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Search: Posts Made By: kevin_owner
Forum: SRO Coding Corner 08/28/2021, 22:58
Replies: 6
Views: 1,680
Posted By kevin_owner
No there isn't a collision code available and be...

No there isn't a collision code available and be aware that pathfinder tool still has some bugs in it. But you can use edxNVMViewer to get started with the general collision system of the terrain...
Forum: SRO Private Server 11/25/2019, 00:11
Replies: 15
Views: 4,943
Posted By kevin_owner
I haven't check it but the moduleVersion contains...

I haven't check it but the moduleVersion contains the patches if i'm correct. So if you add a line in that table it should be a new "patch"

but If I were you I would check out the SMC it probably...
Forum: SRO Coding Corner 04/01/2018, 02:09
Replies: 5
Views: 3,628
Posted By kevin_owner
The .bsr isn't the actual object. the .bms files...

The .bsr isn't the actual object. the .bms files contain the 3d models.

There isn't something that you can just open it you'll have to write your own reader or view it with a hex editor.

But...
Forum: SRO Private Server 05/27/2017, 07:44
Replies: 12
Views: 3,009
Posted By kevin_owner
The ask the experts section does have people who...

The ask the experts section does have people who are willing to help you but like a few other threads you don't provide a lot of info. (Screens, server info ect ect)

You are probably trying to...
Forum: SRO Coding Corner 03/18/2016, 11:13
Replies: 6
Views: 2,910
Posted By kevin_owner
public float ToGameX(float X, byte Xsector) {...

public float ToGameX(float X, byte Xsector)
{
return ((Xsector - 135) * 192 + (X / 10));
}
public float ToGameY(float Y, byte Ysector)
{
return ((Ysector - 92) * 192 + (Y / 10));...
Forum: Silkroad Online 05/18/2015, 10:51
Replies: 2
Views: 3,586
Posted By kevin_owner
Yeah well those are just ocx files which are...

Yeah well those are just ocx files which are missing they are easy to solve. At least I hope this is the same solution as they always worked for me:P

I fixed this to installed the library files...
Forum: SRO Coding Corner 02/20/2015, 18:28
Replies: 25
Views: 2,466
Posted By kevin_owner
Yeah the full spawn packet structure would be...

Yeah the full spawn packet structure would be awesome since i've never been able to parse it 100% correctly there were always some cases where the packet had some strange structure(probably some...
Forum: SRO Private Server 10/27/2014, 18:03
Replies: 7
Views: 19,947
Posted By kevin_owner
I could ask you the same thing, why not windows...

I could ask you the same thing, why not windows 8? Sure it took some time to get used to the new interface but after a few days it didn't bother me at all,
The programs I use the most are pinned at...
Forum: SRO Coding Corner 02/06/2014, 05:09
Replies: 6
Views: 1,932
Posted By kevin_owner
Creating a bot starts with understanding what a...

Creating a bot starts with understanding what a bot is and what it requires.

So between the Client and the server are lots of packets send and received. they all contain information about...
Forum: SRO Coding Corner 01/02/2014, 07:09
Replies: 12
Views: 1,229
Posted By kevin_owner
You'll have to learn to crawl before you can...

You'll have to learn to crawl before you can walk. I made the same rookie mistake when I started programming. First language I learned was C++. Not the greatest choice imo. But once I started to use...
Forum: SRO PServer Guides & Releases 12/31/2013, 15:23
Replies: 25
Views: 8,482
Posted By kevin_owner
Seriously PortalDark a thread name like this...

Seriously PortalDark a thread name like this approved? Best website ever isn't exactly a good title since it's just an opinion.

Anyway ontopic: I don't know what to think of it since at the top...
Forum: SRO Coding Corner 10/25/2013, 21:34
Replies: 3,418
Views: 290,245
Posted By kevin_owner
Those are some serious statements you make. There...

Those are some serious statements you make. There are a ton of ways to create an emulator with a lot of different design patterns and stuff. Just because stored procedures worked well in an emulator...
Forum: SRO Coding Corner 10/17/2013, 17:22
Replies: 3,418
Views: 290,245
Posted By kevin_owner
And why is it that you don't use SQL? I have no...

And why is it that you don't use SQL? I have no clue how your emulator is working technically and that's none of my concern. But you send the data which needs to be saved to a data server? Why didn't...
Forum: SRO PServer Guides & Releases 08/06/2013, 11:49
Replies: 13
Views: 4,390
Posted By kevin_owner
[Release] Fixed Certification Server

This is a fix for the security hole inside the custom certification of drew.

I won't explain the details of this bug yet since other people could take advantage of the servers who aren't aware of...
Forum: SRO Coding Corner 08/02/2013, 14:39
Replies: 14
Views: 1,948
Posted By kevin_owner
To extend lesderid's answer. The packets...

To extend lesderid's answer. The packets "sticking" together is because of Nagle's algorithm ([Only registered and activated users can see links]'s_algorithm) to reduce the amount of overhead on small packets.
...
Forum: SRO Private Server 07/01/2013, 15:20
Replies: 22
Views: 3,447
Posted By kevin_owner
Wow bunch of perv's:) Cool project, Just...

Wow bunch of perv's:)

Cool project, Just wondering why are you using such an old client? Isn't it possible to import old maps and stuff into the current client and disable/delete a whole bunch of...
Showing results 1 to 16 of 200

 
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