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-   -   [Collection Thread] Private Server Info and Support Thread (https://www.elitepvpers.com/forum/darkorbit/2830133-private-server-info-support-thread.html)

0wnix 11/27/2014 20:52

Quote:

Originally Posted by manulaiko3.0 (Post 30294561)
It's a bug of the theme, it works fine with "BlackEye" theme, I need to add the TOS page to the "default" theme

Why don't you load a css file for each theme instead of loading all pages for each theme ?

manulaiko3.0 11/27/2014 21:06

Quote:

Originally Posted by player.elite (Post 30299770)
Why don't you load a css file for each theme instead of loading all pages for each theme ?

Because I would had to rewrite all HTML, and it's boring

insano_ 11/28/2014 02:19

How to modifye that? why program? [Only registered and activated users can see links. Click Here To Register...]
sorry bad english I try to no use google translate kk

lCulito 11/28/2014 03:18

Hi, i have a question xD...

How i can change color of toolbar? now it's green but i wanna colors of original DO, any can tell me how i can change?

(Where it's the file)

Quote:

Originally Posted by TheDarkDiamonds (Post 30287338)
Code:

if(Packet.IsPacketThatSaysThatTheUserWantsAPet)
{
    GivePetTo(user);
}

That must be located in the packet handler, and you need to implement the GivePetTo() function.

you can give me GivePetTo function?

Requi 11/28/2014 05:39

Quote:

Originally Posted by insano_ (Post 30301601)
How to modifye that? why program? [Only registered and activated users can see links. Click Here To Register...]
sorry bad english I try to no use google translate kk

JPEXS
Quote:

Originally Posted by lCulito (Post 30301683)
Hi, i have a question xD...

How i can change color of toolbar? now it's green but i wanna colors of original DO, any can tell me how i can change?

(Where it's the file)



you can give me GivePetTo function?

You have to code it. It doesn't exist yet, because this is pseudocode.

manulaiko3.0 11/28/2014 08:24

Quote:

Originally Posted by insano_ (Post 30301601)
How to modifye that? why program? [Only registered and activated users can see links. Click Here To Register...]
sorry bad english I try to no use google translate kk

There's a piece of code in JavaScripts that initiates header.swf, you can edit many things there, but if you want to edit more use JPEXS FFDec that will let you edit the source directly

insano_ 11/28/2014 14:18

Quote:

Originally Posted by manulaiko3.0 (Post 30302260)
There's a piece of code in JavaScripts that initiates header.swf, you can edit many things there, but if you want to edit more use JPEXS FFDec that will let you edit the source directly

thanks!

hewal44 11/28/2014 15:07

Hi everyone...

My emulator have problem ;

[Only registered and activated users can see links. Click Here To Register...]

My MySQL don't have password but program saying : have password.
I looked setting docs but all is true.

How can fix this problem ?

bobn171 11/28/2014 15:15

Quote:

Originally Posted by hewal44 (Post 30304608)
Hi everyone...

My emulator have problem ;

[Only registered and activated users can see links. Click Here To Register...]

My MySQL don't have password but program saying : have password.
I looked setting docs but all is true.

How can fix this problem ?

That emulator is mine, and one variable is wrong so it won't work. Add me in Skype and I'll send you an updated one

hewal44 11/28/2014 16:52

Quote:

Originally Posted by bobn171 (Post 30304693)
That emulator is mine, and one variable is wrong so it won't work. Add me in Skype and I'll send you an updated one

Okey i'm adding you :)

lCulito 11/28/2014 23:10

Hi, i have a problem with emulator...

emulator send me this error:

[IMG=expandable: 1]http://i.epvpimg.com/ebxYb.png[/IMG]

UND3RW0RLD 11/29/2014 00:51

I would start debugging there
[Only registered and activated users can see links. Click Here To Register...]

lCulito 11/29/2014 01:14

Quote:

Originally Posted by ǝnd1ǝss-ɯonǝʎ (Post 30309592)
I would start debugging there
[Only registered and activated users can see links. Click Here To Register...]

Yes, i know...

but i don't understand why have an error, all code it's well

UND3RW0RLD 11/29/2014 01:32

something or someone closed the connection to the user/s.

maybe anti-flood-protection

»jD« 12/02/2014 07:42

Quote:

Originally Posted by lCulito (Post 30308929)
Hi, i have a problem with emulator...

emulator send me this error:

[IMG=expandable: 1]http://i.epvpimg.com/ebxYb.png[/IMG]

There is no error here, it simply means that the "remote host" (it even tells you it) closed the connection whilst you were trying to read from it. This could happen because the user closed the game page, they logged out (and the server doesn't handle that properly) or their internet died. It doesn't mean you have an error in your server, it just means you did the right thing and the server caught the "exception". Mind you, if the server isn't working for you, it might be the game client is closing the connection because you send an incorrect packet somewhere in the "login" sequence, that would also explain it.

-jD

>D3XTER< 12/07/2014 02:21

ServerStuff
 
1 Attachment(s)
Ich habe gerade mal meinen Laptop aufgeräumt und da ein paar Projekt Dateien
von Do-Emulatoren gefunden die hau ich jetzt einfach mal raus
da es mir relativ egal ist von wem oder was das ist. Vielleicht ist was nützliches dabei vielleicht aber auch net ...
Viel Spaß.

MfG Adrian187

Hassan1997 12/07/2014 12:20

Gibt es gar keine P-Server mehr zurzeit? Alle Offline?

oleg-19952008 12/13/2014 05:36

Help please, I can not collect main.swf file, I make no changes to the code, it displays an error in the main[3]\mx\logging\Log.as, line 184 1084: Syntax error: identifier before var. What to do? Collected through the adobe flash cs6
Here I was able to decompile, but I can not collect ago acrionscript changed version, version of Flash is also changing.

LEJYONER(DS) 12/13/2014 10:08

Hi Guys , I Wanna New Shop System But Have Error Please Help Me...

Error: Not Click İtems , Don't Buy İtems.

Shop Screen:
[Only registered and activated users can see links. Click Here To Register...]

IN-ORBİT Shop Work , Please Give Me IN-ORBİT Shop System...

SYSTEMEWAR 12/13/2014 11:18

hi,

I search the packets of "PLD 8" visual effect and of "DCR 250" anyone know what is the packets please :)

Best regards.

NoCheatImPGM 12/13/2014 11:22

Quote:

Originally Posted by SYSTEMEWAR (Post 30434180)
hi,

I search the packets of "PLD 8" visual effect and of "DCR 250" anyone know what is the packets please :)

Best regards.

Mdr ça ce voit que tu n'as pas changé...
Code:

0|n|MAL|SET|userID
0|n|fx|start|SABOTEUR_DEBUFF|userID


SYSTEMEWAR 12/13/2014 11:25

Merci, Et je te retourne le compliment ;)

Si tu veut faire un serveur sans lag pense au Threading

Petite aide en vaut bien une autre.

cryz35 12/13/2014 11:34

Quote:

Originally Posted by NoCheatImPGM (Post 30434199)
Mdr ça ce voit que tu n'as pas changé...
Code:

0|n|MAL|SET|userID
0|n|fx|start|SABOTEUR_DEBUFF|userID


To stop
Code:

0|n|MAL|REM|userID
0|n|fx|end|SABOTEUR_DEBUFF|userID


NoCheatImPGM 12/13/2014 11:36

Quote:

Originally Posted by cryz35 (Post 30434290)
To stop
Code:

0|n|MAL|REM|userID
0|n|fx|end|SABOTEUR_DEBUFF|userID


You did well to give him, he could not find it himself :)

SYSTEMEWAR 12/13/2014 12:25

You are funny guys NoCheat x)

Thanks you cryz !

LEJYONER(DS) 12/13/2014 12:40

Quote:

Originally Posted by NoCheatImPGM (Post 30434311)
You did well to give him, he could not find it himself :)

main.swf Paste ? :)

Destiny 12/13/2014 16:08

i need help with my firework system

cryz35 12/13/2014 18:51

Quote:

Originally Posted by edox77 (Post 30436797)
i need help with my firework system [Only registered and activated users can see links. Click Here To Register...]

Make a list and add fireworks in it.
Then make a loop and explode all together.
Firework id changes color/size.

olitis1 12/13/2014 23:29

Editing main.swf
 
I'm trying to edit main.swf because I want to add Honor update function:
I'm doing this:
-Add this line in ServerCommands.as->class ServerCommands:
Code:

public static const HONOR_POINTS_UPDATE:String = "HP";
-Add this line in SetAttributeAssembly.as->class SetAttributeAssembly->function initDelegateDict():
Code:

this.delegateDict[ServerCommands.HONOR_POINTS_UPDATE] = this.assembleHonorPointsUpdate;
-Add this function in SetAttributeAssembly.as->class SetAttributeAssembly:
Code:

private function assembleHonorPointsUpdate(param1:Array) : void
{
    Hero.honorPoints = int(param1[3]);         
 this.main.getGuiManager().updateInfoField(SimpleWindow.WINDOW_CLASS_USER,SimpleContainer.CONTAINER_CLASS_HERO_INFO_2,SimpleElement.TYPE_HONOR);
}

And I get this bug (no full load) entering on map:

[Only registered and activated users can see links. Click Here To Register...]

Note: I edited main.swf with JPEXS decompiler and with the edit (experimental) tool.

cryz35 12/14/2014 02:00

Quote:

Originally Posted by olitis1 (Post 30440853)
I'm trying to edit main.swf because I want to add Honor update function:
I'm doing this:
-Add this line in ServerCommands.as->class ServerCommands:
Code:

public static const HONOR_POINTS_UPDATE:String = "HP";
-Add this line in SetAttributeAssembly.as->class SetAttributeAssembly->function initDelegateDict():
Code:

this.delegateDict[ServerCommands.HONOR_POINTS_UPDATE] = this.assembleHonorPointsUpdate;
-Add this function in SetAttributeAssembly.as->class SetAttributeAssembly:
Code:

private function assembleHonorPointsUpdate(param1:Array) : void
{
    Hero.honorPoints = int(param1[3]);         
 this.main.getGuiManager().updateInfoField(SimpleWindow.WINDOW_CLASS_USER,SimpleContainer.CONTAINER_CLASS_HERO_INFO_2,SimpleElement.TYPE_HONOR);
}

And I get this bug (no full load) entering on map:

[Only registered and activated users can see links. Click Here To Register...]

Note: I edited main.swf with JPEXS decompiler and with the edit (experimental) tool.

You can edit it but adding a function on some assemblies brokes the file. I can do everything on others but ServerCommands mess' everything. Use this maybe..
0|LM|ST|HON|" + amount + "|" + user.Honor

olitis1 12/14/2014 02:34

Quote:

Originally Posted by cryz35 (Post 30441861)
You can edit it but adding a function on some assemblies brokes the file. I can do everything on others but ServerCommands mess' everything. Use this maybe..
0|LM|ST|HON|" + amount + "|" + user.Honor

This code is for rewarding honor to a user, I only want to update it.
Is possible to edit it without breaking it?

cornelius21 12/14/2014 09:20

hi, im making a "clone" of darkorbit with monogame just for fun. and well my answer is if someone knows how darkorbit client create the sprite of the ships, cause when a create the sprite, during move the ship, when i try to turn around the animation is ugly, the ship moves much, i mean the center of the ship(the imagen) move mucho from center but the rectangle is the same and i dont change angles just move to the next frame.


now im trying to make a special change, load the part with his correct windth and height. but if someone can help me.

LEJYONER(DS) 12/14/2014 10:50

Hi Guys , I Wanna Darkorbit Equipment Version But How Do ?

My Server Equipment Screen: [Only registered and activated users can see links. Click Here To Register...]

cryz35 12/14/2014 16:27

Quote:

Originally Posted by olitis1 (Post 30441972)
This code is for rewarding honor to a user, I only want to update it.
Is possible to edit it without breaking it?

If you leave the reward it will just update it, or HeroInıt.
Yes. But not with the experimental thing.

SultanDP 12/17/2014 15:15

Hi guys, new private server will be open but we have a problem with damage/equipement system,

the script was codded in java by our coder,lets see if i can explain the problem imagine that i have 3 LF3 in my ship 150 * 3 = 450 damage well, then i start the emulator everything ok, i log into the game and of course my damage is 450 in the database i've "PlayerName: Sultan | LF3: 3" more or less well, if i close the client (the spacemap) and i change something, for example i put one more LF3, so i have 4 LF3 now,the emulator still thinks that you've 3 cause it can't update the connection to the database to check how many LF3 have the user atm.


Thanks .


((PS : i have bad english ..))

If you want more information about the server .. our teamspeak : 5.196.206.207

Kadhras_TR 12/17/2014 15:19

Good job

LEJYONER(DS) 12/17/2014 21:21

Hi Guys , How Add Apis and Zeus Drone ?

[Only registered and activated users can see links. Click Here To Register...]

lCulito 12/17/2014 23:55

Quote:

Originally Posted by LEJYONER(DS) (Post 30475317)
Hi Guys , How Add Apis and Zeus Drone ?

[Only registered and activated users can see links. Click Here To Register...]

[IMG=expandable: 1]http://i.epvpimg.com/5IFxd.png[/IMG]

All it's based on packets... you need send correct packets.


Spoiler:
Code:


            try
                {
                    Parallel.ForEach(Users, Pair =>
                    {
                        this.Users[Pair.Key].Send("0|n|d|" + userId + "|3/3-5" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/4-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-2" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/3-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "");
                        this.Users[userId].Send("0|n|d|" + Pair.Value.userId + "|3/3-3" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/4-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/3-5" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "");
                    });
                    foreach (var Pair in Users)
                    {
                        if (Pair.Key != userId)
                            this.Users[Pair.Key].Send("0|n|d|" + userId + "|3/3-5" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/4-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/3-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "");
                        this.Users[userId].Send("0|n|d|" + Pair.Value.userId + "|3/3-3" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/4-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/3-5" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "");
                        {
                }
            }
                }
            catch (Exception)
            { }


cryz35 12/18/2014 08:49

Quote:

Originally Posted by lCulito (Post 30476652)
Code:

            try
                {
                    Parallel.ForEach(Users, Pair =>
                    {
                        this.Users[Pair.Key].Send("0|n|d|" + userId + "|3/3-5" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/4-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-2" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/3-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "");
                        this.Users[userId].Send("0|n|d|" + Pair.Value.userId + "|3/3-3" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/4-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/3-5" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "");
                    });
                    foreach (var Pair in Users)
                    {
                        if (Pair.Key != userId)
                            this.Users[Pair.Key].Send("0|n|d|" + userId + "|3/3-5" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/4-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + ",3/3-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "-4" + this.Users[userId].Ship.ldrones + "");
                        this.Users[userId].Send("0|n|d|" + Pair.Value.userId + "|3/3-3" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/4-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + ",3/3-5" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "-4" + Pair.Value.Ship.ldrones + "");
                        {
                }
            }
                }
            catch (Exception)
            { }


Pretty good code :( ... empty brackets are the best :eek:

GeneraleFox 12/18/2014 10:46

Serve closed for ever?


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