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Situation A:We have 20k players and 10 servers. Every server have 2k players. Situation B: Same amount of players (20k) and 100 servers. Now every server have 200 players. Numbers are just taken from my mind. This is just so you could understand why Ecsro, zscz... were succesful. |
Why are you all so dumb regarding this oldschool thing? Its been done numerous times before, theres TONS of servers with 0 edits and yet nobody joins them.
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If you're talking about Oldschool Servers (Which are shitty since they even die faster lol) then you're right. |
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I dont like the current coin systems at all ^^
but maybe this system can be improved to gain coins in better ways.. |
i like the idea of coin system but i don't 'like camping out uniques. i hate camping uniques.
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Those Systems do fail because they break the Game and they have nothing to do with the Triangular Conflict (If someone asks me what this Term means, you better get out of here ... a lot of Players do not know what this Term even means -.-***) |
idk, awarding the coins via another method could be better
like making it more interactive Example: receive 1 coin x star in trades that way you are encouraging both the coin and the trade system, which, imo, no one does an, imo again, it is pretty cool |
Coin system = +20 hour waste your time for 1 weapon
If you dont have coin system you will play the game 100hour If you have coin system you will play 122 hour 20 hour collect coin 1 hour plus 1 hour PvP and delete game.. |
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