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-   -   Classic Conquer Online - Pure 5017 Delight! (https://www.elitepvpers.com/forum/co2-pserver-archive/3548779-classic-conquer-online-pure-5017-delight.html)

ChingChong23 02/02/2015 04:52

was an unfair GW. about an hour before GW ended LC were there, and tearing up sentinels until they started getting revive glitches, the whole guild was literally getting killed out of nowhere from nobody, or couldn't revive. For example i died and glitched some how and once i got revived i was still dead. couldn't jump, couldn't attack but could get killed!

the issue is around waters and reviving, the problem is LC was mostly waters for this strategy at GW. about 40 min before GW ended they didn't bother since it was too bugged and left.

also, they weren't disadvantaged in numbers, destro, jawz, MM, dragon decided not to wake up for it. so 1 of them played 3 characters.. and was useless ofc.

maybe once things start to get fixed in this area it would be a great gw!

pro4never 02/02/2015 05:05

Quote:

Originally Posted by L.G. (Post 30911506)
classic...

we have CP`s

yay

facepalm


It's 5017, that's the patch we're emulating.

Quite literally no one wants a patch lower then that these days. Most classic servers are 5200+ anyways

Quote:

Originally Posted by ChingChong23 (Post 30916900)
was an unfair GW. about an hour before GW ended LC were there, and tearing up sentinels until they started getting revive glitches, the whole guild was literally getting killed out of nowhere from nobody, or couldn't revive. For example i died and glitched some how and once i got revived i was still dead. couldn't jump, couldn't attack but could get killed!

the issue is around waters and reviving, the problem is LC was mostly waters for this strategy at GW. about 40 min before GW ended they didn't bother since it was too bugged and left.

also, they weren't disadvantaged in numbers, destro, jawz, MM, dragon decided not to wake up for it. so 1 of them played 3 characters.. and was useless ofc.

maybe once things start to get fixed in this area it would be a great gw!


I just want to point out that the revive issues (being revived right as your player turns into a ghost) happened to both guilds. As you mention it was their main strategy to have a million waters and that's why it mainly effected them.



The stamina issue is completely fixed, I have a number of test fixes in place to deal with revive checks and to ensure no one ends up 'partially dead' like that and I'm going to be re-writing a few of the combat systems to ensure there's no strange things going on during the next war.


Look forward to seeing how next week goes as there's a LOT of stuff on the development server that we are just finalizing testing before we move it over to live.

mokona22 02/02/2015 11:59

Gonna try the server too :) Was thinking of going back to official but meh, the p2win there is killing me lol. Hope I enjoy this server!

Edit: Well I ran into some troubles with the game so far. 1st is compatibility. My laptop is running windows 7, changed compatibility of the game to win xp but the pop up that there's still compatibility problems is still going on. Also, I can't seem to patch it (dunno if that's intended). 2nd is the lag. Well i guess that comes with my location and quality of net (australia here). Any tips/advices you can give me to solve these problems? I really liked the game, it reminded me when i first played conquer way back and would love to play the game properly.

Xio. 02/02/2015 21:38

Ahhh I like your new website :)

pro4never 02/02/2015 22:48

GM Items have been removed after the attack.

I'll dig through their website to resolve security issues and have it up later this evening.

fucker_boy 02/03/2015 00:45

server is currently offline , when you will turn it on?

pro4never 02/03/2015 01:45

Recovery e-mails are being sent to all registered e-mail so players can reset their passwords. Once those messages have finished being processed the login and game server will be back online.

A full post will appear on the home page later this evening discussing the issues and solutions.


<edit>

server is online. If you didn't get an e-mail to recover your account please make sure to log in and use the /report command (use a new account if needed) to let us know and we'll be sure to manually e-mail out that info over the next few hours.

L.G. 02/03/2015 17:26

well sory
i didnt think anybody could implement CP`s to work somewhat in a classic way.I do like the server ,after spending some time in it,i look forward to make a warrior-water and enjoy some guild battles.I dont think i`ll be doing any archer/water farming since i`ve done quite alot on official back in the classic days...and the thought of it makes me dizzy.

fucker_boy 02/03/2015 17:52

server is still offline >.>

ive lost my accounts .. i cant access em .. i have a problem with my email tho .. so i cant use report thingy..

pro4never 02/03/2015 19:09

Quote:

Originally Posted by fucker_boy (Post 30931176)
server is still offline >.>

ive lost my accounts .. i cant access em .. i have a problem with my email tho .. so i cant use report thingy..


Owners of the server finally got back to me - it's online now and I will be handling any accounts people didn't use a proper email address for during registration.

Please use the /report command in game (use a fresh account if needed) to list all applicable old contact information (user/pass/email we have on file) as well as what e-mail we can contact you at.

We will work through manual account recovery over the next day or so.

Quote:

Originally Posted by L.G. (Post 30930909)
well sory
i didnt think anybody could implement CP`s to work somewhat in a classic way.I do like the server ,after spending some time in it,i look forward to make a warrior-water and enjoy some guild battles.I dont think i`ll be doing any archer/water farming since i`ve done quite alot on official back in the classic days...and the thought of it makes me dizzy.


Totally understand the concern when seeing CPs used. We may have some further changes to make with how the economy works but in terms of cps themselves... they aren't really used for anything powerful. There's no + stones, socketing or lottery to use them on it's simply a way for people to more conveniently trade DBs basically.

ChingChong23 02/10/2015 05:54

bump for good server. 110+ players at peak and usually 80+ normally

pro4never 02/10/2015 16:15

Quote:

Originally Posted by ChingChong23 (Post 30993932)
bump for good server. 110+ players at peak and usually 80+ normally

we hit 125+ earlier today :D

They seem to be growing fast which is pretty awesome to see.

OrangeBull 02/11/2015 01:15

Looks like a great server :), good job!

user11a 02/16/2015 03:38

features functioning properly for me


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