Hi, I would like to post something that
I have been developing since early this
summer and saddly I dropped due to lack
of time or reasons to do it because now
Cryless released the src of his program
and more pretty cool ones appeared.
This tool allows to preview, export and
convert all 3d meshes to 3d Obj. I made
it in C++ using Win32API, OpenGL and 3d
party libs for working with images.
It works with recent and old nostale vs
allowing to preview and export all objs
Depending on the version you use it may
need some changes to the textures:
+Nostale 2006 - Change the texture type
to Old format from settings for preview
and exports.
+Nostale 2008->onwards - Open the files
with New format in settings.
I'm posting it just in case it could be
useful somehow for anybody here.
Otherwise it will remain unused until I
accidentally delete it.
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⚠ This tool has been abandoned and will not receive future updates or fixes ⚠
Development Log:
- Storage - 70%
+ Single NOS file -100%
+ Multi NOS File - 100%
+ Models load - 100%
+ Textures load - 100%
+ Models save - 0%
+ Textures save - 0%- Models format - 100%
- Textures format - 100%
+ Old Format - 100%
+ New Format - 100%- Preview
+ Model & Textures - 100%
+ Camera - 70%
+ Animations - 70%- Export
+ Raw - 100%
+ Object - 100%
++ PNG Images - 100%
+ Animated/Collada - 0%- Import - 0%
How to use it:
- Open the executable
- Click File>Open
- Select the NStg(e)
- Wait for the load to complete
- Navigate through the list
Known Issues:
- Camera translations are a bit broken
- Some Animations lack interpolated frames
- Some eff textures are missing because they are defined elsewhere in the client
- May crash with some BIG models
VirusTotal:Virus detections: 2/61
It's up to you to give it a try or not
*Thanks to for working with me to deduce the Models format and helping me to debug the tool