| MartPwnS |
08/20/2013 15:03 |
You could´ve done better not being lazy and replacing all the script files!
Quote:
<!--[if IE]>
<style type="text/css">@import url(http://gf1.geo.gfsrv.net/cdn9a/6ea1bf4927ebc189a9ad0a0e2d7140.css);</style>
<style type="text/css">@import url(http://gf1.geo.gfsrv.net/cdn3e/8a0cdb2c5a2e9c5af58e1dcdee50e7.css);</style>
<![endif]-->
<!--[if lte IE 6]>
<style type="text/css">@import url(http://gf1.geo.gfsrv.net/cdn9b/5338b6f852df99e7b508f046cc25ad.css);</style>
<style type="text/css">@import url(http://gf3.geo.gfsrv.net/cdnb6/f0c4e2637ede70860c1a273ed38241.css);</style>
<style type="text/css">@import url(http://gf3.geo.gfsrv.net/cdn58/97c61e083f066422a1ccf00b7e6a02.css);</style>
<![endif]-->
<script type="text/javascript" src="http://gf1.geo.gfsrv.net/cdnc8/b5150cf60c980d685b66eb5826dc1d.js"></script>
<script type="text/javascript" src="http://gf2.geo.gfsrv.net/cdndc/521e7b8821399457f8d2c96bd4d764.js"></script>
<script type="text/javascript" src="http://gf3.geo.gfsrv.net/cdnbf/7ef645db9fe9c2161d57e2a9684f8c.js"></script>
<script type="text/javascript" src="http://gf3.geo.gfsrv.net/cdne1/74a2472b07741e6900b40d529efc36.js"></script>
<script type="text/javascript" src="http://gf1.geo.gfsrv.net/cdn06/c121d2d644f8b6d54b747e69dc319c.js"></script>
<script type="text/javascript" src="http://gf1.geo.gfsrv.net/cdn92/7b66d958092f8cc1e863c2880d8da6.js"></script>
<script type="text/javascript" src="http://gf2.geo.gfsrv.net/cdn7e/497adc02ec310555ca02b97c5e5b8a.js"></script>
<script type="text/javascript" src="http://gf3.geo.gfsrv.net/cdne0/06fa17217edda4ff4898e5e9c27303.js"></script>
<script type="text/javascript" src="http://gf1.geo.gfsrv.net/cdn99/ae1c0d191bffe28d878d7ec7062da2.js"></script>
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Thats like a callback for gameforge their security system is tracking hotlinking btw...
Would be better if you used a template engine + caching..
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