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first i didn't got the problèm then it shows from nowhere |
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Try to replace the export_btrf.py file with the one in attachment. It use absolute path and thus should work. But it's weird that only the export script can't find the DLL (also, if it does not work, try to only export without having imported anything before, to see if it's the fact that the export script try to load the DLL after the import script)
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every time I want export the msg is say error .... I try all your file export_btrf.py with texture and not and the error appears .
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I have the same error but only using the 64 bit dll and blender. If you want it to work now, download blender 32 bit and the DLL 32 bit, I will see that for this problem on x64 version.
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now i get a new error
i can't import the nx3 file after exporting it it was exported from .dae when i do it, blender close by him self without showing any errors and also i can't convert the exported file to .dae |
Don't use DAE nor BTRFReader, DAE files or not supported by the new import/export scripts. When you import something using BTRFReader and DAE, the imported data is messed up.
Also keep in mind that DAE file are not like nx3 ones. DAE files should not be used when working with blender and nx3 import/export scripts. Have you tried to import using the plugin with the menu "File -> Import -> Rappelz nx3 format" or so ? Then export using "File -> export -> Rappelz nx3 format" (or something like that) |
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Thanks |
Issue after exporting
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I was just trying to play around with this little plugin and this is the problem I am having:
Windows 7 v2.64 32bit Blender 32bit Plugin (1.1 from repo + multi faces fix) I open you're example, no errors on import. I literally do nothing and export it as nx3, no errors. I open the freshly exported nx3 and this: [Only registered and activated users can see links. Click Here To Register...] It seems the model continues to load just fine but something goes awry when it tried to load the texture? I have attached the exported file below, any guidance would be appreciated. |
ok so iv used the plugin a bit, got used to it and worked around some bugs (64 bit export etc) and at the moment i only see 2 things that i cant work around.
one of them being that not all models can be loaded, and the other issue wich i notice more is when i import a mesh and the texture gets added (of course set to uv) it maps right but dosnt display right [Only registered and activated users can see links. Click Here To Register...] and as i dont just want to complain, as i love the plugin :) thankyou glandu for creating it :) here is my first creation [Only registered and activated users can see links. Click Here To Register...] |
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Nice to see a new object in rappelz ^^ Also, I received several PM about wrong faces. It's because the faces must be triangles. To convert faces of an object to triangles, do that: Select your object then go to edit mode Select all vertices (press A while having the mouse in the 3D view several times to have all vertices colored) Press CTRL + T or go to menu "Mesh -> Faces -> Triangulate Faces" |
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I'm getting this error with several nx3 i try to import. |
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one problem was solve and there are two more @@
I know that I noisy .... but if you can I will be thankful first:the weapon its not in my hand its on my body like the picture in the message@@ second:the model didn't work @@ this a link for the blender file and the nx3+dds files I afraid of that the problem in the blender and the export my blender v is 2.68 |
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Off-Topic: Glandu thank you so much for this wonderful plugin it is truly amazing my friend. |
he said that the best 2.64
but I download 2.68 before the plugin release and I didn't see 2.64 in the download page @@ +the weapon show on but its not on my hand its fly.... and the 2.68 export nx3 very well we wait Glandu + Thank you... |
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