To Register...] |
Well the PXI team was had some people working on food effects just before they got shut down. Perhaps they just gathered the most recent SVN and compiled it? I don't really do programming so I can't say for sure. Jan/Feb was just before the shut down as well.
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ok guys i have followed fleee guide but after i run the game and create a character it gives me a pop up
FFXI-2003 cant read file data ( or something like that i don't remember please help me) |
here is my Hamachi server
FFXI Lives258 Pass : 258 the server will run 24/7 |
Um i dunno about the unlocking of advance jobs but you can take a look at the char_job table in your database an change from there. But i havent had a problem with the jobchage unless im in the mog house it always resets back.
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Thanks for the reply :) I have found an old wiki that was taken down when the site was. I had to dig this thing up from the depths of the internet haha. I will just copy and paste the info. There was a #1 which was a reminder to get the prerequisites, so I did edit that part out. Which included Tortoise SVN which you will not need for this, Visual Basic C++ Express 2008, and of course the revision files. You will notice you will not find a trunk folder. Instead, it'll be in the directory of pXI-Server 0.6.4/pXI-Server 0.6.4/src
the folder you will use will be "server" instead of trunk. This is all quoted- "This guide is designed to facilitate experienced users compiling the source code to ProjectXI. Please read this page in its entirety, as skipping any section may easily result in failure. Most of the original text for this document comes from this forum post by Raiendel (User:Raiendel). It was updated and transferred to the wiki by Mana (User:Mana), with the following message: I made this wiki page to help centralize most of our help content. Some of the following is located in the forums in different locations. My hope is this will aid many potential new LUA script writers and C++ coders. Also, before compiling, you may wish to ask yourself: "Do I really need to compile my own revision from the SVN? What are my reasons for doing so?" Please know that our source code is open in hopes of increasing contribution, not with the intent to make end-users compile their own builds. 1) Open your Visual C++ 2008 Express Edition. Select "File>New>Project from Existing Code". 2) A window will pop up and ask you what type of project you would like to create. Make sure Visual C++ is selected, and press Next. 3) Under "Project File Location" select browse, and find the "trunk" folder that you downloaded from the SVN. This should be your Project File Location. 4) Type in your Project Name. It can be whatever you want it to be. The pXI team recommends using a descriptive name that includes the SVN revision number. Once you've typed that in, press Next. 5) This screen should say "How do you want to Build the Project?". You want to Use Visual Studio, and select "Console Application Project" from the dropdown Menu. After this, you can select Finish. 6) Now your project should be created to the left side. Before you continue with it, select "Configuration Manager" from the "Build" menu in the menubar. Your project will be on this list. Next to your Project Name you'll see it say "Debug". Change this to "Release". and then press "Close". 7) Now you want to Right click your project name on the left side, and go to Properties. Go to "C/C++" and open the +. Now go to General underneath that. On the right side of the window, you will see some Information about the General Tab. You want to click just right of "Additional Include Directories". If you setup your project file in the same directory as the SVN branch directory, you can simply paste the following string: include;include\ItemTypes;include\LUA;include\MySQ L;include\PacketTypes;include\pThreads;include\Uti ls o If your project file is elsewhere, or you get errors when you try to compile, you may need to specify the exact location of your "include" directories. To do this, click the "Additional Include Directories" field. A grey "..." will appear to the right. Click that. A mini window will appear. Click in the white area twice and it will allow you to type. Also, on the right side there will be another Grey "..." button. This allows you to select the correct directory through browsing. You can add multiple directories, one at a time; which you will need to add a few. o The directories you need to add are inside of your trunk/SVN folder and include those mentioned in the list above. The folders may have been updated since this guide was last updated, so you may wish to add every folder and sub-folder in the "trunk" directory. o Again, you will have to add them one at a time, but make sure all are added. Also, make sure you browse through your folders to get their exact locations. Once this is done, press "OK", and "Apply". Do not close out the Properties Window yet. 8) On the left side of the Properties Window, go to "Linker" now. Press the + to expand it, then go to "Input". On the right side the Input information will show. Next to "Additional Dependencies" copy and paste this: lib\libmysql.lib lib\lua5.1.lib lib\ws2_32.lib lib\pthreadVSE2.lib Once that is added, press "Apply" and then select the "General" tab that is under "Linker" and above the "Input" tab that you are currently on. 9) There is a spot where it says "Enable Incremental Linking". Change this so it says "No", and then press "Apply", and then "OK". 10) Finally, right click your project, and select "Build". It will put your new .exe inside of your trunk/SVN folder, inside of a "Release" Folder. Go into that folder after your build has finish, and Copy YourProjectName.exe and paste it into your trunk folder. [edit] Troubleshooting [edit] Compiling Errors * If you mess up anywhere throughout this, and then change/fix something, make sure you right click your project and select "Clean". This can prevent further errors when you Build or Rebuild after changing information. * Following the above instructions with current revisions will yield an error regarding "version.h". This is because we do not include version.h. You must either rename "version_example.h" to "version.h" and put it in the include directory, or, more appropriately: go into the include directory and read "version_template.h" for instructions on how to use SubWCRev.exe to create a proper "version.h" file. * Your "Additional Include Directories" (from Step 8) may also need to contain the rest of the include folder's subdirectories (in my case: "include;include\ItemTypes;include\LUA;include\MyS QL;include\PacketTypes;include\pThreads;include\Ut ils") [edit] Post-Compiling Errors If you are able to compile successfully, but are experiencing issues when trying to run the executable, please try the following: * In the executable directory (usually "Release" or "Debug"), be sure to include the following files: "pthread.dll", "compress.dat", "decompress.dat", and "BLOWFISH.dat". * Be sure you update your database using the SQL files in the "misc" directory (all prefaced with "update"). If all else fails, empty your database and restore it from the original DB provided, then run the updates. You will, of course, lose your characters. " |
Hey everyone.
*Thanks for the hard work you guys done here, I really appreciate it. I am new to this and just start researching for the past weeks to get this started. I read the post and all, but it seems I can't bypass POL even with MXI. I got version MXI 7 only. *I do have a original account with POL for 3 years but I cancel my FFXI ID's this year. I wonder if this got to do with it. Or do I need to get a free trial one. Let me know what I need to do. Because without an ID, I can't even log in to FFXI to the step where you can use MXI to create characters. Thank you so much... |
Hello everyone got an error that im hoping some clever person here can help me fix. Okay I installed everything exactly how Fleee's guide said but when I run MXI 7.1 I get a error saying "Couldn't find server! 0.0.0.0 < left my IP out.
And PXI ain't any better it gives me this error message "Creation of new MySQL Connection failed" and this one: "Couldn't connect to MySQL *Both of the last two were in the PXI box* Please help as im having no luck with it and honestly can't figure out why. |
Well,
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Also, make sure MySQL is running when you open pXI-Server0.6.4.exe. If it isn't open, it won't load from it. e.g. [MYSQL] SERVER = 127.0.0.1 PORT = 3306 USER = root PASS = ?????? DATABASE = pxidb NUMCONNS = 1 [PXI] NAME = PXI-DEVELOPERS MESSAGE = Welcome to Project XI!\nPlease visit [Only registered and activated users can see links. Click Here To Register...] for the latest information on the project.\nAlso, feel free to join us on IRC Rizon network #pXI\nThank you.\n EXPRATE = 1.0 DROPRATE = 1.0 UDPPORT = 54230 DEBUGMODE = 1 SVN_AGREED = 1 CONSOLELOG = pxi-log.txt |
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